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authorWim <wim@42.be>2016-04-10 23:39:38 +0200
committerWim <wim@42.be>2016-04-10 23:39:38 +0200
commitde4c7804101a47a01d0c9b88ea34d2b153e2b6b9 (patch)
treefa379bc2e706951a913e0c7009d9906e42363655 /vendor/github.com/gorilla/schema/converter.go
parent6b18257185b1830bd2eff83fae30bdd2055f78b0 (diff)
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Vendor libs
Diffstat (limited to 'vendor/github.com/gorilla/schema/converter.go')
-rw-r--r--vendor/github.com/gorilla/schema/converter.go145
1 files changed, 145 insertions, 0 deletions
diff --git a/vendor/github.com/gorilla/schema/converter.go b/vendor/github.com/gorilla/schema/converter.go
new file mode 100644
index 00000000..b33e9423
--- /dev/null
+++ b/vendor/github.com/gorilla/schema/converter.go
@@ -0,0 +1,145 @@
+// Copyright 2012 The Gorilla Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style
+// license that can be found in the LICENSE file.
+
+package schema
+
+import (
+ "reflect"
+ "strconv"
+)
+
+type Converter func(string) reflect.Value
+
+var (
+ invalidValue = reflect.Value{}
+ boolType = reflect.Bool
+ float32Type = reflect.Float32
+ float64Type = reflect.Float64
+ intType = reflect.Int
+ int8Type = reflect.Int8
+ int16Type = reflect.Int16
+ int32Type = reflect.Int32
+ int64Type = reflect.Int64
+ stringType = reflect.String
+ uintType = reflect.Uint
+ uint8Type = reflect.Uint8
+ uint16Type = reflect.Uint16
+ uint32Type = reflect.Uint32
+ uint64Type = reflect.Uint64
+)
+
+// Default converters for basic types.
+var converters = map[reflect.Kind]Converter{
+ boolType: convertBool,
+ float32Type: convertFloat32,
+ float64Type: convertFloat64,
+ intType: convertInt,
+ int8Type: convertInt8,
+ int16Type: convertInt16,
+ int32Type: convertInt32,
+ int64Type: convertInt64,
+ stringType: convertString,
+ uintType: convertUint,
+ uint8Type: convertUint8,
+ uint16Type: convertUint16,
+ uint32Type: convertUint32,
+ uint64Type: convertUint64,
+}
+
+func convertBool(value string) reflect.Value {
+ if value == "on" {
+ return reflect.ValueOf(true)
+ } else if v, err := strconv.ParseBool(value); err == nil {
+ return reflect.ValueOf(v)
+ }
+ return invalidValue
+}
+
+func convertFloat32(value string) reflect.Value {
+ if v, err := strconv.ParseFloat(value, 32); err == nil {
+ return reflect.ValueOf(float32(v))
+ }
+ return invalidValue
+}
+
+func convertFloat64(value string) reflect.Value {
+ if v, err := strconv.ParseFloat(value, 64); err == nil {
+ return reflect.ValueOf(v)
+ }
+ return invalidValue
+}
+
+func convertInt(value string) reflect.Value {
+ if v, err := strconv.ParseInt(value, 10, 0); err == nil {
+ return reflect.ValueOf(int(v))
+ }
+ return invalidValue
+}
+
+func convertInt8(value string) reflect.Value {
+ if v, err := strconv.ParseInt(value, 10, 8); err == nil {
+ return reflect.ValueOf(int8(v))
+ }
+ return invalidValue
+}
+
+func convertInt16(value string) reflect.Value {
+ if v, err := strconv.ParseInt(value, 10, 16); err == nil {
+ return reflect.ValueOf(int16(v))
+ }
+ return invalidValue
+}
+
+func convertInt32(value string) reflect.Value {
+ if v, err := strconv.ParseInt(value, 10, 32); err == nil {
+ return reflect.ValueOf(int32(v))
+ }
+ return invalidValue
+}
+
+func convertInt64(value string) reflect.Value {
+ if v, err := strconv.ParseInt(value, 10, 64); err == nil {
+ return reflect.ValueOf(v)
+ }
+ return invalidValue
+}
+
+func convertString(value string) reflect.Value {
+ return reflect.ValueOf(value)
+}
+
+func convertUint(value string) reflect.Value {
+ if v, err := strconv.ParseUint(value, 10, 0); err == nil {
+ return reflect.ValueOf(uint(v))
+ }
+ return invalidValue
+}
+
+func convertUint8(value string) reflect.Value {
+ if v, err := strconv.ParseUint(value, 10, 8); err == nil {
+ return reflect.ValueOf(uint8(v))
+ }
+ return invalidValue
+}
+
+func convertUint16(value string) reflect.Value {
+ if v, err := strconv.ParseUint(value, 10, 16); err == nil {
+ return reflect.ValueOf(uint16(v))
+ }
+ return invalidValue
+}
+
+func convertUint32(value string) reflect.Value {
+ if v, err := strconv.ParseUint(value, 10, 32); err == nil {
+ return reflect.ValueOf(uint32(v))
+ }
+ return invalidValue
+}
+
+func convertUint64(value string) reflect.Value {
+ if v, err := strconv.ParseUint(value, 10, 64); err == nil {
+ return reflect.ValueOf(v)
+ }
+ return invalidValue
+}