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path: root/vendor/github.com/yaegashi/msgraph.go/beta/EnumTone.go
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// Code generated by msgraph-generate.go DO NOT EDIT.

package msgraph

// Tone undocumented
type Tone string

const (
	// ToneVTone0 undocumented
	ToneVTone0 Tone = "tone0"
	// ToneVTone1 undocumented
	ToneVTone1 Tone = "tone1"
	// ToneVTone2 undocumented
	ToneVTone2 Tone = "tone2"
	// ToneVTone3 undocumented
	ToneVTone3 Tone = "tone3"
	// ToneVTone4 undocumented
	ToneVTone4 Tone = "tone4"
	// ToneVTone5 undocumented
	ToneVTone5 Tone = "tone5"
	// ToneVTone6 undocumented
	ToneVTone6 Tone = "tone6"
	// ToneVTone7 undocumented
	ToneVTone7 Tone = "tone7"
	// ToneVTone8 undocumented
	ToneVTone8 Tone = "tone8"
	// ToneVTone9 undocumented
	ToneVTone9 Tone = "tone9"
	// ToneVStar undocumented
	ToneVStar Tone = "star"
	// ToneVPound undocumented
	ToneVPound Tone = "pound"
	// ToneVA undocumented
	ToneVA Tone = "a"
	// ToneVB undocumented
	ToneVB Tone = "b"
	// ToneVC undocumented
	ToneVC Tone = "c"
	// ToneVD undocumented
	ToneVD Tone = "d"
	// ToneVFlash undocumented
	ToneVFlash Tone = "flash"
)

var (
	// TonePTone0 is a pointer to ToneVTone0
	TonePTone0 = &_TonePTone0
	// TonePTone1 is a pointer to ToneVTone1
	TonePTone1 = &_TonePTone1
	// TonePTone2 is a pointer to ToneVTone2
	TonePTone2 = &_TonePTone2
	// TonePTone3 is a pointer to ToneVTone3
	TonePTone3 = &_TonePTone3
	// TonePTone4 is a pointer to ToneVTone4
	TonePTone4 = &_TonePTone4
	// TonePTone5 is a pointer to ToneVTone5
	TonePTone5 = &_TonePTone5
	// TonePTone6 is a pointer to ToneVTone6
	TonePTone6 = &_TonePTone6
	// TonePTone7 is a pointer to ToneVTone7
	TonePTone7 = &_TonePTone7
	// TonePTone8 is a pointer to ToneVTone8
	TonePTone8 = &_TonePTone8
	// TonePTone9 is a pointer to ToneVTone9
	TonePTone9 = &_TonePTone9
	// TonePStar is a pointer to ToneVStar
	TonePStar = &_TonePStar
	// TonePPound is a pointer to ToneVPound
	TonePPound = &_TonePPound
	// TonePA is a pointer to ToneVA
	TonePA = &_TonePA
	// TonePB is a pointer to ToneVB
	TonePB = &_TonePB
	// TonePC is a pointer to ToneVC
	TonePC = &_TonePC
	// TonePD is a pointer to ToneVD
	TonePD = &_TonePD
	// TonePFlash is a pointer to ToneVFlash
	TonePFlash = &_TonePFlash
)

var (
	_TonePTone0 = ToneVTone0
	_TonePTone1 = ToneVTone1
	_TonePTone2 = ToneVTone2
	_TonePTone3 = ToneVTone3
	_TonePTone4 = ToneVTone4
	_TonePTone5 = ToneVTone5
	_TonePTone6 = ToneVTone6
	_TonePTone7 = ToneVTone7
	_TonePTone8 = ToneVTone8
	_TonePTone9 = ToneVTone9
	_TonePStar  = ToneVStar
	_TonePPound = ToneVPound
	_TonePA     = ToneVA
	_TonePB     = ToneVB
	_TonePC     = ToneVC
	_TonePD     = ToneVD
	_TonePFlash = ToneVFlash
)