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Diffstat (limited to 'vendor/github.com/Philipp15b/go-steam/protocol/protobuf/unified/gamenotifications.pb.go')
-rw-r--r--vendor/github.com/Philipp15b/go-steam/protocol/protobuf/unified/gamenotifications.pb.go850
1 files changed, 850 insertions, 0 deletions
diff --git a/vendor/github.com/Philipp15b/go-steam/protocol/protobuf/unified/gamenotifications.pb.go b/vendor/github.com/Philipp15b/go-steam/protocol/protobuf/unified/gamenotifications.pb.go
new file mode 100644
index 00000000..a3678022
--- /dev/null
+++ b/vendor/github.com/Philipp15b/go-steam/protocol/protobuf/unified/gamenotifications.pb.go
@@ -0,0 +1,850 @@
+// Code generated by protoc-gen-go.
+// source: steammessages_gamenotifications.steamclient.proto
+// DO NOT EDIT!
+
+package unified
+
+import proto "github.com/golang/protobuf/proto"
+import fmt "fmt"
+import math "math"
+
+// Reference imports to suppress errors if they are not otherwise used.
+var _ = proto.Marshal
+var _ = fmt.Errorf
+var _ = math.Inf
+
+type CGameNotifications_Variable struct {
+ Key *string `protobuf:"bytes,1,opt,name=key" json:"key,omitempty"`
+ Value *string `protobuf:"bytes,2,opt,name=value" json:"value,omitempty"`
+ XXX_unrecognized []byte `json:"-"`
+}
+
+func (m *CGameNotifications_Variable) Reset() { *m = CGameNotifications_Variable{} }
+func (m *CGameNotifications_Variable) String() string { return proto.CompactTextString(m) }
+func (*CGameNotifications_Variable) ProtoMessage() {}
+func (*CGameNotifications_Variable) Descriptor() ([]byte, []int) { return gamenotifications_fileDescriptor0, []int{0} }
+
+func (m *CGameNotifications_Variable) GetKey() string {
+ if m != nil && m.Key != nil {
+ return *m.Key
+ }
+ return ""
+}
+
+func (m *CGameNotifications_Variable) GetValue() string {
+ if m != nil && m.Value != nil {
+ return *m.Value
+ }
+ return ""
+}
+
+type CGameNotifications_LocalizedText struct {
+ Token *string `protobuf:"bytes,1,opt,name=token" json:"token,omitempty"`
+ Variables []*CGameNotifications_Variable `protobuf:"bytes,2,rep,name=variables" json:"variables,omitempty"`
+ RenderedText *string `protobuf:"bytes,3,opt,name=rendered_text" json:"rendered_text,omitempty"`
+ XXX_unrecognized []byte `json:"-"`
+}
+
+func (m *CGameNotifications_LocalizedText) Reset() { *m = CGameNotifications_LocalizedText{} }
+func (m *CGameNotifications_LocalizedText) String() string { return proto.CompactTextString(m) }
+func (*CGameNotifications_LocalizedText) ProtoMessage() {}
+func (*CGameNotifications_LocalizedText) Descriptor() ([]byte, []int) {
+ return gamenotifications_fileDescriptor0, []int{1}
+}
+
+func (m *CGameNotifications_LocalizedText) GetToken() string {
+ if m != nil && m.Token != nil {
+ return *m.Token
+ }
+ return ""
+}
+
+func (m *CGameNotifications_LocalizedText) GetVariables() []*CGameNotifications_Variable {
+ if m != nil {
+ return m.Variables
+ }
+ return nil
+}
+
+func (m *CGameNotifications_LocalizedText) GetRenderedText() string {
+ if m != nil && m.RenderedText != nil {
+ return *m.RenderedText
+ }
+ return ""
+}
+
+type CGameNotifications_UserStatus struct {
+ Steamid *uint64 `protobuf:"fixed64,1,opt,name=steamid" json:"steamid,omitempty"`
+ State *string `protobuf:"bytes,2,opt,name=state" json:"state,omitempty"`
+ Title *CGameNotifications_LocalizedText `protobuf:"bytes,3,opt,name=title" json:"title,omitempty"`
+ Message *CGameNotifications_LocalizedText `protobuf:"bytes,4,opt,name=message" json:"message,omitempty"`
+ XXX_unrecognized []byte `json:"-"`
+}
+
+func (m *CGameNotifications_UserStatus) Reset() { *m = CGameNotifications_UserStatus{} }
+func (m *CGameNotifications_UserStatus) String() string { return proto.CompactTextString(m) }
+func (*CGameNotifications_UserStatus) ProtoMessage() {}
+func (*CGameNotifications_UserStatus) Descriptor() ([]byte, []int) { return gamenotifications_fileDescriptor0, []int{2} }
+
+func (m *CGameNotifications_UserStatus) GetSteamid() uint64 {
+ if m != nil && m.Steamid != nil {
+ return *m.Steamid
+ }
+ return 0
+}
+
+func (m *CGameNotifications_UserStatus) GetState() string {
+ if m != nil && m.State != nil {
+ return *m.State
+ }
+ return ""
+}
+
+func (m *CGameNotifications_UserStatus) GetTitle() *CGameNotifications_LocalizedText {
+ if m != nil {
+ return m.Title
+ }
+ return nil
+}
+
+func (m *CGameNotifications_UserStatus) GetMessage() *CGameNotifications_LocalizedText {
+ if m != nil {
+ return m.Message
+ }
+ return nil
+}
+
+type CGameNotifications_CreateSession_Request struct {
+ Appid *uint32 `protobuf:"varint,1,opt,name=appid" json:"appid,omitempty"`
+ Context *uint64 `protobuf:"varint,2,opt,name=context" json:"context,omitempty"`
+ Title *CGameNotifications_LocalizedText `protobuf:"bytes,3,opt,name=title" json:"title,omitempty"`
+ Users []*CGameNotifications_UserStatus `protobuf:"bytes,4,rep,name=users" json:"users,omitempty"`
+ Steamid *uint64 `protobuf:"fixed64,5,opt,name=steamid" json:"steamid,omitempty"`
+ XXX_unrecognized []byte `json:"-"`
+}
+
+func (m *CGameNotifications_CreateSession_Request) Reset() {
+ *m = CGameNotifications_CreateSession_Request{}
+}
+func (m *CGameNotifications_CreateSession_Request) String() string { return proto.CompactTextString(m) }
+func (*CGameNotifications_CreateSession_Request) ProtoMessage() {}
+func (*CGameNotifications_CreateSession_Request) Descriptor() ([]byte, []int) {
+ return gamenotifications_fileDescriptor0, []int{3}
+}
+
+func (m *CGameNotifications_CreateSession_Request) GetAppid() uint32 {
+ if m != nil && m.Appid != nil {
+ return *m.Appid
+ }
+ return 0
+}
+
+func (m *CGameNotifications_CreateSession_Request) GetContext() uint64 {
+ if m != nil && m.Context != nil {
+ return *m.Context
+ }
+ return 0
+}
+
+func (m *CGameNotifications_CreateSession_Request) GetTitle() *CGameNotifications_LocalizedText {
+ if m != nil {
+ return m.Title
+ }
+ return nil
+}
+
+func (m *CGameNotifications_CreateSession_Request) GetUsers() []*CGameNotifications_UserStatus {
+ if m != nil {
+ return m.Users
+ }
+ return nil
+}
+
+func (m *CGameNotifications_CreateSession_Request) GetSteamid() uint64 {
+ if m != nil && m.Steamid != nil {
+ return *m.Steamid
+ }
+ return 0
+}
+
+type CGameNotifications_CreateSession_Response struct {
+ Sessionid *uint64 `protobuf:"varint,1,opt,name=sessionid" json:"sessionid,omitempty"`
+ XXX_unrecognized []byte `json:"-"`
+}
+
+func (m *CGameNotifications_CreateSession_Response) Reset() {
+ *m = CGameNotifications_CreateSession_Response{}
+}
+func (m *CGameNotifications_CreateSession_Response) String() string { return proto.CompactTextString(m) }
+func (*CGameNotifications_CreateSession_Response) ProtoMessage() {}
+func (*CGameNotifications_CreateSession_Response) Descriptor() ([]byte, []int) {
+ return gamenotifications_fileDescriptor0, []int{4}
+}
+
+func (m *CGameNotifications_CreateSession_Response) GetSessionid() uint64 {
+ if m != nil && m.Sessionid != nil {
+ return *m.Sessionid
+ }
+ return 0
+}
+
+type CGameNotifications_DeleteSession_Request struct {
+ Sessionid *uint64 `protobuf:"varint,1,opt,name=sessionid" json:"sessionid,omitempty"`
+ Appid *uint32 `protobuf:"varint,2,opt,name=appid" json:"appid,omitempty"`
+ Steamid *uint64 `protobuf:"fixed64,3,opt,name=steamid" json:"steamid,omitempty"`
+ XXX_unrecognized []byte `json:"-"`
+}
+
+func (m *CGameNotifications_DeleteSession_Request) Reset() {
+ *m = CGameNotifications_DeleteSession_Request{}
+}
+func (m *CGameNotifications_DeleteSession_Request) String() string { return proto.CompactTextString(m) }
+func (*CGameNotifications_DeleteSession_Request) ProtoMessage() {}
+func (*CGameNotifications_DeleteSession_Request) Descriptor() ([]byte, []int) {
+ return gamenotifications_fileDescriptor0, []int{5}
+}
+
+func (m *CGameNotifications_DeleteSession_Request) GetSessionid() uint64 {
+ if m != nil && m.Sessionid != nil {
+ return *m.Sessionid
+ }
+ return 0
+}
+
+func (m *CGameNotifications_DeleteSession_Request) GetAppid() uint32 {
+ if m != nil && m.Appid != nil {
+ return *m.Appid
+ }
+ return 0
+}
+
+func (m *CGameNotifications_DeleteSession_Request) GetSteamid() uint64 {
+ if m != nil && m.Steamid != nil {
+ return *m.Steamid
+ }
+ return 0
+}
+
+type CGameNotifications_DeleteSession_Response struct {
+ XXX_unrecognized []byte `json:"-"`
+}
+
+func (m *CGameNotifications_DeleteSession_Response) Reset() {
+ *m = CGameNotifications_DeleteSession_Response{}
+}
+func (m *CGameNotifications_DeleteSession_Response) String() string { return proto.CompactTextString(m) }
+func (*CGameNotifications_DeleteSession_Response) ProtoMessage() {}
+func (*CGameNotifications_DeleteSession_Response) Descriptor() ([]byte, []int) {
+ return gamenotifications_fileDescriptor0, []int{6}
+}
+
+type CGameNotifications_UpdateSession_Request struct {
+ Sessionid *uint64 `protobuf:"varint,1,opt,name=sessionid" json:"sessionid,omitempty"`
+ Appid *uint32 `protobuf:"varint,2,opt,name=appid" json:"appid,omitempty"`
+ Title *CGameNotifications_LocalizedText `protobuf:"bytes,3,opt,name=title" json:"title,omitempty"`
+ Users []*CGameNotifications_UserStatus `protobuf:"bytes,4,rep,name=users" json:"users,omitempty"`
+ Steamid *uint64 `protobuf:"fixed64,6,opt,name=steamid" json:"steamid,omitempty"`
+ XXX_unrecognized []byte `json:"-"`
+}
+
+func (m *CGameNotifications_UpdateSession_Request) Reset() {
+ *m = CGameNotifications_UpdateSession_Request{}
+}
+func (m *CGameNotifications_UpdateSession_Request) String() string { return proto.CompactTextString(m) }
+func (*CGameNotifications_UpdateSession_Request) ProtoMessage() {}
+func (*CGameNotifications_UpdateSession_Request) Descriptor() ([]byte, []int) {
+ return gamenotifications_fileDescriptor0, []int{7}
+}
+
+func (m *CGameNotifications_UpdateSession_Request) GetSessionid() uint64 {
+ if m != nil && m.Sessionid != nil {
+ return *m.Sessionid
+ }
+ return 0
+}
+
+func (m *CGameNotifications_UpdateSession_Request) GetAppid() uint32 {
+ if m != nil && m.Appid != nil {
+ return *m.Appid
+ }
+ return 0
+}
+
+func (m *CGameNotifications_UpdateSession_Request) GetTitle() *CGameNotifications_LocalizedText {
+ if m != nil {
+ return m.Title
+ }
+ return nil
+}
+
+func (m *CGameNotifications_UpdateSession_Request) GetUsers() []*CGameNotifications_UserStatus {
+ if m != nil {
+ return m.Users
+ }
+ return nil
+}
+
+func (m *CGameNotifications_UpdateSession_Request) GetSteamid() uint64 {
+ if m != nil && m.Steamid != nil {
+ return *m.Steamid
+ }
+ return 0
+}
+
+type CGameNotifications_UpdateSession_Response struct {
+ XXX_unrecognized []byte `json:"-"`
+}
+
+func (m *CGameNotifications_UpdateSession_Response) Reset() {
+ *m = CGameNotifications_UpdateSession_Response{}
+}
+func (m *CGameNotifications_UpdateSession_Response) String() string { return proto.CompactTextString(m) }
+func (*CGameNotifications_UpdateSession_Response) ProtoMessage() {}
+func (*CGameNotifications_UpdateSession_Response) Descriptor() ([]byte, []int) {
+ return gamenotifications_fileDescriptor0, []int{8}
+}
+
+type CGameNotifications_EnumerateSessions_Request struct {
+ Appid *uint32 `protobuf:"varint,1,opt,name=appid" json:"appid,omitempty"`
+ IncludeAllUserMessages *bool `protobuf:"varint,3,opt,name=include_all_user_messages" json:"include_all_user_messages,omitempty"`
+ IncludeAuthUserMessage *bool `protobuf:"varint,4,opt,name=include_auth_user_message" json:"include_auth_user_message,omitempty"`
+ Language *string `protobuf:"bytes,5,opt,name=language" json:"language,omitempty"`
+ XXX_unrecognized []byte `json:"-"`
+}
+
+func (m *CGameNotifications_EnumerateSessions_Request) Reset() {
+ *m = CGameNotifications_EnumerateSessions_Request{}
+}
+func (m *CGameNotifications_EnumerateSessions_Request) String() string {
+ return proto.CompactTextString(m)
+}
+func (*CGameNotifications_EnumerateSessions_Request) ProtoMessage() {}
+func (*CGameNotifications_EnumerateSessions_Request) Descriptor() ([]byte, []int) {
+ return gamenotifications_fileDescriptor0, []int{9}
+}
+
+func (m *CGameNotifications_EnumerateSessions_Request) GetAppid() uint32 {
+ if m != nil && m.Appid != nil {
+ return *m.Appid
+ }
+ return 0
+}
+
+func (m *CGameNotifications_EnumerateSessions_Request) GetIncludeAllUserMessages() bool {
+ if m != nil && m.IncludeAllUserMessages != nil {
+ return *m.IncludeAllUserMessages
+ }
+ return false
+}
+
+func (m *CGameNotifications_EnumerateSessions_Request) GetIncludeAuthUserMessage() bool {
+ if m != nil && m.IncludeAuthUserMessage != nil {
+ return *m.IncludeAuthUserMessage
+ }
+ return false
+}
+
+func (m *CGameNotifications_EnumerateSessions_Request) GetLanguage() string {
+ if m != nil && m.Language != nil {
+ return *m.Language
+ }
+ return ""
+}
+
+type CGameNotifications_Session struct {
+ Sessionid *uint64 `protobuf:"varint,1,opt,name=sessionid" json:"sessionid,omitempty"`
+ Appid *uint64 `protobuf:"varint,2,opt,name=appid" json:"appid,omitempty"`
+ Context *uint64 `protobuf:"varint,3,opt,name=context" json:"context,omitempty"`
+ Title *CGameNotifications_LocalizedText `protobuf:"bytes,4,opt,name=title" json:"title,omitempty"`
+ TimeCreated *uint32 `protobuf:"varint,5,opt,name=time_created" json:"time_created,omitempty"`
+ TimeUpdated *uint32 `protobuf:"varint,6,opt,name=time_updated" json:"time_updated,omitempty"`
+ UserStatus []*CGameNotifications_UserStatus `protobuf:"bytes,7,rep,name=user_status" json:"user_status,omitempty"`
+ XXX_unrecognized []byte `json:"-"`
+}
+
+func (m *CGameNotifications_Session) Reset() { *m = CGameNotifications_Session{} }
+func (m *CGameNotifications_Session) String() string { return proto.CompactTextString(m) }
+func (*CGameNotifications_Session) ProtoMessage() {}
+func (*CGameNotifications_Session) Descriptor() ([]byte, []int) { return gamenotifications_fileDescriptor0, []int{10} }
+
+func (m *CGameNotifications_Session) GetSessionid() uint64 {
+ if m != nil && m.Sessionid != nil {
+ return *m.Sessionid
+ }
+ return 0
+}
+
+func (m *CGameNotifications_Session) GetAppid() uint64 {
+ if m != nil && m.Appid != nil {
+ return *m.Appid
+ }
+ return 0
+}
+
+func (m *CGameNotifications_Session) GetContext() uint64 {
+ if m != nil && m.Context != nil {
+ return *m.Context
+ }
+ return 0
+}
+
+func (m *CGameNotifications_Session) GetTitle() *CGameNotifications_LocalizedText {
+ if m != nil {
+ return m.Title
+ }
+ return nil
+}
+
+func (m *CGameNotifications_Session) GetTimeCreated() uint32 {
+ if m != nil && m.TimeCreated != nil {
+ return *m.TimeCreated
+ }
+ return 0
+}
+
+func (m *CGameNotifications_Session) GetTimeUpdated() uint32 {
+ if m != nil && m.TimeUpdated != nil {
+ return *m.TimeUpdated
+ }
+ return 0
+}
+
+func (m *CGameNotifications_Session) GetUserStatus() []*CGameNotifications_UserStatus {
+ if m != nil {
+ return m.UserStatus
+ }
+ return nil
+}
+
+type CGameNotifications_EnumerateSessions_Response struct {
+ Sessions []*CGameNotifications_Session `protobuf:"bytes,1,rep,name=sessions" json:"sessions,omitempty"`
+ XXX_unrecognized []byte `json:"-"`
+}
+
+func (m *CGameNotifications_EnumerateSessions_Response) Reset() {
+ *m = CGameNotifications_EnumerateSessions_Response{}
+}
+func (m *CGameNotifications_EnumerateSessions_Response) String() string {
+ return proto.CompactTextString(m)
+}
+func (*CGameNotifications_EnumerateSessions_Response) ProtoMessage() {}
+func (*CGameNotifications_EnumerateSessions_Response) Descriptor() ([]byte, []int) {
+ return gamenotifications_fileDescriptor0, []int{11}
+}
+
+func (m *CGameNotifications_EnumerateSessions_Response) GetSessions() []*CGameNotifications_Session {
+ if m != nil {
+ return m.Sessions
+ }
+ return nil
+}
+
+type CGameNotifications_GetSessionDetails_Request struct {
+ Sessions []*CGameNotifications_GetSessionDetails_Request_RequestedSession `protobuf:"bytes,1,rep,name=sessions" json:"sessions,omitempty"`
+ Appid *uint32 `protobuf:"varint,2,opt,name=appid" json:"appid,omitempty"`
+ Language *string `protobuf:"bytes,3,opt,name=language" json:"language,omitempty"`
+ XXX_unrecognized []byte `json:"-"`
+}
+
+func (m *CGameNotifications_GetSessionDetails_Request) Reset() {
+ *m = CGameNotifications_GetSessionDetails_Request{}
+}
+func (m *CGameNotifications_GetSessionDetails_Request) String() string {
+ return proto.CompactTextString(m)
+}
+func (*CGameNotifications_GetSessionDetails_Request) ProtoMessage() {}
+func (*CGameNotifications_GetSessionDetails_Request) Descriptor() ([]byte, []int) {
+ return gamenotifications_fileDescriptor0, []int{12}
+}
+
+func (m *CGameNotifications_GetSessionDetails_Request) GetSessions() []*CGameNotifications_GetSessionDetails_Request_RequestedSession {
+ if m != nil {
+ return m.Sessions
+ }
+ return nil
+}
+
+func (m *CGameNotifications_GetSessionDetails_Request) GetAppid() uint32 {
+ if m != nil && m.Appid != nil {
+ return *m.Appid
+ }
+ return 0
+}
+
+func (m *CGameNotifications_GetSessionDetails_Request) GetLanguage() string {
+ if m != nil && m.Language != nil {
+ return *m.Language
+ }
+ return ""
+}
+
+type CGameNotifications_GetSessionDetails_Request_RequestedSession struct {
+ Sessionid *uint64 `protobuf:"varint,1,opt,name=sessionid" json:"sessionid,omitempty"`
+ IncludeAuthUserMessage *bool `protobuf:"varint,3,opt,name=include_auth_user_message" json:"include_auth_user_message,omitempty"`
+ XXX_unrecognized []byte `json:"-"`
+}
+
+func (m *CGameNotifications_GetSessionDetails_Request_RequestedSession) Reset() {
+ *m = CGameNotifications_GetSessionDetails_Request_RequestedSession{}
+}
+func (m *CGameNotifications_GetSessionDetails_Request_RequestedSession) String() string {
+ return proto.CompactTextString(m)
+}
+func (*CGameNotifications_GetSessionDetails_Request_RequestedSession) ProtoMessage() {}
+func (*CGameNotifications_GetSessionDetails_Request_RequestedSession) Descriptor() ([]byte, []int) {
+ return gamenotifications_fileDescriptor0, []int{12, 0}
+}
+
+func (m *CGameNotifications_GetSessionDetails_Request_RequestedSession) GetSessionid() uint64 {
+ if m != nil && m.Sessionid != nil {
+ return *m.Sessionid
+ }
+ return 0
+}
+
+func (m *CGameNotifications_GetSessionDetails_Request_RequestedSession) GetIncludeAuthUserMessage() bool {
+ if m != nil && m.IncludeAuthUserMessage != nil {
+ return *m.IncludeAuthUserMessage
+ }
+ return false
+}
+
+type CGameNotifications_GetSessionDetails_Response struct {
+ Sessions []*CGameNotifications_Session `protobuf:"bytes,1,rep,name=sessions" json:"sessions,omitempty"`
+ XXX_unrecognized []byte `json:"-"`
+}
+
+func (m *CGameNotifications_GetSessionDetails_Response) Reset() {
+ *m = CGameNotifications_GetSessionDetails_Response{}
+}
+func (m *CGameNotifications_GetSessionDetails_Response) String() string {
+ return proto.CompactTextString(m)
+}
+func (*CGameNotifications_GetSessionDetails_Response) ProtoMessage() {}
+func (*CGameNotifications_GetSessionDetails_Response) Descriptor() ([]byte, []int) {
+ return gamenotifications_fileDescriptor0, []int{13}
+}
+
+func (m *CGameNotifications_GetSessionDetails_Response) GetSessions() []*CGameNotifications_Session {
+ if m != nil {
+ return m.Sessions
+ }
+ return nil
+}
+
+type GameNotificationSettings struct {
+ Appid *uint32 `protobuf:"varint,1,opt,name=appid" json:"appid,omitempty"`
+ AllowNotifications *bool `protobuf:"varint,2,opt,name=allow_notifications" json:"allow_notifications,omitempty"`
+ XXX_unrecognized []byte `json:"-"`
+}
+
+func (m *GameNotificationSettings) Reset() { *m = GameNotificationSettings{} }
+func (m *GameNotificationSettings) String() string { return proto.CompactTextString(m) }
+func (*GameNotificationSettings) ProtoMessage() {}
+func (*GameNotificationSettings) Descriptor() ([]byte, []int) { return gamenotifications_fileDescriptor0, []int{14} }
+
+func (m *GameNotificationSettings) GetAppid() uint32 {
+ if m != nil && m.Appid != nil {
+ return *m.Appid
+ }
+ return 0
+}
+
+func (m *GameNotificationSettings) GetAllowNotifications() bool {
+ if m != nil && m.AllowNotifications != nil {
+ return *m.AllowNotifications
+ }
+ return false
+}
+
+type CGameNotifications_UpdateNotificationSettings_Request struct {
+ GameNotificationSettings []*GameNotificationSettings `protobuf:"bytes,1,rep,name=game_notification_settings" json:"game_notification_settings,omitempty"`
+ XXX_unrecognized []byte `json:"-"`
+}
+
+func (m *CGameNotifications_UpdateNotificationSettings_Request) Reset() {
+ *m = CGameNotifications_UpdateNotificationSettings_Request{}
+}
+func (m *CGameNotifications_UpdateNotificationSettings_Request) String() string {
+ return proto.CompactTextString(m)
+}
+func (*CGameNotifications_UpdateNotificationSettings_Request) ProtoMessage() {}
+func (*CGameNotifications_UpdateNotificationSettings_Request) Descriptor() ([]byte, []int) {
+ return gamenotifications_fileDescriptor0, []int{15}
+}
+
+func (m *CGameNotifications_UpdateNotificationSettings_Request) GetGameNotificationSettings() []*GameNotificationSettings {
+ if m != nil {
+ return m.GameNotificationSettings
+ }
+ return nil
+}
+
+type CGameNotifications_UpdateNotificationSettings_Response struct {
+ XXX_unrecognized []byte `json:"-"`
+}
+
+func (m *CGameNotifications_UpdateNotificationSettings_Response) Reset() {
+ *m = CGameNotifications_UpdateNotificationSettings_Response{}
+}
+func (m *CGameNotifications_UpdateNotificationSettings_Response) String() string {
+ return proto.CompactTextString(m)
+}
+func (*CGameNotifications_UpdateNotificationSettings_Response) ProtoMessage() {}
+func (*CGameNotifications_UpdateNotificationSettings_Response) Descriptor() ([]byte, []int) {
+ return gamenotifications_fileDescriptor0, []int{16}
+}
+
+type CGameNotifications_OnNotificationsRequested_Notification struct {
+ Steamid *uint64 `protobuf:"fixed64,1,opt,name=steamid" json:"steamid,omitempty"`
+ Appid *uint32 `protobuf:"varint,2,opt,name=appid" json:"appid,omitempty"`
+ XXX_unrecognized []byte `json:"-"`
+}
+
+func (m *CGameNotifications_OnNotificationsRequested_Notification) Reset() {
+ *m = CGameNotifications_OnNotificationsRequested_Notification{}
+}
+func (m *CGameNotifications_OnNotificationsRequested_Notification) String() string {
+ return proto.CompactTextString(m)
+}
+func (*CGameNotifications_OnNotificationsRequested_Notification) ProtoMessage() {}
+func (*CGameNotifications_OnNotificationsRequested_Notification) Descriptor() ([]byte, []int) {
+ return gamenotifications_fileDescriptor0, []int{17}
+}
+
+func (m *CGameNotifications_OnNotificationsRequested_Notification) GetSteamid() uint64 {
+ if m != nil && m.Steamid != nil {
+ return *m.Steamid
+ }
+ return 0
+}
+
+func (m *CGameNotifications_OnNotificationsRequested_Notification) GetAppid() uint32 {
+ if m != nil && m.Appid != nil {
+ return *m.Appid
+ }
+ return 0
+}
+
+type CGameNotifications_OnUserStatusChanged_Notification struct {
+ Steamid *uint64 `protobuf:"fixed64,1,opt,name=steamid" json:"steamid,omitempty"`
+ Sessionid *uint64 `protobuf:"varint,2,opt,name=sessionid" json:"sessionid,omitempty"`
+ Appid *uint32 `protobuf:"varint,3,opt,name=appid" json:"appid,omitempty"`
+ Status *CGameNotifications_UserStatus `protobuf:"bytes,4,opt,name=status" json:"status,omitempty"`
+ Removed *bool `protobuf:"varint,5,opt,name=removed" json:"removed,omitempty"`
+ XXX_unrecognized []byte `json:"-"`
+}
+
+func (m *CGameNotifications_OnUserStatusChanged_Notification) Reset() {
+ *m = CGameNotifications_OnUserStatusChanged_Notification{}
+}
+func (m *CGameNotifications_OnUserStatusChanged_Notification) String() string {
+ return proto.CompactTextString(m)
+}
+func (*CGameNotifications_OnUserStatusChanged_Notification) ProtoMessage() {}
+func (*CGameNotifications_OnUserStatusChanged_Notification) Descriptor() ([]byte, []int) {
+ return gamenotifications_fileDescriptor0, []int{18}
+}
+
+func (m *CGameNotifications_OnUserStatusChanged_Notification) GetSteamid() uint64 {
+ if m != nil && m.Steamid != nil {
+ return *m.Steamid
+ }
+ return 0
+}
+
+func (m *CGameNotifications_OnUserStatusChanged_Notification) GetSessionid() uint64 {
+ if m != nil && m.Sessionid != nil {
+ return *m.Sessionid
+ }
+ return 0
+}
+
+func (m *CGameNotifications_OnUserStatusChanged_Notification) GetAppid() uint32 {
+ if m != nil && m.Appid != nil {
+ return *m.Appid
+ }
+ return 0
+}
+
+func (m *CGameNotifications_OnUserStatusChanged_Notification) GetStatus() *CGameNotifications_UserStatus {
+ if m != nil {
+ return m.Status
+ }
+ return nil
+}
+
+func (m *CGameNotifications_OnUserStatusChanged_Notification) GetRemoved() bool {
+ if m != nil && m.Removed != nil {
+ return *m.Removed
+ }
+ return false
+}
+
+func init() {
+ proto.RegisterType((*CGameNotifications_Variable)(nil), "CGameNotifications_Variable")
+ proto.RegisterType((*CGameNotifications_LocalizedText)(nil), "CGameNotifications_LocalizedText")
+ proto.RegisterType((*CGameNotifications_UserStatus)(nil), "CGameNotifications_UserStatus")
+ proto.RegisterType((*CGameNotifications_CreateSession_Request)(nil), "CGameNotifications_CreateSession_Request")
+ proto.RegisterType((*CGameNotifications_CreateSession_Response)(nil), "CGameNotifications_CreateSession_Response")
+ proto.RegisterType((*CGameNotifications_DeleteSession_Request)(nil), "CGameNotifications_DeleteSession_Request")
+ proto.RegisterType((*CGameNotifications_DeleteSession_Response)(nil), "CGameNotifications_DeleteSession_Response")
+ proto.RegisterType((*CGameNotifications_UpdateSession_Request)(nil), "CGameNotifications_UpdateSession_Request")
+ proto.RegisterType((*CGameNotifications_UpdateSession_Response)(nil), "CGameNotifications_UpdateSession_Response")
+ proto.RegisterType((*CGameNotifications_EnumerateSessions_Request)(nil), "CGameNotifications_EnumerateSessions_Request")
+ proto.RegisterType((*CGameNotifications_Session)(nil), "CGameNotifications_Session")
+ proto.RegisterType((*CGameNotifications_EnumerateSessions_Response)(nil), "CGameNotifications_EnumerateSessions_Response")
+ proto.RegisterType((*CGameNotifications_GetSessionDetails_Request)(nil), "CGameNotifications_GetSessionDetails_Request")
+ proto.RegisterType((*CGameNotifications_GetSessionDetails_Request_RequestedSession)(nil), "CGameNotifications_GetSessionDetails_Request.RequestedSession")
+ proto.RegisterType((*CGameNotifications_GetSessionDetails_Response)(nil), "CGameNotifications_GetSessionDetails_Response")
+ proto.RegisterType((*GameNotificationSettings)(nil), "GameNotificationSettings")
+ proto.RegisterType((*CGameNotifications_UpdateNotificationSettings_Request)(nil), "CGameNotifications_UpdateNotificationSettings_Request")
+ proto.RegisterType((*CGameNotifications_UpdateNotificationSettings_Response)(nil), "CGameNotifications_UpdateNotificationSettings_Response")
+ proto.RegisterType((*CGameNotifications_OnNotificationsRequested_Notification)(nil), "CGameNotifications_OnNotificationsRequested_Notification")
+ proto.RegisterType((*CGameNotifications_OnUserStatusChanged_Notification)(nil), "CGameNotifications_OnUserStatusChanged_Notification")
+}
+
+var gamenotifications_fileDescriptor0 = []byte{
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+}