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author | Benau <Benau@users.noreply.github.com> | 2021-08-25 04:32:50 +0800 |
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committer | GitHub <noreply@github.com> | 2021-08-24 22:32:50 +0200 |
commit | 53cafa9f3d0c8be33821fc7338b1da97e91d9cc6 (patch) | |
tree | 964a225219099a1a1c282e27913767da588191b4 /vendor/github.com/sizeofint/webpanimation/enc_cost_enc.c | |
parent | d4195deb3a6305c49c50ff30e8af978c7f1bdd92 (diff) | |
download | matterbridge-msglm-53cafa9f3d0c8be33821fc7338b1da97e91d9cc6.tar.gz matterbridge-msglm-53cafa9f3d0c8be33821fc7338b1da97e91d9cc6.tar.bz2 matterbridge-msglm-53cafa9f3d0c8be33821fc7338b1da97e91d9cc6.zip |
Convert .tgs with go libraries (and cgo) (telegram) (#1569)
This commit adds support for go/cgo tgs conversion when building with the -tags `cgo`
The default binaries are still "pure" go and uses the old way of converting.
* Move lottie_convert.py conversion code to its own file
* Add optional libtgsconverter
* Update vendor
* Apply suggestions from code review
* Update bridge/helper/libtgsconverter.go
Co-authored-by: Wim <wim@42.be>
Diffstat (limited to 'vendor/github.com/sizeofint/webpanimation/enc_cost_enc.c')
-rw-r--r-- | vendor/github.com/sizeofint/webpanimation/enc_cost_enc.c | 342 |
1 files changed, 342 insertions, 0 deletions
diff --git a/vendor/github.com/sizeofint/webpanimation/enc_cost_enc.c b/vendor/github.com/sizeofint/webpanimation/enc_cost_enc.c new file mode 100644 index 00000000..ebd1cde0 --- /dev/null +++ b/vendor/github.com/sizeofint/webpanimation/enc_cost_enc.c @@ -0,0 +1,342 @@ +// Copyright 2011 Google Inc. All Rights Reserved. +// +// Use of this source code is governed by a BSD-style license +// that can be found in the COPYING file in the root of the source +// tree. An additional intellectual property rights grant can be found +// in the file PATENTS. All contributing project authors may +// be found in the AUTHORS file in the root of the source tree. +// ----------------------------------------------------------------------------- +// +// Cost tables for level and modes +// +// Author: Skal (pascal.massimino@gmail.com) + +#include "enc_cost_enc.h" + +//------------------------------------------------------------------------------ +// Level cost tables + +// For each given level, the following table gives the pattern of contexts to +// use for coding it (in [][0]) as well as the bit value to use for each +// context (in [][1]). +const uint16_t VP8LevelCodes[MAX_VARIABLE_LEVEL][2] = { + {0x001, 0x000}, {0x007, 0x001}, {0x00f, 0x005}, + {0x00f, 0x00d}, {0x033, 0x003}, {0x033, 0x003}, {0x033, 0x023}, + {0x033, 0x023}, {0x033, 0x023}, {0x033, 0x023}, {0x0d3, 0x013}, + {0x0d3, 0x013}, {0x0d3, 0x013}, {0x0d3, 0x013}, {0x0d3, 0x013}, + {0x0d3, 0x013}, {0x0d3, 0x013}, {0x0d3, 0x013}, {0x0d3, 0x093}, + {0x0d3, 0x093}, {0x0d3, 0x093}, {0x0d3, 0x093}, {0x0d3, 0x093}, + {0x0d3, 0x093}, {0x0d3, 0x093}, {0x0d3, 0x093}, {0x0d3, 0x093}, + {0x0d3, 0x093}, {0x0d3, 0x093}, {0x0d3, 0x093}, {0x0d3, 0x093}, + {0x0d3, 0x093}, {0x0d3, 0x093}, {0x0d3, 0x093}, {0x153, 0x053}, + {0x153, 0x053}, {0x153, 0x053}, {0x153, 0x053}, {0x153, 0x053}, + {0x153, 0x053}, {0x153, 0x053}, {0x153, 0x053}, {0x153, 0x053}, + {0x153, 0x053}, {0x153, 0x053}, {0x153, 0x053}, {0x153, 0x053}, + {0x153, 0x053}, {0x153, 0x053}, {0x153, 0x053}, {0x153, 0x053}, + {0x153, 0x053}, {0x153, 0x053}, {0x153, 0x053}, {0x153, 0x053}, + {0x153, 0x053}, {0x153, 0x053}, {0x153, 0x053}, {0x153, 0x053}, + {0x153, 0x053}, {0x153, 0x053}, {0x153, 0x053}, {0x153, 0x053}, + {0x153, 0x053}, {0x153, 0x053}, {0x153, 0x053}, {0x153, 0x153} +}; + +static int VariableLevelCost(int level, const uint8_t probas[NUM_PROBAS]) { + int pattern = VP8LevelCodes[level - 1][0]; + int bits = VP8LevelCodes[level - 1][1]; + int cost = 0; + int i; + for (i = 2; pattern; ++i) { + if (pattern & 1) { + cost += VP8BitCost(bits & 1, probas[i]); + } + bits >>= 1; + pattern >>= 1; + } + return cost; +} + +//------------------------------------------------------------------------------ +// Pre-calc level costs once for all + +void VP8CalculateLevelCosts(VP8EncProba* const proba) { + int ctype, band, ctx; + + if (!proba->dirty_) return; // nothing to do. + + for (ctype = 0; ctype < NUM_TYPES; ++ctype) { + int n; + for (band = 0; band < NUM_BANDS; ++band) { + for (ctx = 0; ctx < NUM_CTX; ++ctx) { + const uint8_t* const p = proba->coeffs_[ctype][band][ctx]; + uint16_t* const table = proba->level_cost_[ctype][band][ctx]; + const int cost0 = (ctx > 0) ? VP8BitCost(1, p[0]) : 0; + const int cost_base = VP8BitCost(1, p[1]) + cost0; + int v; + table[0] = VP8BitCost(0, p[1]) + cost0; + for (v = 1; v <= MAX_VARIABLE_LEVEL; ++v) { + table[v] = cost_base + VariableLevelCost(v, p); + } + // Starting at level 67 and up, the variable part of the cost is + // actually constant. + } + } + for (n = 0; n < 16; ++n) { // replicate bands. We don't need to sentinel. + for (ctx = 0; ctx < NUM_CTX; ++ctx) { + proba->remapped_costs_[ctype][n][ctx] = + proba->level_cost_[ctype][VP8EncBands[n]][ctx]; + } + } + } + proba->dirty_ = 0; +} + +//------------------------------------------------------------------------------ +// Mode cost tables. + +// These are the fixed probabilities (in the coding trees) turned into bit-cost +// by calling VP8BitCost(). +const uint16_t VP8FixedCostsUV[4] = { 302, 984, 439, 642 }; +// note: these values include the fixed VP8BitCost(1, 145) mode selection cost. +const uint16_t VP8FixedCostsI16[4] = { 663, 919, 872, 919 }; +const uint16_t VP8FixedCostsI4[NUM_BMODES][NUM_BMODES][NUM_BMODES] = { + { { 40, 1151, 1723, 1874, 2103, 2019, 1628, 1777, 2226, 2137 }, + { 192, 469, 1296, 1308, 1849, 1794, 1781, 1703, 1713, 1522 }, + { 142, 910, 762, 1684, 1849, 1576, 1460, 1305, 1801, 1657 }, + { 559, 641, 1370, 421, 1182, 1569, 1612, 1725, 863, 1007 }, + { 299, 1059, 1256, 1108, 636, 1068, 1581, 1883, 869, 1142 }, + { 277, 1111, 707, 1362, 1089, 672, 1603, 1541, 1545, 1291 }, + { 214, 781, 1609, 1303, 1632, 2229, 726, 1560, 1713, 918 }, + { 152, 1037, 1046, 1759, 1983, 2174, 1358, 742, 1740, 1390 }, + { 512, 1046, 1420, 753, 752, 1297, 1486, 1613, 460, 1207 }, + { 424, 827, 1362, 719, 1462, 1202, 1199, 1476, 1199, 538 } }, + { { 240, 402, 1134, 1491, 1659, 1505, 1517, 1555, 1979, 2099 }, + { 467, 242, 960, 1232, 1714, 1620, 1834, 1570, 1676, 1391 }, + { 500, 455, 463, 1507, 1699, 1282, 1564, 982, 2114, 2114 }, + { 672, 643, 1372, 331, 1589, 1667, 1453, 1938, 996, 876 }, + { 458, 783, 1037, 911, 738, 968, 1165, 1518, 859, 1033 }, + { 504, 815, 504, 1139, 1219, 719, 1506, 1085, 1268, 1268 }, + { 333, 630, 1445, 1239, 1883, 3672, 799, 1548, 1865, 598 }, + { 399, 644, 746, 1342, 1856, 1350, 1493, 613, 1855, 1015 }, + { 622, 749, 1205, 608, 1066, 1408, 1290, 1406, 546, 971 }, + { 500, 753, 1041, 668, 1230, 1617, 1297, 1425, 1383, 523 } }, + { { 394, 553, 523, 1502, 1536, 981, 1608, 1142, 1666, 2181 }, + { 655, 430, 375, 1411, 1861, 1220, 1677, 1135, 1978, 1553 }, + { 690, 640, 245, 1954, 2070, 1194, 1528, 982, 1972, 2232 }, + { 559, 834, 741, 867, 1131, 980, 1225, 852, 1092, 784 }, + { 690, 875, 516, 959, 673, 894, 1056, 1190, 1528, 1126 }, + { 740, 951, 384, 1277, 1177, 492, 1579, 1155, 1846, 1513 }, + { 323, 775, 1062, 1776, 3062, 1274, 813, 1188, 1372, 655 }, + { 488, 971, 484, 1767, 1515, 1775, 1115, 503, 1539, 1461 }, + { 740, 1006, 998, 709, 851, 1230, 1337, 788, 741, 721 }, + { 522, 1073, 573, 1045, 1346, 887, 1046, 1146, 1203, 697 } }, + { { 105, 864, 1442, 1009, 1934, 1840, 1519, 1920, 1673, 1579 }, + { 534, 305, 1193, 683, 1388, 2164, 1802, 1894, 1264, 1170 }, + { 305, 518, 877, 1108, 1426, 3215, 1425, 1064, 1320, 1242 }, + { 683, 732, 1927, 257, 1493, 2048, 1858, 1552, 1055, 947 }, + { 394, 814, 1024, 660, 959, 1556, 1282, 1289, 893, 1047 }, + { 528, 615, 996, 940, 1201, 635, 1094, 2515, 803, 1358 }, + { 347, 614, 1609, 1187, 3133, 1345, 1007, 1339, 1017, 667 }, + { 218, 740, 878, 1605, 3650, 3650, 1345, 758, 1357, 1617 }, + { 672, 750, 1541, 558, 1257, 1599, 1870, 2135, 402, 1087 }, + { 592, 684, 1161, 430, 1092, 1497, 1475, 1489, 1095, 822 } }, + { { 228, 1056, 1059, 1368, 752, 982, 1512, 1518, 987, 1782 }, + { 494, 514, 818, 942, 965, 892, 1610, 1356, 1048, 1363 }, + { 512, 648, 591, 1042, 761, 991, 1196, 1454, 1309, 1463 }, + { 683, 749, 1043, 676, 841, 1396, 1133, 1138, 654, 939 }, + { 622, 1101, 1126, 994, 361, 1077, 1203, 1318, 877, 1219 }, + { 631, 1068, 857, 1650, 651, 477, 1650, 1419, 828, 1170 }, + { 555, 727, 1068, 1335, 3127, 1339, 820, 1331, 1077, 429 }, + { 504, 879, 624, 1398, 889, 889, 1392, 808, 891, 1406 }, + { 683, 1602, 1289, 977, 578, 983, 1280, 1708, 406, 1122 }, + { 399, 865, 1433, 1070, 1072, 764, 968, 1477, 1223, 678 } }, + { { 333, 760, 935, 1638, 1010, 529, 1646, 1410, 1472, 2219 }, + { 512, 494, 750, 1160, 1215, 610, 1870, 1868, 1628, 1169 }, + { 572, 646, 492, 1934, 1208, 603, 1580, 1099, 1398, 1995 }, + { 786, 789, 942, 581, 1018, 951, 1599, 1207, 731, 768 }, + { 690, 1015, 672, 1078, 582, 504, 1693, 1438, 1108, 2897 }, + { 768, 1267, 571, 2005, 1243, 244, 2881, 1380, 1786, 1453 }, + { 452, 899, 1293, 903, 1311, 3100, 465, 1311, 1319, 813 }, + { 394, 927, 942, 1103, 1358, 1104, 946, 593, 1363, 1109 }, + { 559, 1005, 1007, 1016, 658, 1173, 1021, 1164, 623, 1028 }, + { 564, 796, 632, 1005, 1014, 863, 2316, 1268, 938, 764 } }, + { { 266, 606, 1098, 1228, 1497, 1243, 948, 1030, 1734, 1461 }, + { 366, 585, 901, 1060, 1407, 1247, 876, 1134, 1620, 1054 }, + { 452, 565, 542, 1729, 1479, 1479, 1016, 886, 2938, 1150 }, + { 555, 1088, 1533, 950, 1354, 895, 834, 1019, 1021, 496 }, + { 704, 815, 1193, 971, 973, 640, 1217, 2214, 832, 578 }, + { 672, 1245, 579, 871, 875, 774, 872, 1273, 1027, 949 }, + { 296, 1134, 2050, 1784, 1636, 3425, 442, 1550, 2076, 722 }, + { 342, 982, 1259, 1846, 1848, 1848, 622, 568, 1847, 1052 }, + { 555, 1064, 1304, 828, 746, 1343, 1075, 1329, 1078, 494 }, + { 288, 1167, 1285, 1174, 1639, 1639, 833, 2254, 1304, 509 } }, + { { 342, 719, 767, 1866, 1757, 1270, 1246, 550, 1746, 2151 }, + { 483, 653, 694, 1509, 1459, 1410, 1218, 507, 1914, 1266 }, + { 488, 757, 447, 2979, 1813, 1268, 1654, 539, 1849, 2109 }, + { 522, 1097, 1085, 851, 1365, 1111, 851, 901, 961, 605 }, + { 709, 716, 841, 728, 736, 945, 941, 862, 2845, 1057 }, + { 512, 1323, 500, 1336, 1083, 681, 1342, 717, 1604, 1350 }, + { 452, 1155, 1372, 1900, 1501, 3290, 311, 944, 1919, 922 }, + { 403, 1520, 977, 2132, 1733, 3522, 1076, 276, 3335, 1547 }, + { 559, 1374, 1101, 615, 673, 2462, 974, 795, 984, 984 }, + { 547, 1122, 1062, 812, 1410, 951, 1140, 622, 1268, 651 } }, + { { 165, 982, 1235, 938, 1334, 1366, 1659, 1578, 964, 1612 }, + { 592, 422, 925, 847, 1139, 1112, 1387, 2036, 861, 1041 }, + { 403, 837, 732, 770, 941, 1658, 1250, 809, 1407, 1407 }, + { 896, 874, 1071, 381, 1568, 1722, 1437, 2192, 480, 1035 }, + { 640, 1098, 1012, 1032, 684, 1382, 1581, 2106, 416, 865 }, + { 559, 1005, 819, 914, 710, 770, 1418, 920, 838, 1435 }, + { 415, 1258, 1245, 870, 1278, 3067, 770, 1021, 1287, 522 }, + { 406, 990, 601, 1009, 1265, 1265, 1267, 759, 1017, 1277 }, + { 968, 1182, 1329, 788, 1032, 1292, 1705, 1714, 203, 1403 }, + { 732, 877, 1279, 471, 901, 1161, 1545, 1294, 755, 755 } }, + { { 111, 931, 1378, 1185, 1933, 1648, 1148, 1714, 1873, 1307 }, + { 406, 414, 1030, 1023, 1910, 1404, 1313, 1647, 1509, 793 }, + { 342, 640, 575, 1088, 1241, 1349, 1161, 1350, 1756, 1502 }, + { 559, 766, 1185, 357, 1682, 1428, 1329, 1897, 1219, 802 }, + { 473, 909, 1164, 771, 719, 2508, 1427, 1432, 722, 782 }, + { 342, 892, 785, 1145, 1150, 794, 1296, 1550, 973, 1057 }, + { 208, 1036, 1326, 1343, 1606, 3395, 815, 1455, 1618, 712 }, + { 228, 928, 890, 1046, 3499, 1711, 994, 829, 1720, 1318 }, + { 768, 724, 1058, 636, 991, 1075, 1319, 1324, 616, 825 }, + { 305, 1167, 1358, 899, 1587, 1587, 987, 1988, 1332, 501 } } +}; + +//------------------------------------------------------------------------------ +// helper functions for residuals struct VP8Residual. + +void VP8InitResidual(int first, int coeff_type, + VP8Encoder* const enc, VP8Residual* const res) { + res->coeff_type = coeff_type; + res->prob = enc->proba_.coeffs_[coeff_type]; + res->stats = enc->proba_.stats_[coeff_type]; + res->costs = enc->proba_.remapped_costs_[coeff_type]; + res->first = first; +} + +//------------------------------------------------------------------------------ +// Mode costs + +int VP8GetCostLuma4(VP8EncIterator* const it, const int16_t levels[16]) { + const int x = (it->i4_ & 3), y = (it->i4_ >> 2); + VP8Residual res; + VP8Encoder* const enc = it->enc_; + int R = 0; + int ctx; + + VP8InitResidual(0, 3, enc, &res); + ctx = it->top_nz_[x] + it->left_nz_[y]; + VP8SetResidualCoeffs(levels, &res); + R += VP8GetResidualCost(ctx, &res); + return R; +} + +int VP8GetCostLuma16(VP8EncIterator* const it, const VP8ModeScore* const rd) { + VP8Residual res; + VP8Encoder* const enc = it->enc_; + int x, y; + int R = 0; + + VP8IteratorNzToBytes(it); // re-import the non-zero context + + // DC + VP8InitResidual(0, 1, enc, &res); + VP8SetResidualCoeffs(rd->y_dc_levels, &res); + R += VP8GetResidualCost(it->top_nz_[8] + it->left_nz_[8], &res); + + // AC + VP8InitResidual(1, 0, enc, &res); + for (y = 0; y < 4; ++y) { + for (x = 0; x < 4; ++x) { + const int ctx = it->top_nz_[x] + it->left_nz_[y]; + VP8SetResidualCoeffs(rd->y_ac_levels[x + y * 4], &res); + R += VP8GetResidualCost(ctx, &res); + it->top_nz_[x] = it->left_nz_[y] = (res.last >= 0); + } + } + return R; +} + +int VP8GetCostUV(VP8EncIterator* const it, const VP8ModeScore* const rd) { + VP8Residual res; + VP8Encoder* const enc = it->enc_; + int ch, x, y; + int R = 0; + + VP8IteratorNzToBytes(it); // re-import the non-zero context + + VP8InitResidual(0, 2, enc, &res); + for (ch = 0; ch <= 2; ch += 2) { + for (y = 0; y < 2; ++y) { + for (x = 0; x < 2; ++x) { + const int ctx = it->top_nz_[4 + ch + x] + it->left_nz_[4 + ch + y]; + VP8SetResidualCoeffs(rd->uv_levels[ch * 2 + x + y * 2], &res); + R += VP8GetResidualCost(ctx, &res); + it->top_nz_[4 + ch + x] = it->left_nz_[4 + ch + y] = (res.last >= 0); + } + } + } + return R; +} + + +//------------------------------------------------------------------------------ +// Recording of token probabilities. + +// We keep the table-free variant around for reference, in case. +#define USE_LEVEL_CODE_TABLE + +// Simulate block coding, but only record statistics. +// Note: no need to record the fixed probas. +int VP8RecordCoeffs(int ctx, const VP8Residual* const res) { + int n = res->first; + // should be stats[VP8EncBands[n]], but it's equivalent for n=0 or 1 + proba_t* s = res->stats[n][ctx]; + if (res->last < 0) { + VP8RecordStats(0, s + 0); + return 0; + } + while (n <= res->last) { + int v; + VP8RecordStats(1, s + 0); // order of record doesn't matter + while ((v = res->coeffs[n++]) == 0) { + VP8RecordStats(0, s + 1); + s = res->stats[VP8EncBands[n]][0]; + } + VP8RecordStats(1, s + 1); + if (!VP8RecordStats(2u < (unsigned int)(v + 1), s + 2)) { // v = -1 or 1 + s = res->stats[VP8EncBands[n]][1]; + } else { + v = abs(v); +#if !defined(USE_LEVEL_CODE_TABLE) + if (!VP8RecordStats(v > 4, s + 3)) { + if (VP8RecordStats(v != 2, s + 4)) + VP8RecordStats(v == 4, s + 5); + } else if (!VP8RecordStats(v > 10, s + 6)) { + VP8RecordStats(v > 6, s + 7); + } else if (!VP8RecordStats((v >= 3 + (8 << 2)), s + 8)) { + VP8RecordStats((v >= 3 + (8 << 1)), s + 9); + } else { + VP8RecordStats((v >= 3 + (8 << 3)), s + 10); + } +#else + if (v > MAX_VARIABLE_LEVEL) { + v = MAX_VARIABLE_LEVEL; + } + + { + const int bits = VP8LevelCodes[v - 1][1]; + int pattern = VP8LevelCodes[v - 1][0]; + int i; + for (i = 0; (pattern >>= 1) != 0; ++i) { + const int mask = 2 << i; + if (pattern & 1) VP8RecordStats(!!(bits & mask), s + 3 + i); + } + } +#endif + s = res->stats[VP8EncBands[n]][2]; + } + } + if (n < 16) VP8RecordStats(0, s + 0); + return 1; +} + +//------------------------------------------------------------------------------ |