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// Copyright 2011 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// +build ignore
// Trie table generator.
// Used by make*tables tools to generate a go file with trie data structures
// for mapping UTF-8 to a 16-bit value. All but the last byte in a UTF-8 byte
// sequence are used to lookup offsets in the index table to be used for the
// next byte. The last byte is used to index into a table with 16-bit values.
package main
import (
"fmt"
"io"
)
const maxSparseEntries = 16
type normCompacter struct {
sparseBlocks [][]uint64
sparseOffset []uint16
sparseCount int
name string
}
func mostFrequentStride(a []uint64) int {
counts := make(map[int]int)
var v int
for _, x := range a {
if stride := int(x) - v; v != 0 && stride >= 0 {
counts[stride]++
}
v = int(x)
}
var maxs, maxc int
for stride, cnt := range counts {
if cnt > maxc || (cnt == maxc && stride < maxs) {
maxs, maxc = stride, cnt
}
}
return maxs
}
func countSparseEntries(a []uint64) int {
stride := mostFrequentStride(a)
var v, count int
for _, tv := range a {
if int(tv)-v != stride {
if tv != 0 {
count++
}
}
v = int(tv)
}
return count
}
func (c *normCompacter) Size(v []uint64) (sz int, ok bool) {
if n := countSparseEntries(v); n <= maxSparseEntries {
return (n+1)*4 + 2, true
}
return 0, false
}
func (c *normCompacter) Store(v []uint64) uint32 {
h := uint32(len(c.sparseOffset))
c.sparseBlocks = append(c.sparseBlocks, v)
c.sparseOffset = append(c.sparseOffset, uint16(c.sparseCount))
c.sparseCount += countSparseEntries(v) + 1
return h
}
func (c *normCompacter) Handler() string {
return c.name + "Sparse.lookup"
}
func (c *normCompacter) Print(w io.Writer) (retErr error) {
p := func(f string, x ...interface{}) {
if _, err := fmt.Fprintf(w, f, x...); retErr == nil && err != nil {
retErr = err
}
}
ls := len(c.sparseBlocks)
p("// %sSparseOffset: %d entries, %d bytes\n", c.name, ls, ls*2)
p("var %sSparseOffset = %#v\n\n", c.name, c.sparseOffset)
ns := c.sparseCount
p("// %sSparseValues: %d entries, %d bytes\n", c.name, ns, ns*4)
p("var %sSparseValues = [%d]valueRange {", c.name, ns)
for i, b := range c.sparseBlocks {
p("\n// Block %#x, offset %#x", i, c.sparseOffset[i])
var v int
stride := mostFrequentStride(b)
n := countSparseEntries(b)
p("\n{value:%#04x,lo:%#02x},", stride, uint8(n))
for i, nv := range b {
if int(nv)-v != stride {
if v != 0 {
p(",hi:%#02x},", 0x80+i-1)
}
if nv != 0 {
p("\n{value:%#04x,lo:%#02x", nv, 0x80+i)
}
}
v = int(nv)
}
if v != 0 {
p(",hi:%#02x},", 0x80+len(b)-1)
}
}
p("\n}\n\n")
return
}
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