1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
|
// Copyright 2019 The CC Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package cc
import (
"io"
"io/ioutil"
"os"
"path"
"strings"
"time"
)
// Filesystem abstraction used in CC. The underlying value must be comparable (e.g. pointer) to be used in map keys.
type Filesystem interface {
// Stat is an analog of os.Stat, but also accepts a flag to indicate a system include (<file.h>).
Stat(path string, sys bool) (os.FileInfo, error)
// Open is an analog of os.Open, but also accepts a flag to indicate a system include (<file.h>).
Open(path string, sys bool) (io.ReadCloser, error)
}
// LocalFS returns a local filesystem implementation.
func LocalFS() Filesystem {
return localFS{}
}
type localFS struct{}
// Stat implements Filesystem.
func (localFS) Stat(path string, sys bool) (os.FileInfo, error) {
return os.Stat(path)
}
// Open implements Filesystem.
func (localFS) Open(path string, sys bool) (io.ReadCloser, error) {
return os.Open(path)
}
// WorkingDir is a filesystem implementation that resolves paths relative to a given directory.
// If filesystem is not specified, the local one will be used.
func WorkingDir(wd string, fs Filesystem) Filesystem {
if fs == nil {
fs = LocalFS()
}
return workDir{fs: fs, wd: wd}
}
type workDir struct {
fs Filesystem
wd string
}
// Stat implements Filesystem.
func (fs workDir) Stat(fname string, sys bool) (os.FileInfo, error) {
if !path.IsAbs(fname) {
fname = path.Join(fs.wd, fname)
}
return fs.fs.Stat(fname, sys)
}
// Open implements Filesystem.
func (fs workDir) Open(fname string, sys bool) (io.ReadCloser, error) {
if !path.IsAbs(fname) {
fname = path.Join(fs.wd, fname)
}
return fs.fs.Open(fname, sys)
}
// Overlay is a filesystem implementation that first check if the file is available in the primary FS
// and if not, falls back to a secondary FS.
func Overlay(pri, sec Filesystem) Filesystem {
return overlayFS{pri: pri, sec: sec}
}
type overlayFS struct {
pri, sec Filesystem
}
// Stat implements Filesystem.
func (fs overlayFS) Stat(path string, sys bool) (os.FileInfo, error) {
st, err := fs.pri.Stat(path, sys)
if err == nil || !os.IsNotExist(err) {
return st, err
}
return fs.sec.Stat(path, sys)
}
// Open implements Filesystem.
func (fs overlayFS) Open(path string, sys bool) (io.ReadCloser, error) {
f, err := fs.pri.Open(path, sys)
if err == nil || !os.IsNotExist(err) {
return f, err
}
return fs.sec.Open(path, sys)
}
// StaticFS implements filesystem interface by serving string values form the provided map.
func StaticFS(files map[string]string) Filesystem {
return &staticFS{m: files, ts: time.Now()}
}
type staticFS struct {
ts time.Time
m map[string]string
}
// Stat implements Filesystem.
func (fs *staticFS) Stat(path string, sys bool) (os.FileInfo, error) {
v, ok := fs.m[path]
if !ok {
return nil, &os.PathError{"stat", path, os.ErrNotExist}
}
return staticFileInfo{name: path, size: int64(len(v)), mode: 0, mod: fs.ts}, nil
}
// Open implements Filesystem.
func (fs *staticFS) Open(path string, sys bool) (io.ReadCloser, error) {
v, ok := fs.m[path]
if !ok {
return nil, &os.PathError{"open", path, os.ErrNotExist}
}
return ioutil.NopCloser(strings.NewReader(v)), nil
}
type staticFileInfo struct {
name string
size int64
mode os.FileMode
mod time.Time
}
func (fi staticFileInfo) Name() string {
return fi.name
}
func (fi staticFileInfo) Size() int64 {
return fi.size
}
func (fi staticFileInfo) Mode() os.FileMode {
return fi.mode
}
func (fi staticFileInfo) ModTime() time.Time {
return fi.mod
}
func (fi staticFileInfo) IsDir() bool {
return fi.mode.IsDir()
}
func (fi staticFileInfo) Sys() interface{} {
return fi
}
|