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package bmatrix
import (
"encoding/json"
"errors"
"fmt"
"html"
"strings"
"time"
matrix "github.com/matterbridge/gomatrix"
)
func newMatrixUsername(username string) *matrixUsername {
mUsername := new(matrixUsername)
// check if we have a </tag>. if we have, we don't escape HTML. #696
if htmlTag.MatchString(username) {
mUsername.formatted = username
// remove the HTML formatting for beautiful push messages #1188
mUsername.plain = htmlReplacementTag.ReplaceAllString(username, "")
} else {
mUsername.formatted = html.EscapeString(username)
mUsername.plain = username
}
return mUsername
}
// getRoomID retrieves a matching room ID from the channel name.
func (b *Bmatrix) getRoomID(channel string) string {
b.RLock()
defer b.RUnlock()
for ID, name := range b.RoomMap {
if name == channel {
return ID
}
}
return ""
}
// interface2Struct marshals and immediately unmarshals an interface.
// Useful for converting map[string]interface{} to a struct.
func interface2Struct(in interface{}, out interface{}) error {
jsonObj, err := json.Marshal(in)
if err != nil {
return err //nolint:wrapcheck
}
return json.Unmarshal(jsonObj, out)
}
// getDisplayName retrieves the displayName for mxid, querying the homserver if the mxid is not in the cache.
func (b *Bmatrix) getDisplayName(mxid string) string {
if b.GetBool("UseUserName") {
return mxid[1:]
}
b.RLock()
if val, present := b.NicknameMap[mxid]; present {
b.RUnlock()
return val.displayName
}
b.RUnlock()
displayName, err := b.mc.GetDisplayName(mxid)
var httpError *matrix.HTTPError
if errors.As(err, &httpError) {
b.Log.Warnf("Couldn't retrieve the display name for %s", mxid)
}
if err != nil {
return b.cacheDisplayName(mxid, mxid[1:])
}
return b.cacheDisplayName(mxid, displayName.DisplayName)
}
// cacheDisplayName stores the mapping between a mxid and a display name, to be reused later without performing a query to the homserver.
// Note that old entries are cleaned when this function is called.
func (b *Bmatrix) cacheDisplayName(mxid string, displayName string) string {
now := time.Now()
// scan to delete old entries, to stop memory usage from becoming too high with old entries.
// In addition, we also detect if another user have the same username, and if so, we append their mxids to their usernames to differentiate them.
toDelete := []string{}
conflict := false
b.Lock()
for mxid, v := range b.NicknameMap {
// to prevent username reuse across matrix servers - or even on the same server, append
// the mxid to the username when there is a conflict
if v.displayName == displayName {
conflict = true
// TODO: it would be nice to be able to rename previous messages from this user.
// The current behavior is that only users with clashing usernames and *that have spoken since the bridge last started* will get their mxids shown, and I don't know if that's the expected behavior.
v.displayName = fmt.Sprintf("%s (%s)", displayName, mxid)
b.NicknameMap[mxid] = v
}
if now.Sub(v.lastUpdated) > 10*time.Minute {
toDelete = append(toDelete, mxid)
}
}
if conflict {
displayName = fmt.Sprintf("%s (%s)", displayName, mxid)
}
for _, v := range toDelete {
delete(b.NicknameMap, v)
}
b.NicknameMap[mxid] = NicknameCacheEntry{
displayName: displayName,
lastUpdated: now,
}
b.Unlock()
return displayName
}
// handleError converts errors into httpError.
//nolint:exhaustivestruct
func handleError(err error) *httpError {
var mErr matrix.HTTPError
if !errors.As(err, &mErr) {
return &httpError{
Err: "not a HTTPError",
}
}
var httpErr httpError
if err := json.Unmarshal(mErr.Contents, &httpErr); err != nil {
return &httpError{
Err: "unmarshal failed",
}
}
return &httpErr
}
func (b *Bmatrix) containsAttachment(content map[string]interface{}) bool {
// Skip empty messages
if content["msgtype"] == nil {
return false
}
// Only allow image,video or file msgtypes
if !(content["msgtype"].(string) == "m.image" ||
content["msgtype"].(string) == "m.video" ||
content["msgtype"].(string) == "m.file") {
return false
}
return true
}
// getAvatarURL returns the avatar URL of the specified sender.
func (b *Bmatrix) getAvatarURL(sender string) string {
urlPath := b.mc.BuildURL("profile", sender, "avatar_url")
s := struct {
AvatarURL string `json:"avatar_url"`
}{}
err := b.mc.MakeRequest("GET", urlPath, nil, &s)
if err != nil {
b.Log.Errorf("getAvatarURL failed: %s", err)
return ""
}
url := strings.ReplaceAll(s.AvatarURL, "mxc://", b.GetString("Server")+"/_matrix/media/r0/thumbnail/")
if url != "" {
url += "?width=37&height=37&method=crop"
}
return url
}
// handleRatelimit handles the ratelimit errors and return if we're ratelimited and the amount of time to sleep
func (b *Bmatrix) handleRatelimit(err error) (time.Duration, bool) {
httpErr := handleError(err)
if httpErr.Errcode != "M_LIMIT_EXCEEDED" {
return 0, false
}
b.Log.Debugf("ratelimited: %s", httpErr.Err)
b.Log.Infof("getting ratelimited by matrix, sleeping approx %d seconds before retrying", httpErr.RetryAfterMs/1000)
return time.Duration(httpErr.RetryAfterMs) * time.Millisecond, true
}
// retry function will check if we're ratelimited and retries again when backoff time expired
// returns original error if not 429 ratelimit
func (b *Bmatrix) retry(f func() error) error {
b.rateMutex.Lock()
defer b.rateMutex.Unlock()
for {
if err := f(); err != nil {
if backoff, ok := b.handleRatelimit(err); ok {
time.Sleep(backoff)
} else {
return err
}
} else {
return nil
}
}
}
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