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package protocol
import (
"encoding/binary"
"io"
)
type MsgGCSetItemPosition struct {
AssetId, Position uint64
}
func (m *MsgGCSetItemPosition) Serialize(w io.Writer) error {
return binary.Write(w, binary.LittleEndian, m)
}
type MsgGCCraft struct {
Recipe int16 // -2 = wildcard
numItems int16
Items []uint64
}
func (m *MsgGCCraft) Serialize(w io.Writer) error {
m.numItems = int16(len(m.Items))
return binary.Write(w, binary.LittleEndian, m)
}
type MsgGCDeleteItem struct {
ItemId uint64
}
func (m *MsgGCDeleteItem) Serialize(w io.Writer) error {
return binary.Write(w, binary.LittleEndian, m.ItemId)
}
type MsgGCNameItem struct {
Tool, Target uint64
Name string
}
func (m *MsgGCNameItem) Serialize(w io.Writer) error {
err := binary.Write(w, binary.LittleEndian, m.Tool)
if err != nil {
return err
}
err = binary.Write(w, binary.LittleEndian, m.Target)
if err != nil {
return err
}
_, err = w.Write([]byte(m.Name))
return err
}
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