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authorWim <wim@42.be>2020-08-10 00:29:54 +0200
committerGitHub <noreply@github.com>2020-08-10 00:29:54 +0200
commit4e50fd864921c556988c919269448efdb90fa961 (patch)
treea3625f03f8de3c4f3841364000a4ea3aa42c1533 /vendor/github.com/pborman/uuid/node.go
parentdfdffa0027334e55ce213fc6eb62206dbf48baf6 (diff)
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Use mattermost v5 module (#1192)
Diffstat (limited to 'vendor/github.com/pborman/uuid/node.go')
-rw-r--r--vendor/github.com/pborman/uuid/node.go77
1 files changed, 5 insertions, 72 deletions
diff --git a/vendor/github.com/pborman/uuid/node.go b/vendor/github.com/pborman/uuid/node.go
index 42d60da8..e524e010 100644
--- a/vendor/github.com/pborman/uuid/node.go
+++ b/vendor/github.com/pborman/uuid/node.go
@@ -5,24 +5,14 @@
package uuid
import (
- "net"
- "sync"
-)
-
-var (
- nodeMu sync.Mutex
- interfaces []net.Interface // cached list of interfaces
- ifname string // name of interface being used
- nodeID []byte // hardware for version 1 UUIDs
+ guuid "github.com/google/uuid"
)
// NodeInterface returns the name of the interface from which the NodeID was
// derived. The interface "user" is returned if the NodeID was set by
// SetNodeID.
func NodeInterface() string {
- defer nodeMu.Unlock()
- nodeMu.Lock()
- return ifname
+ return guuid.NodeInterface()
}
// SetNodeInterface selects the hardware address to be used for Version 1 UUIDs.
@@ -32,77 +22,20 @@ func NodeInterface() string {
//
// SetNodeInterface never fails when name is "".
func SetNodeInterface(name string) bool {
- defer nodeMu.Unlock()
- nodeMu.Lock()
- return setNodeInterface(name)
-}
-
-func setNodeInterface(name string) bool {
- if interfaces == nil {
- var err error
- interfaces, err = net.Interfaces()
- if err != nil && name != "" {
- return false
- }
- }
-
- for _, ifs := range interfaces {
- if len(ifs.HardwareAddr) >= 6 && (name == "" || name == ifs.Name) {
- if setNodeID(ifs.HardwareAddr) {
- ifname = ifs.Name
- return true
- }
- }
- }
-
- // We found no interfaces with a valid hardware address. If name
- // does not specify a specific interface generate a random Node ID
- // (section 4.1.6)
- if name == "" {
- if nodeID == nil {
- nodeID = make([]byte, 6)
- }
- randomBits(nodeID)
- return true
- }
- return false
+ return guuid.SetNodeInterface(name)
}
// NodeID returns a slice of a copy of the current Node ID, setting the Node ID
// if not already set.
func NodeID() []byte {
- defer nodeMu.Unlock()
- nodeMu.Lock()
- if nodeID == nil {
- setNodeInterface("")
- }
- nid := make([]byte, 6)
- copy(nid, nodeID)
- return nid
+ return guuid.NodeID()
}
// SetNodeID sets the Node ID to be used for Version 1 UUIDs. The first 6 bytes
// of id are used. If id is less than 6 bytes then false is returned and the
// Node ID is not set.
func SetNodeID(id []byte) bool {
- defer nodeMu.Unlock()
- nodeMu.Lock()
- if setNodeID(id) {
- ifname = "user"
- return true
- }
- return false
-}
-
-func setNodeID(id []byte) bool {
- if len(id) < 6 {
- return false
- }
- if nodeID == nil {
- nodeID = make([]byte, 6)
- }
- copy(nodeID, id)
- return true
+ return guuid.SetNodeID(id)
}
// NodeID returns the 6 byte node id encoded in uuid. It returns nil if uuid is