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// Copyright 2019+ Klaus Post. All rights reserved.
// License information can be found in the LICENSE file.
// Based on work by Yann Collet, released under BSD License.
package zstd
import (
"errors"
"fmt"
"math/bits"
"runtime"
)
// DOption is an option for creating a decoder.
type DOption func(*decoderOptions) error
// options retains accumulated state of multiple options.
type decoderOptions struct {
lowMem bool
concurrent int
maxDecodedSize uint64
maxWindowSize uint64
dicts []*dict
ignoreChecksum bool
limitToCap bool
decodeBufsBelow int
}
func (o *decoderOptions) setDefault() {
*o = decoderOptions{
// use less ram: true for now, but may change.
lowMem: true,
concurrent: runtime.GOMAXPROCS(0),
maxWindowSize: MaxWindowSize,
decodeBufsBelow: 128 << 10,
}
if o.concurrent > 4 {
o.concurrent = 4
}
o.maxDecodedSize = 64 << 30
}
// WithDecoderLowmem will set whether to use a lower amount of memory,
// but possibly have to allocate more while running.
func WithDecoderLowmem(b bool) DOption {
return func(o *decoderOptions) error { o.lowMem = b; return nil }
}
// WithDecoderConcurrency sets the number of created decoders.
// When decoding block with DecodeAll, this will limit the number
// of possible concurrently running decodes.
// When decoding streams, this will limit the number of
// inflight blocks.
// When decoding streams and setting maximum to 1,
// no async decoding will be done.
// When a value of 0 is provided GOMAXPROCS will be used.
// By default this will be set to 4 or GOMAXPROCS, whatever is lower.
func WithDecoderConcurrency(n int) DOption {
return func(o *decoderOptions) error {
if n < 0 {
return errors.New("concurrency must be at least 1")
}
if n == 0 {
o.concurrent = runtime.GOMAXPROCS(0)
} else {
o.concurrent = n
}
return nil
}
}
// WithDecoderMaxMemory allows to set a maximum decoded size for in-memory
// non-streaming operations or maximum window size for streaming operations.
// This can be used to control memory usage of potentially hostile content.
// Maximum is 1 << 63 bytes. Default is 64GiB.
func WithDecoderMaxMemory(n uint64) DOption {
return func(o *decoderOptions) error {
if n == 0 {
return errors.New("WithDecoderMaxMemory must be at least 1")
}
if n > 1<<63 {
return errors.New("WithDecoderMaxmemory must be less than 1 << 63")
}
o.maxDecodedSize = n
return nil
}
}
// WithDecoderDicts allows to register one or more dictionaries for the decoder.
//
// Each slice in dict must be in the [dictionary format] produced by
// "zstd --train" from the Zstandard reference implementation.
//
// If several dictionaries with the same ID are provided, the last one will be used.
//
// [dictionary format]: https://github.com/facebook/zstd/blob/dev/doc/zstd_compression_format.md#dictionary-format
func WithDecoderDicts(dicts ...[]byte) DOption {
return func(o *decoderOptions) error {
for _, b := range dicts {
d, err := loadDict(b)
if err != nil {
return err
}
o.dicts = append(o.dicts, d)
}
return nil
}
}
// WithEncoderDictRaw registers a dictionary that may be used by the decoder.
// The slice content can be arbitrary data.
func WithDecoderDictRaw(id uint32, content []byte) DOption {
return func(o *decoderOptions) error {
if bits.UintSize > 32 && uint(len(content)) > dictMaxLength {
return fmt.Errorf("dictionary of size %d > 2GiB too large", len(content))
}
o.dicts = append(o.dicts, &dict{id: id, content: content, offsets: [3]int{1, 4, 8}})
return nil
}
}
// WithDecoderMaxWindow allows to set a maximum window size for decodes.
// This allows rejecting packets that will cause big memory usage.
// The Decoder will likely allocate more memory based on the WithDecoderLowmem setting.
// If WithDecoderMaxMemory is set to a lower value, that will be used.
// Default is 512MB, Maximum is ~3.75 TB as per zstandard spec.
func WithDecoderMaxWindow(size uint64) DOption {
return func(o *decoderOptions) error {
if size < MinWindowSize {
return errors.New("WithMaxWindowSize must be at least 1KB, 1024 bytes")
}
if size > (1<<41)+7*(1<<38) {
return errors.New("WithMaxWindowSize must be less than (1<<41) + 7*(1<<38) ~ 3.75TB")
}
o.maxWindowSize = size
return nil
}
}
// WithDecodeAllCapLimit will limit DecodeAll to decoding cap(dst)-len(dst) bytes,
// or any size set in WithDecoderMaxMemory.
// This can be used to limit decoding to a specific maximum output size.
// Disabled by default.
func WithDecodeAllCapLimit(b bool) DOption {
return func(o *decoderOptions) error {
o.limitToCap = b
return nil
}
}
// WithDecodeBuffersBelow will fully decode readers that have a
// `Bytes() []byte` and `Len() int` interface similar to bytes.Buffer.
// This typically uses less allocations but will have the full decompressed object in memory.
// Note that DecodeAllCapLimit will disable this, as well as giving a size of 0 or less.
// Default is 128KiB.
func WithDecodeBuffersBelow(size int) DOption {
return func(o *decoderOptions) error {
o.decodeBufsBelow = size
return nil
}
}
// IgnoreChecksum allows to forcibly ignore checksum checking.
func IgnoreChecksum(b bool) DOption {
return func(o *decoderOptions) error {
o.ignoreChecksum = b
return nil
}
}
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