1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
|
/*
* Copyright (c) 2020 Samsung Electronics Co., Ltd. All rights reserved.
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
#ifndef VDRAWHELPER_H
#define VDRAWHELPER_H
#include <memory>
#include <array>
#include "assert.h"
#include "vector_vbitmap.h"
#include "vector_vbrush.h"
#include "vector_vrect.h"
#include "vector_vrle.h"
V_USE_NAMESPACE
struct VSpanData;
struct Operator;
struct RenderFunc
{
using Color = void (*)(uint32_t *dest, int length, uint32_t color, uint32_t alpha);
using Src = void (*)(uint32_t *dest, int length, const uint32_t *src, uint32_t alpha);
enum class Type {
Invalid,
Color,
Src,
};
RenderFunc() = default;
RenderFunc(Type t, Color f):type_(t), color_(f){assert(t == Type::Color);}
RenderFunc(Type t, Src f):type_(t), src_(f){ assert(t == Type::Src);}
Type type_{Type::Invalid};
union {
Color color_;
Src src_;
};
};
class RenderFuncTable
{
public:
RenderFuncTable();
RenderFunc::Color color(BlendMode mode) const
{
return colorTable[uint32_t(mode)].color_;
}
RenderFunc::Src src(BlendMode mode) const
{
return srcTable[uint32_t(mode)].src_;
}
private:
void neon();
void sse();
void updateColor(BlendMode mode, RenderFunc::Color f)
{
colorTable[uint32_t(mode)] = {RenderFunc::Type::Color, f};
}
void updateSrc(BlendMode mode, RenderFunc::Src f)
{
srcTable[uint32_t(mode)] = {RenderFunc::Type::Src, f};
}
private:
std::array<RenderFunc, uint32_t(BlendMode::Last)> colorTable;
std::array<RenderFunc, uint32_t(BlendMode::Last)> srcTable;
};
typedef void (*SourceFetchProc)(uint32_t *buffer, const Operator *o,
const VSpanData *data, int y, int x,
int length);
typedef void (*ProcessRleSpan)(size_t count, const VRle::Span *spans,
void *userData);
extern void memfill32(uint32_t *dest, uint32_t value, int count);
struct LinearGradientValues {
float dx;
float dy;
float l;
float off;
};
struct RadialGradientValues {
float dx;
float dy;
float dr;
float sqrfr;
float a;
float inv2a;
bool extended;
};
struct Operator {
BlendMode mode;
SourceFetchProc srcFetch;
RenderFunc::Color funcSolid;
RenderFunc::Src func;
union {
LinearGradientValues linear;
RadialGradientValues radial;
};
};
class VRasterBuffer {
public:
VBitmap::Format prepare(const VBitmap *image);
void clear();
void resetBuffer(int val = 0);
inline uchar *scanLine(int y)
{
assert(y >= 0);
assert(size_t(y) < mHeight);
return mBuffer + y * mBytesPerLine;
}
uint32_t *pixelRef(int x, int y) const
{
return (uint32_t *)(mBuffer + y * mBytesPerLine + x * mBytesPerPixel);
}
size_t width() const { return mWidth; }
size_t height() const { return mHeight; }
size_t bytesPerLine() const { return mBytesPerLine; }
size_t bytesPerPixel() const { return mBytesPerPixel; }
VBitmap::Format format() const { return mFormat; }
private:
VBitmap::Format mFormat{VBitmap::Format::ARGB32_Premultiplied};
size_t mWidth{0};
size_t mHeight{0};
size_t mBytesPerLine{0};
size_t mBytesPerPixel{0};
mutable uchar * mBuffer{nullptr};
};
struct VGradientData {
VGradient::Spread mSpread;
struct Linear {
float x1, y1, x2, y2;
};
struct Radial {
float cx, cy, fx, fy, cradius, fradius;
};
union {
Linear linear;
Radial radial;
};
const uint32_t *mColorTable;
bool mColorTableAlpha;
};
struct VTextureData : public VRasterBuffer {
uint32_t pixel(int x, int y) const { return *pixelRef(x, y); };
uchar alpha() const { return mAlpha; }
void setAlpha(uchar alpha) { mAlpha = alpha; }
void setClip(const VRect &clip);
// clip rect
int left;
int right;
int top;
int bottom;
bool hasAlpha;
uchar mAlpha;
};
struct VColorTable {
uint32_t buffer32[VGradient::colorTableSize];
bool alpha{true};
};
struct VSpanData {
enum class Type { None, Solid, LinearGradient, RadialGradient, Texture };
void updateSpanFunc();
void init(VRasterBuffer *image);
void setup(const VBrush &brush, BlendMode mode = BlendMode::SrcOver,
int alpha = 255);
void setupMatrix(const VMatrix &matrix);
VRect clipRect() const
{
return VRect(0, 0, mDrawableSize.width(), mDrawableSize.height());
}
void setDrawRegion(const VRect ®ion)
{
mOffset = VPoint(region.left(), region.top());
mDrawableSize = VSize(region.width(), region.height());
}
uint *buffer(int x, int y) const
{
return mRasterBuffer->pixelRef(x + mOffset.x(), y + mOffset.y());
}
void initTexture(const VBitmap *image, int alpha, const VRect &sourceRect);
const VTextureData &texture() const { return mTexture; }
BlendMode mBlendMode{BlendMode::SrcOver};
VRasterBuffer * mRasterBuffer;
ProcessRleSpan mBlendFunc;
ProcessRleSpan mUnclippedBlendFunc;
VSpanData::Type mType;
std::shared_ptr<const VColorTable> mColorTable{nullptr};
VPoint mOffset; // offset to the subsurface
VSize mDrawableSize; // suburface size
uint32_t mSolid;
VGradientData mGradient;
VTextureData mTexture;
float m11, m12, m13, m21, m22, m23, m33, dx, dy; // inverse xform matrix
bool fast_matrix{true};
VMatrix::MatrixType transformType{VMatrix::MatrixType::None};
};
#define BYTE_MUL(c, a) \
((((((c) >> 8) & 0x00ff00ff) * (a)) & 0xff00ff00) + \
(((((c)&0x00ff00ff) * (a)) >> 8) & 0x00ff00ff))
inline constexpr int vRed(uint32_t c)
{
return ((c >> 16) & 0xff);
}
inline constexpr int vGreen(uint32_t c)
{
return ((c >> 8) & 0xff);
}
inline constexpr int vBlue(uint32_t c)
{
return (c & 0xff);
}
inline constexpr int vAlpha(uint32_t c)
{
return c >> 24;
}
static inline uint32_t interpolate_pixel(uint x, uint a, uint y, uint b)
{
uint t = (x & 0xff00ff) * a + (y & 0xff00ff) * b;
t >>= 8;
t &= 0xff00ff;
x = ((x >> 8) & 0xff00ff) * a + ((y >> 8) & 0xff00ff) * b;
x &= 0xff00ff00;
x |= t;
return x;
}
#endif // QDRAWHELPER_P_H
|