summaryrefslogtreecommitdiffstats
path: root/vendor/github.com/Benau/go_rlottie/vector_vdasher.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'vendor/github.com/Benau/go_rlottie/vector_vdasher.cpp')
-rw-r--r--vendor/github.com/Benau/go_rlottie/vector_vdasher.cpp254
1 files changed, 254 insertions, 0 deletions
diff --git a/vendor/github.com/Benau/go_rlottie/vector_vdasher.cpp b/vendor/github.com/Benau/go_rlottie/vector_vdasher.cpp
new file mode 100644
index 00000000..b2bc9d1d
--- /dev/null
+++ b/vendor/github.com/Benau/go_rlottie/vector_vdasher.cpp
@@ -0,0 +1,254 @@
+/*
+ * Copyright (c) 2020 Samsung Electronics Co., Ltd. All rights reserved.
+
+ * Permission is hereby granted, free of charge, to any person obtaining a copy
+ * of this software and associated documentation files (the "Software"), to deal
+ * in the Software without restriction, including without limitation the rights
+ * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+ * copies of the Software, and to permit persons to whom the Software is
+ * furnished to do so, subject to the following conditions:
+
+ * The above copyright notice and this permission notice shall be included in all
+ * copies or substantial portions of the Software.
+
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+ * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+ * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ */
+#include "vector_vbezier.h"
+
+#include <cmath>
+
+#include "vector_vdasher.h"
+#include "vector_vline.h"
+
+V_BEGIN_NAMESPACE
+
+static constexpr float tolerance = 0.1f;
+VDasher::VDasher(const float *dashArray, size_t size)
+{
+ mDashArray = reinterpret_cast<const VDasher::Dash *>(dashArray);
+ mArraySize = size / 2;
+ if (size % 2) mDashOffset = dashArray[size - 1];
+ mIndex = 0;
+ mCurrentLength = 0;
+ mDiscard = false;
+ //if the dash array contains ZERO length
+ // segments or ZERO lengths gaps we could
+ // optimize those usecase.
+ for (size_t i = 0; i < mArraySize; i++) {
+ if (!vCompare(mDashArray[i].length, 0.0f))
+ mNoLength = false;
+ if (!vCompare(mDashArray[i].gap, 0.0f))
+ mNoGap = false;
+ }
+}
+
+void VDasher::moveTo(const VPointF &p)
+{
+ mDiscard = false;
+ mStartNewSegment = true;
+ mCurPt = p;
+ mIndex = 0;
+
+ if (!vCompare(mDashOffset, 0.0f)) {
+ float totalLength = 0.0;
+ for (size_t i = 0; i < mArraySize; i++) {
+ totalLength = mDashArray[i].length + mDashArray[i].gap;
+ }
+ float normalizeLen = std::fmod(mDashOffset, totalLength);
+ if (normalizeLen < 0.0f) {
+ normalizeLen = totalLength + normalizeLen;
+ }
+ // now the length is less than total length and +ve
+ // findout the current dash index , dashlength and gap.
+ for (size_t i = 0; i < mArraySize; i++) {
+ if (normalizeLen < mDashArray[i].length) {
+ mIndex = i;
+ mCurrentLength = mDashArray[i].length - normalizeLen;
+ mDiscard = false;
+ break;
+ }
+ normalizeLen -= mDashArray[i].length;
+ if (normalizeLen < mDashArray[i].gap) {
+ mIndex = i;
+ mCurrentLength = mDashArray[i].gap - normalizeLen;
+ mDiscard = true;
+ break;
+ }
+ normalizeLen -= mDashArray[i].gap;
+ }
+ } else {
+ mCurrentLength = mDashArray[mIndex].length;
+ }
+ if (vIsZero(mCurrentLength)) updateActiveSegment();
+}
+
+void VDasher::addLine(const VPointF &p)
+{
+ if (mDiscard) return;
+
+ if (mStartNewSegment) {
+ mResult->moveTo(mCurPt);
+ mStartNewSegment = false;
+ }
+ mResult->lineTo(p);
+}
+
+void VDasher::updateActiveSegment()
+{
+ mStartNewSegment = true;
+
+ if (mDiscard) {
+ mDiscard = false;
+ mIndex = (mIndex + 1) % mArraySize;
+ mCurrentLength = mDashArray[mIndex].length;
+ } else {
+ mDiscard = true;
+ mCurrentLength = mDashArray[mIndex].gap;
+ }
+ if (vIsZero(mCurrentLength)) updateActiveSegment();
+}
+
+void VDasher::lineTo(const VPointF &p)
+{
+ VLine left, right;
+ VLine line(mCurPt, p);
+ float length = line.length();
+
+ if (length <= mCurrentLength) {
+ mCurrentLength -= length;
+ addLine(p);
+ } else {
+ while (length > mCurrentLength) {
+ length -= mCurrentLength;
+ line.splitAtLength(mCurrentLength, left, right);
+
+ addLine(left.p2());
+ updateActiveSegment();
+
+ line = right;
+ mCurPt = line.p1();
+ }
+ // handle remainder
+ if (length > tolerance) {
+ mCurrentLength -= length;
+ addLine(line.p2());
+ }
+ }
+
+ if (mCurrentLength < tolerance) updateActiveSegment();
+
+ mCurPt = p;
+}
+
+void VDasher::addCubic(const VPointF &cp1, const VPointF &cp2, const VPointF &e)
+{
+ if (mDiscard) return;
+
+ if (mStartNewSegment) {
+ mResult->moveTo(mCurPt);
+ mStartNewSegment = false;
+ }
+ mResult->cubicTo(cp1, cp2, e);
+}
+
+void VDasher::cubicTo(const VPointF &cp1, const VPointF &cp2, const VPointF &e)
+{
+ VBezier left, right;
+ VBezier b = VBezier::fromPoints(mCurPt, cp1, cp2, e);
+ float bezLen = b.length();
+
+ if (bezLen <= mCurrentLength) {
+ mCurrentLength -= bezLen;
+ addCubic(cp1, cp2, e);
+ } else {
+ while (bezLen > mCurrentLength) {
+ bezLen -= mCurrentLength;
+ b.splitAtLength(mCurrentLength, &left, &right);
+
+ addCubic(left.pt2(), left.pt3(), left.pt4());
+ updateActiveSegment();
+
+ b = right;
+ mCurPt = b.pt1();
+ }
+ // handle remainder
+ if (bezLen > tolerance) {
+ mCurrentLength -= bezLen;
+ addCubic(b.pt2(), b.pt3(), b.pt4());
+ }
+ }
+
+ if (mCurrentLength < tolerance) updateActiveSegment();
+
+ mCurPt = e;
+}
+
+void VDasher::dashHelper(const VPath &path, VPath &result)
+{
+ mResult = &result;
+ mResult->reserve(path.points().size(), path.elements().size());
+ mIndex = 0;
+ const std::vector<VPath::Element> &elms = path.elements();
+ const std::vector<VPointF> & pts = path.points();
+ const VPointF * ptPtr = pts.data();
+
+ for (auto &i : elms) {
+ switch (i) {
+ case VPath::Element::MoveTo: {
+ moveTo(*ptPtr++);
+ break;
+ }
+ case VPath::Element::LineTo: {
+ lineTo(*ptPtr++);
+ break;
+ }
+ case VPath::Element::CubicTo: {
+ cubicTo(*ptPtr, *(ptPtr + 1), *(ptPtr + 2));
+ ptPtr += 3;
+ break;
+ }
+ case VPath::Element::Close: {
+ // The point is already joined to start point in VPath
+ // no need to do anything here.
+ break;
+ }
+ }
+ }
+ mResult = nullptr;
+}
+
+void VDasher::dashed(const VPath &path, VPath &result)
+{
+ if (mNoLength && mNoGap) return result.reset();
+
+ if (path.empty() || mNoLength) return result.reset();
+
+ if (mNoGap) return result.clone(path);
+
+ result.reset();
+
+ dashHelper(path, result);
+}
+
+VPath VDasher::dashed(const VPath &path)
+{
+ if (mNoLength && mNoGap) return path;
+
+ if (path.empty() || mNoLength) return VPath();
+
+ if (mNoGap) return path;
+
+ VPath result;
+
+ dashHelper(path, result);
+
+ return result;
+}
+
+V_END_NAMESPACE