diff options
Diffstat (limited to 'vendor/github.com/bwmarrin/discordgo/eventhandlers.go')
-rw-r--r-- | vendor/github.com/bwmarrin/discordgo/eventhandlers.go | 977 |
1 files changed, 977 insertions, 0 deletions
diff --git a/vendor/github.com/bwmarrin/discordgo/eventhandlers.go b/vendor/github.com/bwmarrin/discordgo/eventhandlers.go new file mode 100644 index 00000000..6d78bacd --- /dev/null +++ b/vendor/github.com/bwmarrin/discordgo/eventhandlers.go @@ -0,0 +1,977 @@ +// Code generated by \"eventhandlers\"; DO NOT EDIT +// See events.go + +package discordgo + +// Following are all the event types. +// Event type values are used to match the events returned by Discord. +// EventTypes surrounded by __ are synthetic and are internal to DiscordGo. +const ( + channelCreateEventType = "CHANNEL_CREATE" + channelDeleteEventType = "CHANNEL_DELETE" + channelPinsUpdateEventType = "CHANNEL_PINS_UPDATE" + channelUpdateEventType = "CHANNEL_UPDATE" + connectEventType = "__CONNECT__" + disconnectEventType = "__DISCONNECT__" + eventEventType = "__EVENT__" + guildBanAddEventType = "GUILD_BAN_ADD" + guildBanRemoveEventType = "GUILD_BAN_REMOVE" + guildCreateEventType = "GUILD_CREATE" + guildDeleteEventType = "GUILD_DELETE" + guildEmojisUpdateEventType = "GUILD_EMOJIS_UPDATE" + guildIntegrationsUpdateEventType = "GUILD_INTEGRATIONS_UPDATE" + guildMemberAddEventType = "GUILD_MEMBER_ADD" + guildMemberRemoveEventType = "GUILD_MEMBER_REMOVE" + guildMemberUpdateEventType = "GUILD_MEMBER_UPDATE" + guildMembersChunkEventType = "GUILD_MEMBERS_CHUNK" + guildRoleCreateEventType = "GUILD_ROLE_CREATE" + guildRoleDeleteEventType = "GUILD_ROLE_DELETE" + guildRoleUpdateEventType = "GUILD_ROLE_UPDATE" + guildUpdateEventType = "GUILD_UPDATE" + messageAckEventType = "MESSAGE_ACK" + messageCreateEventType = "MESSAGE_CREATE" + messageDeleteEventType = "MESSAGE_DELETE" + messageReactionAddEventType = "MESSAGE_REACTION_ADD" + messageReactionRemoveEventType = "MESSAGE_REACTION_REMOVE" + messageUpdateEventType = "MESSAGE_UPDATE" + presenceUpdateEventType = "PRESENCE_UPDATE" + presencesReplaceEventType = "PRESENCES_REPLACE" + rateLimitEventType = "__RATE_LIMIT__" + readyEventType = "READY" + relationshipAddEventType = "RELATIONSHIP_ADD" + relationshipRemoveEventType = "RELATIONSHIP_REMOVE" + resumedEventType = "RESUMED" + typingStartEventType = "TYPING_START" + userGuildSettingsUpdateEventType = "USER_GUILD_SETTINGS_UPDATE" + userSettingsUpdateEventType = "USER_SETTINGS_UPDATE" + userUpdateEventType = "USER_UPDATE" + voiceServerUpdateEventType = "VOICE_SERVER_UPDATE" + voiceStateUpdateEventType = "VOICE_STATE_UPDATE" +) + +// channelCreateEventHandler is an event handler for ChannelCreate events. +type channelCreateEventHandler func(*Session, *ChannelCreate) + +// Type returns the event type for ChannelCreate events. +func (eh channelCreateEventHandler) Type() string { + return channelCreateEventType +} + +// New returns a new instance of ChannelCreate. +func (eh channelCreateEventHandler) New() interface{} { + return &ChannelCreate{} +} + +// Handle is the handler for ChannelCreate events. +func (eh channelCreateEventHandler) Handle(s *Session, i interface{}) { + if t, ok := i.(*ChannelCreate); ok { + eh(s, t) + } +} + +// channelDeleteEventHandler is an event handler for ChannelDelete events. +type channelDeleteEventHandler func(*Session, *ChannelDelete) + +// Type returns the event type for ChannelDelete events. +func (eh channelDeleteEventHandler) Type() string { + return channelDeleteEventType +} + +// New returns a new instance of ChannelDelete. +func (eh channelDeleteEventHandler) New() interface{} { + return &ChannelDelete{} +} + +// Handle is the handler for ChannelDelete events. +func (eh channelDeleteEventHandler) Handle(s *Session, i interface{}) { + if t, ok := i.(*ChannelDelete); ok { + eh(s, t) + } +} + +// channelPinsUpdateEventHandler is an event handler for ChannelPinsUpdate events. +type channelPinsUpdateEventHandler func(*Session, *ChannelPinsUpdate) + +// Type returns the event type for ChannelPinsUpdate events. +func (eh channelPinsUpdateEventHandler) Type() string { + return channelPinsUpdateEventType +} + +// New returns a new instance of ChannelPinsUpdate. +func (eh channelPinsUpdateEventHandler) New() interface{} { + return &ChannelPinsUpdate{} +} + +// Handle is the handler for ChannelPinsUpdate events. +func (eh channelPinsUpdateEventHandler) Handle(s *Session, i interface{}) { + if t, ok := i.(*ChannelPinsUpdate); ok { + eh(s, t) + } +} + +// channelUpdateEventHandler is an event handler for ChannelUpdate events. +type channelUpdateEventHandler func(*Session, *ChannelUpdate) + +// Type returns the event type for ChannelUpdate events. +func (eh channelUpdateEventHandler) Type() string { + return channelUpdateEventType +} + +// New returns a new instance of ChannelUpdate. +func (eh channelUpdateEventHandler) New() interface{} { + return &ChannelUpdate{} +} + +// Handle is the handler for ChannelUpdate events. +func (eh channelUpdateEventHandler) Handle(s *Session, i interface{}) { + if t, ok := i.(*ChannelUpdate); ok { + eh(s, t) + } +} + +// connectEventHandler is an event handler for Connect events. +type connectEventHandler func(*Session, *Connect) + +// Type returns the event type for Connect events. +func (eh connectEventHandler) Type() string { + return connectEventType +} + +// New returns a new instance of Connect. +func (eh connectEventHandler) New() interface{} { + return &Connect{} +} + +// Handle is the handler for Connect events. +func (eh connectEventHandler) Handle(s *Session, i interface{}) { + if t, ok := i.(*Connect); ok { + eh(s, t) + } +} + +// disconnectEventHandler is an event handler for Disconnect events. +type disconnectEventHandler func(*Session, *Disconnect) + +// Type returns the event type for Disconnect events. +func (eh disconnectEventHandler) Type() string { + return disconnectEventType +} + +// New returns a new instance of Disconnect. +func (eh disconnectEventHandler) New() interface{} { + return &Disconnect{} +} + +// Handle is the handler for Disconnect events. +func (eh disconnectEventHandler) Handle(s *Session, i interface{}) { + if t, ok := i.(*Disconnect); ok { + eh(s, t) + } +} + +// eventEventHandler is an event handler for Event events. +type eventEventHandler func(*Session, *Event) + +// Type returns the event type for Event events. +func (eh eventEventHandler) Type() string { + return eventEventType +} + +// New returns a new instance of Event. +func (eh eventEventHandler) New() interface{} { + return &Event{} +} + +// Handle is the handler for Event events. +func (eh eventEventHandler) Handle(s *Session, i interface{}) { + if t, ok := i.(*Event); ok { + eh(s, t) + } +} + +// guildBanAddEventHandler is an event handler for GuildBanAdd events. +type guildBanAddEventHandler func(*Session, *GuildBanAdd) + +// Type returns the event type for GuildBanAdd events. +func (eh guildBanAddEventHandler) Type() string { + return guildBanAddEventType +} + +// New returns a new instance of GuildBanAdd. +func (eh guildBanAddEventHandler) New() interface{} { + return &GuildBanAdd{} +} + +// Handle is the handler for GuildBanAdd events. +func (eh guildBanAddEventHandler) Handle(s *Session, i interface{}) { + if t, ok := i.(*GuildBanAdd); ok { + eh(s, t) + } +} + +// guildBanRemoveEventHandler is an event handler for GuildBanRemove events. +type guildBanRemoveEventHandler func(*Session, *GuildBanRemove) + +// Type returns the event type for GuildBanRemove events. +func (eh guildBanRemoveEventHandler) Type() string { + return guildBanRemoveEventType +} + +// New returns a new instance of GuildBanRemove. +func (eh guildBanRemoveEventHandler) New() interface{} { + return &GuildBanRemove{} +} + +// Handle is the handler for GuildBanRemove events. +func (eh guildBanRemoveEventHandler) Handle(s *Session, i interface{}) { + if t, ok := i.(*GuildBanRemove); ok { + eh(s, t) + } +} + +// guildCreateEventHandler is an event handler for GuildCreate events. +type guildCreateEventHandler func(*Session, *GuildCreate) + +// Type returns the event type for GuildCreate events. +func (eh guildCreateEventHandler) Type() string { + return guildCreateEventType +} + +// New returns a new instance of GuildCreate. +func (eh guildCreateEventHandler) New() interface{} { + return &GuildCreate{} +} + +// Handle is the handler for GuildCreate events. +func (eh guildCreateEventHandler) Handle(s *Session, i interface{}) { + if t, ok := i.(*GuildCreate); ok { + eh(s, t) + } +} + +// guildDeleteEventHandler is an event handler for GuildDelete events. +type guildDeleteEventHandler func(*Session, *GuildDelete) + +// Type returns the event type for GuildDelete events. +func (eh guildDeleteEventHandler) Type() string { + return guildDeleteEventType +} + +// New returns a new instance of GuildDelete. +func (eh guildDeleteEventHandler) New() interface{} { + return &GuildDelete{} +} + +// Handle is the handler for GuildDelete events. +func (eh guildDeleteEventHandler) Handle(s *Session, i interface{}) { + if t, ok := i.(*GuildDelete); ok { + eh(s, t) + } +} + +// guildEmojisUpdateEventHandler is an event handler for GuildEmojisUpdate events. +type guildEmojisUpdateEventHandler func(*Session, *GuildEmojisUpdate) + +// Type returns the event type for GuildEmojisUpdate events. +func (eh guildEmojisUpdateEventHandler) Type() string { + return guildEmojisUpdateEventType +} + +// New returns a new instance of GuildEmojisUpdate. +func (eh guildEmojisUpdateEventHandler) New() interface{} { + return &GuildEmojisUpdate{} +} + +// Handle is the handler for GuildEmojisUpdate events. +func (eh guildEmojisUpdateEventHandler) Handle(s *Session, i interface{}) { + if t, ok := i.(*GuildEmojisUpdate); ok { + eh(s, t) + } +} + +// guildIntegrationsUpdateEventHandler is an event handler for GuildIntegrationsUpdate events. +type guildIntegrationsUpdateEventHandler func(*Session, *GuildIntegrationsUpdate) + +// Type returns the event type for GuildIntegrationsUpdate events. +func (eh guildIntegrationsUpdateEventHandler) Type() string { + return guildIntegrationsUpdateEventType +} + +// New returns a new instance of GuildIntegrationsUpdate. +func (eh guildIntegrationsUpdateEventHandler) New() interface{} { + return &GuildIntegrationsUpdate{} +} + +// Handle is the handler for GuildIntegrationsUpdate events. +func (eh guildIntegrationsUpdateEventHandler) Handle(s *Session, i interface{}) { + if t, ok := i.(*GuildIntegrationsUpdate); ok { + eh(s, t) + } +} + +// guildMemberAddEventHandler is an event handler for GuildMemberAdd events. +type guildMemberAddEventHandler func(*Session, *GuildMemberAdd) + +// Type returns the event type for GuildMemberAdd events. +func (eh guildMemberAddEventHandler) Type() string { + return guildMemberAddEventType +} + +// New returns a new instance of GuildMemberAdd. +func (eh guildMemberAddEventHandler) New() interface{} { + return &GuildMemberAdd{} +} + +// Handle is the handler for GuildMemberAdd events. +func (eh guildMemberAddEventHandler) Handle(s *Session, i interface{}) { + if t, ok := i.(*GuildMemberAdd); ok { + eh(s, t) + } +} + +// guildMemberRemoveEventHandler is an event handler for GuildMemberRemove events. +type guildMemberRemoveEventHandler func(*Session, *GuildMemberRemove) + +// Type returns the event type for GuildMemberRemove events. +func (eh guildMemberRemoveEventHandler) Type() string { + return guildMemberRemoveEventType +} + +// New returns a new instance of GuildMemberRemove. +func (eh guildMemberRemoveEventHandler) New() interface{} { + return &GuildMemberRemove{} +} + +// Handle is the handler for GuildMemberRemove events. +func (eh guildMemberRemoveEventHandler) Handle(s *Session, i interface{}) { + if t, ok := i.(*GuildMemberRemove); ok { + eh(s, t) + } +} + +// guildMemberUpdateEventHandler is an event handler for GuildMemberUpdate events. +type guildMemberUpdateEventHandler func(*Session, *GuildMemberUpdate) + +// Type returns the event type for GuildMemberUpdate events. +func (eh guildMemberUpdateEventHandler) Type() string { + return guildMemberUpdateEventType +} + +// New returns a new instance of GuildMemberUpdate. +func (eh guildMemberUpdateEventHandler) New() interface{} { + return &GuildMemberUpdate{} +} + +// Handle is the handler for GuildMemberUpdate events. +func (eh guildMemberUpdateEventHandler) Handle(s *Session, i interface{}) { + if t, ok := i.(*GuildMemberUpdate); ok { + eh(s, t) + } +} + +// guildMembersChunkEventHandler is an event handler for GuildMembersChunk events. +type guildMembersChunkEventHandler func(*Session, *GuildMembersChunk) + +// Type returns the event type for GuildMembersChunk events. +func (eh guildMembersChunkEventHandler) Type() string { + return guildMembersChunkEventType +} + +// New returns a new instance of GuildMembersChunk. +func (eh guildMembersChunkEventHandler) New() interface{} { + return &GuildMembersChunk{} +} + +// Handle is the handler for GuildMembersChunk events. +func (eh guildMembersChunkEventHandler) Handle(s *Session, i interface{}) { + if t, ok := i.(*GuildMembersChunk); ok { + eh(s, t) + } +} + +// guildRoleCreateEventHandler is an event handler for GuildRoleCreate events. +type guildRoleCreateEventHandler func(*Session, *GuildRoleCreate) + +// Type returns the event type for GuildRoleCreate events. +func (eh guildRoleCreateEventHandler) Type() string { + return guildRoleCreateEventType +} + +// New returns a new instance of GuildRoleCreate. +func (eh guildRoleCreateEventHandler) New() interface{} { + return &GuildRoleCreate{} +} + +// Handle is the handler for GuildRoleCreate events. +func (eh guildRoleCreateEventHandler) Handle(s *Session, i interface{}) { + if t, ok := i.(*GuildRoleCreate); ok { + eh(s, t) + } +} + +// guildRoleDeleteEventHandler is an event handler for GuildRoleDelete events. +type guildRoleDeleteEventHandler func(*Session, *GuildRoleDelete) + +// Type returns the event type for GuildRoleDelete events. +func (eh guildRoleDeleteEventHandler) Type() string { + return guildRoleDeleteEventType +} + +// New returns a new instance of GuildRoleDelete. +func (eh guildRoleDeleteEventHandler) New() interface{} { + return &GuildRoleDelete{} +} + +// Handle is the handler for GuildRoleDelete events. +func (eh guildRoleDeleteEventHandler) Handle(s *Session, i interface{}) { + if t, ok := i.(*GuildRoleDelete); ok { + eh(s, t) + } +} + +// guildRoleUpdateEventHandler is an event handler for GuildRoleUpdate events. +type guildRoleUpdateEventHandler func(*Session, *GuildRoleUpdate) + +// Type returns the event type for GuildRoleUpdate events. +func (eh guildRoleUpdateEventHandler) Type() string { + return guildRoleUpdateEventType +} + +// New returns a new instance of GuildRoleUpdate. +func (eh guildRoleUpdateEventHandler) New() interface{} { + return &GuildRoleUpdate{} +} + +// Handle is the handler for GuildRoleUpdate events. +func (eh guildRoleUpdateEventHandler) Handle(s *Session, i interface{}) { + if t, ok := i.(*GuildRoleUpdate); ok { + eh(s, t) + } +} + +// guildUpdateEventHandler is an event handler for GuildUpdate events. +type guildUpdateEventHandler func(*Session, *GuildUpdate) + +// Type returns the event type for GuildUpdate events. +func (eh guildUpdateEventHandler) Type() string { + return guildUpdateEventType +} + +// New returns a new instance of GuildUpdate. +func (eh guildUpdateEventHandler) New() interface{} { + return &GuildUpdate{} +} + +// Handle is the handler for GuildUpdate events. +func (eh guildUpdateEventHandler) Handle(s *Session, i interface{}) { + if t, ok := i.(*GuildUpdate); ok { + eh(s, t) + } +} + +// messageAckEventHandler is an event handler for MessageAck events. +type messageAckEventHandler func(*Session, *MessageAck) + +// Type returns the event type for MessageAck events. +func (eh messageAckEventHandler) Type() string { + return messageAckEventType +} + +// New returns a new instance of MessageAck. +func (eh messageAckEventHandler) New() interface{} { + return &MessageAck{} +} + +// Handle is the handler for MessageAck events. +func (eh messageAckEventHandler) Handle(s *Session, i interface{}) { + if t, ok := i.(*MessageAck); ok { + eh(s, t) + } +} + +// messageCreateEventHandler is an event handler for MessageCreate events. +type messageCreateEventHandler func(*Session, *MessageCreate) + +// Type returns the event type for MessageCreate events. +func (eh messageCreateEventHandler) Type() string { + return messageCreateEventType +} + +// New returns a new instance of MessageCreate. +func (eh messageCreateEventHandler) New() interface{} { + return &MessageCreate{} +} + +// Handle is the handler for MessageCreate events. +func (eh messageCreateEventHandler) Handle(s *Session, i interface{}) { + if t, ok := i.(*MessageCreate); ok { + eh(s, t) + } +} + +// messageDeleteEventHandler is an event handler for MessageDelete events. +type messageDeleteEventHandler func(*Session, *MessageDelete) + +// Type returns the event type for MessageDelete events. +func (eh messageDeleteEventHandler) Type() string { + return messageDeleteEventType +} + +// New returns a new instance of MessageDelete. +func (eh messageDeleteEventHandler) New() interface{} { + return &MessageDelete{} +} + +// Handle is the handler for MessageDelete events. +func (eh messageDeleteEventHandler) Handle(s *Session, i interface{}) { + if t, ok := i.(*MessageDelete); ok { + eh(s, t) + } +} + +// messageReactionAddEventHandler is an event handler for MessageReactionAdd events. +type messageReactionAddEventHandler func(*Session, *MessageReactionAdd) + +// Type returns the event type for MessageReactionAdd events. +func (eh messageReactionAddEventHandler) Type() string { + return messageReactionAddEventType +} + +// New returns a new instance of MessageReactionAdd. +func (eh messageReactionAddEventHandler) New() interface{} { + return &MessageReactionAdd{} +} + +// Handle is the handler for MessageReactionAdd events. +func (eh messageReactionAddEventHandler) Handle(s *Session, i interface{}) { + if t, ok := i.(*MessageReactionAdd); ok { + eh(s, t) + } +} + +// messageReactionRemoveEventHandler is an event handler for MessageReactionRemove events. +type messageReactionRemoveEventHandler func(*Session, *MessageReactionRemove) + +// Type returns the event type for MessageReactionRemove events. +func (eh messageReactionRemoveEventHandler) Type() string { + return messageReactionRemoveEventType +} + +// New returns a new instance of MessageReactionRemove. +func (eh messageReactionRemoveEventHandler) New() interface{} { + return &MessageReactionRemove{} +} + +// Handle is the handler for MessageReactionRemove events. +func (eh messageReactionRemoveEventHandler) Handle(s *Session, i interface{}) { + if t, ok := i.(*MessageReactionRemove); ok { + eh(s, t) + } +} + +// messageUpdateEventHandler is an event handler for MessageUpdate events. +type messageUpdateEventHandler func(*Session, *MessageUpdate) + +// Type returns the event type for MessageUpdate events. +func (eh messageUpdateEventHandler) Type() string { + return messageUpdateEventType +} + +// New returns a new instance of MessageUpdate. +func (eh messageUpdateEventHandler) New() interface{} { + return &MessageUpdate{} +} + +// Handle is the handler for MessageUpdate events. +func (eh messageUpdateEventHandler) Handle(s *Session, i interface{}) { + if t, ok := i.(*MessageUpdate); ok { + eh(s, t) + } +} + +// presenceUpdateEventHandler is an event handler for PresenceUpdate events. +type presenceUpdateEventHandler func(*Session, *PresenceUpdate) + +// Type returns the event type for PresenceUpdate events. +func (eh presenceUpdateEventHandler) Type() string { + return presenceUpdateEventType +} + +// New returns a new instance of PresenceUpdate. +func (eh presenceUpdateEventHandler) New() interface{} { + return &PresenceUpdate{} +} + +// Handle is the handler for PresenceUpdate events. +func (eh presenceUpdateEventHandler) Handle(s *Session, i interface{}) { + if t, ok := i.(*PresenceUpdate); ok { + eh(s, t) + } +} + +// presencesReplaceEventHandler is an event handler for PresencesReplace events. +type presencesReplaceEventHandler func(*Session, *PresencesReplace) + +// Type returns the event type for PresencesReplace events. +func (eh presencesReplaceEventHandler) Type() string { + return presencesReplaceEventType +} + +// New returns a new instance of PresencesReplace. +func (eh presencesReplaceEventHandler) New() interface{} { + return &PresencesReplace{} +} + +// Handle is the handler for PresencesReplace events. +func (eh presencesReplaceEventHandler) Handle(s *Session, i interface{}) { + if t, ok := i.(*PresencesReplace); ok { + eh(s, t) + } +} + +// rateLimitEventHandler is an event handler for RateLimit events. +type rateLimitEventHandler func(*Session, *RateLimit) + +// Type returns the event type for RateLimit events. +func (eh rateLimitEventHandler) Type() string { + return rateLimitEventType +} + +// New returns a new instance of RateLimit. +func (eh rateLimitEventHandler) New() interface{} { + return &RateLimit{} +} + +// Handle is the handler for RateLimit events. +func (eh rateLimitEventHandler) Handle(s *Session, i interface{}) { + if t, ok := i.(*RateLimit); ok { + eh(s, t) + } +} + +// readyEventHandler is an event handler for Ready events. +type readyEventHandler func(*Session, *Ready) + +// Type returns the event type for Ready events. +func (eh readyEventHandler) Type() string { + return readyEventType +} + +// New returns a new instance of Ready. +func (eh readyEventHandler) New() interface{} { + return &Ready{} +} + +// Handle is the handler for Ready events. +func (eh readyEventHandler) Handle(s *Session, i interface{}) { + if t, ok := i.(*Ready); ok { + eh(s, t) + } +} + +// relationshipAddEventHandler is an event handler for RelationshipAdd events. +type relationshipAddEventHandler func(*Session, *RelationshipAdd) + +// Type returns the event type for RelationshipAdd events. +func (eh relationshipAddEventHandler) Type() string { + return relationshipAddEventType +} + +// New returns a new instance of RelationshipAdd. +func (eh relationshipAddEventHandler) New() interface{} { + return &RelationshipAdd{} +} + +// Handle is the handler for RelationshipAdd events. +func (eh relationshipAddEventHandler) Handle(s *Session, i interface{}) { + if t, ok := i.(*RelationshipAdd); ok { + eh(s, t) + } +} + +// relationshipRemoveEventHandler is an event handler for RelationshipRemove events. +type relationshipRemoveEventHandler func(*Session, *RelationshipRemove) + +// Type returns the event type for RelationshipRemove events. +func (eh relationshipRemoveEventHandler) Type() string { + return relationshipRemoveEventType +} + +// New returns a new instance of RelationshipRemove. +func (eh relationshipRemoveEventHandler) New() interface{} { + return &RelationshipRemove{} +} + +// Handle is the handler for RelationshipRemove events. +func (eh relationshipRemoveEventHandler) Handle(s *Session, i interface{}) { + if t, ok := i.(*RelationshipRemove); ok { + eh(s, t) + } +} + +// resumedEventHandler is an event handler for Resumed events. +type resumedEventHandler func(*Session, *Resumed) + +// Type returns the event type for Resumed events. +func (eh resumedEventHandler) Type() string { + return resumedEventType +} + +// New returns a new instance of Resumed. +func (eh resumedEventHandler) New() interface{} { + return &Resumed{} +} + +// Handle is the handler for Resumed events. +func (eh resumedEventHandler) Handle(s *Session, i interface{}) { + if t, ok := i.(*Resumed); ok { + eh(s, t) + } +} + +// typingStartEventHandler is an event handler for TypingStart events. +type typingStartEventHandler func(*Session, *TypingStart) + +// Type returns the event type for TypingStart events. +func (eh typingStartEventHandler) Type() string { + return typingStartEventType +} + +// New returns a new instance of TypingStart. +func (eh typingStartEventHandler) New() interface{} { + return &TypingStart{} +} + +// Handle is the handler for TypingStart events. +func (eh typingStartEventHandler) Handle(s *Session, i interface{}) { + if t, ok := i.(*TypingStart); ok { + eh(s, t) + } +} + +// userGuildSettingsUpdateEventHandler is an event handler for UserGuildSettingsUpdate events. +type userGuildSettingsUpdateEventHandler func(*Session, *UserGuildSettingsUpdate) + +// Type returns the event type for UserGuildSettingsUpdate events. +func (eh userGuildSettingsUpdateEventHandler) Type() string { + return userGuildSettingsUpdateEventType +} + +// New returns a new instance of UserGuildSettingsUpdate. +func (eh userGuildSettingsUpdateEventHandler) New() interface{} { + return &UserGuildSettingsUpdate{} +} + +// Handle is the handler for UserGuildSettingsUpdate events. +func (eh userGuildSettingsUpdateEventHandler) Handle(s *Session, i interface{}) { + if t, ok := i.(*UserGuildSettingsUpdate); ok { + eh(s, t) + } +} + +// userSettingsUpdateEventHandler is an event handler for UserSettingsUpdate events. +type userSettingsUpdateEventHandler func(*Session, *UserSettingsUpdate) + +// Type returns the event type for UserSettingsUpdate events. +func (eh userSettingsUpdateEventHandler) Type() string { + return userSettingsUpdateEventType +} + +// New returns a new instance of UserSettingsUpdate. +func (eh userSettingsUpdateEventHandler) New() interface{} { + return &UserSettingsUpdate{} +} + +// Handle is the handler for UserSettingsUpdate events. +func (eh userSettingsUpdateEventHandler) Handle(s *Session, i interface{}) { + if t, ok := i.(*UserSettingsUpdate); ok { + eh(s, t) + } +} + +// userUpdateEventHandler is an event handler for UserUpdate events. +type userUpdateEventHandler func(*Session, *UserUpdate) + +// Type returns the event type for UserUpdate events. +func (eh userUpdateEventHandler) Type() string { + return userUpdateEventType +} + +// New returns a new instance of UserUpdate. +func (eh userUpdateEventHandler) New() interface{} { + return &UserUpdate{} +} + +// Handle is the handler for UserUpdate events. +func (eh userUpdateEventHandler) Handle(s *Session, i interface{}) { + if t, ok := i.(*UserUpdate); ok { + eh(s, t) + } +} + +// voiceServerUpdateEventHandler is an event handler for VoiceServerUpdate events. +type voiceServerUpdateEventHandler func(*Session, *VoiceServerUpdate) + +// Type returns the event type for VoiceServerUpdate events. +func (eh voiceServerUpdateEventHandler) Type() string { + return voiceServerUpdateEventType +} + +// New returns a new instance of VoiceServerUpdate. +func (eh voiceServerUpdateEventHandler) New() interface{} { + return &VoiceServerUpdate{} +} + +// Handle is the handler for VoiceServerUpdate events. +func (eh voiceServerUpdateEventHandler) Handle(s *Session, i interface{}) { + if t, ok := i.(*VoiceServerUpdate); ok { + eh(s, t) + } +} + +// voiceStateUpdateEventHandler is an event handler for VoiceStateUpdate events. +type voiceStateUpdateEventHandler func(*Session, *VoiceStateUpdate) + +// Type returns the event type for VoiceStateUpdate events. +func (eh voiceStateUpdateEventHandler) Type() string { + return voiceStateUpdateEventType +} + +// New returns a new instance of VoiceStateUpdate. +func (eh voiceStateUpdateEventHandler) New() interface{} { + return &VoiceStateUpdate{} +} + +// Handle is the handler for VoiceStateUpdate events. +func (eh voiceStateUpdateEventHandler) Handle(s *Session, i interface{}) { + if t, ok := i.(*VoiceStateUpdate); ok { + eh(s, t) + } +} + +func handlerForInterface(handler interface{}) EventHandler { + switch v := handler.(type) { + case func(*Session, interface{}): + return interfaceEventHandler(v) + case func(*Session, *ChannelCreate): + return channelCreateEventHandler(v) + case func(*Session, *ChannelDelete): + return channelDeleteEventHandler(v) + case func(*Session, *ChannelPinsUpdate): + return channelPinsUpdateEventHandler(v) + case func(*Session, *ChannelUpdate): + return channelUpdateEventHandler(v) + case func(*Session, *Connect): + return connectEventHandler(v) + case func(*Session, *Disconnect): + return disconnectEventHandler(v) + case func(*Session, *Event): + return eventEventHandler(v) + case func(*Session, *GuildBanAdd): + return guildBanAddEventHandler(v) + case func(*Session, *GuildBanRemove): + return guildBanRemoveEventHandler(v) + case func(*Session, *GuildCreate): + return guildCreateEventHandler(v) + case func(*Session, *GuildDelete): + return guildDeleteEventHandler(v) + case func(*Session, *GuildEmojisUpdate): + return guildEmojisUpdateEventHandler(v) + case func(*Session, *GuildIntegrationsUpdate): + return guildIntegrationsUpdateEventHandler(v) + case func(*Session, *GuildMemberAdd): + return guildMemberAddEventHandler(v) + case func(*Session, *GuildMemberRemove): + return guildMemberRemoveEventHandler(v) + case func(*Session, *GuildMemberUpdate): + return guildMemberUpdateEventHandler(v) + case func(*Session, *GuildMembersChunk): + return guildMembersChunkEventHandler(v) + case func(*Session, *GuildRoleCreate): + return guildRoleCreateEventHandler(v) + case func(*Session, *GuildRoleDelete): + return guildRoleDeleteEventHandler(v) + case func(*Session, *GuildRoleUpdate): + return guildRoleUpdateEventHandler(v) + case func(*Session, *GuildUpdate): + return guildUpdateEventHandler(v) + case func(*Session, *MessageAck): + return messageAckEventHandler(v) + case func(*Session, *MessageCreate): + return messageCreateEventHandler(v) + case func(*Session, *MessageDelete): + return messageDeleteEventHandler(v) + case func(*Session, *MessageReactionAdd): + return messageReactionAddEventHandler(v) + case func(*Session, *MessageReactionRemove): + return messageReactionRemoveEventHandler(v) + case func(*Session, *MessageUpdate): + return messageUpdateEventHandler(v) + case func(*Session, *PresenceUpdate): + return presenceUpdateEventHandler(v) + case func(*Session, *PresencesReplace): + return presencesReplaceEventHandler(v) + case func(*Session, *RateLimit): + return rateLimitEventHandler(v) + case func(*Session, *Ready): + return readyEventHandler(v) + case func(*Session, *RelationshipAdd): + return relationshipAddEventHandler(v) + case func(*Session, *RelationshipRemove): + return relationshipRemoveEventHandler(v) + case func(*Session, *Resumed): + return resumedEventHandler(v) + case func(*Session, *TypingStart): + return typingStartEventHandler(v) + case func(*Session, *UserGuildSettingsUpdate): + return userGuildSettingsUpdateEventHandler(v) + case func(*Session, *UserSettingsUpdate): + return userSettingsUpdateEventHandler(v) + case func(*Session, *UserUpdate): + return userUpdateEventHandler(v) + case func(*Session, *VoiceServerUpdate): + return voiceServerUpdateEventHandler(v) + case func(*Session, *VoiceStateUpdate): + return voiceStateUpdateEventHandler(v) + } + + return nil +} +func init() { + registerInterfaceProvider(channelCreateEventHandler(nil)) + registerInterfaceProvider(channelDeleteEventHandler(nil)) + registerInterfaceProvider(channelPinsUpdateEventHandler(nil)) + registerInterfaceProvider(channelUpdateEventHandler(nil)) + registerInterfaceProvider(guildBanAddEventHandler(nil)) + registerInterfaceProvider(guildBanRemoveEventHandler(nil)) + registerInterfaceProvider(guildCreateEventHandler(nil)) + registerInterfaceProvider(guildDeleteEventHandler(nil)) + registerInterfaceProvider(guildEmojisUpdateEventHandler(nil)) + registerInterfaceProvider(guildIntegrationsUpdateEventHandler(nil)) + registerInterfaceProvider(guildMemberAddEventHandler(nil)) + registerInterfaceProvider(guildMemberRemoveEventHandler(nil)) + registerInterfaceProvider(guildMemberUpdateEventHandler(nil)) + registerInterfaceProvider(guildMembersChunkEventHandler(nil)) + registerInterfaceProvider(guildRoleCreateEventHandler(nil)) + registerInterfaceProvider(guildRoleDeleteEventHandler(nil)) + registerInterfaceProvider(guildRoleUpdateEventHandler(nil)) + registerInterfaceProvider(guildUpdateEventHandler(nil)) + registerInterfaceProvider(messageAckEventHandler(nil)) + registerInterfaceProvider(messageCreateEventHandler(nil)) + registerInterfaceProvider(messageDeleteEventHandler(nil)) + registerInterfaceProvider(messageReactionAddEventHandler(nil)) + registerInterfaceProvider(messageReactionRemoveEventHandler(nil)) + registerInterfaceProvider(messageUpdateEventHandler(nil)) + registerInterfaceProvider(presenceUpdateEventHandler(nil)) + registerInterfaceProvider(presencesReplaceEventHandler(nil)) + registerInterfaceProvider(readyEventHandler(nil)) + registerInterfaceProvider(relationshipAddEventHandler(nil)) + registerInterfaceProvider(relationshipRemoveEventHandler(nil)) + registerInterfaceProvider(resumedEventHandler(nil)) + registerInterfaceProvider(typingStartEventHandler(nil)) + registerInterfaceProvider(userGuildSettingsUpdateEventHandler(nil)) + registerInterfaceProvider(userSettingsUpdateEventHandler(nil)) + registerInterfaceProvider(userUpdateEventHandler(nil)) + registerInterfaceProvider(voiceServerUpdateEventHandler(nil)) + registerInterfaceProvider(voiceStateUpdateEventHandler(nil)) +} |