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authorWim <wim@42.be>2019-01-06 22:25:19 +0100
committerGitHub <noreply@github.com>2019-01-06 22:25:19 +0100
commit04567c765e92ad60c685c1b2fe7e77c46e065645 (patch)
tree34a587a6545c8e71e991e2a1551885faa0075738 /vendor/golang.org/x/text/unicode/rangetable/rangetable.go
parent048158ad6db08cd714f39467fc0066ce41cfe6c5 (diff)
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Add support for markdown to HTML conversion (matrix). Closes #663 (#670)
This uses our own gomatrix lib with the SendHTML function which adds HTML to formatted_body in matrix. golang-commonmark is used to convert markdown into valid HTML.
Diffstat (limited to 'vendor/golang.org/x/text/unicode/rangetable/rangetable.go')
-rw-r--r--vendor/golang.org/x/text/unicode/rangetable/rangetable.go70
1 files changed, 70 insertions, 0 deletions
diff --git a/vendor/golang.org/x/text/unicode/rangetable/rangetable.go b/vendor/golang.org/x/text/unicode/rangetable/rangetable.go
new file mode 100644
index 00000000..187882cc
--- /dev/null
+++ b/vendor/golang.org/x/text/unicode/rangetable/rangetable.go
@@ -0,0 +1,70 @@
+// Copyright 2015 The Go Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style
+// license that can be found in the LICENSE file.
+
+// Package rangetable provides utilities for creating and inspecting
+// unicode.RangeTables.
+package rangetable
+
+import (
+ "sort"
+ "unicode"
+)
+
+// New creates a RangeTable from the given runes, which may contain duplicates.
+func New(r ...rune) *unicode.RangeTable {
+ if len(r) == 0 {
+ return &unicode.RangeTable{}
+ }
+
+ sort.Sort(byRune(r))
+
+ // Remove duplicates.
+ k := 1
+ for i := 1; i < len(r); i++ {
+ if r[k-1] != r[i] {
+ r[k] = r[i]
+ k++
+ }
+ }
+
+ var rt unicode.RangeTable
+ for _, r := range r[:k] {
+ if r <= 0xFFFF {
+ rt.R16 = append(rt.R16, unicode.Range16{Lo: uint16(r), Hi: uint16(r), Stride: 1})
+ } else {
+ rt.R32 = append(rt.R32, unicode.Range32{Lo: uint32(r), Hi: uint32(r), Stride: 1})
+ }
+ }
+
+ // Optimize RangeTable.
+ return Merge(&rt)
+}
+
+type byRune []rune
+
+func (r byRune) Len() int { return len(r) }
+func (r byRune) Swap(i, j int) { r[i], r[j] = r[j], r[i] }
+func (r byRune) Less(i, j int) bool { return r[i] < r[j] }
+
+// Visit visits all runes in the given RangeTable in order, calling fn for each.
+func Visit(rt *unicode.RangeTable, fn func(rune)) {
+ for _, r16 := range rt.R16 {
+ for r := rune(r16.Lo); r <= rune(r16.Hi); r += rune(r16.Stride) {
+ fn(r)
+ }
+ }
+ for _, r32 := range rt.R32 {
+ for r := rune(r32.Lo); r <= rune(r32.Hi); r += rune(r32.Stride) {
+ fn(r)
+ }
+ }
+}
+
+// Assigned returns a RangeTable with all assigned code points for a given
+// Unicode version. This includes graphic, format, control, and private-use
+// characters. It returns nil if the data for the given version is not
+// available.
+func Assigned(version string) *unicode.RangeTable {
+ return assigned[version]
+}