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// Code generated by msgraph-generate.go DO NOT EDIT.
package msgraph
// Tone undocumented
type Tone int
const (
// ToneVTone0 undocumented
ToneVTone0 Tone = 0
// ToneVTone1 undocumented
ToneVTone1 Tone = 1
// ToneVTone2 undocumented
ToneVTone2 Tone = 2
// ToneVTone3 undocumented
ToneVTone3 Tone = 3
// ToneVTone4 undocumented
ToneVTone4 Tone = 4
// ToneVTone5 undocumented
ToneVTone5 Tone = 5
// ToneVTone6 undocumented
ToneVTone6 Tone = 6
// ToneVTone7 undocumented
ToneVTone7 Tone = 7
// ToneVTone8 undocumented
ToneVTone8 Tone = 8
// ToneVTone9 undocumented
ToneVTone9 Tone = 9
// ToneVStar undocumented
ToneVStar Tone = 10
// ToneVPound undocumented
ToneVPound Tone = 11
// ToneVA undocumented
ToneVA Tone = 12
// ToneVB undocumented
ToneVB Tone = 13
// ToneVC undocumented
ToneVC Tone = 14
// ToneVD undocumented
ToneVD Tone = 15
// ToneVFlash undocumented
ToneVFlash Tone = 16
)
// TonePTone0 returns a pointer to ToneVTone0
func TonePTone0() *Tone {
v := ToneVTone0
return &v
}
// TonePTone1 returns a pointer to ToneVTone1
func TonePTone1() *Tone {
v := ToneVTone1
return &v
}
// TonePTone2 returns a pointer to ToneVTone2
func TonePTone2() *Tone {
v := ToneVTone2
return &v
}
// TonePTone3 returns a pointer to ToneVTone3
func TonePTone3() *Tone {
v := ToneVTone3
return &v
}
// TonePTone4 returns a pointer to ToneVTone4
func TonePTone4() *Tone {
v := ToneVTone4
return &v
}
// TonePTone5 returns a pointer to ToneVTone5
func TonePTone5() *Tone {
v := ToneVTone5
return &v
}
// TonePTone6 returns a pointer to ToneVTone6
func TonePTone6() *Tone {
v := ToneVTone6
return &v
}
// TonePTone7 returns a pointer to ToneVTone7
func TonePTone7() *Tone {
v := ToneVTone7
return &v
}
// TonePTone8 returns a pointer to ToneVTone8
func TonePTone8() *Tone {
v := ToneVTone8
return &v
}
// TonePTone9 returns a pointer to ToneVTone9
func TonePTone9() *Tone {
v := ToneVTone9
return &v
}
// TonePStar returns a pointer to ToneVStar
func TonePStar() *Tone {
v := ToneVStar
return &v
}
// TonePPound returns a pointer to ToneVPound
func TonePPound() *Tone {
v := ToneVPound
return &v
}
// TonePA returns a pointer to ToneVA
func TonePA() *Tone {
v := ToneVA
return &v
}
// TonePB returns a pointer to ToneVB
func TonePB() *Tone {
v := ToneVB
return &v
}
// TonePC returns a pointer to ToneVC
func TonePC() *Tone {
v := ToneVC
return &v
}
// TonePD returns a pointer to ToneVD
func TonePD() *Tone {
v := ToneVD
return &v
}
// TonePFlash returns a pointer to ToneVFlash
func TonePFlash() *Tone {
v := ToneVFlash
return &v
}
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