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// Name: msglm
// Date: Nov 29th 2022
// Program Name: Final Program
// Description: The last hurrah!
//This is it, the last time I will be touching C++ while not being paid!
//But seriously, this class has been great, especially for an online class. I'm glad you were receptive to my comments and I appreciate the feedback given. The topics, while filled with gross C++isms, is useful in the industry and im glad I got to practice and refine my skills in them (even if I disliked the content).
//For hobby projects, I'll absolutely be avoiding C++! However, this class has opened up some rabbit holes on topics to go down (such as FORTH programming and functional programming) and has let me develop my side-effect avoidant style of coding. These will surely be useful for my own hobby projects.
//Anyway, This, and the other assignment you put out, will likely be the last you ever see from me, unless you can offer me a job or something (im graduating with my associates this semseter, so i'll consider it if you can offer!). For now at least, Goodbye and have a nice life!
#include <iostream>
#include <string>
#include <vector>
#include <iomanip>
#include "person.h"
using namespace std;
//Classes
class Movie : public Person {
private:
string movieName;
string boxOffice;
int year;
bool special;
public:
void set_movieName(string x) { movieName = x; }
void set_boxOffice(string x) { boxOffice = x; }
void set_year(int x) { year = x; }
string get_movieName() { return movieName; }
string get_boxOffice() { return boxOffice; }
int get_year() { return year; }
bool chosenIsFav() {
if (movieName == get_favmov()) {
return true;
}
return false;
}
};
string sanitize(string userInput) {
bool insideATag = false;
bool metTheTagTerminator = false;
int beginBracketPos;
int endBracketPos;
int tagLength;
for (int charPos=0; charPos<=userInput.length();charPos++) {
if (insideATag && metTheTagTerminator) {
tagLength = (endBracketPos-beginBracketPos)+1;
userInput.erase(beginBracketPos, tagLength);
charPos = 0;
insideATag = false;
metTheTagTerminator = false;
}
if (userInput[charPos] == '<') {
insideATag = true;
beginBracketPos = charPos;
}
if (userInput[charPos] == '>' && insideATag) {
metTheTagTerminator = true;
endBracketPos = charPos;
}
}
return userInput;
}
Movie getInput() {
Movie movie;
string temp;
cout << "===Enter your information===\n";
cout << "Please enter your first name: ";
cin >> temp;
movie.set_fname(sanitize(temp));
cout << "Please enter your last name: ";
cin >> temp;
cin.ignore();
movie.set_lname(sanitize(temp));
cout << "Please enter your favorite movie: ";
getline(cin, temp);
movie.set_favmov(sanitize(temp));
cout << "Please enter the movie's name: ";
getline(cin, temp);
movie.set_movieName(sanitize(temp));
cout << "Please enter the movie's box office: ";
cin >> temp;
movie.set_boxOffice(sanitize(temp));
cout << "Please enter the movie's year of release: ";
cin >> temp;
movie.set_year(stoi(sanitize(temp)));
return movie;
}
vector<Movie> sort(vector<Movie> movieList, int menuOption) {
Movie temp;
switch(menuOption) {
case 1:
for (int pos = 0; pos < movieList.size() - 1; pos++) {
for (int comparePos = 0; comparePos < ((movieList.size() - 1) - pos); comparePos++) {
if(movieList[comparePos].get_movieName() > movieList[comparePos + 1].get_movieName()) {
temp = movieList[comparePos];
movieList[comparePos] = movieList[comparePos + 1];
movieList[comparePos + 1] = temp;
}
}
}
break;
case 2:
for (int pos = 0; pos < movieList.size() - 1; pos++) {
for (int comparePos = 0; comparePos < ((movieList.size() - 1) - pos); comparePos++) {
if(movieList[comparePos].get_year() > movieList[comparePos + 2].get_year()) {
temp = movieList[comparePos];
movieList[comparePos] = movieList[comparePos + 1];
movieList[comparePos + 1] = temp;
}
}
}
break;
case 3:
for (int pos = 0; pos < movieList.size() - 1; pos++) {
for (int comparePos = 0; comparePos < ((movieList.size() - 1) - pos); comparePos++) {
if(stof(movieList[comparePos].get_boxOffice()) > stof(movieList[comparePos + 1].get_boxOffice())) {
temp = movieList[comparePos];
movieList[comparePos] = movieList[comparePos + 1];
movieList[comparePos + 1] = temp;
}
}
}
break;
case 4:
//Display the highest grossing movie's info
for (int pos = 0; pos < movieList.size() - 1; pos++) {
for (int comparePos = 0; comparePos < ((movieList.size() - 1) - pos); comparePos++) {
if(stof(movieList[comparePos].get_boxOffice()) > stof(movieList[comparePos + 1].get_boxOffice())) {
temp = movieList[comparePos];
movieList[comparePos] = movieList[comparePos + 1];
movieList[comparePos + 1] = temp;
}
}
}
movieList.erase(movieList.begin(),movieList.end()-1);
break;
case 5:
//Display the lowest grossing movie's info
for (int pos = 0; pos < movieList.size() - 1; pos++) {
for (int comparePos = 0; comparePos < ((movieList.size() - 1) - pos); comparePos++) {
if(stof(movieList[comparePos].get_boxOffice()) > stof(movieList[comparePos + 1].get_boxOffice())) {
temp = movieList[comparePos];
movieList[comparePos] = movieList[comparePos + 1];
movieList[comparePos + 1] = temp;
}
}
}
movieList.erase(movieList.begin()+1,movieList.end());
break;
}
return movieList;
}
void output(vector<Movie> movieDataContainer) {
cout << left << setw(25) << "First Name" ;
cout << left << setw(25) << "Last Name" ;
cout << left << setw(25) << "Favorite Movie" ;
cout << left << setw(25) << "Movie Name" ;
cout << left << setw(25) << "Box Office" ;
cout << left << setw(25) << "Year Released" ;
for (Movie movie : movieDataContainer) {
cout << endl;
cout << left << setw(25) << movie.get_fname();
cout << left << setw(25) << movie.get_lname();
cout << left << setw(25) << movie.get_favmov();
cout << left << setw(25) << movie.get_movieName();
cout << left << setw(25) << movie.get_boxOffice();
cout << left << setw(25) << movie.get_year();
if (movie.chosenIsFav()) {
cout << left << setw(15) << "<--- This individual's chosen movie is also their favorite!";
}
}
cout << endl;
}
int menuOption() {
int choice;
cout << "1. Sort by Movie Name\n";
cout << "2. Sort by Year Released\n";
cout << "3. Sort by Box office gross\n";
cout << "4. Display the highest grossing movie's info\n";
cout << "5. Display the lowest grossing movie's info\n";
cout << "Enter Selection: ";
cin >> choice;
return choice;
}
int main() {
char finished;
vector<Movie> movieVector;
movieVector.push_back(getInput());
movieVector.push_back(getInput());
movieVector.push_back(getInput());
//This is wrote in an uneligant way because I eliminated state when state would have been useful!
//Since everything is just data being passed around, there's no actual state that would tell if a user is finished or not
//To my knowledge, the concept of a functional Monad (https://en.wikipedia.org/wiki/Monad_(functional_programming) ) would
//have solved this problem, but I'm writing in C++ and not LISP, also I don't know LISP!
//
//Maybe I should learn LISP or Haskell.
//Wow, am I really going to be one of those functional programming nerds?
//I really should have gotten a math degere instead of an IT one
//however, the recession is looming and I need a job sooner rather than later!
while(true) {
output(sort(movieVector, menuOption()));
cout << "Are you finished working with your data (Y/n)?: ";
cin >> finished;
if (finished == 'y' || finished == 'Y') {
cout << "Acknowledged. Terminating now.\n";
exit(0);
}
}
}
/*
This program is free software: you can redistribute it and/or modify it under the terms of the GNU Affero General Public License Version 3 ONLY as published by the Free Software Foundation.
This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for more details.
You should have received a copy of the GNU Affero General Public License along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
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