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+// Copyright 2018 The Go Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style
+// license that can be found in the LICENSE file.
+
+/*
+Package packages loads Go packages for inspection and analysis.
+
+The Load function takes as input a list of patterns and return a list of Package
+structs describing individual packages matched by those patterns.
+The LoadMode controls the amount of detail in the loaded packages.
+
+Load passes most patterns directly to the underlying build tool,
+but all patterns with the prefix "query=", where query is a
+non-empty string of letters from [a-z], are reserved and may be
+interpreted as query operators.
+
+Two query operators are currently supported: "file" and "pattern".
+
+The query "file=path/to/file.go" matches the package or packages enclosing
+the Go source file path/to/file.go. For example "file=~/go/src/fmt/print.go"
+might return the packages "fmt" and "fmt [fmt.test]".
+
+The query "pattern=string" causes "string" to be passed directly to
+the underlying build tool. In most cases this is unnecessary,
+but an application can use Load("pattern=" + x) as an escaping mechanism
+to ensure that x is not interpreted as a query operator if it contains '='.
+
+All other query operators are reserved for future use and currently
+cause Load to report an error.
+
+The Package struct provides basic information about the package, including
+
+ - ID, a unique identifier for the package in the returned set;
+ - GoFiles, the names of the package's Go source files;
+ - Imports, a map from source import strings to the Packages they name;
+ - Types, the type information for the package's exported symbols;
+ - Syntax, the parsed syntax trees for the package's source code; and
+ - TypeInfo, the result of a complete type-check of the package syntax trees.
+
+(See the documentation for type Package for the complete list of fields
+and more detailed descriptions.)
+
+For example,
+
+ Load(nil, "bytes", "unicode...")
+
+returns four Package structs describing the standard library packages
+bytes, unicode, unicode/utf16, and unicode/utf8. Note that one pattern
+can match multiple packages and that a package might be matched by
+multiple patterns: in general it is not possible to determine which
+packages correspond to which patterns.
+
+Note that the list returned by Load contains only the packages matched
+by the patterns. Their dependencies can be found by walking the import
+graph using the Imports fields.
+
+The Load function can be configured by passing a pointer to a Config as
+the first argument. A nil Config is equivalent to the zero Config, which
+causes Load to run in LoadFiles mode, collecting minimal information.
+See the documentation for type Config for details.
+
+As noted earlier, the Config.Mode controls the amount of detail
+reported about the loaded packages. See the documentation for type LoadMode
+for details.
+
+Most tools should pass their command-line arguments (after any flags)
+uninterpreted to the loader, so that the loader can interpret them
+according to the conventions of the underlying build system.
+See the Example function for typical usage.
+
+*/
+package packages // import "golang.org/x/tools/go/packages"
+
+/*
+
+Motivation and design considerations
+
+The new package's design solves problems addressed by two existing
+packages: go/build, which locates and describes packages, and
+golang.org/x/tools/go/loader, which loads, parses and type-checks them.
+The go/build.Package structure encodes too much of the 'go build' way
+of organizing projects, leaving us in need of a data type that describes a
+package of Go source code independent of the underlying build system.
+We wanted something that works equally well with go build and vgo, and
+also other build systems such as Bazel and Blaze, making it possible to
+construct analysis tools that work in all these environments.
+Tools such as errcheck and staticcheck were essentially unavailable to
+the Go community at Google, and some of Google's internal tools for Go
+are unavailable externally.
+This new package provides a uniform way to obtain package metadata by
+querying each of these build systems, optionally supporting their
+preferred command-line notations for packages, so that tools integrate
+neatly with users' build environments. The Metadata query function
+executes an external query tool appropriate to the current workspace.
+
+Loading packages always returns the complete import graph "all the way down",
+even if all you want is information about a single package, because the query
+mechanisms of all the build systems we currently support ({go,vgo} list, and
+blaze/bazel aspect-based query) cannot provide detailed information
+about one package without visiting all its dependencies too, so there is
+no additional asymptotic cost to providing transitive information.
+(This property might not be true of a hypothetical 5th build system.)
+
+In calls to TypeCheck, all initial packages, and any package that
+transitively depends on one of them, must be loaded from source.
+Consider A->B->C->D->E: if A,C are initial, A,B,C must be loaded from
+source; D may be loaded from export data, and E may not be loaded at all
+(though it's possible that D's export data mentions it, so a
+types.Package may be created for it and exposed.)
+
+The old loader had a feature to suppress type-checking of function
+bodies on a per-package basis, primarily intended to reduce the work of
+obtaining type information for imported packages. Now that imports are
+satisfied by export data, the optimization no longer seems necessary.
+
+Despite some early attempts, the old loader did not exploit export data,
+instead always using the equivalent of WholeProgram mode. This was due
+to the complexity of mixing source and export data packages (now
+resolved by the upward traversal mentioned above), and because export data
+files were nearly always missing or stale. Now that 'go build' supports
+caching, all the underlying build systems can guarantee to produce
+export data in a reasonable (amortized) time.
+
+Test "main" packages synthesized by the build system are now reported as
+first-class packages, avoiding the need for clients (such as go/ssa) to
+reinvent this generation logic.
+
+One way in which go/packages is simpler than the old loader is in its
+treatment of in-package tests. In-package tests are packages that
+consist of all the files of the library under test, plus the test files.
+The old loader constructed in-package tests by a two-phase process of
+mutation called "augmentation": first it would construct and type check
+all the ordinary library packages and type-check the packages that
+depend on them; then it would add more (test) files to the package and
+type-check again. This two-phase approach had four major problems:
+1) in processing the tests, the loader modified the library package,
+ leaving no way for a client application to see both the test
+ package and the library package; one would mutate into the other.
+2) because test files can declare additional methods on types defined in
+ the library portion of the package, the dispatch of method calls in
+ the library portion was affected by the presence of the test files.
+ This should have been a clue that the packages were logically
+ different.
+3) this model of "augmentation" assumed at most one in-package test
+ per library package, which is true of projects using 'go build',
+ but not other build systems.
+4) because of the two-phase nature of test processing, all packages that
+ import the library package had to be processed before augmentation,
+ forcing a "one-shot" API and preventing the client from calling Load
+ in several times in sequence as is now possible in WholeProgram mode.
+ (TypeCheck mode has a similar one-shot restriction for a different reason.)
+
+Early drafts of this package supported "multi-shot" operation.
+Although it allowed clients to make a sequence of calls (or concurrent
+calls) to Load, building up the graph of Packages incrementally,
+it was of marginal value: it complicated the API
+(since it allowed some options to vary across calls but not others),
+it complicated the implementation,
+it cannot be made to work in Types mode, as explained above,
+and it was less efficient than making one combined call (when this is possible).
+Among the clients we have inspected, none made multiple calls to load
+but could not be easily and satisfactorily modified to make only a single call.
+However, applications changes may be required.
+For example, the ssadump command loads the user-specified packages
+and in addition the runtime package. It is tempting to simply append
+"runtime" to the user-provided list, but that does not work if the user
+specified an ad-hoc package such as [a.go b.go].
+Instead, ssadump no longer requests the runtime package,
+but seeks it among the dependencies of the user-specified packages,
+and emits an error if it is not found.
+
+Overlays: The Overlay field in the Config allows providing alternate contents
+for Go source files, by providing a mapping from file path to contents.
+go/packages will pull in new imports added in overlay files when go/packages
+is run in LoadImports mode or greater.
+Overlay support for the go list driver isn't complete yet: if the file doesn't
+exist on disk, it will only be recognized in an overlay if it is a non-test file
+and the package would be reported even without the overlay.
+
+Questions & Tasks
+
+- Add GOARCH/GOOS?
+ They are not portable concepts, but could be made portable.
+ Our goal has been to allow users to express themselves using the conventions
+ of the underlying build system: if the build system honors GOARCH
+ during a build and during a metadata query, then so should
+ applications built atop that query mechanism.
+ Conversely, if the target architecture of the build is determined by
+ command-line flags, the application can pass the relevant
+ flags through to the build system using a command such as:
+ myapp -query_flag="--cpu=amd64" -query_flag="--os=darwin"
+ However, this approach is low-level, unwieldy, and non-portable.
+ GOOS and GOARCH seem important enough to warrant a dedicated option.
+
+- How should we handle partial failures such as a mixture of good and
+ malformed patterns, existing and non-existent packages, successful and
+ failed builds, import failures, import cycles, and so on, in a call to
+ Load?
+
+- Support bazel, blaze, and go1.10 list, not just go1.11 list.
+
+- Handle (and test) various partial success cases, e.g.
+ a mixture of good packages and:
+ invalid patterns
+ nonexistent packages
+ empty packages
+ packages with malformed package or import declarations
+ unreadable files
+ import cycles
+ other parse errors
+ type errors
+ Make sure we record errors at the correct place in the graph.
+
+- Missing packages among initial arguments are not reported.
+ Return bogus packages for them, like golist does.
+
+- "undeclared name" errors (for example) are reported out of source file
+ order. I suspect this is due to the breadth-first resolution now used
+ by go/types. Is that a bug? Discuss with gri.
+
+*/