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// Code generated by msgraph-generate.go DO NOT EDIT.
package msgraph
// WindowsMalwareState undocumented
type WindowsMalwareState int
const (
// WindowsMalwareStateVUnknown undocumented
WindowsMalwareStateVUnknown WindowsMalwareState = 0
// WindowsMalwareStateVDetected undocumented
WindowsMalwareStateVDetected WindowsMalwareState = 1
// WindowsMalwareStateVCleaned undocumented
WindowsMalwareStateVCleaned WindowsMalwareState = 2
// WindowsMalwareStateVQuarantined undocumented
WindowsMalwareStateVQuarantined WindowsMalwareState = 3
// WindowsMalwareStateVRemoved undocumented
WindowsMalwareStateVRemoved WindowsMalwareState = 4
// WindowsMalwareStateVAllowed undocumented
WindowsMalwareStateVAllowed WindowsMalwareState = 5
// WindowsMalwareStateVBlocked undocumented
WindowsMalwareStateVBlocked WindowsMalwareState = 6
// WindowsMalwareStateVCleanFailed undocumented
WindowsMalwareStateVCleanFailed WindowsMalwareState = 102
// WindowsMalwareStateVQuarantineFailed undocumented
WindowsMalwareStateVQuarantineFailed WindowsMalwareState = 103
// WindowsMalwareStateVRemoveFailed undocumented
WindowsMalwareStateVRemoveFailed WindowsMalwareState = 104
// WindowsMalwareStateVAllowFailed undocumented
WindowsMalwareStateVAllowFailed WindowsMalwareState = 105
// WindowsMalwareStateVAbandoned undocumented
WindowsMalwareStateVAbandoned WindowsMalwareState = 106
// WindowsMalwareStateVBlockFailed undocumented
WindowsMalwareStateVBlockFailed WindowsMalwareState = 107
)
// WindowsMalwareStatePUnknown returns a pointer to WindowsMalwareStateVUnknown
func WindowsMalwareStatePUnknown() *WindowsMalwareState {
v := WindowsMalwareStateVUnknown
return &v
}
// WindowsMalwareStatePDetected returns a pointer to WindowsMalwareStateVDetected
func WindowsMalwareStatePDetected() *WindowsMalwareState {
v := WindowsMalwareStateVDetected
return &v
}
// WindowsMalwareStatePCleaned returns a pointer to WindowsMalwareStateVCleaned
func WindowsMalwareStatePCleaned() *WindowsMalwareState {
v := WindowsMalwareStateVCleaned
return &v
}
// WindowsMalwareStatePQuarantined returns a pointer to WindowsMalwareStateVQuarantined
func WindowsMalwareStatePQuarantined() *WindowsMalwareState {
v := WindowsMalwareStateVQuarantined
return &v
}
// WindowsMalwareStatePRemoved returns a pointer to WindowsMalwareStateVRemoved
func WindowsMalwareStatePRemoved() *WindowsMalwareState {
v := WindowsMalwareStateVRemoved
return &v
}
// WindowsMalwareStatePAllowed returns a pointer to WindowsMalwareStateVAllowed
func WindowsMalwareStatePAllowed() *WindowsMalwareState {
v := WindowsMalwareStateVAllowed
return &v
}
// WindowsMalwareStatePBlocked returns a pointer to WindowsMalwareStateVBlocked
func WindowsMalwareStatePBlocked() *WindowsMalwareState {
v := WindowsMalwareStateVBlocked
return &v
}
// WindowsMalwareStatePCleanFailed returns a pointer to WindowsMalwareStateVCleanFailed
func WindowsMalwareStatePCleanFailed() *WindowsMalwareState {
v := WindowsMalwareStateVCleanFailed
return &v
}
// WindowsMalwareStatePQuarantineFailed returns a pointer to WindowsMalwareStateVQuarantineFailed
func WindowsMalwareStatePQuarantineFailed() *WindowsMalwareState {
v := WindowsMalwareStateVQuarantineFailed
return &v
}
// WindowsMalwareStatePRemoveFailed returns a pointer to WindowsMalwareStateVRemoveFailed
func WindowsMalwareStatePRemoveFailed() *WindowsMalwareState {
v := WindowsMalwareStateVRemoveFailed
return &v
}
// WindowsMalwareStatePAllowFailed returns a pointer to WindowsMalwareStateVAllowFailed
func WindowsMalwareStatePAllowFailed() *WindowsMalwareState {
v := WindowsMalwareStateVAllowFailed
return &v
}
// WindowsMalwareStatePAbandoned returns a pointer to WindowsMalwareStateVAbandoned
func WindowsMalwareStatePAbandoned() *WindowsMalwareState {
v := WindowsMalwareStateVAbandoned
return &v
}
// WindowsMalwareStatePBlockFailed returns a pointer to WindowsMalwareStateVBlockFailed
func WindowsMalwareStatePBlockFailed() *WindowsMalwareState {
v := WindowsMalwareStateVBlockFailed
return &v
}
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