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Diffstat (limited to 'vendor/github.com/Philipp15b/go-steam/README.md')
-rw-r--r-- | vendor/github.com/Philipp15b/go-steam/README.md | 17 |
1 files changed, 4 insertions, 13 deletions
diff --git a/vendor/github.com/Philipp15b/go-steam/README.md b/vendor/github.com/Philipp15b/go-steam/README.md index 76c906ad..b6e52529 100644 --- a/vendor/github.com/Philipp15b/go-steam/README.md +++ b/vendor/github.com/Philipp15b/go-steam/README.md @@ -45,20 +45,11 @@ Whether you want to develop your own Steam bot or directly work on go-steam itse ## Updating go-steam to a new SteamKit version -To update go-steam to a new version of SteamKit, do the following: +Go source code is generated with code in the `generator` directory. +Look at `generator/README.md` for more information on how to use the generator. - go get github.com/golang/protobuf/protoc-gen-go/ - git submodule init && git submodule update - cd generator - go run generator.go clean proto steamlang - -Make sure that `$GOPATH/bin` / `protoc-gen-go` is in your `$PATH`. You'll also need [`protoc`](https://developers.google.com/protocol-buffers/docs/downloads), the protocol buffer compiler. At the moment, we use Protocol Buffers 2.6.1 with `proco-gen-go`-[2402d76](https://github.com/golang/protobuf/tree/2402d76f3d41f928c7902a765dfc872356dd3aad). - -To compile the Steam Language files, you also need the [.NET Framework](https://www.microsoft.com/net/downloads) -on Windows or [mono](http://www.go-mono.com/mono-downloads/download.html) on other operating systems. - -Apply the protocol changes where necessary. +Then, after generating new Go source files, update `go-steam` as necessary. ## License -Steam for Go is licensed under the New BSD License. More information can be found in LICENSE.txt.
\ No newline at end of file +Steam for Go is licensed under the New BSD License. More information can be found in LICENSE.txt. |