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//TODO
import java.util.Random; //for randomness
//import java.io.BufferedReader;
//import java.io.InputStreamReader;
import java.io.*;
class Blackjack {
public static void main(String [] args) throws java.io.IOException {
System.out.println("Welcome To Blackjack!");
System.out.println("Copyright (C) 2021 msglm.");
System.out.println("License AGPLv3+: GNU Affero GPL version 3 Only");
System.out.println("<http://www.gnu.org/licenses/agpl.html>.");
System.out.println("This is free software: you are free to change and redistribute it.");
System.out.println("There is NO WARRANTY, to the extent permitted by law. \n");
//first is for card value, second is for card type
int[] dealerFaceValues = new int[21];
int[] dealerSuitValues = new int[21];
int[] playerFaceValues = new int[21];
int[] playerSuitValues = new int[21];
int dealerDeltCards = 0;
int playerDeltCards = 0;
int dealerScore = 0;
int playerScore = 0;
int dealerScoreSuit = 0;
int playerScoreSuit = 0;
int roundnum=0;
boolean stood = false;
boolean gameEnd = false;
boolean playerHit = true;
boolean dealerHit = true;
Random random = new Random();
dealerFaceValues[0] = random.nextInt(9+1)+1;
dealerSuitValues[0] = random.nextInt(1+1)+1;
playerFaceValues[0] = random.nextInt(9+1)+1;
playerSuitValues[0] = random.nextInt(1+1)+1;
//TODO: SWITCH STATEMENT THAT ASSIGNES A NAME TO EACH CARD
System.out.println("Dealer's Hand:");
for(int i=0;i<21;i++){
int curcar = i + 1;
if(dealerFaceValues[i] != 0 || dealerSuitValues[i] != 0){
System.out.println("Card " + curcar + " has a Face of " + dealerFaceValues[i] + " and a Suit of " + dealerSuitValues[i]);
}
}
System.out.println("Player's Hand:");
for(int i=0;i<21;i++){
int curcar = i + 1;
if(playerFaceValues[i] != 0 || playerSuitValues[i] != 0){
System.out.println("Card " + curcar + " has a Face of " + playerFaceValues[i] + " and a Suit of " + playerSuitValues[i]);
}
}
while(!gameEnd){
roundnum++;
System.out.println("Would you like a card? Y/n");
BufferedReader cardWantInput = new BufferedReader(new InputStreamReader(System.in));
String tempString = cardWantInput.readLine();
char cardWant = tempString.charAt(0);
System.out.println("===ROUND " + roundnum + " ===");
if(cardWant == 'y' || cardWant == 'Y'){
playerHit = true;
playerDeltCards++;
playerFaceValues[playerDeltCards] = random.nextInt(9+1)+1;
playerSuitValues[playerDeltCards] = random.nextInt(1+1)+1;
} else {
stood = true;
playerHit = false;
}
System.out.println("");
System.out.println("Dealer's Hand:");
for(int i=0;i<21;i++){
int curcar = i + 1;
if(dealerFaceValues[i] != 0 || dealerSuitValues[i] != 0){
if(curcar == 1){
System.out.println("Card " + curcar + " has a Face of " + dealerFaceValues[i] + " and a Suit of " + dealerSuitValues[i]);
} else {
System.out.println ("The Dealer has another card...");
}
}
}
System.out.println("");
System.out.println("Player's Hand:");
for(int i=0;i<21;i++){
int curcar = i + 1;
if(playerFaceValues[i] != 0 || playerSuitValues[i] != 0){
System.out.println("Card " + curcar + " has a Face of " + playerFaceValues[i] + " and a Suit of " + playerSuitValues[i]);
}
}
System.out.println("");
//Find each one's score
for (int i=0;i<21;i++){
playerScore = playerScore + playerFaceValues[i];
}
for (int i=0;i<21;i++){
dealerScore = dealerScore + dealerFaceValues[i];
}
for (int i=0;i<21;i++){
playerScoreSuit = playerScoreSuit + playerSuitValues[i];
}
for (int i=0;i<21;i++){
dealerScoreSuit = dealerScoreSuit + dealerSuitValues[i];
}
if(dealerScore < 17){
dealerHit = true;
dealerDeltCards++;
dealerFaceValues[dealerDeltCards] = random.nextInt(9+1)+1;
dealerSuitValues[dealerDeltCards] = random.nextInt(1+1)+1;
} else {
dealerHit = false;
}
System.out.println("Status:");
if(playerHit){
System.out.println("You took a Hit!");
} else {
System.out.println("You decided to stand...");
}
if(dealerHit){
System.out.println("The dealer has taken a hit!");
} else {
System.out.println("The dealer has decided to stand...");
}
if(dealerScore > 21) {
System.out.println("DEALER BUSTED!!! YOU WIN!");
gameEnd = true;
}
if(playerScore > 21){
System.out.println("YOU BUSTED!!! YOU LOSE");
gameEnd = true;
}
//probably should clean this up with swich statments. This looks horrible.
if (stood == true && gameEnd == false) {
if(dealerScore > playerScore){
System.out.println("DEALER HAS THE HIGHER CARDS!!! YOU LOSE!");
gameEnd = true;
} else if (playerScore > dealerScore){
System.out.println("YOU HAVE THE HIGHER CARDS!!! YOU WIN!");
gameEnd = true;
} else {
System.out.println("YOU HAVE THE SAME VALUES. WE MUST LOOK AT THE SUITS TO DETERMINE WHO WON");
if(dealerScore + dealerScoreSuit > playerScore + playerScoreSuit){
System.out.println("DEALER HAS THE HIGHER CARDS!!! YOU LOSE!");
gameEnd = true;
} else if (playerScore + playerScoreSuit > dealerScore + dealerScoreSuit){
System.out.println("YOU HAVE THE HIGHER CARDS!!! YOU WIN!");
gameEnd = true;
} else {
System.out.println("THE VALUES ARE STILL THE SAME! A COIN FLIP TO DECIDE WHO WON!");
if(random.nextInt(1) == 1){
System.out.println("YOU HAVE WON BY PURE LUCK!");
gameEnd = true;
} else {
System.out.println("YOU HAVE LOST BY PURE LUCK!");
gameEnd = true;
}}}}
//reset the score counted for next round
playerScoreSuit=0;
dealerScoreSuit=0;
dealerScore=0;
playerScore=0;
}}}
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