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authorWim <wim@42.be>2016-04-10 23:39:38 +0200
committerWim <wim@42.be>2016-04-10 23:39:38 +0200
commitde4c7804101a47a01d0c9b88ea34d2b153e2b6b9 (patch)
treefa379bc2e706951a913e0c7009d9906e42363655 /vendor/github.com/jpillora
parent6b18257185b1830bd2eff83fae30bdd2055f78b0 (diff)
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Vendor libs
Diffstat (limited to 'vendor/github.com/jpillora')
-rw-r--r--vendor/github.com/jpillora/backoff/backoff.go69
1 files changed, 69 insertions, 0 deletions
diff --git a/vendor/github.com/jpillora/backoff/backoff.go b/vendor/github.com/jpillora/backoff/backoff.go
new file mode 100644
index 00000000..c8ea03a6
--- /dev/null
+++ b/vendor/github.com/jpillora/backoff/backoff.go
@@ -0,0 +1,69 @@
+package backoff
+
+import (
+ "math"
+ "math/rand"
+ "time"
+)
+
+//Backoff is a time.Duration counter. It starts at Min.
+//After every call to Duration() it is multiplied by Factor.
+//It is capped at Max. It returns to Min on every call to Reset().
+//Used in conjunction with the time package.
+//
+// Backoff is not threadsafe, but the ForAttempt method can be
+// used concurrently if non-zero values for Factor, Max, and Min
+// are set on the Backoff shared among threads.
+type Backoff struct {
+ //Factor is the multiplying factor for each increment step
+ attempts, Factor float64
+ //Jitter eases contention by randomizing backoff steps
+ Jitter bool
+ //Min and Max are the minimum and maximum values of the counter
+ Min, Max time.Duration
+}
+
+//Returns the current value of the counter and then
+//multiplies it Factor
+func (b *Backoff) Duration() time.Duration {
+ d := b.ForAttempt(b.attempts)
+ b.attempts++
+ return d
+}
+
+// ForAttempt returns the duration for a specific attempt. This is useful if
+// you have a large number of independent Backoffs, but don't want use
+// unnecessary memory storing the Backoff parameters per Backoff. The first
+// attempt should be 0.
+//
+// ForAttempt is threadsafe iff non-zero values for Factor, Max, and Min
+// are set before any calls to ForAttempt are made.
+func (b *Backoff) ForAttempt(attempt float64) time.Duration {
+ //Zero-values are nonsensical, so we use
+ //them to apply defaults
+ if b.Min == 0 {
+ b.Min = 100 * time.Millisecond
+ }
+ if b.Max == 0 {
+ b.Max = 10 * time.Second
+ }
+ if b.Factor == 0 {
+ b.Factor = 2
+ }
+ //calculate this duration
+ dur := float64(b.Min) * math.Pow(b.Factor, attempt)
+ if b.Jitter == true {
+ dur = rand.Float64()*(dur-float64(b.Min)) + float64(b.Min)
+ }
+ //cap!
+ if dur > float64(b.Max) {
+ return b.Max
+ }
+ //return as a time.Duration
+ return time.Duration(dur)
+}
+
+//Resets the current value of the counter back to Min
+func (b *Backoff) Reset() {
+ b.attempts = 0
+}