1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
|
// Copyright 2012 Google Inc. All Rights Reserved.
//
// Use of this source code is governed by a BSD-style license
// that can be found in the COPYING file in the root of the source
// tree. An additional intellectual property rights grant can be found
// in the file PATENTS. All contributing project authors may
// be found in the AUTHORS file in the root of the source tree.
// -----------------------------------------------------------------------------
//
// Lossless decoder: internal header.
//
// Author: Skal (pascal.massimino@gmail.com)
// Vikas Arora(vikaas.arora@gmail.com)
#ifndef WEBP_DEC_VP8LI_DEC_H_
#define WEBP_DEC_VP8LI_DEC_H_
#include <string.h> // for memcpy()
#include "dec_webpi_dec.h"
#include "utils_bit_reader_utils.h"
#include "utils_color_cache_utils.h"
#include "utils_huffman_utils.h"
#ifdef __cplusplus
extern "C" {
#endif
typedef enum {
READ_DATA = 0,
READ_HDR = 1,
READ_DIM = 2
} VP8LDecodeState;
typedef struct VP8LTransform VP8LTransform;
struct VP8LTransform {
VP8LImageTransformType type_; // transform type.
int bits_; // subsampling bits defining transform window.
int xsize_; // transform window X index.
int ysize_; // transform window Y index.
uint32_t* data_; // transform data.
};
typedef struct {
int color_cache_size_;
VP8LColorCache color_cache_;
VP8LColorCache saved_color_cache_; // for incremental
int huffman_mask_;
int huffman_subsample_bits_;
int huffman_xsize_;
uint32_t* huffman_image_;
int num_htree_groups_;
HTreeGroup* htree_groups_;
HuffmanCode* huffman_tables_;
} VP8LMetadata;
typedef struct VP8LDecoder VP8LDecoder;
struct VP8LDecoder {
VP8StatusCode status_;
VP8LDecodeState state_;
VP8Io* io_;
const WebPDecBuffer* output_; // shortcut to io->opaque->output
uint32_t* pixels_; // Internal data: either uint8_t* for alpha
// or uint32_t* for BGRA.
uint32_t* argb_cache_; // Scratch buffer for temporary BGRA storage.
VP8LBitReader br_;
int incremental_; // if true, incremental decoding is expected
VP8LBitReader saved_br_; // note: could be local variables too
int saved_last_pixel_;
int width_;
int height_;
int last_row_; // last input row decoded so far.
int last_pixel_; // last pixel decoded so far. However, it may
// not be transformed, scaled and
// color-converted yet.
int last_out_row_; // last row output so far.
VP8LMetadata hdr_;
int next_transform_;
VP8LTransform transforms_[NUM_TRANSFORMS];
// or'd bitset storing the transforms types.
uint32_t transforms_seen_;
uint8_t* rescaler_memory; // Working memory for rescaling work.
WebPRescaler* rescaler; // Common rescaler for all channels.
};
//------------------------------------------------------------------------------
// internal functions. Not public.
struct ALPHDecoder; // Defined in dec/alphai.h.
// in vp8l.c
// Decodes image header for alpha data stored using lossless compression.
// Returns false in case of error.
int VP8LDecodeAlphaHeader(struct ALPHDecoder* const alph_dec,
const uint8_t* const data, size_t data_size);
// Decodes *at least* 'last_row' rows of alpha. If some of the initial rows are
// already decoded in previous call(s), it will resume decoding from where it
// was paused.
// Returns false in case of bitstream error.
int VP8LDecodeAlphaImageStream(struct ALPHDecoder* const alph_dec,
int last_row);
// Allocates and initialize a new lossless decoder instance.
VP8LDecoder* VP8LNew(void);
// Decodes the image header. Returns false in case of error.
int VP8LDecodeHeader(VP8LDecoder* const dec, VP8Io* const io);
// Decodes an image. It's required to decode the lossless header before calling
// this function. Returns false in case of error, with updated dec->status_.
int VP8LDecodeImage(VP8LDecoder* const dec);
// Resets the decoder in its initial state, reclaiming memory.
// Preserves the dec->status_ value.
void VP8LClear(VP8LDecoder* const dec);
// Clears and deallocate a lossless decoder instance.
void VP8LDelete(VP8LDecoder* const dec);
//------------------------------------------------------------------------------
#ifdef __cplusplus
} // extern "C"
#endif
#endif // WEBP_DEC_VP8LI_DEC_H_
|