summaryrefslogtreecommitdiffstats
path: root/vendor/github.com/bwmarrin/discordgo/eventhandlers.go
diff options
context:
space:
mode:
Diffstat (limited to 'vendor/github.com/bwmarrin/discordgo/eventhandlers.go')
-rw-r--r--vendor/github.com/bwmarrin/discordgo/eventhandlers.go977
1 files changed, 977 insertions, 0 deletions
diff --git a/vendor/github.com/bwmarrin/discordgo/eventhandlers.go b/vendor/github.com/bwmarrin/discordgo/eventhandlers.go
new file mode 100644
index 00000000..6d78bacd
--- /dev/null
+++ b/vendor/github.com/bwmarrin/discordgo/eventhandlers.go
@@ -0,0 +1,977 @@
+// Code generated by \"eventhandlers\"; DO NOT EDIT
+// See events.go
+
+package discordgo
+
+// Following are all the event types.
+// Event type values are used to match the events returned by Discord.
+// EventTypes surrounded by __ are synthetic and are internal to DiscordGo.
+const (
+ channelCreateEventType = "CHANNEL_CREATE"
+ channelDeleteEventType = "CHANNEL_DELETE"
+ channelPinsUpdateEventType = "CHANNEL_PINS_UPDATE"
+ channelUpdateEventType = "CHANNEL_UPDATE"
+ connectEventType = "__CONNECT__"
+ disconnectEventType = "__DISCONNECT__"
+ eventEventType = "__EVENT__"
+ guildBanAddEventType = "GUILD_BAN_ADD"
+ guildBanRemoveEventType = "GUILD_BAN_REMOVE"
+ guildCreateEventType = "GUILD_CREATE"
+ guildDeleteEventType = "GUILD_DELETE"
+ guildEmojisUpdateEventType = "GUILD_EMOJIS_UPDATE"
+ guildIntegrationsUpdateEventType = "GUILD_INTEGRATIONS_UPDATE"
+ guildMemberAddEventType = "GUILD_MEMBER_ADD"
+ guildMemberRemoveEventType = "GUILD_MEMBER_REMOVE"
+ guildMemberUpdateEventType = "GUILD_MEMBER_UPDATE"
+ guildMembersChunkEventType = "GUILD_MEMBERS_CHUNK"
+ guildRoleCreateEventType = "GUILD_ROLE_CREATE"
+ guildRoleDeleteEventType = "GUILD_ROLE_DELETE"
+ guildRoleUpdateEventType = "GUILD_ROLE_UPDATE"
+ guildUpdateEventType = "GUILD_UPDATE"
+ messageAckEventType = "MESSAGE_ACK"
+ messageCreateEventType = "MESSAGE_CREATE"
+ messageDeleteEventType = "MESSAGE_DELETE"
+ messageReactionAddEventType = "MESSAGE_REACTION_ADD"
+ messageReactionRemoveEventType = "MESSAGE_REACTION_REMOVE"
+ messageUpdateEventType = "MESSAGE_UPDATE"
+ presenceUpdateEventType = "PRESENCE_UPDATE"
+ presencesReplaceEventType = "PRESENCES_REPLACE"
+ rateLimitEventType = "__RATE_LIMIT__"
+ readyEventType = "READY"
+ relationshipAddEventType = "RELATIONSHIP_ADD"
+ relationshipRemoveEventType = "RELATIONSHIP_REMOVE"
+ resumedEventType = "RESUMED"
+ typingStartEventType = "TYPING_START"
+ userGuildSettingsUpdateEventType = "USER_GUILD_SETTINGS_UPDATE"
+ userSettingsUpdateEventType = "USER_SETTINGS_UPDATE"
+ userUpdateEventType = "USER_UPDATE"
+ voiceServerUpdateEventType = "VOICE_SERVER_UPDATE"
+ voiceStateUpdateEventType = "VOICE_STATE_UPDATE"
+)
+
+// channelCreateEventHandler is an event handler for ChannelCreate events.
+type channelCreateEventHandler func(*Session, *ChannelCreate)
+
+// Type returns the event type for ChannelCreate events.
+func (eh channelCreateEventHandler) Type() string {
+ return channelCreateEventType
+}
+
+// New returns a new instance of ChannelCreate.
+func (eh channelCreateEventHandler) New() interface{} {
+ return &ChannelCreate{}
+}
+
+// Handle is the handler for ChannelCreate events.
+func (eh channelCreateEventHandler) Handle(s *Session, i interface{}) {
+ if t, ok := i.(*ChannelCreate); ok {
+ eh(s, t)
+ }
+}
+
+// channelDeleteEventHandler is an event handler for ChannelDelete events.
+type channelDeleteEventHandler func(*Session, *ChannelDelete)
+
+// Type returns the event type for ChannelDelete events.
+func (eh channelDeleteEventHandler) Type() string {
+ return channelDeleteEventType
+}
+
+// New returns a new instance of ChannelDelete.
+func (eh channelDeleteEventHandler) New() interface{} {
+ return &ChannelDelete{}
+}
+
+// Handle is the handler for ChannelDelete events.
+func (eh channelDeleteEventHandler) Handle(s *Session, i interface{}) {
+ if t, ok := i.(*ChannelDelete); ok {
+ eh(s, t)
+ }
+}
+
+// channelPinsUpdateEventHandler is an event handler for ChannelPinsUpdate events.
+type channelPinsUpdateEventHandler func(*Session, *ChannelPinsUpdate)
+
+// Type returns the event type for ChannelPinsUpdate events.
+func (eh channelPinsUpdateEventHandler) Type() string {
+ return channelPinsUpdateEventType
+}
+
+// New returns a new instance of ChannelPinsUpdate.
+func (eh channelPinsUpdateEventHandler) New() interface{} {
+ return &ChannelPinsUpdate{}
+}
+
+// Handle is the handler for ChannelPinsUpdate events.
+func (eh channelPinsUpdateEventHandler) Handle(s *Session, i interface{}) {
+ if t, ok := i.(*ChannelPinsUpdate); ok {
+ eh(s, t)
+ }
+}
+
+// channelUpdateEventHandler is an event handler for ChannelUpdate events.
+type channelUpdateEventHandler func(*Session, *ChannelUpdate)
+
+// Type returns the event type for ChannelUpdate events.
+func (eh channelUpdateEventHandler) Type() string {
+ return channelUpdateEventType
+}
+
+// New returns a new instance of ChannelUpdate.
+func (eh channelUpdateEventHandler) New() interface{} {
+ return &ChannelUpdate{}
+}
+
+// Handle is the handler for ChannelUpdate events.
+func (eh channelUpdateEventHandler) Handle(s *Session, i interface{}) {
+ if t, ok := i.(*ChannelUpdate); ok {
+ eh(s, t)
+ }
+}
+
+// connectEventHandler is an event handler for Connect events.
+type connectEventHandler func(*Session, *Connect)
+
+// Type returns the event type for Connect events.
+func (eh connectEventHandler) Type() string {
+ return connectEventType
+}
+
+// New returns a new instance of Connect.
+func (eh connectEventHandler) New() interface{} {
+ return &Connect{}
+}
+
+// Handle is the handler for Connect events.
+func (eh connectEventHandler) Handle(s *Session, i interface{}) {
+ if t, ok := i.(*Connect); ok {
+ eh(s, t)
+ }
+}
+
+// disconnectEventHandler is an event handler for Disconnect events.
+type disconnectEventHandler func(*Session, *Disconnect)
+
+// Type returns the event type for Disconnect events.
+func (eh disconnectEventHandler) Type() string {
+ return disconnectEventType
+}
+
+// New returns a new instance of Disconnect.
+func (eh disconnectEventHandler) New() interface{} {
+ return &Disconnect{}
+}
+
+// Handle is the handler for Disconnect events.
+func (eh disconnectEventHandler) Handle(s *Session, i interface{}) {
+ if t, ok := i.(*Disconnect); ok {
+ eh(s, t)
+ }
+}
+
+// eventEventHandler is an event handler for Event events.
+type eventEventHandler func(*Session, *Event)
+
+// Type returns the event type for Event events.
+func (eh eventEventHandler) Type() string {
+ return eventEventType
+}
+
+// New returns a new instance of Event.
+func (eh eventEventHandler) New() interface{} {
+ return &Event{}
+}
+
+// Handle is the handler for Event events.
+func (eh eventEventHandler) Handle(s *Session, i interface{}) {
+ if t, ok := i.(*Event); ok {
+ eh(s, t)
+ }
+}
+
+// guildBanAddEventHandler is an event handler for GuildBanAdd events.
+type guildBanAddEventHandler func(*Session, *GuildBanAdd)
+
+// Type returns the event type for GuildBanAdd events.
+func (eh guildBanAddEventHandler) Type() string {
+ return guildBanAddEventType
+}
+
+// New returns a new instance of GuildBanAdd.
+func (eh guildBanAddEventHandler) New() interface{} {
+ return &GuildBanAdd{}
+}
+
+// Handle is the handler for GuildBanAdd events.
+func (eh guildBanAddEventHandler) Handle(s *Session, i interface{}) {
+ if t, ok := i.(*GuildBanAdd); ok {
+ eh(s, t)
+ }
+}
+
+// guildBanRemoveEventHandler is an event handler for GuildBanRemove events.
+type guildBanRemoveEventHandler func(*Session, *GuildBanRemove)
+
+// Type returns the event type for GuildBanRemove events.
+func (eh guildBanRemoveEventHandler) Type() string {
+ return guildBanRemoveEventType
+}
+
+// New returns a new instance of GuildBanRemove.
+func (eh guildBanRemoveEventHandler) New() interface{} {
+ return &GuildBanRemove{}
+}
+
+// Handle is the handler for GuildBanRemove events.
+func (eh guildBanRemoveEventHandler) Handle(s *Session, i interface{}) {
+ if t, ok := i.(*GuildBanRemove); ok {
+ eh(s, t)
+ }
+}
+
+// guildCreateEventHandler is an event handler for GuildCreate events.
+type guildCreateEventHandler func(*Session, *GuildCreate)
+
+// Type returns the event type for GuildCreate events.
+func (eh guildCreateEventHandler) Type() string {
+ return guildCreateEventType
+}
+
+// New returns a new instance of GuildCreate.
+func (eh guildCreateEventHandler) New() interface{} {
+ return &GuildCreate{}
+}
+
+// Handle is the handler for GuildCreate events.
+func (eh guildCreateEventHandler) Handle(s *Session, i interface{}) {
+ if t, ok := i.(*GuildCreate); ok {
+ eh(s, t)
+ }
+}
+
+// guildDeleteEventHandler is an event handler for GuildDelete events.
+type guildDeleteEventHandler func(*Session, *GuildDelete)
+
+// Type returns the event type for GuildDelete events.
+func (eh guildDeleteEventHandler) Type() string {
+ return guildDeleteEventType
+}
+
+// New returns a new instance of GuildDelete.
+func (eh guildDeleteEventHandler) New() interface{} {
+ return &GuildDelete{}
+}
+
+// Handle is the handler for GuildDelete events.
+func (eh guildDeleteEventHandler) Handle(s *Session, i interface{}) {
+ if t, ok := i.(*GuildDelete); ok {
+ eh(s, t)
+ }
+}
+
+// guildEmojisUpdateEventHandler is an event handler for GuildEmojisUpdate events.
+type guildEmojisUpdateEventHandler func(*Session, *GuildEmojisUpdate)
+
+// Type returns the event type for GuildEmojisUpdate events.
+func (eh guildEmojisUpdateEventHandler) Type() string {
+ return guildEmojisUpdateEventType
+}
+
+// New returns a new instance of GuildEmojisUpdate.
+func (eh guildEmojisUpdateEventHandler) New() interface{} {
+ return &GuildEmojisUpdate{}
+}
+
+// Handle is the handler for GuildEmojisUpdate events.
+func (eh guildEmojisUpdateEventHandler) Handle(s *Session, i interface{}) {
+ if t, ok := i.(*GuildEmojisUpdate); ok {
+ eh(s, t)
+ }
+}
+
+// guildIntegrationsUpdateEventHandler is an event handler for GuildIntegrationsUpdate events.
+type guildIntegrationsUpdateEventHandler func(*Session, *GuildIntegrationsUpdate)
+
+// Type returns the event type for GuildIntegrationsUpdate events.
+func (eh guildIntegrationsUpdateEventHandler) Type() string {
+ return guildIntegrationsUpdateEventType
+}
+
+// New returns a new instance of GuildIntegrationsUpdate.
+func (eh guildIntegrationsUpdateEventHandler) New() interface{} {
+ return &GuildIntegrationsUpdate{}
+}
+
+// Handle is the handler for GuildIntegrationsUpdate events.
+func (eh guildIntegrationsUpdateEventHandler) Handle(s *Session, i interface{}) {
+ if t, ok := i.(*GuildIntegrationsUpdate); ok {
+ eh(s, t)
+ }
+}
+
+// guildMemberAddEventHandler is an event handler for GuildMemberAdd events.
+type guildMemberAddEventHandler func(*Session, *GuildMemberAdd)
+
+// Type returns the event type for GuildMemberAdd events.
+func (eh guildMemberAddEventHandler) Type() string {
+ return guildMemberAddEventType
+}
+
+// New returns a new instance of GuildMemberAdd.
+func (eh guildMemberAddEventHandler) New() interface{} {
+ return &GuildMemberAdd{}
+}
+
+// Handle is the handler for GuildMemberAdd events.
+func (eh guildMemberAddEventHandler) Handle(s *Session, i interface{}) {
+ if t, ok := i.(*GuildMemberAdd); ok {
+ eh(s, t)
+ }
+}
+
+// guildMemberRemoveEventHandler is an event handler for GuildMemberRemove events.
+type guildMemberRemoveEventHandler func(*Session, *GuildMemberRemove)
+
+// Type returns the event type for GuildMemberRemove events.
+func (eh guildMemberRemoveEventHandler) Type() string {
+ return guildMemberRemoveEventType
+}
+
+// New returns a new instance of GuildMemberRemove.
+func (eh guildMemberRemoveEventHandler) New() interface{} {
+ return &GuildMemberRemove{}
+}
+
+// Handle is the handler for GuildMemberRemove events.
+func (eh guildMemberRemoveEventHandler) Handle(s *Session, i interface{}) {
+ if t, ok := i.(*GuildMemberRemove); ok {
+ eh(s, t)
+ }
+}
+
+// guildMemberUpdateEventHandler is an event handler for GuildMemberUpdate events.
+type guildMemberUpdateEventHandler func(*Session, *GuildMemberUpdate)
+
+// Type returns the event type for GuildMemberUpdate events.
+func (eh guildMemberUpdateEventHandler) Type() string {
+ return guildMemberUpdateEventType
+}
+
+// New returns a new instance of GuildMemberUpdate.
+func (eh guildMemberUpdateEventHandler) New() interface{} {
+ return &GuildMemberUpdate{}
+}
+
+// Handle is the handler for GuildMemberUpdate events.
+func (eh guildMemberUpdateEventHandler) Handle(s *Session, i interface{}) {
+ if t, ok := i.(*GuildMemberUpdate); ok {
+ eh(s, t)
+ }
+}
+
+// guildMembersChunkEventHandler is an event handler for GuildMembersChunk events.
+type guildMembersChunkEventHandler func(*Session, *GuildMembersChunk)
+
+// Type returns the event type for GuildMembersChunk events.
+func (eh guildMembersChunkEventHandler) Type() string {
+ return guildMembersChunkEventType
+}
+
+// New returns a new instance of GuildMembersChunk.
+func (eh guildMembersChunkEventHandler) New() interface{} {
+ return &GuildMembersChunk{}
+}
+
+// Handle is the handler for GuildMembersChunk events.
+func (eh guildMembersChunkEventHandler) Handle(s *Session, i interface{}) {
+ if t, ok := i.(*GuildMembersChunk); ok {
+ eh(s, t)
+ }
+}
+
+// guildRoleCreateEventHandler is an event handler for GuildRoleCreate events.
+type guildRoleCreateEventHandler func(*Session, *GuildRoleCreate)
+
+// Type returns the event type for GuildRoleCreate events.
+func (eh guildRoleCreateEventHandler) Type() string {
+ return guildRoleCreateEventType
+}
+
+// New returns a new instance of GuildRoleCreate.
+func (eh guildRoleCreateEventHandler) New() interface{} {
+ return &GuildRoleCreate{}
+}
+
+// Handle is the handler for GuildRoleCreate events.
+func (eh guildRoleCreateEventHandler) Handle(s *Session, i interface{}) {
+ if t, ok := i.(*GuildRoleCreate); ok {
+ eh(s, t)
+ }
+}
+
+// guildRoleDeleteEventHandler is an event handler for GuildRoleDelete events.
+type guildRoleDeleteEventHandler func(*Session, *GuildRoleDelete)
+
+// Type returns the event type for GuildRoleDelete events.
+func (eh guildRoleDeleteEventHandler) Type() string {
+ return guildRoleDeleteEventType
+}
+
+// New returns a new instance of GuildRoleDelete.
+func (eh guildRoleDeleteEventHandler) New() interface{} {
+ return &GuildRoleDelete{}
+}
+
+// Handle is the handler for GuildRoleDelete events.
+func (eh guildRoleDeleteEventHandler) Handle(s *Session, i interface{}) {
+ if t, ok := i.(*GuildRoleDelete); ok {
+ eh(s, t)
+ }
+}
+
+// guildRoleUpdateEventHandler is an event handler for GuildRoleUpdate events.
+type guildRoleUpdateEventHandler func(*Session, *GuildRoleUpdate)
+
+// Type returns the event type for GuildRoleUpdate events.
+func (eh guildRoleUpdateEventHandler) Type() string {
+ return guildRoleUpdateEventType
+}
+
+// New returns a new instance of GuildRoleUpdate.
+func (eh guildRoleUpdateEventHandler) New() interface{} {
+ return &GuildRoleUpdate{}
+}
+
+// Handle is the handler for GuildRoleUpdate events.
+func (eh guildRoleUpdateEventHandler) Handle(s *Session, i interface{}) {
+ if t, ok := i.(*GuildRoleUpdate); ok {
+ eh(s, t)
+ }
+}
+
+// guildUpdateEventHandler is an event handler for GuildUpdate events.
+type guildUpdateEventHandler func(*Session, *GuildUpdate)
+
+// Type returns the event type for GuildUpdate events.
+func (eh guildUpdateEventHandler) Type() string {
+ return guildUpdateEventType
+}
+
+// New returns a new instance of GuildUpdate.
+func (eh guildUpdateEventHandler) New() interface{} {
+ return &GuildUpdate{}
+}
+
+// Handle is the handler for GuildUpdate events.
+func (eh guildUpdateEventHandler) Handle(s *Session, i interface{}) {
+ if t, ok := i.(*GuildUpdate); ok {
+ eh(s, t)
+ }
+}
+
+// messageAckEventHandler is an event handler for MessageAck events.
+type messageAckEventHandler func(*Session, *MessageAck)
+
+// Type returns the event type for MessageAck events.
+func (eh messageAckEventHandler) Type() string {
+ return messageAckEventType
+}
+
+// New returns a new instance of MessageAck.
+func (eh messageAckEventHandler) New() interface{} {
+ return &MessageAck{}
+}
+
+// Handle is the handler for MessageAck events.
+func (eh messageAckEventHandler) Handle(s *Session, i interface{}) {
+ if t, ok := i.(*MessageAck); ok {
+ eh(s, t)
+ }
+}
+
+// messageCreateEventHandler is an event handler for MessageCreate events.
+type messageCreateEventHandler func(*Session, *MessageCreate)
+
+// Type returns the event type for MessageCreate events.
+func (eh messageCreateEventHandler) Type() string {
+ return messageCreateEventType
+}
+
+// New returns a new instance of MessageCreate.
+func (eh messageCreateEventHandler) New() interface{} {
+ return &MessageCreate{}
+}
+
+// Handle is the handler for MessageCreate events.
+func (eh messageCreateEventHandler) Handle(s *Session, i interface{}) {
+ if t, ok := i.(*MessageCreate); ok {
+ eh(s, t)
+ }
+}
+
+// messageDeleteEventHandler is an event handler for MessageDelete events.
+type messageDeleteEventHandler func(*Session, *MessageDelete)
+
+// Type returns the event type for MessageDelete events.
+func (eh messageDeleteEventHandler) Type() string {
+ return messageDeleteEventType
+}
+
+// New returns a new instance of MessageDelete.
+func (eh messageDeleteEventHandler) New() interface{} {
+ return &MessageDelete{}
+}
+
+// Handle is the handler for MessageDelete events.
+func (eh messageDeleteEventHandler) Handle(s *Session, i interface{}) {
+ if t, ok := i.(*MessageDelete); ok {
+ eh(s, t)
+ }
+}
+
+// messageReactionAddEventHandler is an event handler for MessageReactionAdd events.
+type messageReactionAddEventHandler func(*Session, *MessageReactionAdd)
+
+// Type returns the event type for MessageReactionAdd events.
+func (eh messageReactionAddEventHandler) Type() string {
+ return messageReactionAddEventType
+}
+
+// New returns a new instance of MessageReactionAdd.
+func (eh messageReactionAddEventHandler) New() interface{} {
+ return &MessageReactionAdd{}
+}
+
+// Handle is the handler for MessageReactionAdd events.
+func (eh messageReactionAddEventHandler) Handle(s *Session, i interface{}) {
+ if t, ok := i.(*MessageReactionAdd); ok {
+ eh(s, t)
+ }
+}
+
+// messageReactionRemoveEventHandler is an event handler for MessageReactionRemove events.
+type messageReactionRemoveEventHandler func(*Session, *MessageReactionRemove)
+
+// Type returns the event type for MessageReactionRemove events.
+func (eh messageReactionRemoveEventHandler) Type() string {
+ return messageReactionRemoveEventType
+}
+
+// New returns a new instance of MessageReactionRemove.
+func (eh messageReactionRemoveEventHandler) New() interface{} {
+ return &MessageReactionRemove{}
+}
+
+// Handle is the handler for MessageReactionRemove events.
+func (eh messageReactionRemoveEventHandler) Handle(s *Session, i interface{}) {
+ if t, ok := i.(*MessageReactionRemove); ok {
+ eh(s, t)
+ }
+}
+
+// messageUpdateEventHandler is an event handler for MessageUpdate events.
+type messageUpdateEventHandler func(*Session, *MessageUpdate)
+
+// Type returns the event type for MessageUpdate events.
+func (eh messageUpdateEventHandler) Type() string {
+ return messageUpdateEventType
+}
+
+// New returns a new instance of MessageUpdate.
+func (eh messageUpdateEventHandler) New() interface{} {
+ return &MessageUpdate{}
+}
+
+// Handle is the handler for MessageUpdate events.
+func (eh messageUpdateEventHandler) Handle(s *Session, i interface{}) {
+ if t, ok := i.(*MessageUpdate); ok {
+ eh(s, t)
+ }
+}
+
+// presenceUpdateEventHandler is an event handler for PresenceUpdate events.
+type presenceUpdateEventHandler func(*Session, *PresenceUpdate)
+
+// Type returns the event type for PresenceUpdate events.
+func (eh presenceUpdateEventHandler) Type() string {
+ return presenceUpdateEventType
+}
+
+// New returns a new instance of PresenceUpdate.
+func (eh presenceUpdateEventHandler) New() interface{} {
+ return &PresenceUpdate{}
+}
+
+// Handle is the handler for PresenceUpdate events.
+func (eh presenceUpdateEventHandler) Handle(s *Session, i interface{}) {
+ if t, ok := i.(*PresenceUpdate); ok {
+ eh(s, t)
+ }
+}
+
+// presencesReplaceEventHandler is an event handler for PresencesReplace events.
+type presencesReplaceEventHandler func(*Session, *PresencesReplace)
+
+// Type returns the event type for PresencesReplace events.
+func (eh presencesReplaceEventHandler) Type() string {
+ return presencesReplaceEventType
+}
+
+// New returns a new instance of PresencesReplace.
+func (eh presencesReplaceEventHandler) New() interface{} {
+ return &PresencesReplace{}
+}
+
+// Handle is the handler for PresencesReplace events.
+func (eh presencesReplaceEventHandler) Handle(s *Session, i interface{}) {
+ if t, ok := i.(*PresencesReplace); ok {
+ eh(s, t)
+ }
+}
+
+// rateLimitEventHandler is an event handler for RateLimit events.
+type rateLimitEventHandler func(*Session, *RateLimit)
+
+// Type returns the event type for RateLimit events.
+func (eh rateLimitEventHandler) Type() string {
+ return rateLimitEventType
+}
+
+// New returns a new instance of RateLimit.
+func (eh rateLimitEventHandler) New() interface{} {
+ return &RateLimit{}
+}
+
+// Handle is the handler for RateLimit events.
+func (eh rateLimitEventHandler) Handle(s *Session, i interface{}) {
+ if t, ok := i.(*RateLimit); ok {
+ eh(s, t)
+ }
+}
+
+// readyEventHandler is an event handler for Ready events.
+type readyEventHandler func(*Session, *Ready)
+
+// Type returns the event type for Ready events.
+func (eh readyEventHandler) Type() string {
+ return readyEventType
+}
+
+// New returns a new instance of Ready.
+func (eh readyEventHandler) New() interface{} {
+ return &Ready{}
+}
+
+// Handle is the handler for Ready events.
+func (eh readyEventHandler) Handle(s *Session, i interface{}) {
+ if t, ok := i.(*Ready); ok {
+ eh(s, t)
+ }
+}
+
+// relationshipAddEventHandler is an event handler for RelationshipAdd events.
+type relationshipAddEventHandler func(*Session, *RelationshipAdd)
+
+// Type returns the event type for RelationshipAdd events.
+func (eh relationshipAddEventHandler) Type() string {
+ return relationshipAddEventType
+}
+
+// New returns a new instance of RelationshipAdd.
+func (eh relationshipAddEventHandler) New() interface{} {
+ return &RelationshipAdd{}
+}
+
+// Handle is the handler for RelationshipAdd events.
+func (eh relationshipAddEventHandler) Handle(s *Session, i interface{}) {
+ if t, ok := i.(*RelationshipAdd); ok {
+ eh(s, t)
+ }
+}
+
+// relationshipRemoveEventHandler is an event handler for RelationshipRemove events.
+type relationshipRemoveEventHandler func(*Session, *RelationshipRemove)
+
+// Type returns the event type for RelationshipRemove events.
+func (eh relationshipRemoveEventHandler) Type() string {
+ return relationshipRemoveEventType
+}
+
+// New returns a new instance of RelationshipRemove.
+func (eh relationshipRemoveEventHandler) New() interface{} {
+ return &RelationshipRemove{}
+}
+
+// Handle is the handler for RelationshipRemove events.
+func (eh relationshipRemoveEventHandler) Handle(s *Session, i interface{}) {
+ if t, ok := i.(*RelationshipRemove); ok {
+ eh(s, t)
+ }
+}
+
+// resumedEventHandler is an event handler for Resumed events.
+type resumedEventHandler func(*Session, *Resumed)
+
+// Type returns the event type for Resumed events.
+func (eh resumedEventHandler) Type() string {
+ return resumedEventType
+}
+
+// New returns a new instance of Resumed.
+func (eh resumedEventHandler) New() interface{} {
+ return &Resumed{}
+}
+
+// Handle is the handler for Resumed events.
+func (eh resumedEventHandler) Handle(s *Session, i interface{}) {
+ if t, ok := i.(*Resumed); ok {
+ eh(s, t)
+ }
+}
+
+// typingStartEventHandler is an event handler for TypingStart events.
+type typingStartEventHandler func(*Session, *TypingStart)
+
+// Type returns the event type for TypingStart events.
+func (eh typingStartEventHandler) Type() string {
+ return typingStartEventType
+}
+
+// New returns a new instance of TypingStart.
+func (eh typingStartEventHandler) New() interface{} {
+ return &TypingStart{}
+}
+
+// Handle is the handler for TypingStart events.
+func (eh typingStartEventHandler) Handle(s *Session, i interface{}) {
+ if t, ok := i.(*TypingStart); ok {
+ eh(s, t)
+ }
+}
+
+// userGuildSettingsUpdateEventHandler is an event handler for UserGuildSettingsUpdate events.
+type userGuildSettingsUpdateEventHandler func(*Session, *UserGuildSettingsUpdate)
+
+// Type returns the event type for UserGuildSettingsUpdate events.
+func (eh userGuildSettingsUpdateEventHandler) Type() string {
+ return userGuildSettingsUpdateEventType
+}
+
+// New returns a new instance of UserGuildSettingsUpdate.
+func (eh userGuildSettingsUpdateEventHandler) New() interface{} {
+ return &UserGuildSettingsUpdate{}
+}
+
+// Handle is the handler for UserGuildSettingsUpdate events.
+func (eh userGuildSettingsUpdateEventHandler) Handle(s *Session, i interface{}) {
+ if t, ok := i.(*UserGuildSettingsUpdate); ok {
+ eh(s, t)
+ }
+}
+
+// userSettingsUpdateEventHandler is an event handler for UserSettingsUpdate events.
+type userSettingsUpdateEventHandler func(*Session, *UserSettingsUpdate)
+
+// Type returns the event type for UserSettingsUpdate events.
+func (eh userSettingsUpdateEventHandler) Type() string {
+ return userSettingsUpdateEventType
+}
+
+// New returns a new instance of UserSettingsUpdate.
+func (eh userSettingsUpdateEventHandler) New() interface{} {
+ return &UserSettingsUpdate{}
+}
+
+// Handle is the handler for UserSettingsUpdate events.
+func (eh userSettingsUpdateEventHandler) Handle(s *Session, i interface{}) {
+ if t, ok := i.(*UserSettingsUpdate); ok {
+ eh(s, t)
+ }
+}
+
+// userUpdateEventHandler is an event handler for UserUpdate events.
+type userUpdateEventHandler func(*Session, *UserUpdate)
+
+// Type returns the event type for UserUpdate events.
+func (eh userUpdateEventHandler) Type() string {
+ return userUpdateEventType
+}
+
+// New returns a new instance of UserUpdate.
+func (eh userUpdateEventHandler) New() interface{} {
+ return &UserUpdate{}
+}
+
+// Handle is the handler for UserUpdate events.
+func (eh userUpdateEventHandler) Handle(s *Session, i interface{}) {
+ if t, ok := i.(*UserUpdate); ok {
+ eh(s, t)
+ }
+}
+
+// voiceServerUpdateEventHandler is an event handler for VoiceServerUpdate events.
+type voiceServerUpdateEventHandler func(*Session, *VoiceServerUpdate)
+
+// Type returns the event type for VoiceServerUpdate events.
+func (eh voiceServerUpdateEventHandler) Type() string {
+ return voiceServerUpdateEventType
+}
+
+// New returns a new instance of VoiceServerUpdate.
+func (eh voiceServerUpdateEventHandler) New() interface{} {
+ return &VoiceServerUpdate{}
+}
+
+// Handle is the handler for VoiceServerUpdate events.
+func (eh voiceServerUpdateEventHandler) Handle(s *Session, i interface{}) {
+ if t, ok := i.(*VoiceServerUpdate); ok {
+ eh(s, t)
+ }
+}
+
+// voiceStateUpdateEventHandler is an event handler for VoiceStateUpdate events.
+type voiceStateUpdateEventHandler func(*Session, *VoiceStateUpdate)
+
+// Type returns the event type for VoiceStateUpdate events.
+func (eh voiceStateUpdateEventHandler) Type() string {
+ return voiceStateUpdateEventType
+}
+
+// New returns a new instance of VoiceStateUpdate.
+func (eh voiceStateUpdateEventHandler) New() interface{} {
+ return &VoiceStateUpdate{}
+}
+
+// Handle is the handler for VoiceStateUpdate events.
+func (eh voiceStateUpdateEventHandler) Handle(s *Session, i interface{}) {
+ if t, ok := i.(*VoiceStateUpdate); ok {
+ eh(s, t)
+ }
+}
+
+func handlerForInterface(handler interface{}) EventHandler {
+ switch v := handler.(type) {
+ case func(*Session, interface{}):
+ return interfaceEventHandler(v)
+ case func(*Session, *ChannelCreate):
+ return channelCreateEventHandler(v)
+ case func(*Session, *ChannelDelete):
+ return channelDeleteEventHandler(v)
+ case func(*Session, *ChannelPinsUpdate):
+ return channelPinsUpdateEventHandler(v)
+ case func(*Session, *ChannelUpdate):
+ return channelUpdateEventHandler(v)
+ case func(*Session, *Connect):
+ return connectEventHandler(v)
+ case func(*Session, *Disconnect):
+ return disconnectEventHandler(v)
+ case func(*Session, *Event):
+ return eventEventHandler(v)
+ case func(*Session, *GuildBanAdd):
+ return guildBanAddEventHandler(v)
+ case func(*Session, *GuildBanRemove):
+ return guildBanRemoveEventHandler(v)
+ case func(*Session, *GuildCreate):
+ return guildCreateEventHandler(v)
+ case func(*Session, *GuildDelete):
+ return guildDeleteEventHandler(v)
+ case func(*Session, *GuildEmojisUpdate):
+ return guildEmojisUpdateEventHandler(v)
+ case func(*Session, *GuildIntegrationsUpdate):
+ return guildIntegrationsUpdateEventHandler(v)
+ case func(*Session, *GuildMemberAdd):
+ return guildMemberAddEventHandler(v)
+ case func(*Session, *GuildMemberRemove):
+ return guildMemberRemoveEventHandler(v)
+ case func(*Session, *GuildMemberUpdate):
+ return guildMemberUpdateEventHandler(v)
+ case func(*Session, *GuildMembersChunk):
+ return guildMembersChunkEventHandler(v)
+ case func(*Session, *GuildRoleCreate):
+ return guildRoleCreateEventHandler(v)
+ case func(*Session, *GuildRoleDelete):
+ return guildRoleDeleteEventHandler(v)
+ case func(*Session, *GuildRoleUpdate):
+ return guildRoleUpdateEventHandler(v)
+ case func(*Session, *GuildUpdate):
+ return guildUpdateEventHandler(v)
+ case func(*Session, *MessageAck):
+ return messageAckEventHandler(v)
+ case func(*Session, *MessageCreate):
+ return messageCreateEventHandler(v)
+ case func(*Session, *MessageDelete):
+ return messageDeleteEventHandler(v)
+ case func(*Session, *MessageReactionAdd):
+ return messageReactionAddEventHandler(v)
+ case func(*Session, *MessageReactionRemove):
+ return messageReactionRemoveEventHandler(v)
+ case func(*Session, *MessageUpdate):
+ return messageUpdateEventHandler(v)
+ case func(*Session, *PresenceUpdate):
+ return presenceUpdateEventHandler(v)
+ case func(*Session, *PresencesReplace):
+ return presencesReplaceEventHandler(v)
+ case func(*Session, *RateLimit):
+ return rateLimitEventHandler(v)
+ case func(*Session, *Ready):
+ return readyEventHandler(v)
+ case func(*Session, *RelationshipAdd):
+ return relationshipAddEventHandler(v)
+ case func(*Session, *RelationshipRemove):
+ return relationshipRemoveEventHandler(v)
+ case func(*Session, *Resumed):
+ return resumedEventHandler(v)
+ case func(*Session, *TypingStart):
+ return typingStartEventHandler(v)
+ case func(*Session, *UserGuildSettingsUpdate):
+ return userGuildSettingsUpdateEventHandler(v)
+ case func(*Session, *UserSettingsUpdate):
+ return userSettingsUpdateEventHandler(v)
+ case func(*Session, *UserUpdate):
+ return userUpdateEventHandler(v)
+ case func(*Session, *VoiceServerUpdate):
+ return voiceServerUpdateEventHandler(v)
+ case func(*Session, *VoiceStateUpdate):
+ return voiceStateUpdateEventHandler(v)
+ }
+
+ return nil
+}
+func init() {
+ registerInterfaceProvider(channelCreateEventHandler(nil))
+ registerInterfaceProvider(channelDeleteEventHandler(nil))
+ registerInterfaceProvider(channelPinsUpdateEventHandler(nil))
+ registerInterfaceProvider(channelUpdateEventHandler(nil))
+ registerInterfaceProvider(guildBanAddEventHandler(nil))
+ registerInterfaceProvider(guildBanRemoveEventHandler(nil))
+ registerInterfaceProvider(guildCreateEventHandler(nil))
+ registerInterfaceProvider(guildDeleteEventHandler(nil))
+ registerInterfaceProvider(guildEmojisUpdateEventHandler(nil))
+ registerInterfaceProvider(guildIntegrationsUpdateEventHandler(nil))
+ registerInterfaceProvider(guildMemberAddEventHandler(nil))
+ registerInterfaceProvider(guildMemberRemoveEventHandler(nil))
+ registerInterfaceProvider(guildMemberUpdateEventHandler(nil))
+ registerInterfaceProvider(guildMembersChunkEventHandler(nil))
+ registerInterfaceProvider(guildRoleCreateEventHandler(nil))
+ registerInterfaceProvider(guildRoleDeleteEventHandler(nil))
+ registerInterfaceProvider(guildRoleUpdateEventHandler(nil))
+ registerInterfaceProvider(guildUpdateEventHandler(nil))
+ registerInterfaceProvider(messageAckEventHandler(nil))
+ registerInterfaceProvider(messageCreateEventHandler(nil))
+ registerInterfaceProvider(messageDeleteEventHandler(nil))
+ registerInterfaceProvider(messageReactionAddEventHandler(nil))
+ registerInterfaceProvider(messageReactionRemoveEventHandler(nil))
+ registerInterfaceProvider(messageUpdateEventHandler(nil))
+ registerInterfaceProvider(presenceUpdateEventHandler(nil))
+ registerInterfaceProvider(presencesReplaceEventHandler(nil))
+ registerInterfaceProvider(readyEventHandler(nil))
+ registerInterfaceProvider(relationshipAddEventHandler(nil))
+ registerInterfaceProvider(relationshipRemoveEventHandler(nil))
+ registerInterfaceProvider(resumedEventHandler(nil))
+ registerInterfaceProvider(typingStartEventHandler(nil))
+ registerInterfaceProvider(userGuildSettingsUpdateEventHandler(nil))
+ registerInterfaceProvider(userSettingsUpdateEventHandler(nil))
+ registerInterfaceProvider(userUpdateEventHandler(nil))
+ registerInterfaceProvider(voiceServerUpdateEventHandler(nil))
+ registerInterfaceProvider(voiceStateUpdateEventHandler(nil))
+}