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|
// Copyright 2018 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// +build s390x,go1.11,!gccgo,!appengine
#include "textflag.h"
// Implementation of Poly1305 using the vector facility (vx) and the VMSL instruction.
// constants
#define EX0 V1
#define EX1 V2
#define EX2 V3
// temporaries
#define T_0 V4
#define T_1 V5
#define T_2 V6
#define T_3 V7
#define T_4 V8
#define T_5 V9
#define T_6 V10
#define T_7 V11
#define T_8 V12
#define T_9 V13
#define T_10 V14
// r**2 & r**4
#define R_0 V15
#define R_1 V16
#define R_2 V17
#define R5_1 V18
#define R5_2 V19
// key (r)
#define RSAVE_0 R7
#define RSAVE_1 R8
#define RSAVE_2 R9
#define R5SAVE_1 R10
#define R5SAVE_2 R11
// message block
#define M0 V20
#define M1 V21
#define M2 V22
#define M3 V23
#define M4 V24
#define M5 V25
// accumulator
#define H0_0 V26
#define H1_0 V27
#define H2_0 V28
#define H0_1 V29
#define H1_1 V30
#define H2_1 V31
GLOBL ·keyMask<>(SB), RODATA, $16
DATA ·keyMask<>+0(SB)/8, $0xffffff0ffcffff0f
DATA ·keyMask<>+8(SB)/8, $0xfcffff0ffcffff0f
GLOBL ·bswapMask<>(SB), RODATA, $16
DATA ·bswapMask<>+0(SB)/8, $0x0f0e0d0c0b0a0908
DATA ·bswapMask<>+8(SB)/8, $0x0706050403020100
GLOBL ·constants<>(SB), RODATA, $48
// EX0
DATA ·constants<>+0(SB)/8, $0x18191a1b1c1d1e1f
DATA ·constants<>+8(SB)/8, $0x0000050403020100
// EX1
DATA ·constants<>+16(SB)/8, $0x18191a1b1c1d1e1f
DATA ·constants<>+24(SB)/8, $0x00000a0908070605
// EX2
DATA ·constants<>+32(SB)/8, $0x18191a1b1c1d1e1f
DATA ·constants<>+40(SB)/8, $0x0000000f0e0d0c0b
GLOBL ·c<>(SB), RODATA, $48
// EX0
DATA ·c<>+0(SB)/8, $0x0000050403020100
DATA ·c<>+8(SB)/8, $0x0000151413121110
// EX1
DATA ·c<>+16(SB)/8, $0x00000a0908070605
DATA ·c<>+24(SB)/8, $0x00001a1918171615
// EX2
DATA ·c<>+32(SB)/8, $0x0000000f0e0d0c0b
DATA ·c<>+40(SB)/8, $0x0000001f1e1d1c1b
GLOBL ·reduce<>(SB), RODATA, $32
// 44 bit
DATA ·reduce<>+0(SB)/8, $0x0
DATA ·reduce<>+8(SB)/8, $0xfffffffffff
// 42 bit
DATA ·reduce<>+16(SB)/8, $0x0
DATA ·reduce<>+24(SB)/8, $0x3ffffffffff
// h = (f*g) % (2**130-5) [partial reduction]
// uses T_0...T_9 temporary registers
// input: m02_0, m02_1, m02_2, m13_0, m13_1, m13_2, r_0, r_1, r_2, r5_1, r5_2, m4_0, m4_1, m4_2, m5_0, m5_1, m5_2
// temp: t0, t1, t2, t3, t4, t5, t6, t7, t8, t9
// output: m02_0, m02_1, m02_2, m13_0, m13_1, m13_2
#define MULTIPLY(m02_0, m02_1, m02_2, m13_0, m13_1, m13_2, r_0, r_1, r_2, r5_1, r5_2, m4_0, m4_1, m4_2, m5_0, m5_1, m5_2, t0, t1, t2, t3, t4, t5, t6, t7, t8, t9) \
\ // Eliminate the dependency for the last 2 VMSLs
VMSLG m02_0, r_2, m4_2, m4_2 \
VMSLG m13_0, r_2, m5_2, m5_2 \ // 8 VMSLs pipelined
VMSLG m02_0, r_0, m4_0, m4_0 \
VMSLG m02_1, r5_2, V0, T_0 \
VMSLG m02_0, r_1, m4_1, m4_1 \
VMSLG m02_1, r_0, V0, T_1 \
VMSLG m02_1, r_1, V0, T_2 \
VMSLG m02_2, r5_1, V0, T_3 \
VMSLG m02_2, r5_2, V0, T_4 \
VMSLG m13_0, r_0, m5_0, m5_0 \
VMSLG m13_1, r5_2, V0, T_5 \
VMSLG m13_0, r_1, m5_1, m5_1 \
VMSLG m13_1, r_0, V0, T_6 \
VMSLG m13_1, r_1, V0, T_7 \
VMSLG m13_2, r5_1, V0, T_8 \
VMSLG m13_2, r5_2, V0, T_9 \
VMSLG m02_2, r_0, m4_2, m4_2 \
VMSLG m13_2, r_0, m5_2, m5_2 \
VAQ m4_0, T_0, m02_0 \
VAQ m4_1, T_1, m02_1 \
VAQ m5_0, T_5, m13_0 \
VAQ m5_1, T_6, m13_1 \
VAQ m02_0, T_3, m02_0 \
VAQ m02_1, T_4, m02_1 \
VAQ m13_0, T_8, m13_0 \
VAQ m13_1, T_9, m13_1 \
VAQ m4_2, T_2, m02_2 \
VAQ m5_2, T_7, m13_2 \
// SQUARE uses three limbs of r and r_2*5 to output square of r
// uses T_1, T_5 and T_7 temporary registers
// input: r_0, r_1, r_2, r5_2
// temp: TEMP0, TEMP1, TEMP2
// output: p0, p1, p2
#define SQUARE(r_0, r_1, r_2, r5_2, p0, p1, p2, TEMP0, TEMP1, TEMP2) \
VMSLG r_0, r_0, p0, p0 \
VMSLG r_1, r5_2, V0, TEMP0 \
VMSLG r_2, r5_2, p1, p1 \
VMSLG r_0, r_1, V0, TEMP1 \
VMSLG r_1, r_1, p2, p2 \
VMSLG r_0, r_2, V0, TEMP2 \
VAQ TEMP0, p0, p0 \
VAQ TEMP1, p1, p1 \
VAQ TEMP2, p2, p2 \
VAQ TEMP0, p0, p0 \
VAQ TEMP1, p1, p1 \
VAQ TEMP2, p2, p2 \
// carry h0->h1->h2->h0 || h3->h4->h5->h3
// uses T_2, T_4, T_5, T_7, T_8, T_9
// t6, t7, t8, t9, t10, t11
// input: h0, h1, h2, h3, h4, h5
// temp: t0, t1, t2, t3, t4, t5, t6, t7, t8, t9, t10, t11
// output: h0, h1, h2, h3, h4, h5
#define REDUCE(h0, h1, h2, h3, h4, h5, t0, t1, t2, t3, t4, t5, t6, t7, t8, t9, t10, t11) \
VLM (R12), t6, t7 \ // 44 and 42 bit clear mask
VLEIB $7, $0x28, t10 \ // 5 byte shift mask
VREPIB $4, t8 \ // 4 bit shift mask
VREPIB $2, t11 \ // 2 bit shift mask
VSRLB t10, h0, t0 \ // h0 byte shift
VSRLB t10, h1, t1 \ // h1 byte shift
VSRLB t10, h2, t2 \ // h2 byte shift
VSRLB t10, h3, t3 \ // h3 byte shift
VSRLB t10, h4, t4 \ // h4 byte shift
VSRLB t10, h5, t5 \ // h5 byte shift
VSRL t8, t0, t0 \ // h0 bit shift
VSRL t8, t1, t1 \ // h2 bit shift
VSRL t11, t2, t2 \ // h2 bit shift
VSRL t8, t3, t3 \ // h3 bit shift
VSRL t8, t4, t4 \ // h4 bit shift
VESLG $2, t2, t9 \ // h2 carry x5
VSRL t11, t5, t5 \ // h5 bit shift
VN t6, h0, h0 \ // h0 clear carry
VAQ t2, t9, t2 \ // h2 carry x5
VESLG $2, t5, t9 \ // h5 carry x5
VN t6, h1, h1 \ // h1 clear carry
VN t7, h2, h2 \ // h2 clear carry
VAQ t5, t9, t5 \ // h5 carry x5
VN t6, h3, h3 \ // h3 clear carry
VN t6, h4, h4 \ // h4 clear carry
VN t7, h5, h5 \ // h5 clear carry
VAQ t0, h1, h1 \ // h0->h1
VAQ t3, h4, h4 \ // h3->h4
VAQ t1, h2, h2 \ // h1->h2
VAQ t4, h5, h5 \ // h4->h5
VAQ t2, h0, h0 \ // h2->h0
VAQ t5, h3, h3 \ // h5->h3
VREPG $1, t6, t6 \ // 44 and 42 bit masks across both halves
VREPG $1, t7, t7 \
VSLDB $8, h0, h0, h0 \ // set up [h0/1/2, h3/4/5]
VSLDB $8, h1, h1, h1 \
VSLDB $8, h2, h2, h2 \
VO h0, h3, h3 \
VO h1, h4, h4 \
VO h2, h5, h5 \
VESRLG $44, h3, t0 \ // 44 bit shift right
VESRLG $44, h4, t1 \
VESRLG $42, h5, t2 \
VN t6, h3, h3 \ // clear carry bits
VN t6, h4, h4 \
VN t7, h5, h5 \
VESLG $2, t2, t9 \ // multiply carry by 5
VAQ t9, t2, t2 \
VAQ t0, h4, h4 \
VAQ t1, h5, h5 \
VAQ t2, h3, h3 \
// carry h0->h1->h2->h0
// input: h0, h1, h2
// temp: t0, t1, t2, t3, t4, t5, t6, t7, t8
// output: h0, h1, h2
#define REDUCE2(h0, h1, h2, t0, t1, t2, t3, t4, t5, t6, t7, t8) \
VLEIB $7, $0x28, t3 \ // 5 byte shift mask
VREPIB $4, t4 \ // 4 bit shift mask
VREPIB $2, t7 \ // 2 bit shift mask
VGBM $0x003F, t5 \ // mask to clear carry bits
VSRLB t3, h0, t0 \
VSRLB t3, h1, t1 \
VSRLB t3, h2, t2 \
VESRLG $4, t5, t5 \ // 44 bit clear mask
VSRL t4, t0, t0 \
VSRL t4, t1, t1 \
VSRL t7, t2, t2 \
VESRLG $2, t5, t6 \ // 42 bit clear mask
VESLG $2, t2, t8 \
VAQ t8, t2, t2 \
VN t5, h0, h0 \
VN t5, h1, h1 \
VN t6, h2, h2 \
VAQ t0, h1, h1 \
VAQ t1, h2, h2 \
VAQ t2, h0, h0 \
VSRLB t3, h0, t0 \
VSRLB t3, h1, t1 \
VSRLB t3, h2, t2 \
VSRL t4, t0, t0 \
VSRL t4, t1, t1 \
VSRL t7, t2, t2 \
VN t5, h0, h0 \
VN t5, h1, h1 \
VESLG $2, t2, t8 \
VN t6, h2, h2 \
VAQ t0, h1, h1 \
VAQ t8, t2, t2 \
VAQ t1, h2, h2 \
VAQ t2, h0, h0 \
// expands two message blocks into the lower halfs of the d registers
// moves the contents of the d registers into upper halfs
// input: in1, in2, d0, d1, d2, d3, d4, d5
// temp: TEMP0, TEMP1, TEMP2, TEMP3
// output: d0, d1, d2, d3, d4, d5
#define EXPACC(in1, in2, d0, d1, d2, d3, d4, d5, TEMP0, TEMP1, TEMP2, TEMP3) \
VGBM $0xff3f, TEMP0 \
VGBM $0xff1f, TEMP1 \
VESLG $4, d1, TEMP2 \
VESLG $4, d4, TEMP3 \
VESRLG $4, TEMP0, TEMP0 \
VPERM in1, d0, EX0, d0 \
VPERM in2, d3, EX0, d3 \
VPERM in1, d2, EX2, d2 \
VPERM in2, d5, EX2, d5 \
VPERM in1, TEMP2, EX1, d1 \
VPERM in2, TEMP3, EX1, d4 \
VN TEMP0, d0, d0 \
VN TEMP0, d3, d3 \
VESRLG $4, d1, d1 \
VESRLG $4, d4, d4 \
VN TEMP1, d2, d2 \
VN TEMP1, d5, d5 \
VN TEMP0, d1, d1 \
VN TEMP0, d4, d4 \
// expands one message block into the lower halfs of the d registers
// moves the contents of the d registers into upper halfs
// input: in, d0, d1, d2
// temp: TEMP0, TEMP1, TEMP2
// output: d0, d1, d2
#define EXPACC2(in, d0, d1, d2, TEMP0, TEMP1, TEMP2) \
VGBM $0xff3f, TEMP0 \
VESLG $4, d1, TEMP2 \
VGBM $0xff1f, TEMP1 \
VPERM in, d0, EX0, d0 \
VESRLG $4, TEMP0, TEMP0 \
VPERM in, d2, EX2, d2 \
VPERM in, TEMP2, EX1, d1 \
VN TEMP0, d0, d0 \
VN TEMP1, d2, d2 \
VESRLG $4, d1, d1 \
VN TEMP0, d1, d1 \
// pack h2:h0 into h1:h0 (no carry)
// input: h0, h1, h2
// output: h0, h1, h2
#define PACK(h0, h1, h2) \
VMRLG h1, h2, h2 \ // copy h1 to upper half h2
VESLG $44, h1, h1 \ // shift limb 1 44 bits, leaving 20
VO h0, h1, h0 \ // combine h0 with 20 bits from limb 1
VESRLG $20, h2, h1 \ // put top 24 bits of limb 1 into h1
VLEIG $1, $0, h1 \ // clear h2 stuff from lower half of h1
VO h0, h1, h0 \ // h0 now has 88 bits (limb 0 and 1)
VLEIG $0, $0, h2 \ // clear upper half of h2
VESRLG $40, h2, h1 \ // h1 now has upper two bits of result
VLEIB $7, $88, h1 \ // for byte shift (11 bytes)
VSLB h1, h2, h2 \ // shift h2 11 bytes to the left
VO h0, h2, h0 \ // combine h0 with 20 bits from limb 1
VLEIG $0, $0, h1 \ // clear upper half of h1
// if h > 2**130-5 then h -= 2**130-5
// input: h0, h1
// temp: t0, t1, t2
// output: h0
#define MOD(h0, h1, t0, t1, t2) \
VZERO t0 \
VLEIG $1, $5, t0 \
VACCQ h0, t0, t1 \
VAQ h0, t0, t0 \
VONE t2 \
VLEIG $1, $-4, t2 \
VAQ t2, t1, t1 \
VACCQ h1, t1, t1 \
VONE t2 \
VAQ t2, t1, t1 \
VN h0, t1, t2 \
VNC t0, t1, t1 \
VO t1, t2, h0 \
// func poly1305vmsl(out *[16]byte, m *byte, mlen uint64, key *[32]key)
TEXT ·poly1305vmsl(SB), $0-32
// This code processes 6 + up to 4 blocks (32 bytes) per iteration
// using the algorithm described in:
// NEON crypto, Daniel J. Bernstein & Peter Schwabe
// https://cryptojedi.org/papers/neoncrypto-20120320.pdf
// And as moddified for VMSL as described in
// Accelerating Poly1305 Cryptographic Message Authentication on the z14
// O'Farrell et al, CASCON 2017, p48-55
// https://ibm.ent.box.com/s/jf9gedj0e9d2vjctfyh186shaztavnht
LMG out+0(FP), R1, R4 // R1=out, R2=m, R3=mlen, R4=key
VZERO V0 // c
// load EX0, EX1 and EX2
MOVD $·constants<>(SB), R5
VLM (R5), EX0, EX2 // c
// setup r
VL (R4), T_0
MOVD $·keyMask<>(SB), R6
VL (R6), T_1
VN T_0, T_1, T_0
VZERO T_2 // limbs for r
VZERO T_3
VZERO T_4
EXPACC2(T_0, T_2, T_3, T_4, T_1, T_5, T_7)
// T_2, T_3, T_4: [0, r]
// setup r*20
VLEIG $0, $0, T_0
VLEIG $1, $20, T_0 // T_0: [0, 20]
VZERO T_5
VZERO T_6
VMSLG T_0, T_3, T_5, T_5
VMSLG T_0, T_4, T_6, T_6
// store r for final block in GR
VLGVG $1, T_2, RSAVE_0 // c
VLGVG $1, T_3, RSAVE_1 // c
VLGVG $1, T_4, RSAVE_2 // c
VLGVG $1, T_5, R5SAVE_1 // c
VLGVG $1, T_6, R5SAVE_2 // c
// initialize h
VZERO H0_0
VZERO H1_0
VZERO H2_0
VZERO H0_1
VZERO H1_1
VZERO H2_1
// initialize pointer for reduce constants
MOVD $·reduce<>(SB), R12
// calculate r**2 and 20*(r**2)
VZERO R_0
VZERO R_1
VZERO R_2
SQUARE(T_2, T_3, T_4, T_6, R_0, R_1, R_2, T_1, T_5, T_7)
REDUCE2(R_0, R_1, R_2, M0, M1, M2, M3, M4, R5_1, R5_2, M5, T_1)
VZERO R5_1
VZERO R5_2
VMSLG T_0, R_1, R5_1, R5_1
VMSLG T_0, R_2, R5_2, R5_2
// skip r**4 calculation if 3 blocks or less
CMPBLE R3, $48, b4
// calculate r**4 and 20*(r**4)
VZERO T_8
VZERO T_9
VZERO T_10
SQUARE(R_0, R_1, R_2, R5_2, T_8, T_9, T_10, T_1, T_5, T_7)
REDUCE2(T_8, T_9, T_10, M0, M1, M2, M3, M4, T_2, T_3, M5, T_1)
VZERO T_2
VZERO T_3
VMSLG T_0, T_9, T_2, T_2
VMSLG T_0, T_10, T_3, T_3
// put r**2 to the right and r**4 to the left of R_0, R_1, R_2
VSLDB $8, T_8, T_8, T_8
VSLDB $8, T_9, T_9, T_9
VSLDB $8, T_10, T_10, T_10
VSLDB $8, T_2, T_2, T_2
VSLDB $8, T_3, T_3, T_3
VO T_8, R_0, R_0
VO T_9, R_1, R_1
VO T_10, R_2, R_2
VO T_2, R5_1, R5_1
VO T_3, R5_2, R5_2
CMPBLE R3, $80, load // less than or equal to 5 blocks in message
// 6(or 5+1) blocks
SUB $81, R3
VLM (R2), M0, M4
VLL R3, 80(R2), M5
ADD $1, R3
MOVBZ $1, R0
CMPBGE R3, $16, 2(PC)
VLVGB R3, R0, M5
MOVD $96(R2), R2
EXPACC(M0, M1, H0_0, H1_0, H2_0, H0_1, H1_1, H2_1, T_0, T_1, T_2, T_3)
EXPACC(M2, M3, H0_0, H1_0, H2_0, H0_1, H1_1, H2_1, T_0, T_1, T_2, T_3)
VLEIB $2, $1, H2_0
VLEIB $2, $1, H2_1
VLEIB $10, $1, H2_0
VLEIB $10, $1, H2_1
VZERO M0
VZERO M1
VZERO M2
VZERO M3
VZERO T_4
VZERO T_10
EXPACC(M4, M5, M0, M1, M2, M3, T_4, T_10, T_0, T_1, T_2, T_3)
VLR T_4, M4
VLEIB $10, $1, M2
CMPBLT R3, $16, 2(PC)
VLEIB $10, $1, T_10
MULTIPLY(H0_0, H1_0, H2_0, H0_1, H1_1, H2_1, R_0, R_1, R_2, R5_1, R5_2, M0, M1, M2, M3, M4, T_10, T_0, T_1, T_2, T_3, T_4, T_5, T_6, T_7, T_8, T_9)
REDUCE(H0_0, H1_0, H2_0, H0_1, H1_1, H2_1, T_10, M0, M1, M2, M3, M4, T_4, T_5, T_2, T_7, T_8, T_9)
VMRHG V0, H0_1, H0_0
VMRHG V0, H1_1, H1_0
VMRHG V0, H2_1, H2_0
VMRLG V0, H0_1, H0_1
VMRLG V0, H1_1, H1_1
VMRLG V0, H2_1, H2_1
SUB $16, R3
CMPBLE R3, $0, square
load:
// load EX0, EX1 and EX2
MOVD $·c<>(SB), R5
VLM (R5), EX0, EX2
loop:
CMPBLE R3, $64, add // b4 // last 4 or less blocks left
// next 4 full blocks
VLM (R2), M2, M5
SUB $64, R3
MOVD $64(R2), R2
REDUCE(H0_0, H1_0, H2_0, H0_1, H1_1, H2_1, T_10, M0, M1, T_0, T_1, T_3, T_4, T_5, T_2, T_7, T_8, T_9)
// expacc in-lined to create [m2, m3] limbs
VGBM $0x3f3f, T_0 // 44 bit clear mask
VGBM $0x1f1f, T_1 // 40 bit clear mask
VPERM M2, M3, EX0, T_3
VESRLG $4, T_0, T_0 // 44 bit clear mask ready
VPERM M2, M3, EX1, T_4
VPERM M2, M3, EX2, T_5
VN T_0, T_3, T_3
VESRLG $4, T_4, T_4
VN T_1, T_5, T_5
VN T_0, T_4, T_4
VMRHG H0_1, T_3, H0_0
VMRHG H1_1, T_4, H1_0
VMRHG H2_1, T_5, H2_0
VMRLG H0_1, T_3, H0_1
VMRLG H1_1, T_4, H1_1
VMRLG H2_1, T_5, H2_1
VLEIB $10, $1, H2_0
VLEIB $10, $1, H2_1
VPERM M4, M5, EX0, T_3
VPERM M4, M5, EX1, T_4
VPERM M4, M5, EX2, T_5
VN T_0, T_3, T_3
VESRLG $4, T_4, T_4
VN T_1, T_5, T_5
VN T_0, T_4, T_4
VMRHG V0, T_3, M0
VMRHG V0, T_4, M1
VMRHG V0, T_5, M2
VMRLG V0, T_3, M3
VMRLG V0, T_4, M4
VMRLG V0, T_5, M5
VLEIB $10, $1, M2
VLEIB $10, $1, M5
MULTIPLY(H0_0, H1_0, H2_0, H0_1, H1_1, H2_1, R_0, R_1, R_2, R5_1, R5_2, M0, M1, M2, M3, M4, M5, T_0, T_1, T_2, T_3, T_4, T_5, T_6, T_7, T_8, T_9)
CMPBNE R3, $0, loop
REDUCE(H0_0, H1_0, H2_0, H0_1, H1_1, H2_1, T_10, M0, M1, M3, M4, M5, T_4, T_5, T_2, T_7, T_8, T_9)
VMRHG V0, H0_1, H0_0
VMRHG V0, H1_1, H1_0
VMRHG V0, H2_1, H2_0
VMRLG V0, H0_1, H0_1
VMRLG V0, H1_1, H1_1
VMRLG V0, H2_1, H2_1
// load EX0, EX1, EX2
MOVD $·constants<>(SB), R5
VLM (R5), EX0, EX2
// sum vectors
VAQ H0_0, H0_1, H0_0
VAQ H1_0, H1_1, H1_0
VAQ H2_0, H2_1, H2_0
// h may be >= 2*(2**130-5) so we need to reduce it again
// M0...M4 are used as temps here
REDUCE2(H0_0, H1_0, H2_0, M0, M1, M2, M3, M4, T_9, T_10, H0_1, M5)
next: // carry h1->h2
VLEIB $7, $0x28, T_1
VREPIB $4, T_2
VGBM $0x003F, T_3
VESRLG $4, T_3
// byte shift
VSRLB T_1, H1_0, T_4
// bit shift
VSRL T_2, T_4, T_4
// clear h1 carry bits
VN T_3, H1_0, H1_0
// add carry
VAQ T_4, H2_0, H2_0
// h is now < 2*(2**130-5)
// pack h into h1 (hi) and h0 (lo)
PACK(H0_0, H1_0, H2_0)
// if h > 2**130-5 then h -= 2**130-5
MOD(H0_0, H1_0, T_0, T_1, T_2)
// h += s
MOVD $·bswapMask<>(SB), R5
VL (R5), T_1
VL 16(R4), T_0
VPERM T_0, T_0, T_1, T_0 // reverse bytes (to big)
VAQ T_0, H0_0, H0_0
VPERM H0_0, H0_0, T_1, H0_0 // reverse bytes (to little)
VST H0_0, (R1)
RET
add:
// load EX0, EX1, EX2
MOVD $·constants<>(SB), R5
VLM (R5), EX0, EX2
REDUCE(H0_0, H1_0, H2_0, H0_1, H1_1, H2_1, T_10, M0, M1, M3, M4, M5, T_4, T_5, T_2, T_7, T_8, T_9)
VMRHG V0, H0_1, H0_0
VMRHG V0, H1_1, H1_0
VMRHG V0, H2_1, H2_0
VMRLG V0, H0_1, H0_1
VMRLG V0, H1_1, H1_1
VMRLG V0, H2_1, H2_1
CMPBLE R3, $64, b4
b4:
CMPBLE R3, $48, b3 // 3 blocks or less
// 4(3+1) blocks remaining
SUB $49, R3
VLM (R2), M0, M2
VLL R3, 48(R2), M3
ADD $1, R3
MOVBZ $1, R0
CMPBEQ R3, $16, 2(PC)
VLVGB R3, R0, M3
MOVD $64(R2), R2
EXPACC(M0, M1, H0_0, H1_0, H2_0, H0_1, H1_1, H2_1, T_0, T_1, T_2, T_3)
VLEIB $10, $1, H2_0
VLEIB $10, $1, H2_1
VZERO M0
VZERO M1
VZERO M4
VZERO M5
VZERO T_4
VZERO T_10
EXPACC(M2, M3, M0, M1, M4, M5, T_4, T_10, T_0, T_1, T_2, T_3)
VLR T_4, M2
VLEIB $10, $1, M4
CMPBNE R3, $16, 2(PC)
VLEIB $10, $1, T_10
MULTIPLY(H0_0, H1_0, H2_0, H0_1, H1_1, H2_1, R_0, R_1, R_2, R5_1, R5_2, M0, M1, M4, M5, M2, T_10, T_0, T_1, T_2, T_3, T_4, T_5, T_6, T_7, T_8, T_9)
REDUCE(H0_0, H1_0, H2_0, H0_1, H1_1, H2_1, T_10, M0, M1, M3, M4, M5, T_4, T_5, T_2, T_7, T_8, T_9)
VMRHG V0, H0_1, H0_0
VMRHG V0, H1_1, H1_0
VMRHG V0, H2_1, H2_0
VMRLG V0, H0_1, H0_1
VMRLG V0, H1_1, H1_1
VMRLG V0, H2_1, H2_1
SUB $16, R3
CMPBLE R3, $0, square // this condition must always hold true!
b3:
CMPBLE R3, $32, b2
// 3 blocks remaining
// setup [r²,r]
VSLDB $8, R_0, R_0, R_0
VSLDB $8, R_1, R_1, R_1
VSLDB $8, R_2, R_2, R_2
VSLDB $8, R5_1, R5_1, R5_1
VSLDB $8, R5_2, R5_2, R5_2
VLVGG $1, RSAVE_0, R_0
VLVGG $1, RSAVE_1, R_1
VLVGG $1, RSAVE_2, R_2
VLVGG $1, R5SAVE_1, R5_1
VLVGG $1, R5SAVE_2, R5_2
// setup [h0, h1]
VSLDB $8, H0_0, H0_0, H0_0
VSLDB $8, H1_0, H1_0, H1_0
VSLDB $8, H2_0, H2_0, H2_0
VO H0_1, H0_0, H0_0
VO H1_1, H1_0, H1_0
VO H2_1, H2_0, H2_0
VZERO H0_1
VZERO H1_1
VZERO H2_1
VZERO M0
VZERO M1
VZERO M2
VZERO M3
VZERO M4
VZERO M5
// H*[r**2, r]
MULTIPLY(H0_0, H1_0, H2_0, H0_1, H1_1, H2_1, R_0, R_1, R_2, R5_1, R5_2, M0, M1, M2, M3, M4, M5, T_0, T_1, T_2, T_3, T_4, T_5, T_6, T_7, T_8, T_9)
REDUCE2(H0_0, H1_0, H2_0, M0, M1, M2, M3, M4, H0_1, H1_1, T_10, M5)
SUB $33, R3
VLM (R2), M0, M1
VLL R3, 32(R2), M2
ADD $1, R3
MOVBZ $1, R0
CMPBEQ R3, $16, 2(PC)
VLVGB R3, R0, M2
// H += m0
VZERO T_1
VZERO T_2
VZERO T_3
EXPACC2(M0, T_1, T_2, T_3, T_4, T_5, T_6)
VLEIB $10, $1, T_3
VAG H0_0, T_1, H0_0
VAG H1_0, T_2, H1_0
VAG H2_0, T_3, H2_0
VZERO M0
VZERO M3
VZERO M4
VZERO M5
VZERO T_10
// (H+m0)*r
MULTIPLY(H0_0, H1_0, H2_0, H0_1, H1_1, H2_1, R_0, R_1, R_2, R5_1, R5_2, M0, M3, M4, M5, V0, T_10, T_0, T_1, T_2, T_3, T_4, T_5, T_6, T_7, T_8, T_9)
REDUCE2(H0_0, H1_0, H2_0, M0, M3, M4, M5, T_10, H0_1, H1_1, H2_1, T_9)
// H += m1
VZERO V0
VZERO T_1
VZERO T_2
VZERO T_3
EXPACC2(M1, T_1, T_2, T_3, T_4, T_5, T_6)
VLEIB $10, $1, T_3
VAQ H0_0, T_1, H0_0
VAQ H1_0, T_2, H1_0
VAQ H2_0, T_3, H2_0
REDUCE2(H0_0, H1_0, H2_0, M0, M3, M4, M5, T_9, H0_1, H1_1, H2_1, T_10)
// [H, m2] * [r**2, r]
EXPACC2(M2, H0_0, H1_0, H2_0, T_1, T_2, T_3)
CMPBNE R3, $16, 2(PC)
VLEIB $10, $1, H2_0
VZERO M0
VZERO M1
VZERO M2
VZERO M3
VZERO M4
VZERO M5
MULTIPLY(H0_0, H1_0, H2_0, H0_1, H1_1, H2_1, R_0, R_1, R_2, R5_1, R5_2, M0, M1, M2, M3, M4, M5, T_0, T_1, T_2, T_3, T_4, T_5, T_6, T_7, T_8, T_9)
REDUCE2(H0_0, H1_0, H2_0, M0, M1, M2, M3, M4, H0_1, H1_1, M5, T_10)
SUB $16, R3
CMPBLE R3, $0, next // this condition must always hold true!
b2:
CMPBLE R3, $16, b1
// 2 blocks remaining
// setup [r²,r]
VSLDB $8, R_0, R_0, R_0
VSLDB $8, R_1, R_1, R_1
VSLDB $8, R_2, R_2, R_2
VSLDB $8, R5_1, R5_1, R5_1
VSLDB $8, R5_2, R5_2, R5_2
VLVGG $1, RSAVE_0, R_0
VLVGG $1, RSAVE_1, R_1
VLVGG $1, RSAVE_2, R_2
VLVGG $1, R5SAVE_1, R5_1
VLVGG $1, R5SAVE_2, R5_2
// setup [h0, h1]
VSLDB $8, H0_0, H0_0, H0_0
VSLDB $8, H1_0, H1_0, H1_0
VSLDB $8, H2_0, H2_0, H2_0
VO H0_1, H0_0, H0_0
VO H1_1, H1_0, H1_0
VO H2_1, H2_0, H2_0
VZERO H0_1
VZERO H1_1
VZERO H2_1
VZERO M0
VZERO M1
VZERO M2
VZERO M3
VZERO M4
VZERO M5
// H*[r**2, r]
MULTIPLY(H0_0, H1_0, H2_0, H0_1, H1_1, H2_1, R_0, R_1, R_2, R5_1, R5_2, M0, M1, M2, M3, M4, M5, T_0, T_1, T_2, T_3, T_4, T_5, T_6, T_7, T_8, T_9)
REDUCE(H0_0, H1_0, H2_0, H0_1, H1_1, H2_1, T_10, M0, M1, M2, M3, M4, T_4, T_5, T_2, T_7, T_8, T_9)
VMRHG V0, H0_1, H0_0
VMRHG V0, H1_1, H1_0
VMRHG V0, H2_1, H2_0
VMRLG V0, H0_1, H0_1
VMRLG V0, H1_1, H1_1
VMRLG V0, H2_1, H2_1
// move h to the left and 0s at the right
VSLDB $8, H0_0, H0_0, H0_0
VSLDB $8, H1_0, H1_0, H1_0
VSLDB $8, H2_0, H2_0, H2_0
// get message blocks and append 1 to start
SUB $17, R3
VL (R2), M0
VLL R3, 16(R2), M1
ADD $1, R3
MOVBZ $1, R0
CMPBEQ R3, $16, 2(PC)
VLVGB R3, R0, M1
VZERO T_6
VZERO T_7
VZERO T_8
EXPACC2(M0, T_6, T_7, T_8, T_1, T_2, T_3)
EXPACC2(M1, T_6, T_7, T_8, T_1, T_2, T_3)
VLEIB $2, $1, T_8
CMPBNE R3, $16, 2(PC)
VLEIB $10, $1, T_8
// add [m0, m1] to h
VAG H0_0, T_6, H0_0
VAG H1_0, T_7, H1_0
VAG H2_0, T_8, H2_0
VZERO M2
VZERO M3
VZERO M4
VZERO M5
VZERO T_10
VZERO M0
// at this point R_0 .. R5_2 look like [r**2, r]
MULTIPLY(H0_0, H1_0, H2_0, H0_1, H1_1, H2_1, R_0, R_1, R_2, R5_1, R5_2, M2, M3, M4, M5, T_10, M0, T_0, T_1, T_2, T_3, T_4, T_5, T_6, T_7, T_8, T_9)
REDUCE2(H0_0, H1_0, H2_0, M2, M3, M4, M5, T_9, H0_1, H1_1, H2_1, T_10)
SUB $16, R3, R3
CMPBLE R3, $0, next
b1:
CMPBLE R3, $0, next
// 1 block remaining
// setup [r²,r]
VSLDB $8, R_0, R_0, R_0
VSLDB $8, R_1, R_1, R_1
VSLDB $8, R_2, R_2, R_2
VSLDB $8, R5_1, R5_1, R5_1
VSLDB $8, R5_2, R5_2, R5_2
VLVGG $1, RSAVE_0, R_0
VLVGG $1, RSAVE_1, R_1
VLVGG $1, RSAVE_2, R_2
VLVGG $1, R5SAVE_1, R5_1
VLVGG $1, R5SAVE_2, R5_2
// setup [h0, h1]
VSLDB $8, H0_0, H0_0, H0_0
VSLDB $8, H1_0, H1_0, H1_0
VSLDB $8, H2_0, H2_0, H2_0
VO H0_1, H0_0, H0_0
VO H1_1, H1_0, H1_0
VO H2_1, H2_0, H2_0
VZERO H0_1
VZERO H1_1
VZERO H2_1
VZERO M0
VZERO M1
VZERO M2
VZERO M3
VZERO M4
VZERO M5
// H*[r**2, r]
MULTIPLY(H0_0, H1_0, H2_0, H0_1, H1_1, H2_1, R_0, R_1, R_2, R5_1, R5_2, M0, M1, M2, M3, M4, M5, T_0, T_1, T_2, T_3, T_4, T_5, T_6, T_7, T_8, T_9)
REDUCE2(H0_0, H1_0, H2_0, M0, M1, M2, M3, M4, T_9, T_10, H0_1, M5)
// set up [0, m0] limbs
SUB $1, R3
VLL R3, (R2), M0
ADD $1, R3
MOVBZ $1, R0
CMPBEQ R3, $16, 2(PC)
VLVGB R3, R0, M0
VZERO T_1
VZERO T_2
VZERO T_3
EXPACC2(M0, T_1, T_2, T_3, T_4, T_5, T_6)// limbs: [0, m]
CMPBNE R3, $16, 2(PC)
VLEIB $10, $1, T_3
// h+m0
VAQ H0_0, T_1, H0_0
VAQ H1_0, T_2, H1_0
VAQ H2_0, T_3, H2_0
VZERO M0
VZERO M1
VZERO M2
VZERO M3
VZERO M4
VZERO M5
MULTIPLY(H0_0, H1_0, H2_0, H0_1, H1_1, H2_1, R_0, R_1, R_2, R5_1, R5_2, M0, M1, M2, M3, M4, M5, T_0, T_1, T_2, T_3, T_4, T_5, T_6, T_7, T_8, T_9)
REDUCE2(H0_0, H1_0, H2_0, M0, M1, M2, M3, M4, T_9, T_10, H0_1, M5)
BR next
square:
// setup [r²,r]
VSLDB $8, R_0, R_0, R_0
VSLDB $8, R_1, R_1, R_1
VSLDB $8, R_2, R_2, R_2
VSLDB $8, R5_1, R5_1, R5_1
VSLDB $8, R5_2, R5_2, R5_2
VLVGG $1, RSAVE_0, R_0
VLVGG $1, RSAVE_1, R_1
VLVGG $1, RSAVE_2, R_2
VLVGG $1, R5SAVE_1, R5_1
VLVGG $1, R5SAVE_2, R5_2
// setup [h0, h1]
VSLDB $8, H0_0, H0_0, H0_0
VSLDB $8, H1_0, H1_0, H1_0
VSLDB $8, H2_0, H2_0, H2_0
VO H0_1, H0_0, H0_0
VO H1_1, H1_0, H1_0
VO H2_1, H2_0, H2_0
VZERO H0_1
VZERO H1_1
VZERO H2_1
VZERO M0
VZERO M1
VZERO M2
VZERO M3
VZERO M4
VZERO M5
// (h0*r**2) + (h1*r)
MULTIPLY(H0_0, H1_0, H2_0, H0_1, H1_1, H2_1, R_0, R_1, R_2, R5_1, R5_2, M0, M1, M2, M3, M4, M5, T_0, T_1, T_2, T_3, T_4, T_5, T_6, T_7, T_8, T_9)
REDUCE2(H0_0, H1_0, H2_0, M0, M1, M2, M3, M4, T_9, T_10, H0_1, M5)
BR next
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