summaryrefslogtreecommitdiffstats
path: root/vendor/github.com/mattermost/mattermost-server/v6/model/websocket_client.go
blob: 2bd8a3b7ccc94b8c9098cc260d8845a8eac0bfec (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
// Copyright (c) 2015-present Mattermost, Inc. All Rights Reserved.
// See LICENSE.txt for license information.

package model

import (
	"bytes"
	"encoding/json"
	"net/http"
	"sync/atomic"
	"time"

	"github.com/mattermost/mattermost-server/v6/shared/mlog"

	"github.com/gorilla/websocket"
)

const (
	SocketMaxMessageSizeKb   = 8 * 1024 // 8KB
	PingTimeoutBufferSeconds = 5
)

type msgType int

const (
	msgTypeJSON msgType = iota + 1
	msgTypePong
)

type writeMessage struct {
	msgType msgType
	data    interface{}
}

const avgReadMsgSizeBytes = 1024

// WebSocketClient stores the necessary information required to
// communicate with a WebSocket endpoint.
// A client must read from PingTimeoutChannel, EventChannel and ResponseChannel to prevent
// deadlocks from occurring in the program.
type WebSocketClient struct {
	URL                string                  // The location of the server like "ws://localhost:8065"
	APIURL             string                  // The API location of the server like "ws://localhost:8065/api/v3"
	ConnectURL         string                  // The WebSocket URL to connect to like "ws://localhost:8065/api/v3/path/to/websocket"
	Conn               *websocket.Conn         // The WebSocket connection
	AuthToken          string                  // The token used to open the WebSocket connection
	Sequence           int64                   // The ever-incrementing sequence attached to each WebSocket action
	PingTimeoutChannel chan bool               // The channel used to signal ping timeouts
	EventChannel       chan *WebSocketEvent    // The channel used to receive various events pushed from the server. For example: typing, posted
	ResponseChannel    chan *WebSocketResponse // The channel used to receive responses for requests made to the server
	ListenError        *AppError               // A field that is set if there was an abnormal closure of the WebSocket connection
	writeChan          chan writeMessage

	pingTimeoutTimer *time.Timer
	quitPingWatchdog chan struct{}

	quitWriterChan chan struct{}
	resetTimerChan chan struct{}
	closed         int32
}

// NewWebSocketClient constructs a new WebSocket client with convenience
// methods for talking to the server.
func NewWebSocketClient(url, authToken string) (*WebSocketClient, error) {
	return NewWebSocketClientWithDialer(websocket.DefaultDialer, url, authToken)
}

// NewWebSocketClientWithDialer constructs a new WebSocket client with convenience
// methods for talking to the server using a custom dialer.
func NewWebSocketClientWithDialer(dialer *websocket.Dialer, url, authToken string) (*WebSocketClient, error) {
	conn, _, err := dialer.Dial(url+APIURLSuffix+"/websocket", nil)
	if err != nil {
		return nil, NewAppError("NewWebSocketClient", "model.websocket_client.connect_fail.app_error", nil, err.Error(), http.StatusInternalServerError)
	}

	client := &WebSocketClient{
		URL:                url,
		APIURL:             url + APIURLSuffix,
		ConnectURL:         url + APIURLSuffix + "/websocket",
		Conn:               conn,
		AuthToken:          authToken,
		Sequence:           1,
		PingTimeoutChannel: make(chan bool, 1),
		EventChannel:       make(chan *WebSocketEvent, 100),
		ResponseChannel:    make(chan *WebSocketResponse, 100),
		writeChan:          make(chan writeMessage),
		quitPingWatchdog:   make(chan struct{}),
		quitWriterChan:     make(chan struct{}),
		resetTimerChan:     make(chan struct{}),
	}

	client.configurePingHandling()
	go client.writer()

	client.SendMessage(WebsocketAuthenticationChallenge, map[string]interface{}{"token": authToken})

	return client, nil
}

// NewWebSocketClient4 constructs a new WebSocket client with convenience
// methods for talking to the server. Uses the v4 endpoint.
func NewWebSocketClient4(url, authToken string) (*WebSocketClient, error) {
	return NewWebSocketClient4WithDialer(websocket.DefaultDialer, url, authToken)
}

// NewWebSocketClient4WithDialer constructs a new WebSocket client with convenience
// methods for talking to the server using a custom dialer. Uses the v4 endpoint.
func NewWebSocketClient4WithDialer(dialer *websocket.Dialer, url, authToken string) (*WebSocketClient, error) {
	return NewWebSocketClientWithDialer(dialer, url, authToken)
}

// Connect creates a websocket connection with the given ConnectURL.
// This is racy and error-prone should not be used. Use any of the New* functions to create a websocket.
func (wsc *WebSocketClient) Connect() *AppError {
	return wsc.ConnectWithDialer(websocket.DefaultDialer)
}

// ConnectWithDialer creates a websocket connection with the given ConnectURL using the dialer.
// This is racy and error-prone and should not be used. Use any of the New* functions to create a websocket.
func (wsc *WebSocketClient) ConnectWithDialer(dialer *websocket.Dialer) *AppError {
	var err error
	wsc.Conn, _, err = dialer.Dial(wsc.ConnectURL, nil)
	if err != nil {
		return NewAppError("Connect", "model.websocket_client.connect_fail.app_error", nil, err.Error(), http.StatusInternalServerError)
	}
	// Super racy and should not be done anyways.
	// All of this needs to be redesigned for v6.
	wsc.configurePingHandling()
	// If it has been closed before, we just restart the writer.
	if atomic.CompareAndSwapInt32(&wsc.closed, 1, 0) {
		wsc.writeChan = make(chan writeMessage)
		wsc.quitWriterChan = make(chan struct{})
		go wsc.writer()
		wsc.resetTimerChan = make(chan struct{})
		wsc.quitPingWatchdog = make(chan struct{})
	}

	wsc.EventChannel = make(chan *WebSocketEvent, 100)
	wsc.ResponseChannel = make(chan *WebSocketResponse, 100)

	wsc.SendMessage(WebsocketAuthenticationChallenge, map[string]interface{}{"token": wsc.AuthToken})

	return nil
}

// Close closes the websocket client. It is recommended that a closed client should not be
// reused again. Rather a new client should be created anew.
func (wsc *WebSocketClient) Close() {
	// CAS to 1 and proceed. Return if already 1.
	if !atomic.CompareAndSwapInt32(&wsc.closed, 0, 1) {
		return
	}
	wsc.quitWriterChan <- struct{}{}
	close(wsc.writeChan)
	// We close the connection, which breaks the reader loop.
	// Then we let the defer block in the reader do further cleanup.
	wsc.Conn.Close()
}

// TODO: un-export the Conn so that Write methods go through the writer
func (wsc *WebSocketClient) writer() {
	for {
		select {
		case msg := <-wsc.writeChan:
			switch msg.msgType {
			case msgTypeJSON:
				wsc.Conn.WriteJSON(msg.data)
			case msgTypePong:
				wsc.Conn.WriteMessage(websocket.PongMessage, []byte{})
			}
		case <-wsc.quitWriterChan:
			return
		}
	}
}

// Listen starts the read loop of the websocket client.
func (wsc *WebSocketClient) Listen() {
	// This loop can exit in 2 conditions:
	// 1. Either the connection breaks naturally.
	// 2. Close was explicitly called, which closes the connection manually.
	//
	// Due to the way the API is written, there is a requirement that a client may NOT
	// call Listen at all and can still call Close and Connect.
	// Therefore, we let the cleanup of the reader stuff rely on closing the connection
	// and then we do the cleanup in the defer block.
	//
	// First, we close some channels and then CAS to 1 and proceed to close the writer chan also.
	// This is needed because then the defer clause does not double-close the writer when (2) happens.
	// But if (1) happens, we set the closed bit, and close the rest of the stuff.
	go func() {
		defer func() {
			close(wsc.EventChannel)
			close(wsc.ResponseChannel)
			close(wsc.quitPingWatchdog)
			close(wsc.resetTimerChan)
			// We CAS to 1 and proceed.
			if !atomic.CompareAndSwapInt32(&wsc.closed, 0, 1) {
				return
			}
			wsc.quitWriterChan <- struct{}{}
			close(wsc.writeChan)
			wsc.Conn.Close() // This can most likely be removed. Needs to be checked.
		}()

		var buf bytes.Buffer
		buf.Grow(avgReadMsgSizeBytes)

		for {
			// Reset buffer.
			buf.Reset()
			_, r, err := wsc.Conn.NextReader()
			if err != nil {
				if !websocket.IsCloseError(err, websocket.CloseNormalClosure, websocket.CloseNoStatusReceived) {
					wsc.ListenError = NewAppError("NewWebSocketClient", "model.websocket_client.connect_fail.app_error", nil, err.Error(), http.StatusInternalServerError)
				}
				return
			}
			// Use pre-allocated buffer.
			_, err = buf.ReadFrom(r)
			if err != nil {
				// This should use a different error ID, but en.json is not imported anyways.
				// It's a different bug altogether but we let it be for now.
				// See MM-24520.
				wsc.ListenError = NewAppError("NewWebSocketClient", "model.websocket_client.connect_fail.app_error", nil, err.Error(), http.StatusInternalServerError)
				return
			}

			event, jsonErr := WebSocketEventFromJSON(bytes.NewReader(buf.Bytes()))
			if jsonErr != nil {
				mlog.Warn("Failed to decode from JSON", mlog.Err(jsonErr))
				continue
			}
			if event.IsValid() {
				wsc.EventChannel <- event
				continue
			}

			var response WebSocketResponse
			if err := json.Unmarshal(buf.Bytes(), &response); err == nil && response.IsValid() {
				wsc.ResponseChannel <- &response
				continue
			}
		}
	}()
}

func (wsc *WebSocketClient) SendMessage(action string, data map[string]interface{}) {
	req := &WebSocketRequest{}
	req.Seq = wsc.Sequence
	req.Action = action
	req.Data = data

	wsc.Sequence++
	wsc.writeChan <- writeMessage{
		msgType: msgTypeJSON,
		data:    req,
	}
}

// UserTyping will push a user_typing event out to all connected users
// who are in the specified channel
func (wsc *WebSocketClient) UserTyping(channelId, parentId string) {
	data := map[string]interface{}{
		"channel_id": channelId,
		"parent_id":  parentId,
	}

	wsc.SendMessage("user_typing", data)
}

// GetStatuses will return a map of string statuses using user id as the key
func (wsc *WebSocketClient) GetStatuses() {
	wsc.SendMessage("get_statuses", nil)
}

// GetStatusesByIds will fetch certain user statuses based on ids and return
// a map of string statuses using user id as the key
func (wsc *WebSocketClient) GetStatusesByIds(userIds []string) {
	data := map[string]interface{}{
		"user_ids": userIds,
	}
	wsc.SendMessage("get_statuses_by_ids", data)
}

func (wsc *WebSocketClient) configurePingHandling() {
	wsc.Conn.SetPingHandler(wsc.pingHandler)
	wsc.pingTimeoutTimer = time.NewTimer(time.Second * (60 + PingTimeoutBufferSeconds))
	go wsc.pingWatchdog()
}

func (wsc *WebSocketClient) pingHandler(appData string) error {
	if atomic.LoadInt32(&wsc.closed) == 1 {
		return nil
	}
	wsc.resetTimerChan <- struct{}{}
	wsc.writeChan <- writeMessage{
		msgType: msgTypePong,
	}
	return nil
}

// pingWatchdog is used to send values to the PingTimeoutChannel whenever a timeout occurs.
// We use the resetTimerChan from the pingHandler to pass the signal, and then reset the timer
// after draining it. And if the timer naturally expires, we also extend it to prevent it from
// being deadlocked when the resetTimerChan case runs. Because timer.Stop would return false,
// and the code would be forever stuck trying to read from C.
func (wsc *WebSocketClient) pingWatchdog() {
	for {
		select {
		case <-wsc.resetTimerChan:
			if !wsc.pingTimeoutTimer.Stop() {
				<-wsc.pingTimeoutTimer.C
			}
			wsc.pingTimeoutTimer.Reset(time.Second * (60 + PingTimeoutBufferSeconds))

		case <-wsc.pingTimeoutTimer.C:
			wsc.PingTimeoutChannel <- true
			wsc.pingTimeoutTimer.Reset(time.Second * (60 + PingTimeoutBufferSeconds))
		case <-wsc.quitPingWatchdog:
			return
		}
	}
}