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-rw-r--r--vendor/modernc.org/cc/v3/filesystem.go156
1 files changed, 156 insertions, 0 deletions
diff --git a/vendor/modernc.org/cc/v3/filesystem.go b/vendor/modernc.org/cc/v3/filesystem.go
new file mode 100644
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--- /dev/null
+++ b/vendor/modernc.org/cc/v3/filesystem.go
@@ -0,0 +1,156 @@
+// Copyright 2019 The CC Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style
+// license that can be found in the LICENSE file.
+
+package cc
+
+import (
+ "io"
+ "io/ioutil"
+ "os"
+ "path"
+ "strings"
+ "time"
+)
+
+// Filesystem abstraction used in CC. The underlying value must be comparable (e.g. pointer) to be used in map keys.
+type Filesystem interface {
+ // Stat is an analog of os.Stat, but also accepts a flag to indicate a system include (<file.h>).
+ Stat(path string, sys bool) (os.FileInfo, error)
+ // Open is an analog of os.Open, but also accepts a flag to indicate a system include (<file.h>).
+ Open(path string, sys bool) (io.ReadCloser, error)
+}
+
+// LocalFS returns a local filesystem implementation.
+func LocalFS() Filesystem {
+ return localFS{}
+}
+
+type localFS struct{}
+
+// Stat implements Filesystem.
+func (localFS) Stat(path string, sys bool) (os.FileInfo, error) {
+ return os.Stat(path)
+}
+
+// Open implements Filesystem.
+func (localFS) Open(path string, sys bool) (io.ReadCloser, error) {
+ return os.Open(path)
+}
+
+// WorkingDir is a filesystem implementation that resolves paths relative to a given directory.
+// If filesystem is not specified, the local one will be used.
+func WorkingDir(wd string, fs Filesystem) Filesystem {
+ if fs == nil {
+ fs = LocalFS()
+ }
+ return workDir{fs: fs, wd: wd}
+}
+
+type workDir struct {
+ fs Filesystem
+ wd string
+}
+
+// Stat implements Filesystem.
+func (fs workDir) Stat(fname string, sys bool) (os.FileInfo, error) {
+ if !path.IsAbs(fname) {
+ fname = path.Join(fs.wd, fname)
+ }
+ return fs.fs.Stat(fname, sys)
+}
+
+// Open implements Filesystem.
+func (fs workDir) Open(fname string, sys bool) (io.ReadCloser, error) {
+ if !path.IsAbs(fname) {
+ fname = path.Join(fs.wd, fname)
+ }
+ return fs.fs.Open(fname, sys)
+}
+
+// Overlay is a filesystem implementation that first check if the file is available in the primary FS
+// and if not, falls back to a secondary FS.
+func Overlay(pri, sec Filesystem) Filesystem {
+ return overlayFS{pri: pri, sec: sec}
+}
+
+type overlayFS struct {
+ pri, sec Filesystem
+}
+
+// Stat implements Filesystem.
+func (fs overlayFS) Stat(path string, sys bool) (os.FileInfo, error) {
+ st, err := fs.pri.Stat(path, sys)
+ if err == nil || !os.IsNotExist(err) {
+ return st, err
+ }
+ return fs.sec.Stat(path, sys)
+}
+
+// Open implements Filesystem.
+func (fs overlayFS) Open(path string, sys bool) (io.ReadCloser, error) {
+ f, err := fs.pri.Open(path, sys)
+ if err == nil || !os.IsNotExist(err) {
+ return f, err
+ }
+ return fs.sec.Open(path, sys)
+}
+
+// StaticFS implements filesystem interface by serving string values form the provided map.
+func StaticFS(files map[string]string) Filesystem {
+ return &staticFS{m: files, ts: time.Now()}
+}
+
+type staticFS struct {
+ ts time.Time
+ m map[string]string
+}
+
+// Stat implements Filesystem.
+func (fs *staticFS) Stat(path string, sys bool) (os.FileInfo, error) {
+ v, ok := fs.m[path]
+ if !ok {
+ return nil, &os.PathError{"stat", path, os.ErrNotExist}
+ }
+ return staticFileInfo{name: path, size: int64(len(v)), mode: 0, mod: fs.ts}, nil
+}
+
+// Open implements Filesystem.
+func (fs *staticFS) Open(path string, sys bool) (io.ReadCloser, error) {
+ v, ok := fs.m[path]
+ if !ok {
+ return nil, &os.PathError{"open", path, os.ErrNotExist}
+ }
+ return ioutil.NopCloser(strings.NewReader(v)), nil
+}
+
+type staticFileInfo struct {
+ name string
+ size int64
+ mode os.FileMode
+ mod time.Time
+}
+
+func (fi staticFileInfo) Name() string {
+ return fi.name
+}
+
+func (fi staticFileInfo) Size() int64 {
+ return fi.size
+}
+
+func (fi staticFileInfo) Mode() os.FileMode {
+ return fi.mode
+}
+
+func (fi staticFileInfo) ModTime() time.Time {
+ return fi.mod
+}
+
+func (fi staticFileInfo) IsDir() bool {
+ return fi.mode.IsDir()
+}
+
+func (fi staticFileInfo) Sys() interface{} {
+ return fi
+}