diff options
Diffstat (limited to 'vendor/github.com/gorilla/websocket/conn.go')
-rw-r--r-- | vendor/github.com/gorilla/websocket/conn.go | 634 |
1 files changed, 434 insertions, 200 deletions
diff --git a/vendor/github.com/gorilla/websocket/conn.go b/vendor/github.com/gorilla/websocket/conn.go index eff26c63..97e1dbac 100644 --- a/vendor/github.com/gorilla/websocket/conn.go +++ b/vendor/github.com/gorilla/websocket/conn.go @@ -13,15 +13,25 @@ import ( "math/rand" "net" "strconv" + "sync" "time" + "unicode/utf8" ) const ( + // Frame header byte 0 bits from Section 5.2 of RFC 6455 + finalBit = 1 << 7 + rsv1Bit = 1 << 6 + rsv2Bit = 1 << 5 + rsv3Bit = 1 << 4 + + // Frame header byte 1 bits from Section 5.2 of RFC 6455 + maskBit = 1 << 7 + maxFrameHeaderSize = 2 + 8 + 4 // Fixed header + length + mask maxControlFramePayloadSize = 125 - finalBit = 1 << 7 - maskBit = 1 << 7 - writeWait = time.Second + + writeWait = time.Second defaultReadBufferSize = 4096 defaultWriteBufferSize = 4096 @@ -43,6 +53,8 @@ const ( CloseMessageTooBig = 1009 CloseMandatoryExtension = 1010 CloseInternalServerErr = 1011 + CloseServiceRestart = 1012 + CloseTryAgainLater = 1013 CloseTLSHandshake = 1015 ) @@ -169,6 +181,11 @@ var ( errInvalidControlFrame = errors.New("websocket: invalid control frame") ) +func newMaskKey() [4]byte { + n := rand.Uint32() + return [4]byte{byte(n), byte(n >> 8), byte(n >> 16), byte(n >> 24)} +} + func hideTempErr(err error) error { if e, ok := err.(net.Error); ok && e.Temporary() { err = &netError{msg: e.Error(), timeout: e.Timeout()} @@ -184,74 +201,138 @@ func isData(frameType int) bool { return frameType == TextMessage || frameType == BinaryMessage } -func maskBytes(key [4]byte, pos int, b []byte) int { - for i := range b { - b[i] ^= key[pos&3] - pos++ - } - return pos & 3 +var validReceivedCloseCodes = map[int]bool{ + // see http://www.iana.org/assignments/websocket/websocket.xhtml#close-code-number + + CloseNormalClosure: true, + CloseGoingAway: true, + CloseProtocolError: true, + CloseUnsupportedData: true, + CloseNoStatusReceived: false, + CloseAbnormalClosure: false, + CloseInvalidFramePayloadData: true, + ClosePolicyViolation: true, + CloseMessageTooBig: true, + CloseMandatoryExtension: true, + CloseInternalServerErr: true, + CloseServiceRestart: true, + CloseTryAgainLater: true, + CloseTLSHandshake: false, } -func newMaskKey() [4]byte { - n := rand.Uint32() - return [4]byte{byte(n), byte(n >> 8), byte(n >> 16), byte(n >> 24)} +func isValidReceivedCloseCode(code int) bool { + return validReceivedCloseCodes[code] || (code >= 3000 && code <= 4999) } -// Conn represents a WebSocket connection. +// The Conn type represents a WebSocket connection. type Conn struct { conn net.Conn isServer bool subprotocol string // Write fields - mu chan bool // used as mutex to protect write to conn and closeSent - closeSent bool // true if close message was sent - - // Message writer fields. - writeErr error - writeBuf []byte // frame is constructed in this buffer. - writePos int // end of data in writeBuf. - writeFrameType int // type of the current frame. - writeSeq int // incremented to invalidate message writers. - writeDeadline time.Time - isWriting bool // for best-effort concurrent write detection + mu chan bool // used as mutex to protect write to conn + writeBuf []byte // frame is constructed in this buffer. + writeDeadline time.Time + writer io.WriteCloser // the current writer returned to the application + isWriting bool // for best-effort concurrent write detection + + writeErrMu sync.Mutex + writeErr error + + enableWriteCompression bool + compressionLevel int + newCompressionWriter func(io.WriteCloser, int) io.WriteCloser // Read fields + reader io.ReadCloser // the current reader returned to the application readErr error br *bufio.Reader readRemaining int64 // bytes remaining in current frame. readFinal bool // true the current message has more frames. - readSeq int // incremented to invalidate message readers. readLength int64 // Message size. readLimit int64 // Maximum message size. readMaskPos int readMaskKey [4]byte handlePong func(string) error handlePing func(string) error + handleClose func(int, string) error readErrCount int + messageReader *messageReader // the current low-level reader + + readDecompress bool // whether last read frame had RSV1 set + newDecompressionReader func(io.Reader) io.ReadCloser } func newConn(conn net.Conn, isServer bool, readBufferSize, writeBufferSize int) *Conn { + return newConnBRW(conn, isServer, readBufferSize, writeBufferSize, nil) +} + +type writeHook struct { + p []byte +} + +func (wh *writeHook) Write(p []byte) (int, error) { + wh.p = p + return len(p), nil +} + +func newConnBRW(conn net.Conn, isServer bool, readBufferSize, writeBufferSize int, brw *bufio.ReadWriter) *Conn { mu := make(chan bool, 1) mu <- true - if readBufferSize == 0 { - readBufferSize = defaultReadBufferSize + var br *bufio.Reader + if readBufferSize == 0 && brw != nil && brw.Reader != nil { + // Reuse the supplied bufio.Reader if the buffer has a useful size. + // This code assumes that peek on a reader returns + // bufio.Reader.buf[:0]. + brw.Reader.Reset(conn) + if p, err := brw.Reader.Peek(0); err == nil && cap(p) >= 256 { + br = brw.Reader + } + } + if br == nil { + if readBufferSize == 0 { + readBufferSize = defaultReadBufferSize + } + if readBufferSize < maxControlFramePayloadSize { + readBufferSize = maxControlFramePayloadSize + } + br = bufio.NewReaderSize(conn, readBufferSize) + } + + var writeBuf []byte + if writeBufferSize == 0 && brw != nil && brw.Writer != nil { + // Use the bufio.Writer's buffer if the buffer has a useful size. This + // code assumes that bufio.Writer.buf[:1] is passed to the + // bufio.Writer's underlying writer. + var wh writeHook + brw.Writer.Reset(&wh) + brw.Writer.WriteByte(0) + brw.Flush() + if cap(wh.p) >= maxFrameHeaderSize+256 { + writeBuf = wh.p[:cap(wh.p)] + } } - if writeBufferSize == 0 { - writeBufferSize = defaultWriteBufferSize + + if writeBuf == nil { + if writeBufferSize == 0 { + writeBufferSize = defaultWriteBufferSize + } + writeBuf = make([]byte, writeBufferSize+maxFrameHeaderSize) } c := &Conn{ - isServer: isServer, - br: bufio.NewReaderSize(conn, readBufferSize), - conn: conn, - mu: mu, - readFinal: true, - writeBuf: make([]byte, writeBufferSize+maxFrameHeaderSize), - writeFrameType: noFrame, - writePos: maxFrameHeaderSize, - } + isServer: isServer, + br: br, + conn: conn, + mu: mu, + readFinal: true, + writeBuf: writeBuf, + enableWriteCompression: true, + compressionLevel: defaultCompressionLevel, + } + c.SetCloseHandler(nil) c.SetPingHandler(nil) c.SetPongHandler(nil) return c @@ -279,29 +360,40 @@ func (c *Conn) RemoteAddr() net.Addr { // Write methods +func (c *Conn) writeFatal(err error) error { + err = hideTempErr(err) + c.writeErrMu.Lock() + if c.writeErr == nil { + c.writeErr = err + } + c.writeErrMu.Unlock() + return err +} + func (c *Conn) write(frameType int, deadline time.Time, bufs ...[]byte) error { <-c.mu defer func() { c.mu <- true }() - if c.closeSent { - return ErrCloseSent - } else if frameType == CloseMessage { - c.closeSent = true + c.writeErrMu.Lock() + err := c.writeErr + c.writeErrMu.Unlock() + if err != nil { + return err } c.conn.SetWriteDeadline(deadline) for _, buf := range bufs { if len(buf) > 0 { - n, err := c.conn.Write(buf) - if n != len(buf) { - // Close on partial write. - c.conn.Close() - } + _, err := c.conn.Write(buf) if err != nil { - return err + return c.writeFatal(err) } } } + + if frameType == CloseMessage { + c.writeFatal(ErrCloseSent) + } return nil } @@ -350,60 +442,104 @@ func (c *Conn) WriteControl(messageType int, data []byte, deadline time.Time) er } defer func() { c.mu <- true }() - if c.closeSent { - return ErrCloseSent - } else if messageType == CloseMessage { - c.closeSent = true + c.writeErrMu.Lock() + err := c.writeErr + c.writeErrMu.Unlock() + if err != nil { + return err } c.conn.SetWriteDeadline(deadline) - n, err := c.conn.Write(buf) - if n != 0 && n != len(buf) { - c.conn.Close() + _, err = c.conn.Write(buf) + if err != nil { + return c.writeFatal(err) + } + if messageType == CloseMessage { + c.writeFatal(ErrCloseSent) + } + return err +} + +func (c *Conn) prepWrite(messageType int) error { + // Close previous writer if not already closed by the application. It's + // probably better to return an error in this situation, but we cannot + // change this without breaking existing applications. + if c.writer != nil { + c.writer.Close() + c.writer = nil + } + + if !isControl(messageType) && !isData(messageType) { + return errBadWriteOpCode } - return hideTempErr(err) + + c.writeErrMu.Lock() + err := c.writeErr + c.writeErrMu.Unlock() + return err } -// NextWriter returns a writer for the next message to send. The writer's -// Close method flushes the complete message to the network. +// NextWriter returns a writer for the next message to send. The writer's Close +// method flushes the complete message to the network. // // There can be at most one open writer on a connection. NextWriter closes the // previous writer if the application has not already done so. func (c *Conn) NextWriter(messageType int) (io.WriteCloser, error) { - if c.writeErr != nil { - return nil, c.writeErr + if err := c.prepWrite(messageType); err != nil { + return nil, err } - if c.writeFrameType != noFrame { - if err := c.flushFrame(true, nil); err != nil { - return nil, err - } + mw := &messageWriter{ + c: c, + frameType: messageType, + pos: maxFrameHeaderSize, } - - if !isControl(messageType) && !isData(messageType) { - return nil, errBadWriteOpCode + c.writer = mw + if c.newCompressionWriter != nil && c.enableWriteCompression && isData(messageType) { + w := c.newCompressionWriter(c.writer, c.compressionLevel) + mw.compress = true + c.writer = w } + return c.writer, nil +} - c.writeFrameType = messageType - return messageWriter{c, c.writeSeq}, nil +type messageWriter struct { + c *Conn + compress bool // whether next call to flushFrame should set RSV1 + pos int // end of data in writeBuf. + frameType int // type of the current frame. + err error } -func (c *Conn) flushFrame(final bool, extra []byte) error { - length := c.writePos - maxFrameHeaderSize + len(extra) +func (w *messageWriter) fatal(err error) error { + if w.err != nil { + w.err = err + w.c.writer = nil + } + return err +} + +// flushFrame writes buffered data and extra as a frame to the network. The +// final argument indicates that this is the last frame in the message. +func (w *messageWriter) flushFrame(final bool, extra []byte) error { + c := w.c + length := w.pos - maxFrameHeaderSize + len(extra) // Check for invalid control frames. - if isControl(c.writeFrameType) && + if isControl(w.frameType) && (!final || length > maxControlFramePayloadSize) { - c.writeSeq++ - c.writeFrameType = noFrame - c.writePos = maxFrameHeaderSize - return errInvalidControlFrame + return w.fatal(errInvalidControlFrame) } - b0 := byte(c.writeFrameType) + b0 := byte(w.frameType) if final { b0 |= finalBit } + if w.compress { + b0 |= rsv1Bit + } + w.compress = false + b1 := byte(0) if !c.isServer { b1 |= maskBit @@ -435,10 +571,9 @@ func (c *Conn) flushFrame(final bool, extra []byte) error { if !c.isServer { key := newMaskKey() copy(c.writeBuf[maxFrameHeaderSize-4:], key[:]) - maskBytes(key, 0, c.writeBuf[maxFrameHeaderSize:c.writePos]) + maskBytes(key, 0, c.writeBuf[maxFrameHeaderSize:w.pos]) if len(extra) > 0 { - c.writeErr = errors.New("websocket: internal error, extra used in client mode") - return c.writeErr + return c.writeFatal(errors.New("websocket: internal error, extra used in client mode")) } } @@ -451,46 +586,35 @@ func (c *Conn) flushFrame(final bool, extra []byte) error { } c.isWriting = true - c.writeErr = c.write(c.writeFrameType, c.writeDeadline, c.writeBuf[framePos:c.writePos], extra) + err := c.write(w.frameType, c.writeDeadline, c.writeBuf[framePos:w.pos], extra) if !c.isWriting { panic("concurrent write to websocket connection") } c.isWriting = false - // Setup for next frame. - c.writePos = maxFrameHeaderSize - c.writeFrameType = continuationFrame - if final { - c.writeSeq++ - c.writeFrameType = noFrame + if err != nil { + return w.fatal(err) } - return c.writeErr -} -type messageWriter struct { - c *Conn - seq int -} - -func (w messageWriter) err() error { - c := w.c - if c.writeSeq != w.seq { - return errWriteClosed - } - if c.writeErr != nil { - return c.writeErr + if final { + c.writer = nil + return nil } + + // Setup for next frame. + w.pos = maxFrameHeaderSize + w.frameType = continuationFrame return nil } -func (w messageWriter) ncopy(max int) (int, error) { - n := len(w.c.writeBuf) - w.c.writePos +func (w *messageWriter) ncopy(max int) (int, error) { + n := len(w.c.writeBuf) - w.pos if n <= 0 { - if err := w.c.flushFrame(false, nil); err != nil { + if err := w.flushFrame(false, nil); err != nil { return 0, err } - n = len(w.c.writeBuf) - w.c.writePos + n = len(w.c.writeBuf) - w.pos } if n > max { n = max @@ -498,14 +622,14 @@ func (w messageWriter) ncopy(max int) (int, error) { return n, nil } -func (w messageWriter) write(final bool, p []byte) (int, error) { - if err := w.err(); err != nil { - return 0, err +func (w *messageWriter) Write(p []byte) (int, error) { + if w.err != nil { + return 0, w.err } if len(p) > 2*len(w.c.writeBuf) && w.c.isServer { // Don't buffer large messages. - err := w.c.flushFrame(final, p) + err := w.flushFrame(false, p) if err != nil { return 0, err } @@ -518,20 +642,16 @@ func (w messageWriter) write(final bool, p []byte) (int, error) { if err != nil { return 0, err } - copy(w.c.writeBuf[w.c.writePos:], p[:n]) - w.c.writePos += n + copy(w.c.writeBuf[w.pos:], p[:n]) + w.pos += n p = p[n:] } return nn, nil } -func (w messageWriter) Write(p []byte) (int, error) { - return w.write(false, p) -} - -func (w messageWriter) WriteString(p string) (int, error) { - if err := w.err(); err != nil { - return 0, err +func (w *messageWriter) WriteString(p string) (int, error) { + if w.err != nil { + return 0, w.err } nn := len(p) @@ -540,27 +660,27 @@ func (w messageWriter) WriteString(p string) (int, error) { if err != nil { return 0, err } - copy(w.c.writeBuf[w.c.writePos:], p[:n]) - w.c.writePos += n + copy(w.c.writeBuf[w.pos:], p[:n]) + w.pos += n p = p[n:] } return nn, nil } -func (w messageWriter) ReadFrom(r io.Reader) (nn int64, err error) { - if err := w.err(); err != nil { - return 0, err +func (w *messageWriter) ReadFrom(r io.Reader) (nn int64, err error) { + if w.err != nil { + return 0, w.err } for { - if w.c.writePos == len(w.c.writeBuf) { - err = w.c.flushFrame(false, nil) + if w.pos == len(w.c.writeBuf) { + err = w.flushFrame(false, nil) if err != nil { break } } var n int - n, err = r.Read(w.c.writeBuf[w.c.writePos:]) - w.c.writePos += n + n, err = r.Read(w.c.writeBuf[w.pos:]) + w.pos += n nn += int64(n) if err != nil { if err == io.EOF { @@ -572,30 +692,64 @@ func (w messageWriter) ReadFrom(r io.Reader) (nn int64, err error) { return nn, err } -func (w messageWriter) Close() error { - if err := w.err(); err != nil { +func (w *messageWriter) Close() error { + if w.err != nil { + return w.err + } + if err := w.flushFrame(true, nil); err != nil { + return err + } + w.err = errWriteClosed + return nil +} + +// WritePreparedMessage writes prepared message into connection. +func (c *Conn) WritePreparedMessage(pm *PreparedMessage) error { + frameType, frameData, err := pm.frame(prepareKey{ + isServer: c.isServer, + compress: c.newCompressionWriter != nil && c.enableWriteCompression && isData(pm.messageType), + compressionLevel: c.compressionLevel, + }) + if err != nil { return err } - return w.c.flushFrame(true, nil) + if c.isWriting { + panic("concurrent write to websocket connection") + } + c.isWriting = true + err = c.write(frameType, c.writeDeadline, frameData, nil) + if !c.isWriting { + panic("concurrent write to websocket connection") + } + c.isWriting = false + return err } // WriteMessage is a helper method for getting a writer using NextWriter, // writing the message and closing the writer. func (c *Conn) WriteMessage(messageType int, data []byte) error { - wr, err := c.NextWriter(messageType) + + if c.isServer && (c.newCompressionWriter == nil || !c.enableWriteCompression) { + // Fast path with no allocations and single frame. + + if err := c.prepWrite(messageType); err != nil { + return err + } + mw := messageWriter{c: c, frameType: messageType, pos: maxFrameHeaderSize} + n := copy(c.writeBuf[mw.pos:], data) + mw.pos += n + data = data[n:] + return mw.flushFrame(true, data) + } + + w, err := c.NextWriter(messageType) if err != nil { return err } - w := wr.(messageWriter) - if _, err := w.write(true, data); err != nil { + if _, err = w.Write(data); err != nil { return err } - if c.writeSeq == w.seq { - if err := c.flushFrame(true, nil); err != nil { - return err - } - } - return nil + return w.Close() } // SetWriteDeadline sets the write deadline on the underlying network @@ -609,22 +763,6 @@ func (c *Conn) SetWriteDeadline(t time.Time) error { // Read methods -// readFull is like io.ReadFull except that io.EOF is never returned. -func (c *Conn) readFull(p []byte) (err error) { - var n int - for n < len(p) && err == nil { - var nn int - nn, err = c.br.Read(p[n:]) - n += nn - } - if n == len(p) { - err = nil - } else if err == io.EOF { - err = errUnexpectedEOF - } - return -} - func (c *Conn) advanceFrame() (int, error) { // 1. Skip remainder of previous frame. @@ -637,19 +775,24 @@ func (c *Conn) advanceFrame() (int, error) { // 2. Read and parse first two bytes of frame header. - var b [8]byte - if err := c.readFull(b[:2]); err != nil { + p, err := c.read(2) + if err != nil { return noFrame, err } - final := b[0]&finalBit != 0 - frameType := int(b[0] & 0xf) - reserved := int((b[0] >> 4) & 0x7) - mask := b[1]&maskBit != 0 - c.readRemaining = int64(b[1] & 0x7f) + final := p[0]&finalBit != 0 + frameType := int(p[0] & 0xf) + mask := p[1]&maskBit != 0 + c.readRemaining = int64(p[1] & 0x7f) - if reserved != 0 { - return noFrame, c.handleProtocolError("unexpected reserved bits " + strconv.Itoa(reserved)) + c.readDecompress = false + if c.newDecompressionReader != nil && (p[0]&rsv1Bit) != 0 { + c.readDecompress = true + p[0] &^= rsv1Bit + } + + if rsv := p[0] & (rsv1Bit | rsv2Bit | rsv3Bit); rsv != 0 { + return noFrame, c.handleProtocolError("unexpected reserved bits 0x" + strconv.FormatInt(int64(rsv), 16)) } switch frameType { @@ -678,15 +821,17 @@ func (c *Conn) advanceFrame() (int, error) { switch c.readRemaining { case 126: - if err := c.readFull(b[:2]); err != nil { + p, err := c.read(2) + if err != nil { return noFrame, err } - c.readRemaining = int64(binary.BigEndian.Uint16(b[:2])) + c.readRemaining = int64(binary.BigEndian.Uint16(p)) case 127: - if err := c.readFull(b[:8]); err != nil { + p, err := c.read(8) + if err != nil { return noFrame, err } - c.readRemaining = int64(binary.BigEndian.Uint64(b[:8])) + c.readRemaining = int64(binary.BigEndian.Uint64(p)) } // 4. Handle frame masking. @@ -697,9 +842,11 @@ func (c *Conn) advanceFrame() (int, error) { if mask { c.readMaskPos = 0 - if err := c.readFull(c.readMaskKey[:]); err != nil { + p, err := c.read(len(c.readMaskKey)) + if err != nil { return noFrame, err } + copy(c.readMaskKey[:], p) } // 5. For text and binary messages, enforce read limit and return. @@ -719,9 +866,9 @@ func (c *Conn) advanceFrame() (int, error) { var payload []byte if c.readRemaining > 0 { - payload = make([]byte, c.readRemaining) + payload, err = c.read(int(c.readRemaining)) c.readRemaining = 0 - if err := c.readFull(payload); err != nil { + if err != nil { return noFrame, err } if c.isServer { @@ -741,15 +888,21 @@ func (c *Conn) advanceFrame() (int, error) { return noFrame, err } case CloseMessage: - echoMessage := []byte{} closeCode := CloseNoStatusReceived closeText := "" if len(payload) >= 2 { - echoMessage = payload[:2] closeCode = int(binary.BigEndian.Uint16(payload)) + if !isValidReceivedCloseCode(closeCode) { + return noFrame, c.handleProtocolError("invalid close code") + } closeText = string(payload[2:]) + if !utf8.ValidString(closeText) { + return noFrame, c.handleProtocolError("invalid utf8 payload in close frame") + } + } + if err := c.handleClose(closeCode, closeText); err != nil { + return noFrame, err } - c.WriteControl(CloseMessage, echoMessage, time.Now().Add(writeWait)) return noFrame, &CloseError{Code: closeCode, Text: closeText} } @@ -772,8 +925,13 @@ func (c *Conn) handleProtocolError(message string) error { // permanent. Once this method returns a non-nil error, all subsequent calls to // this method return the same error. func (c *Conn) NextReader() (messageType int, r io.Reader, err error) { + // Close previous reader, only relevant for decompression. + if c.reader != nil { + c.reader.Close() + c.reader = nil + } - c.readSeq++ + c.messageReader = nil c.readLength = 0 for c.readErr == nil { @@ -783,7 +941,12 @@ func (c *Conn) NextReader() (messageType int, r io.Reader, err error) { break } if frameType == TextMessage || frameType == BinaryMessage { - return frameType, messageReader{c, c.readSeq}, nil + c.messageReader = &messageReader{c} + c.reader = c.messageReader + if c.readDecompress { + c.reader = c.newDecompressionReader(c.reader) + } + return frameType, c.reader, nil } } @@ -798,53 +961,57 @@ func (c *Conn) NextReader() (messageType int, r io.Reader, err error) { return noFrame, nil, c.readErr } -type messageReader struct { - c *Conn - seq int -} - -func (r messageReader) Read(b []byte) (int, error) { +type messageReader struct{ c *Conn } - if r.seq != r.c.readSeq { +func (r *messageReader) Read(b []byte) (int, error) { + c := r.c + if c.messageReader != r { return 0, io.EOF } - for r.c.readErr == nil { + for c.readErr == nil { - if r.c.readRemaining > 0 { - if int64(len(b)) > r.c.readRemaining { - b = b[:r.c.readRemaining] + if c.readRemaining > 0 { + if int64(len(b)) > c.readRemaining { + b = b[:c.readRemaining] + } + n, err := c.br.Read(b) + c.readErr = hideTempErr(err) + if c.isServer { + c.readMaskPos = maskBytes(c.readMaskKey, c.readMaskPos, b[:n]) } - n, err := r.c.br.Read(b) - r.c.readErr = hideTempErr(err) - if r.c.isServer { - r.c.readMaskPos = maskBytes(r.c.readMaskKey, r.c.readMaskPos, b[:n]) + c.readRemaining -= int64(n) + if c.readRemaining > 0 && c.readErr == io.EOF { + c.readErr = errUnexpectedEOF } - r.c.readRemaining -= int64(n) - return n, r.c.readErr + return n, c.readErr } - if r.c.readFinal { - r.c.readSeq++ + if c.readFinal { + c.messageReader = nil return 0, io.EOF } - frameType, err := r.c.advanceFrame() + frameType, err := c.advanceFrame() switch { case err != nil: - r.c.readErr = hideTempErr(err) + c.readErr = hideTempErr(err) case frameType == TextMessage || frameType == BinaryMessage: - r.c.readErr = errors.New("websocket: internal error, unexpected text or binary in Reader") + c.readErr = errors.New("websocket: internal error, unexpected text or binary in Reader") } } - err := r.c.readErr - if err == io.EOF && r.seq == r.c.readSeq { + err := c.readErr + if err == io.EOF && c.messageReader == r { err = errUnexpectedEOF } return 0, err } +func (r *messageReader) Close() error { + return nil +} + // ReadMessage is a helper method for getting a reader using NextReader and // reading from that reader to a buffer. func (c *Conn) ReadMessage() (messageType int, p []byte, err error) { @@ -872,9 +1039,49 @@ func (c *Conn) SetReadLimit(limit int64) { c.readLimit = limit } +// CloseHandler returns the current close handler +func (c *Conn) CloseHandler() func(code int, text string) error { + return c.handleClose +} + +// SetCloseHandler sets the handler for close messages received from the peer. +// The code argument to h is the received close code or CloseNoStatusReceived +// if the close message is empty. The default close handler sends a close frame +// back to the peer. +// +// The application must read the connection to process close messages as +// described in the section on Control Frames above. +// +// The connection read methods return a CloseError when a close frame is +// received. Most applications should handle close messages as part of their +// normal error handling. Applications should only set a close handler when the +// application must perform some action before sending a close frame back to +// the peer. +func (c *Conn) SetCloseHandler(h func(code int, text string) error) { + if h == nil { + h = func(code int, text string) error { + message := []byte{} + if code != CloseNoStatusReceived { + message = FormatCloseMessage(code, "") + } + c.WriteControl(CloseMessage, message, time.Now().Add(writeWait)) + return nil + } + } + c.handleClose = h +} + +// PingHandler returns the current ping handler +func (c *Conn) PingHandler() func(appData string) error { + return c.handlePing +} + // SetPingHandler sets the handler for ping messages received from the peer. // The appData argument to h is the PING frame application data. The default // ping handler sends a pong to the peer. +// +// The application must read the connection to process ping messages as +// described in the section on Control Frames above. func (c *Conn) SetPingHandler(h func(appData string) error) { if h == nil { h = func(message string) error { @@ -890,9 +1097,17 @@ func (c *Conn) SetPingHandler(h func(appData string) error) { c.handlePing = h } +// PongHandler returns the current pong handler +func (c *Conn) PongHandler() func(appData string) error { + return c.handlePong +} + // SetPongHandler sets the handler for pong messages received from the peer. // The appData argument to h is the PONG frame application data. The default // pong handler does nothing. +// +// The application must read the connection to process ping messages as +// described in the section on Control Frames above. func (c *Conn) SetPongHandler(h func(appData string) error) { if h == nil { h = func(string) error { return nil } @@ -906,6 +1121,25 @@ func (c *Conn) UnderlyingConn() net.Conn { return c.conn } +// EnableWriteCompression enables and disables write compression of +// subsequent text and binary messages. This function is a noop if +// compression was not negotiated with the peer. +func (c *Conn) EnableWriteCompression(enable bool) { + c.enableWriteCompression = enable +} + +// SetCompressionLevel sets the flate compression level for subsequent text and +// binary messages. This function is a noop if compression was not negotiated +// with the peer. See the compress/flate package for a description of +// compression levels. +func (c *Conn) SetCompressionLevel(level int) error { + if !isValidCompressionLevel(level) { + return errors.New("websocket: invalid compression level") + } + c.compressionLevel = level + return nil +} + // FormatCloseMessage formats closeCode and text as a WebSocket close message. func FormatCloseMessage(closeCode int, text string) []byte { buf := make([]byte, 2+len(text)) |