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path: root/vendor/github.com/yaegashi/msgraph.go/beta/ToneEnum.go
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// Code generated by msgraph-generate.go DO NOT EDIT.

package msgraph

// Tone undocumented
type Tone int

const (
	// ToneVTone0 undocumented
	ToneVTone0 Tone = 0
	// ToneVTone1 undocumented
	ToneVTone1 Tone = 1
	// ToneVTone2 undocumented
	ToneVTone2 Tone = 2
	// ToneVTone3 undocumented
	ToneVTone3 Tone = 3
	// ToneVTone4 undocumented
	ToneVTone4 Tone = 4
	// ToneVTone5 undocumented
	ToneVTone5 Tone = 5
	// ToneVTone6 undocumented
	ToneVTone6 Tone = 6
	// ToneVTone7 undocumented
	ToneVTone7 Tone = 7
	// ToneVTone8 undocumented
	ToneVTone8 Tone = 8
	// ToneVTone9 undocumented
	ToneVTone9 Tone = 9
	// ToneVStar undocumented
	ToneVStar Tone = 10
	// ToneVPound undocumented
	ToneVPound Tone = 11
	// ToneVA undocumented
	ToneVA Tone = 12
	// ToneVB undocumented
	ToneVB Tone = 13
	// ToneVC undocumented
	ToneVC Tone = 14
	// ToneVD undocumented
	ToneVD Tone = 15
	// ToneVFlash undocumented
	ToneVFlash Tone = 16
)

// TonePTone0 returns a pointer to ToneVTone0
func TonePTone0() *Tone {
	v := ToneVTone0
	return &v
}

// TonePTone1 returns a pointer to ToneVTone1
func TonePTone1() *Tone {
	v := ToneVTone1
	return &v
}

// TonePTone2 returns a pointer to ToneVTone2
func TonePTone2() *Tone {
	v := ToneVTone2
	return &v
}

// TonePTone3 returns a pointer to ToneVTone3
func TonePTone3() *Tone {
	v := ToneVTone3
	return &v
}

// TonePTone4 returns a pointer to ToneVTone4
func TonePTone4() *Tone {
	v := ToneVTone4
	return &v
}

// TonePTone5 returns a pointer to ToneVTone5
func TonePTone5() *Tone {
	v := ToneVTone5
	return &v
}

// TonePTone6 returns a pointer to ToneVTone6
func TonePTone6() *Tone {
	v := ToneVTone6
	return &v
}

// TonePTone7 returns a pointer to ToneVTone7
func TonePTone7() *Tone {
	v := ToneVTone7
	return &v
}

// TonePTone8 returns a pointer to ToneVTone8
func TonePTone8() *Tone {
	v := ToneVTone8
	return &v
}

// TonePTone9 returns a pointer to ToneVTone9
func TonePTone9() *Tone {
	v := ToneVTone9
	return &v
}

// TonePStar returns a pointer to ToneVStar
func TonePStar() *Tone {
	v := ToneVStar
	return &v
}

// TonePPound returns a pointer to ToneVPound
func TonePPound() *Tone {
	v := ToneVPound
	return &v
}

// TonePA returns a pointer to ToneVA
func TonePA() *Tone {
	v := ToneVA
	return &v
}

// TonePB returns a pointer to ToneVB
func TonePB() *Tone {
	v := ToneVB
	return &v
}

// TonePC returns a pointer to ToneVC
func TonePC() *Tone {
	v := ToneVC
	return &v
}

// TonePD returns a pointer to ToneVD
func TonePD() *Tone {
	v := ToneVD
	return &v
}

// TonePFlash returns a pointer to ToneVFlash
func TonePFlash() *Tone {
	v := ToneVFlash
	return &v
}