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author | Benau <Benau@users.noreply.github.com> | 2021-08-25 04:32:50 +0800 |
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committer | GitHub <noreply@github.com> | 2021-08-24 22:32:50 +0200 |
commit | 53cafa9f3d0c8be33821fc7338b1da97e91d9cc6 (patch) | |
tree | 964a225219099a1a1c282e27913767da588191b4 /vendor/github.com/kettek/apng/frame.go | |
parent | d4195deb3a6305c49c50ff30e8af978c7f1bdd92 (diff) | |
download | matterbridge-msglm-53cafa9f3d0c8be33821fc7338b1da97e91d9cc6.tar.gz matterbridge-msglm-53cafa9f3d0c8be33821fc7338b1da97e91d9cc6.tar.bz2 matterbridge-msglm-53cafa9f3d0c8be33821fc7338b1da97e91d9cc6.zip |
Convert .tgs with go libraries (and cgo) (telegram) (#1569)
This commit adds support for go/cgo tgs conversion when building with the -tags `cgo`
The default binaries are still "pure" go and uses the old way of converting.
* Move lottie_convert.py conversion code to its own file
* Add optional libtgsconverter
* Update vendor
* Apply suggestions from code review
* Update bridge/helper/libtgsconverter.go
Co-authored-by: Wim <wim@42.be>
Diffstat (limited to 'vendor/github.com/kettek/apng/frame.go')
-rw-r--r-- | vendor/github.com/kettek/apng/frame.go | 47 |
1 files changed, 47 insertions, 0 deletions
diff --git a/vendor/github.com/kettek/apng/frame.go b/vendor/github.com/kettek/apng/frame.go new file mode 100644 index 00000000..31c21eda --- /dev/null +++ b/vendor/github.com/kettek/apng/frame.go @@ -0,0 +1,47 @@ +// Copyright 2018 kts of kettek / Ketchetwahmeegwun Tecumseh Southall. All rights reserved. +// Use of this source code is governed by a BSD-style +// license that can be found in the LICENSE file. + +package apng + +import ( + "image" +) + +// dispose_op values, as per the APNG spec. +const ( + DISPOSE_OP_NONE = 0 + DISPOSE_OP_BACKGROUND = 1 + DISPOSE_OP_PREVIOUS = 2 +) + +// blend_op values, as per the APNG spec. +const ( + BLEND_OP_SOURCE = 0 + BLEND_OP_OVER = 1 +) + +type Frame struct { + Image image.Image + width, height int + XOffset, YOffset int + DelayNumerator uint16 + DelayDenominator uint16 + DisposeOp byte + BlendOp byte + // IsDefault indicates if the Frame is a default image that + // should not be used in the animation. IsDefault can only + // be true on the first frame. + IsDefault bool +} + +// GetDelay returns the number of seconds in the frame. +func (f *Frame) GetDelay() float64 { + d := uint16(0) + if f.DelayDenominator == 0 { + d = 100 + } else { + d = f.DelayDenominator + } + return float64(f.DelayNumerator) / float64(d) +} |