diff options
Diffstat (limited to 'vendor/github.com/Philipp15b/go-steam/protocol/protobuf/unified/gamenotifications.pb.go')
-rw-r--r-- | vendor/github.com/Philipp15b/go-steam/protocol/protobuf/unified/gamenotifications.pb.go | 850 |
1 files changed, 850 insertions, 0 deletions
diff --git a/vendor/github.com/Philipp15b/go-steam/protocol/protobuf/unified/gamenotifications.pb.go b/vendor/github.com/Philipp15b/go-steam/protocol/protobuf/unified/gamenotifications.pb.go new file mode 100644 index 00000000..a3678022 --- /dev/null +++ b/vendor/github.com/Philipp15b/go-steam/protocol/protobuf/unified/gamenotifications.pb.go @@ -0,0 +1,850 @@ +// Code generated by protoc-gen-go. +// source: steammessages_gamenotifications.steamclient.proto +// DO NOT EDIT! + +package unified + +import proto "github.com/golang/protobuf/proto" +import fmt "fmt" +import math "math" + +// Reference imports to suppress errors if they are not otherwise used. +var _ = proto.Marshal +var _ = fmt.Errorf +var _ = math.Inf + +type CGameNotifications_Variable struct { + Key *string `protobuf:"bytes,1,opt,name=key" json:"key,omitempty"` + Value *string `protobuf:"bytes,2,opt,name=value" json:"value,omitempty"` + XXX_unrecognized []byte `json:"-"` +} + +func (m *CGameNotifications_Variable) Reset() { *m = CGameNotifications_Variable{} } +func (m *CGameNotifications_Variable) String() string { return proto.CompactTextString(m) } +func (*CGameNotifications_Variable) ProtoMessage() {} +func (*CGameNotifications_Variable) Descriptor() ([]byte, []int) { return gamenotifications_fileDescriptor0, []int{0} } + +func (m *CGameNotifications_Variable) GetKey() string { + if m != nil && m.Key != nil { + return *m.Key + } + return "" +} + +func (m *CGameNotifications_Variable) GetValue() string { + if m != nil && m.Value != nil { + return *m.Value + } + return "" +} + +type CGameNotifications_LocalizedText struct { + Token *string `protobuf:"bytes,1,opt,name=token" json:"token,omitempty"` + Variables []*CGameNotifications_Variable `protobuf:"bytes,2,rep,name=variables" json:"variables,omitempty"` + RenderedText *string `protobuf:"bytes,3,opt,name=rendered_text" json:"rendered_text,omitempty"` + XXX_unrecognized []byte `json:"-"` +} + +func (m *CGameNotifications_LocalizedText) Reset() { *m = CGameNotifications_LocalizedText{} } +func (m *CGameNotifications_LocalizedText) String() string { return proto.CompactTextString(m) } +func (*CGameNotifications_LocalizedText) ProtoMessage() {} +func (*CGameNotifications_LocalizedText) Descriptor() ([]byte, []int) { + return gamenotifications_fileDescriptor0, []int{1} +} + +func (m *CGameNotifications_LocalizedText) GetToken() string { + if m != nil && m.Token != nil { + return *m.Token + } + return "" +} + +func (m *CGameNotifications_LocalizedText) GetVariables() []*CGameNotifications_Variable { + if m != nil { + return m.Variables + } + return nil +} + +func (m *CGameNotifications_LocalizedText) GetRenderedText() string { + if m != nil && m.RenderedText != nil { + return *m.RenderedText + } + return "" +} + +type CGameNotifications_UserStatus struct { + Steamid *uint64 `protobuf:"fixed64,1,opt,name=steamid" json:"steamid,omitempty"` + State *string `protobuf:"bytes,2,opt,name=state" json:"state,omitempty"` + Title *CGameNotifications_LocalizedText `protobuf:"bytes,3,opt,name=title" json:"title,omitempty"` + Message *CGameNotifications_LocalizedText `protobuf:"bytes,4,opt,name=message" json:"message,omitempty"` + XXX_unrecognized []byte `json:"-"` +} + +func (m *CGameNotifications_UserStatus) Reset() { *m = CGameNotifications_UserStatus{} } +func (m *CGameNotifications_UserStatus) String() string { return proto.CompactTextString(m) } +func (*CGameNotifications_UserStatus) ProtoMessage() {} +func (*CGameNotifications_UserStatus) Descriptor() ([]byte, []int) { return gamenotifications_fileDescriptor0, []int{2} } + +func (m *CGameNotifications_UserStatus) GetSteamid() uint64 { + if m != nil && m.Steamid != nil { + return *m.Steamid + } + return 0 +} + +func (m *CGameNotifications_UserStatus) GetState() string { + if m != nil && m.State != nil { + return *m.State + } + return "" +} + +func (m *CGameNotifications_UserStatus) GetTitle() *CGameNotifications_LocalizedText { + if m != nil { + return m.Title + } + return nil +} + +func (m *CGameNotifications_UserStatus) GetMessage() *CGameNotifications_LocalizedText { + if m != nil { + return m.Message + } + return nil +} + +type CGameNotifications_CreateSession_Request struct { + Appid *uint32 `protobuf:"varint,1,opt,name=appid" json:"appid,omitempty"` + Context *uint64 `protobuf:"varint,2,opt,name=context" json:"context,omitempty"` + Title *CGameNotifications_LocalizedText `protobuf:"bytes,3,opt,name=title" json:"title,omitempty"` + Users []*CGameNotifications_UserStatus `protobuf:"bytes,4,rep,name=users" json:"users,omitempty"` + Steamid *uint64 `protobuf:"fixed64,5,opt,name=steamid" json:"steamid,omitempty"` + XXX_unrecognized []byte `json:"-"` +} + +func (m *CGameNotifications_CreateSession_Request) Reset() { + *m = CGameNotifications_CreateSession_Request{} +} +func (m *CGameNotifications_CreateSession_Request) String() string { return proto.CompactTextString(m) } +func (*CGameNotifications_CreateSession_Request) ProtoMessage() {} +func (*CGameNotifications_CreateSession_Request) Descriptor() ([]byte, []int) { + return gamenotifications_fileDescriptor0, []int{3} +} + +func (m *CGameNotifications_CreateSession_Request) GetAppid() uint32 { + if m != nil && m.Appid != nil { + return *m.Appid + } + return 0 +} + +func (m *CGameNotifications_CreateSession_Request) GetContext() uint64 { + if m != nil && m.Context != nil { + return *m.Context + } + return 0 +} + +func (m *CGameNotifications_CreateSession_Request) GetTitle() *CGameNotifications_LocalizedText { + if m != nil { + return m.Title + } + return nil +} + +func (m *CGameNotifications_CreateSession_Request) GetUsers() []*CGameNotifications_UserStatus { + if m != nil { + return m.Users + } + return nil +} + +func (m *CGameNotifications_CreateSession_Request) GetSteamid() uint64 { + if m != nil && m.Steamid != nil { + return *m.Steamid + } + return 0 +} + +type CGameNotifications_CreateSession_Response struct { + Sessionid *uint64 `protobuf:"varint,1,opt,name=sessionid" json:"sessionid,omitempty"` + XXX_unrecognized []byte `json:"-"` +} + +func (m *CGameNotifications_CreateSession_Response) Reset() { + *m = CGameNotifications_CreateSession_Response{} +} +func (m *CGameNotifications_CreateSession_Response) String() string { return proto.CompactTextString(m) } +func (*CGameNotifications_CreateSession_Response) ProtoMessage() {} +func (*CGameNotifications_CreateSession_Response) Descriptor() ([]byte, []int) { + return gamenotifications_fileDescriptor0, []int{4} +} + +func (m *CGameNotifications_CreateSession_Response) GetSessionid() uint64 { + if m != nil && m.Sessionid != nil { + return *m.Sessionid + } + return 0 +} + +type CGameNotifications_DeleteSession_Request struct { + Sessionid *uint64 `protobuf:"varint,1,opt,name=sessionid" json:"sessionid,omitempty"` + Appid *uint32 `protobuf:"varint,2,opt,name=appid" json:"appid,omitempty"` + Steamid *uint64 `protobuf:"fixed64,3,opt,name=steamid" json:"steamid,omitempty"` + XXX_unrecognized []byte `json:"-"` +} + +func (m *CGameNotifications_DeleteSession_Request) Reset() { + *m = CGameNotifications_DeleteSession_Request{} +} +func (m *CGameNotifications_DeleteSession_Request) String() string { return proto.CompactTextString(m) } +func (*CGameNotifications_DeleteSession_Request) ProtoMessage() {} +func (*CGameNotifications_DeleteSession_Request) Descriptor() ([]byte, []int) { + return gamenotifications_fileDescriptor0, []int{5} +} + +func (m *CGameNotifications_DeleteSession_Request) GetSessionid() uint64 { + if m != nil && m.Sessionid != nil { + return *m.Sessionid + } + return 0 +} + +func (m *CGameNotifications_DeleteSession_Request) GetAppid() uint32 { + if m != nil && m.Appid != nil { + return *m.Appid + } + return 0 +} + +func (m *CGameNotifications_DeleteSession_Request) GetSteamid() uint64 { + if m != nil && m.Steamid != nil { + return *m.Steamid + } + return 0 +} + +type CGameNotifications_DeleteSession_Response struct { + XXX_unrecognized []byte `json:"-"` +} + +func (m *CGameNotifications_DeleteSession_Response) Reset() { + *m = CGameNotifications_DeleteSession_Response{} +} +func (m *CGameNotifications_DeleteSession_Response) String() string { return proto.CompactTextString(m) } +func (*CGameNotifications_DeleteSession_Response) ProtoMessage() {} +func (*CGameNotifications_DeleteSession_Response) Descriptor() ([]byte, []int) { + return gamenotifications_fileDescriptor0, []int{6} +} + +type CGameNotifications_UpdateSession_Request struct { + Sessionid *uint64 `protobuf:"varint,1,opt,name=sessionid" json:"sessionid,omitempty"` + Appid *uint32 `protobuf:"varint,2,opt,name=appid" json:"appid,omitempty"` + Title *CGameNotifications_LocalizedText `protobuf:"bytes,3,opt,name=title" json:"title,omitempty"` + Users []*CGameNotifications_UserStatus `protobuf:"bytes,4,rep,name=users" json:"users,omitempty"` + Steamid *uint64 `protobuf:"fixed64,6,opt,name=steamid" json:"steamid,omitempty"` + XXX_unrecognized []byte `json:"-"` +} + +func (m *CGameNotifications_UpdateSession_Request) Reset() { + *m = CGameNotifications_UpdateSession_Request{} +} +func (m *CGameNotifications_UpdateSession_Request) String() string { return proto.CompactTextString(m) } +func (*CGameNotifications_UpdateSession_Request) ProtoMessage() {} +func (*CGameNotifications_UpdateSession_Request) Descriptor() ([]byte, []int) { + return gamenotifications_fileDescriptor0, []int{7} +} + +func (m *CGameNotifications_UpdateSession_Request) GetSessionid() uint64 { + if m != nil && m.Sessionid != nil { + return *m.Sessionid + } + return 0 +} + +func (m *CGameNotifications_UpdateSession_Request) GetAppid() uint32 { + if m != nil && m.Appid != nil { + return *m.Appid + } + return 0 +} + +func (m *CGameNotifications_UpdateSession_Request) GetTitle() *CGameNotifications_LocalizedText { + if m != nil { + return m.Title + } + return nil +} + +func (m *CGameNotifications_UpdateSession_Request) GetUsers() []*CGameNotifications_UserStatus { + if m != nil { + return m.Users + } + return nil +} + +func (m *CGameNotifications_UpdateSession_Request) GetSteamid() uint64 { + if m != nil && m.Steamid != nil { + return *m.Steamid + } + return 0 +} + +type CGameNotifications_UpdateSession_Response struct { + XXX_unrecognized []byte `json:"-"` +} + +func (m *CGameNotifications_UpdateSession_Response) Reset() { + *m = CGameNotifications_UpdateSession_Response{} +} +func (m *CGameNotifications_UpdateSession_Response) String() string { return proto.CompactTextString(m) } +func (*CGameNotifications_UpdateSession_Response) ProtoMessage() {} +func (*CGameNotifications_UpdateSession_Response) Descriptor() ([]byte, []int) { + return gamenotifications_fileDescriptor0, []int{8} +} + +type CGameNotifications_EnumerateSessions_Request struct { + Appid *uint32 `protobuf:"varint,1,opt,name=appid" json:"appid,omitempty"` + IncludeAllUserMessages *bool `protobuf:"varint,3,opt,name=include_all_user_messages" json:"include_all_user_messages,omitempty"` + IncludeAuthUserMessage *bool `protobuf:"varint,4,opt,name=include_auth_user_message" json:"include_auth_user_message,omitempty"` + Language *string `protobuf:"bytes,5,opt,name=language" json:"language,omitempty"` + XXX_unrecognized []byte `json:"-"` +} + +func (m *CGameNotifications_EnumerateSessions_Request) Reset() { + *m = CGameNotifications_EnumerateSessions_Request{} +} +func (m *CGameNotifications_EnumerateSessions_Request) String() string { + return proto.CompactTextString(m) +} +func (*CGameNotifications_EnumerateSessions_Request) ProtoMessage() {} +func (*CGameNotifications_EnumerateSessions_Request) Descriptor() ([]byte, []int) { + return gamenotifications_fileDescriptor0, []int{9} +} + +func (m *CGameNotifications_EnumerateSessions_Request) GetAppid() uint32 { + if m != nil && m.Appid != nil { + return *m.Appid + } + return 0 +} + +func (m *CGameNotifications_EnumerateSessions_Request) GetIncludeAllUserMessages() bool { + if m != nil && m.IncludeAllUserMessages != nil { + return *m.IncludeAllUserMessages + } + return false +} + +func (m *CGameNotifications_EnumerateSessions_Request) GetIncludeAuthUserMessage() bool { + if m != nil && m.IncludeAuthUserMessage != nil { + return *m.IncludeAuthUserMessage + } + return false +} + +func (m *CGameNotifications_EnumerateSessions_Request) GetLanguage() string { + if m != nil && m.Language != nil { + return *m.Language + } + return "" +} + +type CGameNotifications_Session struct { + Sessionid *uint64 `protobuf:"varint,1,opt,name=sessionid" json:"sessionid,omitempty"` + Appid *uint64 `protobuf:"varint,2,opt,name=appid" json:"appid,omitempty"` + Context *uint64 `protobuf:"varint,3,opt,name=context" json:"context,omitempty"` + Title *CGameNotifications_LocalizedText `protobuf:"bytes,4,opt,name=title" json:"title,omitempty"` + TimeCreated *uint32 `protobuf:"varint,5,opt,name=time_created" json:"time_created,omitempty"` + TimeUpdated *uint32 `protobuf:"varint,6,opt,name=time_updated" json:"time_updated,omitempty"` + UserStatus []*CGameNotifications_UserStatus `protobuf:"bytes,7,rep,name=user_status" json:"user_status,omitempty"` + XXX_unrecognized []byte `json:"-"` +} + +func (m *CGameNotifications_Session) Reset() { *m = CGameNotifications_Session{} } +func (m *CGameNotifications_Session) String() string { return proto.CompactTextString(m) } +func (*CGameNotifications_Session) ProtoMessage() {} +func (*CGameNotifications_Session) Descriptor() ([]byte, []int) { return gamenotifications_fileDescriptor0, []int{10} } + +func (m *CGameNotifications_Session) GetSessionid() uint64 { + if m != nil && m.Sessionid != nil { + return *m.Sessionid + } + return 0 +} + +func (m *CGameNotifications_Session) GetAppid() uint64 { + if m != nil && m.Appid != nil { + return *m.Appid + } + return 0 +} + +func (m *CGameNotifications_Session) GetContext() uint64 { + if m != nil && m.Context != nil { + return *m.Context + } + return 0 +} + +func (m *CGameNotifications_Session) GetTitle() *CGameNotifications_LocalizedText { + if m != nil { + return m.Title + } + return nil +} + +func (m *CGameNotifications_Session) GetTimeCreated() uint32 { + if m != nil && m.TimeCreated != nil { + return *m.TimeCreated + } + return 0 +} + +func (m *CGameNotifications_Session) GetTimeUpdated() uint32 { + if m != nil && m.TimeUpdated != nil { + return *m.TimeUpdated + } + return 0 +} + +func (m *CGameNotifications_Session) GetUserStatus() []*CGameNotifications_UserStatus { + if m != nil { + return m.UserStatus + } + return nil +} + +type CGameNotifications_EnumerateSessions_Response struct { + Sessions []*CGameNotifications_Session `protobuf:"bytes,1,rep,name=sessions" json:"sessions,omitempty"` + XXX_unrecognized []byte `json:"-"` +} + +func (m *CGameNotifications_EnumerateSessions_Response) Reset() { + *m = CGameNotifications_EnumerateSessions_Response{} +} +func (m *CGameNotifications_EnumerateSessions_Response) String() string { + return proto.CompactTextString(m) +} +func (*CGameNotifications_EnumerateSessions_Response) ProtoMessage() {} +func (*CGameNotifications_EnumerateSessions_Response) Descriptor() ([]byte, []int) { + return gamenotifications_fileDescriptor0, []int{11} +} + +func (m *CGameNotifications_EnumerateSessions_Response) GetSessions() []*CGameNotifications_Session { + if m != nil { + return m.Sessions + } + return nil +} + +type CGameNotifications_GetSessionDetails_Request struct { + Sessions []*CGameNotifications_GetSessionDetails_Request_RequestedSession `protobuf:"bytes,1,rep,name=sessions" json:"sessions,omitempty"` + Appid *uint32 `protobuf:"varint,2,opt,name=appid" json:"appid,omitempty"` + Language *string `protobuf:"bytes,3,opt,name=language" json:"language,omitempty"` + XXX_unrecognized []byte `json:"-"` +} + +func (m *CGameNotifications_GetSessionDetails_Request) Reset() { + *m = CGameNotifications_GetSessionDetails_Request{} +} +func (m *CGameNotifications_GetSessionDetails_Request) String() string { + return proto.CompactTextString(m) +} +func (*CGameNotifications_GetSessionDetails_Request) ProtoMessage() {} +func (*CGameNotifications_GetSessionDetails_Request) Descriptor() ([]byte, []int) { + return gamenotifications_fileDescriptor0, []int{12} +} + +func (m *CGameNotifications_GetSessionDetails_Request) GetSessions() []*CGameNotifications_GetSessionDetails_Request_RequestedSession { + if m != nil { + return m.Sessions + } + return nil +} + +func (m *CGameNotifications_GetSessionDetails_Request) GetAppid() uint32 { + if m != nil && m.Appid != nil { + return *m.Appid + } + return 0 +} + +func (m *CGameNotifications_GetSessionDetails_Request) GetLanguage() string { + if m != nil && m.Language != nil { + return *m.Language + } + return "" +} + +type CGameNotifications_GetSessionDetails_Request_RequestedSession struct { + Sessionid *uint64 `protobuf:"varint,1,opt,name=sessionid" json:"sessionid,omitempty"` + IncludeAuthUserMessage *bool `protobuf:"varint,3,opt,name=include_auth_user_message" json:"include_auth_user_message,omitempty"` + XXX_unrecognized []byte `json:"-"` +} + +func (m *CGameNotifications_GetSessionDetails_Request_RequestedSession) Reset() { + *m = CGameNotifications_GetSessionDetails_Request_RequestedSession{} +} +func (m *CGameNotifications_GetSessionDetails_Request_RequestedSession) String() string { + return proto.CompactTextString(m) +} +func (*CGameNotifications_GetSessionDetails_Request_RequestedSession) ProtoMessage() {} +func (*CGameNotifications_GetSessionDetails_Request_RequestedSession) Descriptor() ([]byte, []int) { + return gamenotifications_fileDescriptor0, []int{12, 0} +} + +func (m *CGameNotifications_GetSessionDetails_Request_RequestedSession) GetSessionid() uint64 { + if m != nil && m.Sessionid != nil { + return *m.Sessionid + } + return 0 +} + +func (m *CGameNotifications_GetSessionDetails_Request_RequestedSession) GetIncludeAuthUserMessage() bool { + if m != nil && m.IncludeAuthUserMessage != nil { + return *m.IncludeAuthUserMessage + } + return false +} + +type CGameNotifications_GetSessionDetails_Response struct { + Sessions []*CGameNotifications_Session `protobuf:"bytes,1,rep,name=sessions" json:"sessions,omitempty"` + XXX_unrecognized []byte `json:"-"` +} + +func (m *CGameNotifications_GetSessionDetails_Response) Reset() { + *m = CGameNotifications_GetSessionDetails_Response{} +} +func (m *CGameNotifications_GetSessionDetails_Response) String() string { + return proto.CompactTextString(m) +} +func (*CGameNotifications_GetSessionDetails_Response) ProtoMessage() {} +func (*CGameNotifications_GetSessionDetails_Response) Descriptor() ([]byte, []int) { + return gamenotifications_fileDescriptor0, []int{13} +} + +func (m *CGameNotifications_GetSessionDetails_Response) GetSessions() []*CGameNotifications_Session { + if m != nil { + return m.Sessions + } + return nil +} + +type GameNotificationSettings struct { + Appid *uint32 `protobuf:"varint,1,opt,name=appid" json:"appid,omitempty"` + AllowNotifications *bool `protobuf:"varint,2,opt,name=allow_notifications" json:"allow_notifications,omitempty"` + XXX_unrecognized []byte `json:"-"` +} + +func (m *GameNotificationSettings) Reset() { *m = GameNotificationSettings{} } +func (m *GameNotificationSettings) String() string { return proto.CompactTextString(m) } +func (*GameNotificationSettings) ProtoMessage() {} +func (*GameNotificationSettings) Descriptor() ([]byte, []int) { return gamenotifications_fileDescriptor0, []int{14} } + +func (m *GameNotificationSettings) GetAppid() uint32 { + if m != nil && m.Appid != nil { + return *m.Appid + } + return 0 +} + +func (m *GameNotificationSettings) GetAllowNotifications() bool { + if m != nil && m.AllowNotifications != nil { + return *m.AllowNotifications + } + return false +} + +type CGameNotifications_UpdateNotificationSettings_Request struct { + GameNotificationSettings []*GameNotificationSettings `protobuf:"bytes,1,rep,name=game_notification_settings" json:"game_notification_settings,omitempty"` + XXX_unrecognized []byte `json:"-"` +} + +func (m *CGameNotifications_UpdateNotificationSettings_Request) Reset() { + *m = CGameNotifications_UpdateNotificationSettings_Request{} +} +func (m *CGameNotifications_UpdateNotificationSettings_Request) String() string { + return proto.CompactTextString(m) +} +func (*CGameNotifications_UpdateNotificationSettings_Request) ProtoMessage() {} +func (*CGameNotifications_UpdateNotificationSettings_Request) Descriptor() ([]byte, []int) { + return gamenotifications_fileDescriptor0, []int{15} +} + +func (m *CGameNotifications_UpdateNotificationSettings_Request) GetGameNotificationSettings() []*GameNotificationSettings { + if m != nil { + return m.GameNotificationSettings + } + return nil +} + +type CGameNotifications_UpdateNotificationSettings_Response struct { + XXX_unrecognized []byte `json:"-"` +} + +func (m *CGameNotifications_UpdateNotificationSettings_Response) Reset() { + *m = CGameNotifications_UpdateNotificationSettings_Response{} +} +func (m *CGameNotifications_UpdateNotificationSettings_Response) String() string { + return proto.CompactTextString(m) +} +func (*CGameNotifications_UpdateNotificationSettings_Response) ProtoMessage() {} +func (*CGameNotifications_UpdateNotificationSettings_Response) Descriptor() ([]byte, []int) { + return gamenotifications_fileDescriptor0, []int{16} +} + +type CGameNotifications_OnNotificationsRequested_Notification struct { + Steamid *uint64 `protobuf:"fixed64,1,opt,name=steamid" json:"steamid,omitempty"` + Appid *uint32 `protobuf:"varint,2,opt,name=appid" json:"appid,omitempty"` + XXX_unrecognized []byte `json:"-"` +} + +func (m *CGameNotifications_OnNotificationsRequested_Notification) Reset() { + *m = CGameNotifications_OnNotificationsRequested_Notification{} +} +func (m *CGameNotifications_OnNotificationsRequested_Notification) String() string { + return proto.CompactTextString(m) +} +func (*CGameNotifications_OnNotificationsRequested_Notification) ProtoMessage() {} +func (*CGameNotifications_OnNotificationsRequested_Notification) Descriptor() ([]byte, []int) { + return gamenotifications_fileDescriptor0, []int{17} +} + +func (m *CGameNotifications_OnNotificationsRequested_Notification) GetSteamid() uint64 { + if m != nil && m.Steamid != nil { + return *m.Steamid + } + return 0 +} + +func (m *CGameNotifications_OnNotificationsRequested_Notification) GetAppid() uint32 { + if m != nil && m.Appid != nil { + return *m.Appid + } + return 0 +} + +type CGameNotifications_OnUserStatusChanged_Notification struct { + Steamid *uint64 `protobuf:"fixed64,1,opt,name=steamid" json:"steamid,omitempty"` + Sessionid *uint64 `protobuf:"varint,2,opt,name=sessionid" json:"sessionid,omitempty"` + Appid *uint32 `protobuf:"varint,3,opt,name=appid" json:"appid,omitempty"` + Status *CGameNotifications_UserStatus `protobuf:"bytes,4,opt,name=status" json:"status,omitempty"` + Removed *bool `protobuf:"varint,5,opt,name=removed" json:"removed,omitempty"` + XXX_unrecognized []byte `json:"-"` +} + +func (m *CGameNotifications_OnUserStatusChanged_Notification) Reset() { + *m = CGameNotifications_OnUserStatusChanged_Notification{} +} +func (m *CGameNotifications_OnUserStatusChanged_Notification) String() string { + return proto.CompactTextString(m) +} +func (*CGameNotifications_OnUserStatusChanged_Notification) ProtoMessage() {} +func (*CGameNotifications_OnUserStatusChanged_Notification) Descriptor() ([]byte, []int) { + return gamenotifications_fileDescriptor0, []int{18} +} + +func (m *CGameNotifications_OnUserStatusChanged_Notification) GetSteamid() uint64 { + if m != nil && m.Steamid != nil { + return *m.Steamid + } + return 0 +} + +func (m *CGameNotifications_OnUserStatusChanged_Notification) GetSessionid() uint64 { + if m != nil && m.Sessionid != nil { + return *m.Sessionid + } + return 0 +} + +func (m *CGameNotifications_OnUserStatusChanged_Notification) GetAppid() uint32 { + if m != nil && m.Appid != nil { + return *m.Appid + } + return 0 +} + +func (m *CGameNotifications_OnUserStatusChanged_Notification) GetStatus() *CGameNotifications_UserStatus { + if m != nil { + return m.Status + } + return nil +} + +func (m *CGameNotifications_OnUserStatusChanged_Notification) GetRemoved() bool { + if m != nil && m.Removed != nil { + return *m.Removed + } + return false +} + +func init() { + proto.RegisterType((*CGameNotifications_Variable)(nil), "CGameNotifications_Variable") + proto.RegisterType((*CGameNotifications_LocalizedText)(nil), "CGameNotifications_LocalizedText") + proto.RegisterType((*CGameNotifications_UserStatus)(nil), "CGameNotifications_UserStatus") + proto.RegisterType((*CGameNotifications_CreateSession_Request)(nil), "CGameNotifications_CreateSession_Request") + proto.RegisterType((*CGameNotifications_CreateSession_Response)(nil), "CGameNotifications_CreateSession_Response") + proto.RegisterType((*CGameNotifications_DeleteSession_Request)(nil), "CGameNotifications_DeleteSession_Request") + proto.RegisterType((*CGameNotifications_DeleteSession_Response)(nil), "CGameNotifications_DeleteSession_Response") + proto.RegisterType((*CGameNotifications_UpdateSession_Request)(nil), "CGameNotifications_UpdateSession_Request") + proto.RegisterType((*CGameNotifications_UpdateSession_Response)(nil), "CGameNotifications_UpdateSession_Response") + proto.RegisterType((*CGameNotifications_EnumerateSessions_Request)(nil), "CGameNotifications_EnumerateSessions_Request") + proto.RegisterType((*CGameNotifications_Session)(nil), "CGameNotifications_Session") + proto.RegisterType((*CGameNotifications_EnumerateSessions_Response)(nil), "CGameNotifications_EnumerateSessions_Response") + proto.RegisterType((*CGameNotifications_GetSessionDetails_Request)(nil), "CGameNotifications_GetSessionDetails_Request") + proto.RegisterType((*CGameNotifications_GetSessionDetails_Request_RequestedSession)(nil), "CGameNotifications_GetSessionDetails_Request.RequestedSession") + proto.RegisterType((*CGameNotifications_GetSessionDetails_Response)(nil), "CGameNotifications_GetSessionDetails_Response") + proto.RegisterType((*GameNotificationSettings)(nil), "GameNotificationSettings") + proto.RegisterType((*CGameNotifications_UpdateNotificationSettings_Request)(nil), "CGameNotifications_UpdateNotificationSettings_Request") + proto.RegisterType((*CGameNotifications_UpdateNotificationSettings_Response)(nil), "CGameNotifications_UpdateNotificationSettings_Response") + proto.RegisterType((*CGameNotifications_OnNotificationsRequested_Notification)(nil), "CGameNotifications_OnNotificationsRequested_Notification") + proto.RegisterType((*CGameNotifications_OnUserStatusChanged_Notification)(nil), "CGameNotifications_OnUserStatusChanged_Notification") +} + +var gamenotifications_fileDescriptor0 = []byte{ + // 2245 bytes 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