diff options
Diffstat (limited to 'vendor/github.com/matterbridge/discordgo/restapi.go')
-rw-r--r-- | vendor/github.com/matterbridge/discordgo/restapi.go | 2387 |
1 files changed, 0 insertions, 2387 deletions
diff --git a/vendor/github.com/matterbridge/discordgo/restapi.go b/vendor/github.com/matterbridge/discordgo/restapi.go deleted file mode 100644 index 879a554c..00000000 --- a/vendor/github.com/matterbridge/discordgo/restapi.go +++ /dev/null @@ -1,2387 +0,0 @@ -// Discordgo - Discord bindings for Go -// Available at https://github.com/bwmarrin/discordgo - -// Copyright 2015-2016 Bruce Marriner <bruce@sqls.net>. All rights reserved. -// Use of this source code is governed by a BSD-style -// license that can be found in the LICENSE file. - -// This file contains functions for interacting with the Discord REST/JSON API -// at the lowest level. - -package discordgo - -import ( - "bytes" - "encoding/json" - "errors" - "fmt" - "image" - _ "image/jpeg" // For JPEG decoding - _ "image/png" // For PNG decoding - "io" - "io/ioutil" - "log" - "mime/multipart" - "net/http" - "net/textproto" - "net/url" - "strconv" - "strings" - "time" -) - -// All error constants -var ( - ErrJSONUnmarshal = errors.New("json unmarshal") - ErrStatusOffline = errors.New("You can't set your Status to offline") - ErrVerificationLevelBounds = errors.New("VerificationLevel out of bounds, should be between 0 and 3") - ErrPruneDaysBounds = errors.New("the number of days should be more than or equal to 1") - ErrGuildNoIcon = errors.New("guild does not have an icon set") - ErrGuildNoSplash = errors.New("guild does not have a splash set") - ErrUnauthorized = errors.New("HTTP request was unauthorized. This could be because the provided token was not a bot token. Please add \"Bot \" to the start of your token. https://discord.com/developers/docs/reference#authentication-example-bot-token-authorization-header") -) - -// Request is the same as RequestWithBucketID but the bucket id is the same as the urlStr -func (s *Session) Request(method, urlStr string, data interface{}) (response []byte, err error) { - return s.RequestWithBucketID(method, urlStr, data, strings.SplitN(urlStr, "?", 2)[0]) -} - -// RequestWithBucketID makes a (GET/POST/...) Requests to Discord REST API with JSON data. -func (s *Session) RequestWithBucketID(method, urlStr string, data interface{}, bucketID string) (response []byte, err error) { - var body []byte - if data != nil { - body, err = json.Marshal(data) - if err != nil { - return - } - } - - return s.request(method, urlStr, "application/json", body, bucketID, 0) -} - -// request makes a (GET/POST/...) Requests to Discord REST API. -// Sequence is the sequence number, if it fails with a 502 it will -// retry with sequence+1 until it either succeeds or sequence >= session.MaxRestRetries -func (s *Session) request(method, urlStr, contentType string, b []byte, bucketID string, sequence int) (response []byte, err error) { - if bucketID == "" { - bucketID = strings.SplitN(urlStr, "?", 2)[0] - } - return s.RequestWithLockedBucket(method, urlStr, contentType, b, s.Ratelimiter.LockBucket(bucketID), sequence) -} - -// RequestWithLockedBucket makes a request using a bucket that's already been locked -func (s *Session) RequestWithLockedBucket(method, urlStr, contentType string, b []byte, bucket *Bucket, sequence int) (response []byte, err error) { - if s.Debug { - log.Printf("API REQUEST %8s :: %s\n", method, urlStr) - log.Printf("API REQUEST PAYLOAD :: [%s]\n", string(b)) - } - - req, err := http.NewRequest(method, urlStr, bytes.NewBuffer(b)) - if err != nil { - bucket.Release(nil) - return - } - - // Not used on initial login.. - // TODO: Verify if a login, otherwise complain about no-token - if s.Token != "" { - req.Header.Set("authorization", s.Token) - } - - // Discord's API returns a 400 Bad Request is Content-Type is set, but the - // request body is empty. - if b != nil { - req.Header.Set("Content-Type", contentType) - } - - // TODO: Make a configurable static variable. - req.Header.Set("User-Agent", s.UserAgent) - - if s.Debug { - for k, v := range req.Header { - log.Printf("API REQUEST HEADER :: [%s] = %+v\n", k, v) - } - } - - resp, err := s.Client.Do(req) - if err != nil { - bucket.Release(nil) - return - } - defer func() { - err2 := resp.Body.Close() - if err2 != nil { - log.Println("error closing resp body") - } - }() - - err = bucket.Release(resp.Header) - if err != nil { - return - } - - response, err = ioutil.ReadAll(resp.Body) - if err != nil { - return - } - - if s.Debug { - - log.Printf("API RESPONSE STATUS :: %s\n", resp.Status) - for k, v := range resp.Header { - log.Printf("API RESPONSE HEADER :: [%s] = %+v\n", k, v) - } - log.Printf("API RESPONSE BODY :: [%s]\n\n\n", response) - } - - switch resp.StatusCode { - case http.StatusOK: - case http.StatusCreated: - case http.StatusNoContent: - case http.StatusBadGateway: - // Retry sending request if possible - if sequence < s.MaxRestRetries { - - s.log(LogInformational, "%s Failed (%s), Retrying...", urlStr, resp.Status) - response, err = s.RequestWithLockedBucket(method, urlStr, contentType, b, s.Ratelimiter.LockBucketObject(bucket), sequence+1) - } else { - err = fmt.Errorf("Exceeded Max retries HTTP %s, %s", resp.Status, response) - } - case 429: // TOO MANY REQUESTS - Rate limiting - rl := TooManyRequests{} - err = json.Unmarshal(response, &rl) - if err != nil { - s.log(LogError, "rate limit unmarshal error, %s", err) - return - } - s.log(LogInformational, "Rate Limiting %s, retry in %d", urlStr, rl.RetryAfter) - s.handleEvent(rateLimitEventType, &RateLimit{TooManyRequests: &rl, URL: urlStr}) - - time.Sleep(rl.RetryAfter * time.Millisecond) - // we can make the above smarter - // this method can cause longer delays than required - - response, err = s.RequestWithLockedBucket(method, urlStr, contentType, b, s.Ratelimiter.LockBucketObject(bucket), sequence) - case http.StatusUnauthorized: - if strings.Index(s.Token, "Bot ") != 0 { - s.log(LogInformational, ErrUnauthorized.Error()) - err = ErrUnauthorized - } - fallthrough - default: // Error condition - err = newRestError(req, resp, response) - } - - return -} - -func unmarshal(data []byte, v interface{}) error { - err := json.Unmarshal(data, v) - if err != nil { - return ErrJSONUnmarshal - } - - return nil -} - -// ------------------------------------------------------------------------------------------------ -// Functions specific to Discord Sessions -// ------------------------------------------------------------------------------------------------ - -// Login asks the Discord server for an authentication token. -// -// NOTE: While email/pass authentication is supported by DiscordGo it is -// HIGHLY DISCOURAGED by Discord. Please only use email/pass to obtain a token -// and then use that authentication token for all future connections. -// Also, doing any form of automation with a user (non Bot) account may result -// in that account being permanently banned from Discord. -func (s *Session) Login(email, password string) (err error) { - - data := struct { - Email string `json:"email"` - Password string `json:"password"` - }{email, password} - - response, err := s.RequestWithBucketID("POST", EndpointLogin, data, EndpointLogin) - if err != nil { - return - } - - temp := struct { - Token string `json:"token"` - MFA bool `json:"mfa"` - }{} - - err = unmarshal(response, &temp) - if err != nil { - return - } - - s.Token = temp.Token - s.MFA = temp.MFA - return -} - -// Register sends a Register request to Discord, and returns the authentication token -// Note that this account is temporary and should be verified for future use. -// Another option is to save the authentication token external, but this isn't recommended. -func (s *Session) Register(username string) (token string, err error) { - - data := struct { - Username string `json:"username"` - }{username} - - response, err := s.RequestWithBucketID("POST", EndpointRegister, data, EndpointRegister) - if err != nil { - return - } - - temp := struct { - Token string `json:"token"` - }{} - - err = unmarshal(response, &temp) - if err != nil { - return - } - - token = temp.Token - return -} - -// Logout sends a logout request to Discord. -// This does not seem to actually invalidate the token. So you can still -// make API calls even after a Logout. So, it seems almost pointless to -// even use. -func (s *Session) Logout() (err error) { - - // _, err = s.Request("POST", LOGOUT, `{"token": "` + s.Token + `"}`) - - if s.Token == "" { - return - } - - data := struct { - Token string `json:"token"` - }{s.Token} - - _, err = s.RequestWithBucketID("POST", EndpointLogout, data, EndpointLogout) - return -} - -// ------------------------------------------------------------------------------------------------ -// Functions specific to Discord Users -// ------------------------------------------------------------------------------------------------ - -// User returns the user details of the given userID -// userID : A user ID or "@me" which is a shortcut of current user ID -func (s *Session) User(userID string) (st *User, err error) { - - body, err := s.RequestWithBucketID("GET", EndpointUser(userID), nil, EndpointUsers) - if err != nil { - return - } - - err = unmarshal(body, &st) - return -} - -// UserAvatar is deprecated. Please use UserAvatarDecode -// userID : A user ID or "@me" which is a shortcut of current user ID -func (s *Session) UserAvatar(userID string) (img image.Image, err error) { - u, err := s.User(userID) - if err != nil { - return - } - img, err = s.UserAvatarDecode(u) - return -} - -// UserAvatarDecode returns an image.Image of a user's Avatar -// user : The user which avatar should be retrieved -func (s *Session) UserAvatarDecode(u *User) (img image.Image, err error) { - body, err := s.RequestWithBucketID("GET", EndpointUserAvatar(u.ID, u.Avatar), nil, EndpointUserAvatar("", "")) - if err != nil { - return - } - - img, _, err = image.Decode(bytes.NewReader(body)) - return -} - -// UserUpdate updates a users settings. -func (s *Session) UserUpdate(email, password, username, avatar, newPassword string) (st *User, err error) { - - // NOTE: Avatar must be either the hash/id of existing Avatar or - // data:image/png;base64,BASE64_STRING_OF_NEW_AVATAR_PNG - // to set a new avatar. - // If left blank, avatar will be set to null/blank - - data := struct { - Email string `json:"email,omitempty"` - Password string `json:"password,omitempty"` - Username string `json:"username,omitempty"` - Avatar string `json:"avatar,omitempty"` - NewPassword string `json:"new_password,omitempty"` - }{email, password, username, avatar, newPassword} - - body, err := s.RequestWithBucketID("PATCH", EndpointUser("@me"), data, EndpointUsers) - if err != nil { - return - } - - err = unmarshal(body, &st) - return -} - -// UserSettings returns the settings for a given user -func (s *Session) UserSettings() (st *Settings, err error) { - - body, err := s.RequestWithBucketID("GET", EndpointUserSettings("@me"), nil, EndpointUserSettings("")) - if err != nil { - return - } - - err = unmarshal(body, &st) - return -} - -// UserUpdateStatus update the user status -// status : The new status (Actual valid status are 'online','idle','dnd','invisible') -func (s *Session) UserUpdateStatus(status Status) (st *Settings, err error) { - if status == StatusOffline { - err = ErrStatusOffline - return - } - - data := struct { - Status Status `json:"status"` - }{status} - - body, err := s.RequestWithBucketID("PATCH", EndpointUserSettings("@me"), data, EndpointUserSettings("")) - if err != nil { - return - } - - err = unmarshal(body, &st) - return -} - -// UserConnections returns the user's connections -func (s *Session) UserConnections() (conn []*UserConnection, err error) { - response, err := s.RequestWithBucketID("GET", EndpointUserConnections("@me"), nil, EndpointUserConnections("@me")) - if err != nil { - return nil, err - } - - err = unmarshal(response, &conn) - if err != nil { - return - } - - return -} - -// UserChannels returns an array of Channel structures for all private -// channels. -func (s *Session) UserChannels() (st []*Channel, err error) { - - body, err := s.RequestWithBucketID("GET", EndpointUserChannels("@me"), nil, EndpointUserChannels("")) - if err != nil { - return - } - - err = unmarshal(body, &st) - return -} - -// UserChannelCreate creates a new User (Private) Channel with another User -// recipientID : A user ID for the user to which this channel is opened with. -func (s *Session) UserChannelCreate(recipientID string) (st *Channel, err error) { - - data := struct { - RecipientID string `json:"recipient_id"` - }{recipientID} - - body, err := s.RequestWithBucketID("POST", EndpointUserChannels("@me"), data, EndpointUserChannels("")) - if err != nil { - return - } - - err = unmarshal(body, &st) - return -} - -// UserGuilds returns an array of UserGuild structures for all guilds. -// limit : The number guilds that can be returned. (max 100) -// beforeID : If provided all guilds returned will be before given ID. -// afterID : If provided all guilds returned will be after given ID. -func (s *Session) UserGuilds(limit int, beforeID, afterID string) (st []*UserGuild, err error) { - - v := url.Values{} - - if limit > 0 { - v.Set("limit", strconv.Itoa(limit)) - } - if afterID != "" { - v.Set("after", afterID) - } - if beforeID != "" { - v.Set("before", beforeID) - } - - uri := EndpointUserGuilds("@me") - - if len(v) > 0 { - uri += "?" + v.Encode() - } - - body, err := s.RequestWithBucketID("GET", uri, nil, EndpointUserGuilds("")) - if err != nil { - return - } - - err = unmarshal(body, &st) - return -} - -// UserGuildSettingsEdit Edits the users notification settings for a guild -// guildID : The ID of the guild to edit the settings on -// settings : The settings to update -func (s *Session) UserGuildSettingsEdit(guildID string, settings *UserGuildSettingsEdit) (st *UserGuildSettings, err error) { - - body, err := s.RequestWithBucketID("PATCH", EndpointUserGuildSettings("@me", guildID), settings, EndpointUserGuildSettings("", guildID)) - if err != nil { - return - } - - err = unmarshal(body, &st) - return -} - -// UserChannelPermissions returns the permission of a user in a channel. -// userID : The ID of the user to calculate permissions for. -// channelID : The ID of the channel to calculate permission for. -// -// NOTE: This function is now deprecated and will be removed in the future. -// Please see the same function inside state.go -func (s *Session) UserChannelPermissions(userID, channelID string) (apermissions int64, err error) { - // Try to just get permissions from state. - apermissions, err = s.State.UserChannelPermissions(userID, channelID) - if err == nil { - return - } - - // Otherwise try get as much data from state as possible, falling back to the network. - channel, err := s.State.Channel(channelID) - if err != nil || channel == nil { - channel, err = s.Channel(channelID) - if err != nil { - return - } - } - - guild, err := s.State.Guild(channel.GuildID) - if err != nil || guild == nil { - guild, err = s.Guild(channel.GuildID) - if err != nil { - return - } - } - - if userID == guild.OwnerID { - apermissions = PermissionAll - return - } - - member, err := s.State.Member(guild.ID, userID) - if err != nil || member == nil { - member, err = s.GuildMember(guild.ID, userID) - if err != nil { - return - } - } - - return memberPermissions(guild, channel, userID, member.Roles), nil -} - -// Calculates the permissions for a member. -// https://support.discord.com/hc/en-us/articles/206141927-How-is-the-permission-hierarchy-structured- -func memberPermissions(guild *Guild, channel *Channel, userID string, roles []string) (apermissions int64) { - if userID == guild.OwnerID { - apermissions = PermissionAll - return - } - - for _, role := range guild.Roles { - if role.ID == guild.ID { - apermissions |= role.Permissions - break - } - } - - for _, role := range guild.Roles { - for _, roleID := range roles { - if role.ID == roleID { - apermissions |= role.Permissions - break - } - } - } - - if apermissions&PermissionAdministrator == PermissionAdministrator { - apermissions |= PermissionAll - } - - // Apply @everyone overrides from the channel. - for _, overwrite := range channel.PermissionOverwrites { - if guild.ID == overwrite.ID { - apermissions &= ^overwrite.Deny - apermissions |= overwrite.Allow - break - } - } - - var denies, allows int64 - // Member overwrites can override role overrides, so do two passes - for _, overwrite := range channel.PermissionOverwrites { - for _, roleID := range roles { - if overwrite.Type == PermissionOverwriteTypeRole && roleID == overwrite.ID { - denies |= overwrite.Deny - allows |= overwrite.Allow - break - } - } - } - - apermissions &= ^denies - apermissions |= allows - - for _, overwrite := range channel.PermissionOverwrites { - if overwrite.Type == PermissionOverwriteTypeMember && overwrite.ID == userID { - apermissions &= ^overwrite.Deny - apermissions |= overwrite.Allow - break - } - } - - if apermissions&PermissionAdministrator == PermissionAdministrator { - apermissions |= PermissionAllChannel - } - - return apermissions -} - -// ------------------------------------------------------------------------------------------------ -// Functions specific to Discord Guilds -// ------------------------------------------------------------------------------------------------ - -// Guild returns a Guild structure of a specific Guild. -// guildID : The ID of a Guild -func (s *Session) Guild(guildID string) (st *Guild, err error) { - body, err := s.RequestWithBucketID("GET", EndpointGuild(guildID), nil, EndpointGuild(guildID)) - if err != nil { - return - } - - err = unmarshal(body, &st) - return -} - -// GuildCreate creates a new Guild -// name : A name for the Guild (2-100 characters) -func (s *Session) GuildCreate(name string) (st *Guild, err error) { - - data := struct { - Name string `json:"name"` - }{name} - - body, err := s.RequestWithBucketID("POST", EndpointGuildCreate, data, EndpointGuildCreate) - if err != nil { - return - } - - err = unmarshal(body, &st) - return -} - -// GuildEdit edits a new Guild -// guildID : The ID of a Guild -// g : A GuildParams struct with the values Name, Region and VerificationLevel defined. -func (s *Session) GuildEdit(guildID string, g GuildParams) (st *Guild, err error) { - - // Bounds checking for VerificationLevel, interval: [0, 4] - if g.VerificationLevel != nil { - val := *g.VerificationLevel - if val < 0 || val > 4 { - err = ErrVerificationLevelBounds - return - } - } - - //Bounds checking for regions - if g.Region != "" { - isValid := false - regions, _ := s.VoiceRegions() - for _, r := range regions { - if g.Region == r.ID { - isValid = true - } - } - if !isValid { - var valid []string - for _, r := range regions { - valid = append(valid, r.ID) - } - err = fmt.Errorf("Region not a valid region (%q)", valid) - return - } - } - - body, err := s.RequestWithBucketID("PATCH", EndpointGuild(guildID), g, EndpointGuild(guildID)) - if err != nil { - return - } - - err = unmarshal(body, &st) - return -} - -// GuildDelete deletes a Guild. -// guildID : The ID of a Guild -func (s *Session) GuildDelete(guildID string) (st *Guild, err error) { - - body, err := s.RequestWithBucketID("DELETE", EndpointGuild(guildID), nil, EndpointGuild(guildID)) - if err != nil { - return - } - - err = unmarshal(body, &st) - return -} - -// GuildLeave leaves a Guild. -// guildID : The ID of a Guild -func (s *Session) GuildLeave(guildID string) (err error) { - - _, err = s.RequestWithBucketID("DELETE", EndpointUserGuild("@me", guildID), nil, EndpointUserGuild("", guildID)) - return -} - -// GuildBans returns an array of GuildBan structures for all bans of a -// given guild. -// guildID : The ID of a Guild. -func (s *Session) GuildBans(guildID string) (st []*GuildBan, err error) { - - body, err := s.RequestWithBucketID("GET", EndpointGuildBans(guildID), nil, EndpointGuildBans(guildID)) - if err != nil { - return - } - - err = unmarshal(body, &st) - - return -} - -// GuildBanCreate bans the given user from the given guild. -// guildID : The ID of a Guild. -// userID : The ID of a User -// days : The number of days of previous comments to delete. -func (s *Session) GuildBanCreate(guildID, userID string, days int) (err error) { - return s.GuildBanCreateWithReason(guildID, userID, "", days) -} - -// GuildBan finds ban by given guild and user id and returns GuildBan structure -func (s *Session) GuildBan(guildID, userID string) (st *GuildBan, err error) { - - body, err := s.RequestWithBucketID("GET", EndpointGuildBan(guildID, userID), nil, EndpointGuildBan(guildID, userID)) - if err != nil { - return - } - - err = unmarshal(body, &st) - - return -} - -// GuildBanCreateWithReason bans the given user from the given guild also providing a reaso. -// guildID : The ID of a Guild. -// userID : The ID of a User -// reason : The reason for this ban -// days : The number of days of previous comments to delete. -func (s *Session) GuildBanCreateWithReason(guildID, userID, reason string, days int) (err error) { - - uri := EndpointGuildBan(guildID, userID) - - queryParams := url.Values{} - if days > 0 { - queryParams.Set("delete_message_days", strconv.Itoa(days)) - } - if reason != "" { - queryParams.Set("reason", reason) - } - - if len(queryParams) > 0 { - uri += "?" + queryParams.Encode() - } - - _, err = s.RequestWithBucketID("PUT", uri, nil, EndpointGuildBan(guildID, "")) - return -} - -// GuildBanDelete removes the given user from the guild bans -// guildID : The ID of a Guild. -// userID : The ID of a User -func (s *Session) GuildBanDelete(guildID, userID string) (err error) { - - _, err = s.RequestWithBucketID("DELETE", EndpointGuildBan(guildID, userID), nil, EndpointGuildBan(guildID, "")) - return -} - -// GuildMembers returns a list of members for a guild. -// guildID : The ID of a Guild. -// after : The id of the member to return members after -// limit : max number of members to return (max 1000) -func (s *Session) GuildMembers(guildID string, after string, limit int) (st []*Member, err error) { - - uri := EndpointGuildMembers(guildID) - - v := url.Values{} - - if after != "" { - v.Set("after", after) - } - - if limit > 0 { - v.Set("limit", strconv.Itoa(limit)) - } - - if len(v) > 0 { - uri += "?" + v.Encode() - } - - body, err := s.RequestWithBucketID("GET", uri, nil, EndpointGuildMembers(guildID)) - if err != nil { - return - } - - err = unmarshal(body, &st) - return -} - -// GuildMember returns a member of a guild. -// guildID : The ID of a Guild. -// userID : The ID of a User -func (s *Session) GuildMember(guildID, userID string) (st *Member, err error) { - - body, err := s.RequestWithBucketID("GET", EndpointGuildMember(guildID, userID), nil, EndpointGuildMember(guildID, "")) - if err != nil { - return - } - - err = unmarshal(body, &st) - return -} - -// GuildMemberAdd force joins a user to the guild. -// accessToken : Valid access_token for the user. -// guildID : The ID of a Guild. -// userID : The ID of a User. -// nick : Value to set users nickname to -// roles : A list of role ID's to set on the member. -// mute : If the user is muted. -// deaf : If the user is deafened. -func (s *Session) GuildMemberAdd(accessToken, guildID, userID, nick string, roles []string, mute, deaf bool) (err error) { - - data := struct { - AccessToken string `json:"access_token"` - Nick string `json:"nick,omitempty"` - Roles []string `json:"roles,omitempty"` - Mute bool `json:"mute,omitempty"` - Deaf bool `json:"deaf,omitempty"` - }{accessToken, nick, roles, mute, deaf} - - _, err = s.RequestWithBucketID("PUT", EndpointGuildMember(guildID, userID), data, EndpointGuildMember(guildID, "")) - if err != nil { - return err - } - - return err -} - -// GuildMemberDelete removes the given user from the given guild. -// guildID : The ID of a Guild. -// userID : The ID of a User -func (s *Session) GuildMemberDelete(guildID, userID string) (err error) { - - return s.GuildMemberDeleteWithReason(guildID, userID, "") -} - -// GuildMemberDeleteWithReason removes the given user from the given guild. -// guildID : The ID of a Guild. -// userID : The ID of a User -// reason : The reason for the kick -func (s *Session) GuildMemberDeleteWithReason(guildID, userID, reason string) (err error) { - - uri := EndpointGuildMember(guildID, userID) - if reason != "" { - uri += "?reason=" + url.QueryEscape(reason) - } - - _, err = s.RequestWithBucketID("DELETE", uri, nil, EndpointGuildMember(guildID, "")) - return -} - -// GuildMemberEdit edits the roles of a member. -// guildID : The ID of a Guild. -// userID : The ID of a User. -// roles : A list of role ID's to set on the member. -func (s *Session) GuildMemberEdit(guildID, userID string, roles []string) (err error) { - - data := struct { - Roles []string `json:"roles"` - }{roles} - - _, err = s.RequestWithBucketID("PATCH", EndpointGuildMember(guildID, userID), data, EndpointGuildMember(guildID, "")) - return -} - -// GuildMemberMove moves a guild member from one voice channel to another/none -// guildID : The ID of a Guild. -// userID : The ID of a User. -// channelID : The ID of a channel to move user to or nil to remove from voice channel -// NOTE : I am not entirely set on the name of this function and it may change -// prior to the final 1.0.0 release of Discordgo -func (s *Session) GuildMemberMove(guildID string, userID string, channelID *string) (err error) { - data := struct { - ChannelID *string `json:"channel_id"` - }{channelID} - - _, err = s.RequestWithBucketID("PATCH", EndpointGuildMember(guildID, userID), data, EndpointGuildMember(guildID, "")) - return -} - -// GuildMemberNickname updates the nickname of a guild member -// guildID : The ID of a guild -// userID : The ID of a user -// userID : The ID of a user or "@me" which is a shortcut of the current user ID -// nickname : The nickname of the member, "" will reset their nickname -func (s *Session) GuildMemberNickname(guildID, userID, nickname string) (err error) { - - data := struct { - Nick string `json:"nick"` - }{nickname} - - if userID == "@me" { - userID += "/nick" - } - - _, err = s.RequestWithBucketID("PATCH", EndpointGuildMember(guildID, userID), data, EndpointGuildMember(guildID, "")) - return -} - -// GuildMemberMute server mutes a guild member -// guildID : The ID of a Guild. -// userID : The ID of a User. -// mute : boolean value for if the user should be muted -func (s *Session) GuildMemberMute(guildID string, userID string, mute bool) (err error) { - data := struct { - Mute bool `json:"mute"` - }{mute} - - _, err = s.RequestWithBucketID("PATCH", EndpointGuildMember(guildID, userID), data, EndpointGuildMember(guildID, "")) - return -} - -// GuildMemberDeafen server deafens a guild member -// guildID : The ID of a Guild. -// userID : The ID of a User. -// deaf : boolean value for if the user should be deafened -func (s *Session) GuildMemberDeafen(guildID string, userID string, deaf bool) (err error) { - data := struct { - Deaf bool `json:"deaf"` - }{deaf} - - _, err = s.RequestWithBucketID("PATCH", EndpointGuildMember(guildID, userID), data, EndpointGuildMember(guildID, "")) - return -} - -// GuildMemberRoleAdd adds the specified role to a given member -// guildID : The ID of a Guild. -// userID : The ID of a User. -// roleID : The ID of a Role to be assigned to the user. -func (s *Session) GuildMemberRoleAdd(guildID, userID, roleID string) (err error) { - - _, err = s.RequestWithBucketID("PUT", EndpointGuildMemberRole(guildID, userID, roleID), nil, EndpointGuildMemberRole(guildID, "", "")) - - return -} - -// GuildMemberRoleRemove removes the specified role to a given member -// guildID : The ID of a Guild. -// userID : The ID of a User. -// roleID : The ID of a Role to be removed from the user. -func (s *Session) GuildMemberRoleRemove(guildID, userID, roleID string) (err error) { - - _, err = s.RequestWithBucketID("DELETE", EndpointGuildMemberRole(guildID, userID, roleID), nil, EndpointGuildMemberRole(guildID, "", "")) - - return -} - -// GuildChannels returns an array of Channel structures for all channels of a -// given guild. -// guildID : The ID of a Guild. -func (s *Session) GuildChannels(guildID string) (st []*Channel, err error) { - - body, err := s.request("GET", EndpointGuildChannels(guildID), "", nil, EndpointGuildChannels(guildID), 0) - if err != nil { - return - } - - err = unmarshal(body, &st) - - return -} - -// GuildChannelCreateData is provided to GuildChannelCreateComplex -type GuildChannelCreateData struct { - Name string `json:"name"` - Type ChannelType `json:"type"` - Topic string `json:"topic,omitempty"` - Bitrate int `json:"bitrate,omitempty"` - UserLimit int `json:"user_limit,omitempty"` - RateLimitPerUser int `json:"rate_limit_per_user,omitempty"` - Position int `json:"position,omitempty"` - PermissionOverwrites []*PermissionOverwrite `json:"permission_overwrites,omitempty"` - ParentID string `json:"parent_id,omitempty"` - NSFW bool `json:"nsfw,omitempty"` -} - -// GuildChannelCreateComplex creates a new channel in the given guild -// guildID : The ID of a Guild -// data : A data struct describing the new Channel, Name and Type are mandatory, other fields depending on the type -func (s *Session) GuildChannelCreateComplex(guildID string, data GuildChannelCreateData) (st *Channel, err error) { - body, err := s.RequestWithBucketID("POST", EndpointGuildChannels(guildID), data, EndpointGuildChannels(guildID)) - if err != nil { - return - } - - err = unmarshal(body, &st) - return -} - -// GuildChannelCreate creates a new channel in the given guild -// guildID : The ID of a Guild. -// name : Name of the channel (2-100 chars length) -// ctype : Type of the channel -func (s *Session) GuildChannelCreate(guildID, name string, ctype ChannelType) (st *Channel, err error) { - return s.GuildChannelCreateComplex(guildID, GuildChannelCreateData{ - Name: name, - Type: ctype, - }) -} - -// GuildChannelsReorder updates the order of channels in a guild -// guildID : The ID of a Guild. -// channels : Updated channels. -func (s *Session) GuildChannelsReorder(guildID string, channels []*Channel) (err error) { - - data := make([]struct { - ID string `json:"id"` - Position int `json:"position"` - }, len(channels)) - - for i, c := range channels { - data[i].ID = c.ID - data[i].Position = c.Position - } - - _, err = s.RequestWithBucketID("PATCH", EndpointGuildChannels(guildID), data, EndpointGuildChannels(guildID)) - return -} - -// GuildInvites returns an array of Invite structures for the given guild -// guildID : The ID of a Guild. -func (s *Session) GuildInvites(guildID string) (st []*Invite, err error) { - body, err := s.RequestWithBucketID("GET", EndpointGuildInvites(guildID), nil, EndpointGuildInvites(guildID)) - if err != nil { - return - } - - err = unmarshal(body, &st) - return -} - -// GuildRoles returns all roles for a given guild. -// guildID : The ID of a Guild. -func (s *Session) GuildRoles(guildID string) (st []*Role, err error) { - - body, err := s.RequestWithBucketID("GET", EndpointGuildRoles(guildID), nil, EndpointGuildRoles(guildID)) - if err != nil { - return - } - - err = unmarshal(body, &st) - - return // TODO return pointer -} - -// GuildRoleCreate returns a new Guild Role. -// guildID: The ID of a Guild. -func (s *Session) GuildRoleCreate(guildID string) (st *Role, err error) { - - body, err := s.RequestWithBucketID("POST", EndpointGuildRoles(guildID), nil, EndpointGuildRoles(guildID)) - if err != nil { - return - } - - err = unmarshal(body, &st) - - return -} - -// GuildRoleEdit updates an existing Guild Role with new values -// guildID : The ID of a Guild. -// roleID : The ID of a Role. -// name : The name of the Role. -// color : The color of the role (decimal, not hex). -// hoist : Whether to display the role's users separately. -// perm : The permissions for the role. -// mention : Whether this role is mentionable -func (s *Session) GuildRoleEdit(guildID, roleID, name string, color int, hoist bool, perm int, mention bool) (st *Role, err error) { - - // Prevent sending a color int that is too big. - if color > 0xFFFFFF { - err = fmt.Errorf("color value cannot be larger than 0xFFFFFF") - return nil, err - } - - data := struct { - Name string `json:"name"` // The role's name (overwrites existing) - Color int `json:"color"` // The color the role should have (as a decimal, not hex) - Hoist bool `json:"hoist"` // Whether to display the role's users separately - Permissions int `json:"permissions"` // The overall permissions number of the role (overwrites existing) - Mentionable bool `json:"mentionable"` // Whether this role is mentionable - }{name, color, hoist, perm, mention} - - body, err := s.RequestWithBucketID("PATCH", EndpointGuildRole(guildID, roleID), data, EndpointGuildRole(guildID, "")) - if err != nil { - return - } - - err = unmarshal(body, &st) - - return -} - -// GuildRoleReorder reoders guild roles -// guildID : The ID of a Guild. -// roles : A list of ordered roles. -func (s *Session) GuildRoleReorder(guildID string, roles []*Role) (st []*Role, err error) { - - body, err := s.RequestWithBucketID("PATCH", EndpointGuildRoles(guildID), roles, EndpointGuildRoles(guildID)) - if err != nil { - return - } - - err = unmarshal(body, &st) - - return -} - -// GuildRoleDelete deletes an existing role. -// guildID : The ID of a Guild. -// roleID : The ID of a Role. -func (s *Session) GuildRoleDelete(guildID, roleID string) (err error) { - - _, err = s.RequestWithBucketID("DELETE", EndpointGuildRole(guildID, roleID), nil, EndpointGuildRole(guildID, "")) - - return -} - -// GuildPruneCount Returns the number of members that would be removed in a prune operation. -// Requires 'KICK_MEMBER' permission. -// guildID : The ID of a Guild. -// days : The number of days to count prune for (1 or more). -func (s *Session) GuildPruneCount(guildID string, days uint32) (count uint32, err error) { - count = 0 - - if days <= 0 { - err = ErrPruneDaysBounds - return - } - - p := struct { - Pruned uint32 `json:"pruned"` - }{} - - uri := EndpointGuildPrune(guildID) + "?days=" + strconv.FormatUint(uint64(days), 10) - body, err := s.RequestWithBucketID("GET", uri, nil, EndpointGuildPrune(guildID)) - if err != nil { - return - } - - err = unmarshal(body, &p) - if err != nil { - return - } - - count = p.Pruned - - return -} - -// GuildPrune Begin as prune operation. Requires the 'KICK_MEMBERS' permission. -// Returns an object with one 'pruned' key indicating the number of members that were removed in the prune operation. -// guildID : The ID of a Guild. -// days : The number of days to count prune for (1 or more). -func (s *Session) GuildPrune(guildID string, days uint32) (count uint32, err error) { - - count = 0 - - if days <= 0 { - err = ErrPruneDaysBounds - return - } - - data := struct { - days uint32 - }{days} - - p := struct { - Pruned uint32 `json:"pruned"` - }{} - - body, err := s.RequestWithBucketID("POST", EndpointGuildPrune(guildID), data, EndpointGuildPrune(guildID)) - if err != nil { - return - } - - err = unmarshal(body, &p) - if err != nil { - return - } - - count = p.Pruned - - return -} - -// GuildIntegrations returns an array of Integrations for a guild. -// guildID : The ID of a Guild. -func (s *Session) GuildIntegrations(guildID string) (st []*Integration, err error) { - - body, err := s.RequestWithBucketID("GET", EndpointGuildIntegrations(guildID), nil, EndpointGuildIntegrations(guildID)) - if err != nil { - return - } - - err = unmarshal(body, &st) - - return -} - -// GuildIntegrationCreate creates a Guild Integration. -// guildID : The ID of a Guild. -// integrationType : The Integration type. -// integrationID : The ID of an integration. -func (s *Session) GuildIntegrationCreate(guildID, integrationType, integrationID string) (err error) { - - data := struct { - Type string `json:"type"` - ID string `json:"id"` - }{integrationType, integrationID} - - _, err = s.RequestWithBucketID("POST", EndpointGuildIntegrations(guildID), data, EndpointGuildIntegrations(guildID)) - return -} - -// GuildIntegrationEdit edits a Guild Integration. -// guildID : The ID of a Guild. -// integrationType : The Integration type. -// integrationID : The ID of an integration. -// expireBehavior : The behavior when an integration subscription lapses (see the integration object documentation). -// expireGracePeriod : Period (in seconds) where the integration will ignore lapsed subscriptions. -// enableEmoticons : Whether emoticons should be synced for this integration (twitch only currently). -func (s *Session) GuildIntegrationEdit(guildID, integrationID string, expireBehavior, expireGracePeriod int, enableEmoticons bool) (err error) { - - data := struct { - ExpireBehavior int `json:"expire_behavior"` - ExpireGracePeriod int `json:"expire_grace_period"` - EnableEmoticons bool `json:"enable_emoticons"` - }{expireBehavior, expireGracePeriod, enableEmoticons} - - _, err = s.RequestWithBucketID("PATCH", EndpointGuildIntegration(guildID, integrationID), data, EndpointGuildIntegration(guildID, "")) - return -} - -// GuildIntegrationDelete removes the given integration from the Guild. -// guildID : The ID of a Guild. -// integrationID : The ID of an integration. -func (s *Session) GuildIntegrationDelete(guildID, integrationID string) (err error) { - - _, err = s.RequestWithBucketID("DELETE", EndpointGuildIntegration(guildID, integrationID), nil, EndpointGuildIntegration(guildID, "")) - return -} - -// GuildIntegrationSync syncs an integration. -// guildID : The ID of a Guild. -// integrationID : The ID of an integration. -func (s *Session) GuildIntegrationSync(guildID, integrationID string) (err error) { - - _, err = s.RequestWithBucketID("POST", EndpointGuildIntegrationSync(guildID, integrationID), nil, EndpointGuildIntegration(guildID, "")) - return -} - -// GuildIcon returns an image.Image of a guild icon. -// guildID : The ID of a Guild. -func (s *Session) GuildIcon(guildID string) (img image.Image, err error) { - g, err := s.Guild(guildID) - if err != nil { - return - } - - if g.Icon == "" { - err = ErrGuildNoIcon - return - } - - body, err := s.RequestWithBucketID("GET", EndpointGuildIcon(guildID, g.Icon), nil, EndpointGuildIcon(guildID, "")) - if err != nil { - return - } - - img, _, err = image.Decode(bytes.NewReader(body)) - return -} - -// GuildSplash returns an image.Image of a guild splash image. -// guildID : The ID of a Guild. -func (s *Session) GuildSplash(guildID string) (img image.Image, err error) { - g, err := s.Guild(guildID) - if err != nil { - return - } - - if g.Splash == "" { - err = ErrGuildNoSplash - return - } - - body, err := s.RequestWithBucketID("GET", EndpointGuildSplash(guildID, g.Splash), nil, EndpointGuildSplash(guildID, "")) - if err != nil { - return - } - - img, _, err = image.Decode(bytes.NewReader(body)) - return -} - -// GuildEmbed returns the embed for a Guild. -// guildID : The ID of a Guild. -func (s *Session) GuildEmbed(guildID string) (st *GuildEmbed, err error) { - - body, err := s.RequestWithBucketID("GET", EndpointGuildEmbed(guildID), nil, EndpointGuildEmbed(guildID)) - if err != nil { - return - } - - err = unmarshal(body, &st) - return -} - -// GuildEmbedEdit returns the embed for a Guild. -// guildID : The ID of a Guild. -func (s *Session) GuildEmbedEdit(guildID string, enabled bool, channelID string) (err error) { - - data := GuildEmbed{enabled, channelID} - - _, err = s.RequestWithBucketID("PATCH", EndpointGuildEmbed(guildID), data, EndpointGuildEmbed(guildID)) - return -} - -// GuildAuditLog returns the audit log for a Guild. -// guildID : The ID of a Guild. -// userID : If provided the log will be filtered for the given ID. -// beforeID : If provided all log entries returned will be before the given ID. -// actionType : If provided the log will be filtered for the given Action Type. -// limit : The number messages that can be returned. (default 50, min 1, max 100) -func (s *Session) GuildAuditLog(guildID, userID, beforeID string, actionType, limit int) (st *GuildAuditLog, err error) { - - uri := EndpointGuildAuditLogs(guildID) - - v := url.Values{} - if userID != "" { - v.Set("user_id", userID) - } - if beforeID != "" { - v.Set("before", beforeID) - } - if actionType > 0 { - v.Set("action_type", strconv.Itoa(actionType)) - } - if limit > 0 { - v.Set("limit", strconv.Itoa(limit)) - } - if len(v) > 0 { - uri = fmt.Sprintf("%s?%s", uri, v.Encode()) - } - - body, err := s.RequestWithBucketID("GET", uri, nil, EndpointGuildAuditLogs(guildID)) - if err != nil { - return - } - - err = unmarshal(body, &st) - return -} - -// GuildEmojis returns all emoji -// guildID : The ID of a Guild. -func (s *Session) GuildEmojis(guildID string) (emoji []*Emoji, err error) { - - body, err := s.RequestWithBucketID("GET", EndpointGuildEmojis(guildID), nil, EndpointGuildEmojis(guildID)) - if err != nil { - return - } - - err = unmarshal(body, &emoji) - return -} - -// GuildEmojiCreate creates a new emoji -// guildID : The ID of a Guild. -// name : The Name of the Emoji. -// image : The base64 encoded emoji image, has to be smaller than 256KB. -// roles : The roles for which this emoji will be whitelisted, can be nil. -func (s *Session) GuildEmojiCreate(guildID, name, image string, roles []string) (emoji *Emoji, err error) { - - data := struct { - Name string `json:"name"` - Image string `json:"image"` - Roles []string `json:"roles,omitempty"` - }{name, image, roles} - - body, err := s.RequestWithBucketID("POST", EndpointGuildEmojis(guildID), data, EndpointGuildEmojis(guildID)) - if err != nil { - return - } - - err = unmarshal(body, &emoji) - return -} - -// GuildEmojiEdit modifies an emoji -// guildID : The ID of a Guild. -// emojiID : The ID of an Emoji. -// name : The Name of the Emoji. -// roles : The roles for which this emoji will be whitelisted, can be nil. -func (s *Session) GuildEmojiEdit(guildID, emojiID, name string, roles []string) (emoji *Emoji, err error) { - - data := struct { - Name string `json:"name"` - Roles []string `json:"roles,omitempty"` - }{name, roles} - - body, err := s.RequestWithBucketID("PATCH", EndpointGuildEmoji(guildID, emojiID), data, EndpointGuildEmojis(guildID)) - if err != nil { - return - } - - err = unmarshal(body, &emoji) - return -} - -// GuildEmojiDelete deletes an Emoji. -// guildID : The ID of a Guild. -// emojiID : The ID of an Emoji. -func (s *Session) GuildEmojiDelete(guildID, emojiID string) (err error) { - - _, err = s.RequestWithBucketID("DELETE", EndpointGuildEmoji(guildID, emojiID), nil, EndpointGuildEmojis(guildID)) - return -} - -// ------------------------------------------------------------------------------------------------ -// Functions specific to Discord Channels -// ------------------------------------------------------------------------------------------------ - -// Channel returns a Channel structure of a specific Channel. -// channelID : The ID of the Channel you want returned. -func (s *Session) Channel(channelID string) (st *Channel, err error) { - body, err := s.RequestWithBucketID("GET", EndpointChannel(channelID), nil, EndpointChannel(channelID)) - if err != nil { - return - } - - err = unmarshal(body, &st) - return -} - -// ChannelEdit edits the given channel -// channelID : The ID of a Channel -// name : The new name to assign the channel. -func (s *Session) ChannelEdit(channelID, name string) (*Channel, error) { - return s.ChannelEditComplex(channelID, &ChannelEdit{ - Name: name, - }) -} - -// ChannelEditComplex edits an existing channel, replacing the parameters entirely with ChannelEdit struct -// channelID : The ID of a Channel -// data : The channel struct to send -func (s *Session) ChannelEditComplex(channelID string, data *ChannelEdit) (st *Channel, err error) { - body, err := s.RequestWithBucketID("PATCH", EndpointChannel(channelID), data, EndpointChannel(channelID)) - if err != nil { - return - } - - err = unmarshal(body, &st) - return -} - -// ChannelDelete deletes the given channel -// channelID : The ID of a Channel -func (s *Session) ChannelDelete(channelID string) (st *Channel, err error) { - - body, err := s.RequestWithBucketID("DELETE", EndpointChannel(channelID), nil, EndpointChannel(channelID)) - if err != nil { - return - } - - err = unmarshal(body, &st) - return -} - -// ChannelTyping broadcasts to all members that authenticated user is typing in -// the given channel. -// channelID : The ID of a Channel -func (s *Session) ChannelTyping(channelID string) (err error) { - - _, err = s.RequestWithBucketID("POST", EndpointChannelTyping(channelID), nil, EndpointChannelTyping(channelID)) - return -} - -// ChannelMessages returns an array of Message structures for messages within -// a given channel. -// channelID : The ID of a Channel. -// limit : The number messages that can be returned. (max 100) -// beforeID : If provided all messages returned will be before given ID. -// afterID : If provided all messages returned will be after given ID. -// aroundID : If provided all messages returned will be around given ID. -func (s *Session) ChannelMessages(channelID string, limit int, beforeID, afterID, aroundID string) (st []*Message, err error) { - - uri := EndpointChannelMessages(channelID) - - v := url.Values{} - if limit > 0 { - v.Set("limit", strconv.Itoa(limit)) - } - if afterID != "" { - v.Set("after", afterID) - } - if beforeID != "" { - v.Set("before", beforeID) - } - if aroundID != "" { - v.Set("around", aroundID) - } - if len(v) > 0 { - uri += "?" + v.Encode() - } - - body, err := s.RequestWithBucketID("GET", uri, nil, EndpointChannelMessages(channelID)) - if err != nil { - return - } - - err = unmarshal(body, &st) - return -} - -// ChannelMessage gets a single message by ID from a given channel. -// channeld : The ID of a Channel -// messageID : the ID of a Message -func (s *Session) ChannelMessage(channelID, messageID string) (st *Message, err error) { - - response, err := s.RequestWithBucketID("GET", EndpointChannelMessage(channelID, messageID), nil, EndpointChannelMessage(channelID, "")) - if err != nil { - return - } - - err = unmarshal(response, &st) - return -} - -// ChannelMessageAck acknowledges and marks the given message as read -// channeld : The ID of a Channel -// messageID : the ID of a Message -// lastToken : token returned by last ack -func (s *Session) ChannelMessageAck(channelID, messageID, lastToken string) (st *Ack, err error) { - - body, err := s.RequestWithBucketID("POST", EndpointChannelMessageAck(channelID, messageID), &Ack{Token: lastToken}, EndpointChannelMessageAck(channelID, "")) - if err != nil { - return - } - - err = unmarshal(body, &st) - return -} - -// ChannelMessageSend sends a message to the given channel. -// channelID : The ID of a Channel. -// content : The message to send. -func (s *Session) ChannelMessageSend(channelID string, content string) (*Message, error) { - return s.ChannelMessageSendComplex(channelID, &MessageSend{ - Content: content, - }) -} - -var quoteEscaper = strings.NewReplacer("\\", "\\\\", `"`, "\\\"") - -// ChannelMessageSendComplex sends a message to the given channel. -// channelID : The ID of a Channel. -// data : The message struct to send. -func (s *Session) ChannelMessageSendComplex(channelID string, data *MessageSend) (st *Message, err error) { - if data.Embed != nil && data.Embed.Type == "" { - data.Embed.Type = "rich" - } - - endpoint := EndpointChannelMessages(channelID) - - // TODO: Remove this when compatibility is not required. - files := data.Files - if data.File != nil { - if files == nil { - files = []*File{data.File} - } else { - err = fmt.Errorf("cannot specify both File and Files") - return - } - } - - var response []byte - if len(files) > 0 { - body := &bytes.Buffer{} - bodywriter := multipart.NewWriter(body) - - var payload []byte - payload, err = json.Marshal(data) - if err != nil { - return - } - - var p io.Writer - - h := make(textproto.MIMEHeader) - h.Set("Content-Disposition", `form-data; name="payload_json"`) - h.Set("Content-Type", "application/json") - - p, err = bodywriter.CreatePart(h) - if err != nil { - return - } - - if _, err = p.Write(payload); err != nil { - return - } - - for i, file := range files { - h := make(textproto.MIMEHeader) - h.Set("Content-Disposition", fmt.Sprintf(`form-data; name="file%d"; filename="%s"`, i, quoteEscaper.Replace(file.Name))) - contentType := file.ContentType - if contentType == "" { - contentType = "application/octet-stream" - } - h.Set("Content-Type", contentType) - - p, err = bodywriter.CreatePart(h) - if err != nil { - return - } - - if _, err = io.Copy(p, file.Reader); err != nil { - return - } - } - - err = bodywriter.Close() - if err != nil { - return - } - - response, err = s.request("POST", endpoint, bodywriter.FormDataContentType(), body.Bytes(), endpoint, 0) - } else { - response, err = s.RequestWithBucketID("POST", endpoint, data, endpoint) - } - if err != nil { - return - } - - err = unmarshal(response, &st) - return -} - -// ChannelMessageSendTTS sends a message to the given channel with Text to Speech. -// channelID : The ID of a Channel. -// content : The message to send. -func (s *Session) ChannelMessageSendTTS(channelID string, content string) (*Message, error) { - return s.ChannelMessageSendComplex(channelID, &MessageSend{ - Content: content, - TTS: true, - }) -} - -// ChannelMessageSendEmbed sends a message to the given channel with embedded data. -// channelID : The ID of a Channel. -// embed : The embed data to send. -func (s *Session) ChannelMessageSendEmbed(channelID string, embed *MessageEmbed) (*Message, error) { - return s.ChannelMessageSendComplex(channelID, &MessageSend{ - Embed: embed, - }) -} - -// ChannelMessageSendReply sends a message to the given channel with reference data. -// channelID : The ID of a Channel. -// content : The message to send. -// reference : The message reference to send. -func (s *Session) ChannelMessageSendReply(channelID string, content string, reference *MessageReference) (*Message, error) { - return s.ChannelMessageSendComplex(channelID, &MessageSend{ - Content: content, - Reference: reference, - }) -} - -// ChannelMessageEdit edits an existing message, replacing it entirely with -// the given content. -// channelID : The ID of a Channel -// messageID : The ID of a Message -// content : The contents of the message -func (s *Session) ChannelMessageEdit(channelID, messageID, content string) (*Message, error) { - return s.ChannelMessageEditComplex(NewMessageEdit(channelID, messageID).SetContent(content)) -} - -// ChannelMessageEditComplex edits an existing message, replacing it entirely with -// the given MessageEdit struct -func (s *Session) ChannelMessageEditComplex(m *MessageEdit) (st *Message, err error) { - if m.Embed != nil && m.Embed.Type == "" { - m.Embed.Type = "rich" - } - - response, err := s.RequestWithBucketID("PATCH", EndpointChannelMessage(m.Channel, m.ID), m, EndpointChannelMessage(m.Channel, "")) - if err != nil { - return - } - - err = unmarshal(response, &st) - return -} - -// ChannelMessageEditEmbed edits an existing message with embedded data. -// channelID : The ID of a Channel -// messageID : The ID of a Message -// embed : The embed data to send -func (s *Session) ChannelMessageEditEmbed(channelID, messageID string, embed *MessageEmbed) (*Message, error) { - return s.ChannelMessageEditComplex(NewMessageEdit(channelID, messageID).SetEmbed(embed)) -} - -// ChannelMessageDelete deletes a message from the Channel. -func (s *Session) ChannelMessageDelete(channelID, messageID string) (err error) { - - _, err = s.RequestWithBucketID("DELETE", EndpointChannelMessage(channelID, messageID), nil, EndpointChannelMessage(channelID, "")) - return -} - -// ChannelMessagesBulkDelete bulk deletes the messages from the channel for the provided messageIDs. -// If only one messageID is in the slice call channelMessageDelete function. -// If the slice is empty do nothing. -// channelID : The ID of the channel for the messages to delete. -// messages : The IDs of the messages to be deleted. A slice of string IDs. A maximum of 100 messages. -func (s *Session) ChannelMessagesBulkDelete(channelID string, messages []string) (err error) { - - if len(messages) == 0 { - return - } - - if len(messages) == 1 { - err = s.ChannelMessageDelete(channelID, messages[0]) - return - } - - if len(messages) > 100 { - messages = messages[:100] - } - - data := struct { - Messages []string `json:"messages"` - }{messages} - - _, err = s.RequestWithBucketID("POST", EndpointChannelMessagesBulkDelete(channelID), data, EndpointChannelMessagesBulkDelete(channelID)) - return -} - -// ChannelMessagePin pins a message within a given channel. -// channelID: The ID of a channel. -// messageID: The ID of a message. -func (s *Session) ChannelMessagePin(channelID, messageID string) (err error) { - - _, err = s.RequestWithBucketID("PUT", EndpointChannelMessagePin(channelID, messageID), nil, EndpointChannelMessagePin(channelID, "")) - return -} - -// ChannelMessageUnpin unpins a message within a given channel. -// channelID: The ID of a channel. -// messageID: The ID of a message. -func (s *Session) ChannelMessageUnpin(channelID, messageID string) (err error) { - - _, err = s.RequestWithBucketID("DELETE", EndpointChannelMessagePin(channelID, messageID), nil, EndpointChannelMessagePin(channelID, "")) - return -} - -// ChannelMessagesPinned returns an array of Message structures for pinned messages -// within a given channel -// channelID : The ID of a Channel. -func (s *Session) ChannelMessagesPinned(channelID string) (st []*Message, err error) { - - body, err := s.RequestWithBucketID("GET", EndpointChannelMessagesPins(channelID), nil, EndpointChannelMessagesPins(channelID)) - - if err != nil { - return - } - - err = unmarshal(body, &st) - return -} - -// ChannelFileSend sends a file to the given channel. -// channelID : The ID of a Channel. -// name: The name of the file. -// io.Reader : A reader for the file contents. -func (s *Session) ChannelFileSend(channelID, name string, r io.Reader) (*Message, error) { - return s.ChannelMessageSendComplex(channelID, &MessageSend{File: &File{Name: name, Reader: r}}) -} - -// ChannelFileSendWithMessage sends a file to the given channel with an message. -// DEPRECATED. Use ChannelMessageSendComplex instead. -// channelID : The ID of a Channel. -// content: Optional Message content. -// name: The name of the file. -// io.Reader : A reader for the file contents. -func (s *Session) ChannelFileSendWithMessage(channelID, content string, name string, r io.Reader) (*Message, error) { - return s.ChannelMessageSendComplex(channelID, &MessageSend{File: &File{Name: name, Reader: r}, Content: content}) -} - -// ChannelInvites returns an array of Invite structures for the given channel -// channelID : The ID of a Channel -func (s *Session) ChannelInvites(channelID string) (st []*Invite, err error) { - - body, err := s.RequestWithBucketID("GET", EndpointChannelInvites(channelID), nil, EndpointChannelInvites(channelID)) - if err != nil { - return - } - - err = unmarshal(body, &st) - return -} - -// ChannelInviteCreate creates a new invite for the given channel. -// channelID : The ID of a Channel -// i : An Invite struct with the values MaxAge, MaxUses and Temporary defined. -func (s *Session) ChannelInviteCreate(channelID string, i Invite) (st *Invite, err error) { - - data := struct { - MaxAge int `json:"max_age"` - MaxUses int `json:"max_uses"` - Temporary bool `json:"temporary"` - Unique bool `json:"unique"` - }{i.MaxAge, i.MaxUses, i.Temporary, i.Unique} - - body, err := s.RequestWithBucketID("POST", EndpointChannelInvites(channelID), data, EndpointChannelInvites(channelID)) - if err != nil { - return - } - - err = unmarshal(body, &st) - return -} - -// ChannelPermissionSet creates a Permission Override for the given channel. -// NOTE: This func name may changed. Using Set instead of Create because -// you can both create a new override or update an override with this function. -func (s *Session) ChannelPermissionSet(channelID, targetID string, targetType PermissionOverwriteType, allow, deny int) (err error) { - - data := struct { - ID string `json:"id"` - Type PermissionOverwriteType `json:"type"` - Allow int `json:"allow"` - Deny int `json:"deny"` - }{targetID, targetType, allow, deny} - - _, err = s.RequestWithBucketID("PUT", EndpointChannelPermission(channelID, targetID), data, EndpointChannelPermission(channelID, "")) - return -} - -// ChannelPermissionDelete deletes a specific permission override for the given channel. -// NOTE: Name of this func may change. -func (s *Session) ChannelPermissionDelete(channelID, targetID string) (err error) { - - _, err = s.RequestWithBucketID("DELETE", EndpointChannelPermission(channelID, targetID), nil, EndpointChannelPermission(channelID, "")) - return -} - -// ChannelMessageCrosspost cross posts a message in a news channel to followers -// of the channel -// channelID : The ID of a Channel -// messageID : The ID of a Message -func (s *Session) ChannelMessageCrosspost(channelID, messageID string) (st *Message, err error) { - - endpoint := EndpointChannelMessageCrosspost(channelID, messageID) - - body, err := s.RequestWithBucketID("POST", endpoint, nil, endpoint) - if err != nil { - return - } - - err = unmarshal(body, &st) - return -} - -// ChannelNewsFollow follows a news channel in the targetID -// channelID : The ID of a News Channel -// targetID : The ID of a Channel where the News Channel should post to -func (s *Session) ChannelNewsFollow(channelID, targetID string) (st *ChannelFollow, err error) { - - endpoint := EndpointChannelFollow(channelID) - - data := struct { - WebhookChannelID string `json:"webhook_channel_id"` - }{targetID} - - body, err := s.RequestWithBucketID("POST", endpoint, data, endpoint) - if err != nil { - return - } - - err = unmarshal(body, &st) - return -} - -// ------------------------------------------------------------------------------------------------ -// Functions specific to Discord Invites -// ------------------------------------------------------------------------------------------------ - -// Invite returns an Invite structure of the given invite -// inviteID : The invite code -func (s *Session) Invite(inviteID string) (st *Invite, err error) { - - body, err := s.RequestWithBucketID("GET", EndpointInvite(inviteID), nil, EndpointInvite("")) - if err != nil { - return - } - - err = unmarshal(body, &st) - return -} - -// InviteWithCounts returns an Invite structure of the given invite including approximate member counts -// inviteID : The invite code -func (s *Session) InviteWithCounts(inviteID string) (st *Invite, err error) { - - body, err := s.RequestWithBucketID("GET", EndpointInvite(inviteID)+"?with_counts=true", nil, EndpointInvite("")) - if err != nil { - return - } - - err = unmarshal(body, &st) - return -} - -// InviteDelete deletes an existing invite -// inviteID : the code of an invite -func (s *Session) InviteDelete(inviteID string) (st *Invite, err error) { - - body, err := s.RequestWithBucketID("DELETE", EndpointInvite(inviteID), nil, EndpointInvite("")) - if err != nil { - return - } - - err = unmarshal(body, &st) - return -} - -// InviteAccept accepts an Invite to a Guild or Channel -// inviteID : The invite code -func (s *Session) InviteAccept(inviteID string) (st *Invite, err error) { - - body, err := s.RequestWithBucketID("POST", EndpointInvite(inviteID), nil, EndpointInvite("")) - if err != nil { - return - } - - err = unmarshal(body, &st) - return -} - -// ------------------------------------------------------------------------------------------------ -// Functions specific to Discord Voice -// ------------------------------------------------------------------------------------------------ - -// VoiceRegions returns the voice server regions -func (s *Session) VoiceRegions() (st []*VoiceRegion, err error) { - - body, err := s.RequestWithBucketID("GET", EndpointVoiceRegions, nil, EndpointVoiceRegions) - if err != nil { - return - } - - err = unmarshal(body, &st) - return -} - -// VoiceICE returns the voice server ICE information -func (s *Session) VoiceICE() (st *VoiceICE, err error) { - - body, err := s.RequestWithBucketID("GET", EndpointVoiceIce, nil, EndpointVoiceIce) - if err != nil { - return - } - - err = unmarshal(body, &st) - return -} - -// ------------------------------------------------------------------------------------------------ -// Functions specific to Discord Websockets -// ------------------------------------------------------------------------------------------------ - -// Gateway returns the websocket Gateway address -func (s *Session) Gateway() (gateway string, err error) { - - response, err := s.RequestWithBucketID("GET", EndpointGateway, nil, EndpointGateway) - if err != nil { - return - } - - temp := struct { - URL string `json:"url"` - }{} - - err = unmarshal(response, &temp) - if err != nil { - return - } - - gateway = temp.URL - - // Ensure the gateway always has a trailing slash. - // MacOS will fail to connect if we add query params without a trailing slash on the base domain. - if !strings.HasSuffix(gateway, "/") { - gateway += "/" - } - - return -} - -// GatewayBot returns the websocket Gateway address and the recommended number of shards -func (s *Session) GatewayBot() (st *GatewayBotResponse, err error) { - - response, err := s.RequestWithBucketID("GET", EndpointGatewayBot, nil, EndpointGatewayBot) - if err != nil { - return - } - - err = unmarshal(response, &st) - if err != nil { - return - } - - // Ensure the gateway always has a trailing slash. - // MacOS will fail to connect if we add query params without a trailing slash on the base domain. - if !strings.HasSuffix(st.URL, "/") { - st.URL += "/" - } - - return -} - -// Functions specific to Webhooks - -// WebhookCreate returns a new Webhook. -// channelID: The ID of a Channel. -// name : The name of the webhook. -// avatar : The avatar of the webhook. -func (s *Session) WebhookCreate(channelID, name, avatar string) (st *Webhook, err error) { - - data := struct { - Name string `json:"name"` - Avatar string `json:"avatar,omitempty"` - }{name, avatar} - - body, err := s.RequestWithBucketID("POST", EndpointChannelWebhooks(channelID), data, EndpointChannelWebhooks(channelID)) - if err != nil { - return - } - - err = unmarshal(body, &st) - - return -} - -// ChannelWebhooks returns all webhooks for a given channel. -// channelID: The ID of a channel. -func (s *Session) ChannelWebhooks(channelID string) (st []*Webhook, err error) { - - body, err := s.RequestWithBucketID("GET", EndpointChannelWebhooks(channelID), nil, EndpointChannelWebhooks(channelID)) - if err != nil { - return - } - - err = unmarshal(body, &st) - - return -} - -// GuildWebhooks returns all webhooks for a given guild. -// guildID: The ID of a Guild. -func (s *Session) GuildWebhooks(guildID string) (st []*Webhook, err error) { - - body, err := s.RequestWithBucketID("GET", EndpointGuildWebhooks(guildID), nil, EndpointGuildWebhooks(guildID)) - if err != nil { - return - } - - err = unmarshal(body, &st) - - return -} - -// Webhook returns a webhook for a given ID -// webhookID: The ID of a webhook. -func (s *Session) Webhook(webhookID string) (st *Webhook, err error) { - - body, err := s.RequestWithBucketID("GET", EndpointWebhook(webhookID), nil, EndpointWebhooks) - if err != nil { - return - } - - err = unmarshal(body, &st) - - return -} - -// WebhookWithToken returns a webhook for a given ID -// webhookID: The ID of a webhook. -// token : The auth token for the webhook. -func (s *Session) WebhookWithToken(webhookID, token string) (st *Webhook, err error) { - - body, err := s.RequestWithBucketID("GET", EndpointWebhookToken(webhookID, token), nil, EndpointWebhookToken("", "")) - if err != nil { - return - } - - err = unmarshal(body, &st) - - return -} - -// WebhookEdit updates an existing Webhook. -// webhookID: The ID of a webhook. -// name : The name of the webhook. -// avatar : The avatar of the webhook. -func (s *Session) WebhookEdit(webhookID, name, avatar, channelID string) (st *Role, err error) { - - data := struct { - Name string `json:"name,omitempty"` - Avatar string `json:"avatar,omitempty"` - ChannelID string `json:"channel_id,omitempty"` - }{name, avatar, channelID} - - body, err := s.RequestWithBucketID("PATCH", EndpointWebhook(webhookID), data, EndpointWebhooks) - if err != nil { - return - } - - err = unmarshal(body, &st) - - return -} - -// WebhookEditWithToken updates an existing Webhook with an auth token. -// webhookID: The ID of a webhook. -// token : The auth token for the webhook. -// name : The name of the webhook. -// avatar : The avatar of the webhook. -func (s *Session) WebhookEditWithToken(webhookID, token, name, avatar string) (st *Role, err error) { - - data := struct { - Name string `json:"name,omitempty"` - Avatar string `json:"avatar,omitempty"` - }{name, avatar} - - body, err := s.RequestWithBucketID("PATCH", EndpointWebhookToken(webhookID, token), data, EndpointWebhookToken("", "")) - if err != nil { - return - } - - err = unmarshal(body, &st) - - return -} - -// WebhookDelete deletes a webhook for a given ID -// webhookID: The ID of a webhook. -func (s *Session) WebhookDelete(webhookID string) (err error) { - - _, err = s.RequestWithBucketID("DELETE", EndpointWebhook(webhookID), nil, EndpointWebhooks) - - return -} - -// WebhookDeleteWithToken deletes a webhook for a given ID with an auth token. -// webhookID: The ID of a webhook. -// token : The auth token for the webhook. -func (s *Session) WebhookDeleteWithToken(webhookID, token string) (st *Webhook, err error) { - - body, err := s.RequestWithBucketID("DELETE", EndpointWebhookToken(webhookID, token), nil, EndpointWebhookToken("", "")) - if err != nil { - return - } - - err = unmarshal(body, &st) - - return -} - -// WebhookExecute executes a webhook. -// webhookID: The ID of a webhook. -// token : The auth token for the webhook -// wait : Waits for server confirmation of message send and ensures that the return struct is populated (it is nil otherwise) -// -// If `wait` is `false`, the returned *Message is always empty, because server -// does not provide the response data. -func (s *Session) WebhookExecute(webhookID, token string, wait bool, data *WebhookParams) (st *Message, err error) { - uri := EndpointWebhookToken(webhookID, token) - - if wait { - uri += "?wait=true" - } - - var response []byte - if data.File != nil { - body := &bytes.Buffer{} - bodywriter := multipart.NewWriter(body) - - var payload []byte - payload, err = json.Marshal(data) - if err != nil { - return - } - - var p io.Writer - - h := make(textproto.MIMEHeader) - h.Set("Content-Disposition", `form-data; name="payload_json"`) - h.Set("Content-Type", "application/json") - - p, err = bodywriter.CreatePart(h) - if err != nil { - return - } - - if _, err = p.Write(payload); err != nil { - return - } - - { - file := data.File - h := make(textproto.MIMEHeader) - h.Set("Content-Disposition", fmt.Sprintf(`form-data; name="file"; filename="%s"`, quoteEscaper.Replace(file.Name))) - contentType := file.ContentType - if contentType == "" { - contentType = "application/octet-stream" - } - h.Set("Content-Type", contentType) - - p, err = bodywriter.CreatePart(h) - if err != nil { - return - } - - if _, err = io.Copy(p, file.Reader); err != nil { - return - } - } - - err = bodywriter.Close() - if err != nil { - return - } - - response, err = s.request("POST", uri, bodywriter.FormDataContentType(), body.Bytes(), EndpointWebhookToken("", ""), 0) - } else { - response, err = s.RequestWithBucketID("POST", uri, data, EndpointWebhookToken("", "")) - } - if err != nil { - return - } - if !wait { - return - } - - err = unmarshal(response, &st) - return -} - -// MessageReactionAdd creates an emoji reaction to a message. -// channelID : The channel ID. -// messageID : The message ID. -// emojiID : Either the unicode emoji for the reaction, or a guild emoji identifier. -func (s *Session) MessageReactionAdd(channelID, messageID, emojiID string) error { - - // emoji such as #⃣ need to have # escaped - emojiID = strings.Replace(emojiID, "#", "%23", -1) - _, err := s.RequestWithBucketID("PUT", EndpointMessageReaction(channelID, messageID, emojiID, "@me"), nil, EndpointMessageReaction(channelID, "", "", "")) - - return err -} - -// MessageReactionRemove deletes an emoji reaction to a message. -// channelID : The channel ID. -// messageID : The message ID. -// emojiID : Either the unicode emoji for the reaction, or a guild emoji identifier. -// userID : @me or ID of the user to delete the reaction for. -func (s *Session) MessageReactionRemove(channelID, messageID, emojiID, userID string) error { - - // emoji such as #⃣ need to have # escaped - emojiID = strings.Replace(emojiID, "#", "%23", -1) - _, err := s.RequestWithBucketID("DELETE", EndpointMessageReaction(channelID, messageID, emojiID, userID), nil, EndpointMessageReaction(channelID, "", "", "")) - - return err -} - -// MessageReactionsRemoveAll deletes all reactions from a message -// channelID : The channel ID -// messageID : The message ID. -func (s *Session) MessageReactionsRemoveAll(channelID, messageID string) error { - - _, err := s.RequestWithBucketID("DELETE", EndpointMessageReactionsAll(channelID, messageID), nil, EndpointMessageReactionsAll(channelID, messageID)) - - return err -} - -// MessageReactions gets all the users reactions for a specific emoji. -// channelID : The channel ID. -// messageID : The message ID. -// emojiID : Either the unicode emoji for the reaction, or a guild emoji identifier. -// limit : max number of users to return (max 100) -// beforeID : If provided all reactions returned will be before given ID. -// afterID : If provided all reactions returned will be after given ID. -func (s *Session) MessageReactions(channelID, messageID, emojiID string, limit int, beforeID, afterID string) (st []*User, err error) { - // emoji such as #⃣ need to have # escaped - emojiID = strings.Replace(emojiID, "#", "%23", -1) - uri := EndpointMessageReactions(channelID, messageID, emojiID) - - v := url.Values{} - - if limit > 0 { - v.Set("limit", strconv.Itoa(limit)) - } - - if afterID != "" { - v.Set("after", afterID) - } - if beforeID != "" { - v.Set("before", beforeID) - } - - if len(v) > 0 { - uri += "?" + v.Encode() - } - - body, err := s.RequestWithBucketID("GET", uri, nil, EndpointMessageReaction(channelID, "", "", "")) - if err != nil { - return - } - - err = unmarshal(body, &st) - return -} - -// ------------------------------------------------------------------------------------------------ -// Functions specific to user notes -// ------------------------------------------------------------------------------------------------ - -// UserNoteSet sets the note for a specific user. -func (s *Session) UserNoteSet(userID string, message string) (err error) { - data := struct { - Note string `json:"note"` - }{message} - - _, err = s.RequestWithBucketID("PUT", EndpointUserNotes(userID), data, EndpointUserNotes("")) - return -} - -// ------------------------------------------------------------------------------------------------ -// Functions specific to Discord Relationships (Friends list) -// ------------------------------------------------------------------------------------------------ - -// RelationshipsGet returns an array of all the relationships of the user. -func (s *Session) RelationshipsGet() (r []*Relationship, err error) { - body, err := s.RequestWithBucketID("GET", EndpointRelationships(), nil, EndpointRelationships()) - if err != nil { - return - } - - err = unmarshal(body, &r) - return -} - -// relationshipCreate creates a new relationship. (I.e. send or accept a friend request, block a user.) -// relationshipType : 1 = friend, 2 = blocked, 3 = incoming friend req, 4 = sent friend req -func (s *Session) relationshipCreate(userID string, relationshipType int) (err error) { - data := struct { - Type int `json:"type"` - }{relationshipType} - - _, err = s.RequestWithBucketID("PUT", EndpointRelationship(userID), data, EndpointRelationships()) - return -} - -// RelationshipFriendRequestSend sends a friend request to a user. -// userID: ID of the user. -func (s *Session) RelationshipFriendRequestSend(userID string) (err error) { - err = s.relationshipCreate(userID, 4) - return -} - -// RelationshipFriendRequestAccept accepts a friend request from a user. -// userID: ID of the user. -func (s *Session) RelationshipFriendRequestAccept(userID string) (err error) { - err = s.relationshipCreate(userID, 1) - return -} - -// RelationshipUserBlock blocks a user. -// userID: ID of the user. -func (s *Session) RelationshipUserBlock(userID string) (err error) { - err = s.relationshipCreate(userID, 2) - return -} - -// RelationshipDelete removes the relationship with a user. -// userID: ID of the user. -func (s *Session) RelationshipDelete(userID string) (err error) { - _, err = s.RequestWithBucketID("DELETE", EndpointRelationship(userID), nil, EndpointRelationships()) - return -} - -// RelationshipsMutualGet returns an array of all the users both @me and the given user is friends with. -// userID: ID of the user. -func (s *Session) RelationshipsMutualGet(userID string) (mf []*User, err error) { - body, err := s.RequestWithBucketID("GET", EndpointRelationshipsMutual(userID), nil, EndpointRelationshipsMutual(userID)) - if err != nil { - return - } - - err = unmarshal(body, &mf) - return -} |