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author | Wim <wim@42.be> | 2020-12-31 14:48:12 +0100 |
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committer | GitHub <noreply@github.com> | 2020-12-31 14:48:12 +0100 |
commit | 4f20ebead36876a88391bf033d1de3e4cf0228da (patch) | |
tree | 70b6fd79c6a5e00c958c29a7bd3926f074e76ba6 /vendor/github.com/disintegration/imaging/transform.go | |
parent | a9f89dbc645aafc68daa9fc8d589f55104b535c7 (diff) | |
download | matterbridge-msglm-4f20ebead36876a88391bf033d1de3e4cf0228da.tar.gz matterbridge-msglm-4f20ebead36876a88391bf033d1de3e4cf0228da.tar.bz2 matterbridge-msglm-4f20ebead36876a88391bf033d1de3e4cf0228da.zip |
Update vendor for next release (#1343)
Diffstat (limited to 'vendor/github.com/disintegration/imaging/transform.go')
-rw-r--r-- | vendor/github.com/disintegration/imaging/transform.go | 268 |
1 files changed, 268 insertions, 0 deletions
diff --git a/vendor/github.com/disintegration/imaging/transform.go b/vendor/github.com/disintegration/imaging/transform.go new file mode 100644 index 00000000..fe4a92f9 --- /dev/null +++ b/vendor/github.com/disintegration/imaging/transform.go @@ -0,0 +1,268 @@ +package imaging + +import ( + "image" + "image/color" + "math" +) + +// FlipH flips the image horizontally (from left to right) and returns the transformed image. +func FlipH(img image.Image) *image.NRGBA { + src := newScanner(img) + dstW := src.w + dstH := src.h + rowSize := dstW * 4 + dst := image.NewNRGBA(image.Rect(0, 0, dstW, dstH)) + parallel(0, dstH, func(ys <-chan int) { + for dstY := range ys { + i := dstY * dst.Stride + srcY := dstY + src.scan(0, srcY, src.w, srcY+1, dst.Pix[i:i+rowSize]) + reverse(dst.Pix[i : i+rowSize]) + } + }) + return dst +} + +// FlipV flips the image vertically (from top to bottom) and returns the transformed image. +func FlipV(img image.Image) *image.NRGBA { + src := newScanner(img) + dstW := src.w + dstH := src.h + rowSize := dstW * 4 + dst := image.NewNRGBA(image.Rect(0, 0, dstW, dstH)) + parallel(0, dstH, func(ys <-chan int) { + for dstY := range ys { + i := dstY * dst.Stride + srcY := dstH - dstY - 1 + src.scan(0, srcY, src.w, srcY+1, dst.Pix[i:i+rowSize]) + } + }) + return dst +} + +// Transpose flips the image horizontally and rotates 90 degrees counter-clockwise. +func Transpose(img image.Image) *image.NRGBA { + src := newScanner(img) + dstW := src.h + dstH := src.w + rowSize := dstW * 4 + dst := image.NewNRGBA(image.Rect(0, 0, dstW, dstH)) + parallel(0, dstH, func(ys <-chan int) { + for dstY := range ys { + i := dstY * dst.Stride + srcX := dstY + src.scan(srcX, 0, srcX+1, src.h, dst.Pix[i:i+rowSize]) + } + }) + return dst +} + +// Transverse flips the image vertically and rotates 90 degrees counter-clockwise. +func Transverse(img image.Image) *image.NRGBA { + src := newScanner(img) + dstW := src.h + dstH := src.w + rowSize := dstW * 4 + dst := image.NewNRGBA(image.Rect(0, 0, dstW, dstH)) + parallel(0, dstH, func(ys <-chan int) { + for dstY := range ys { + i := dstY * dst.Stride + srcX := dstH - dstY - 1 + src.scan(srcX, 0, srcX+1, src.h, dst.Pix[i:i+rowSize]) + reverse(dst.Pix[i : i+rowSize]) + } + }) + return dst +} + +// Rotate90 rotates the image 90 degrees counter-clockwise and returns the transformed image. +func Rotate90(img image.Image) *image.NRGBA { + src := newScanner(img) + dstW := src.h + dstH := src.w + rowSize := dstW * 4 + dst := image.NewNRGBA(image.Rect(0, 0, dstW, dstH)) + parallel(0, dstH, func(ys <-chan int) { + for dstY := range ys { + i := dstY * dst.Stride + srcX := dstH - dstY - 1 + src.scan(srcX, 0, srcX+1, src.h, dst.Pix[i:i+rowSize]) + } + }) + return dst +} + +// Rotate180 rotates the image 180 degrees counter-clockwise and returns the transformed image. +func Rotate180(img image.Image) *image.NRGBA { + src := newScanner(img) + dstW := src.w + dstH := src.h + rowSize := dstW * 4 + dst := image.NewNRGBA(image.Rect(0, 0, dstW, dstH)) + parallel(0, dstH, func(ys <-chan int) { + for dstY := range ys { + i := dstY * dst.Stride + srcY := dstH - dstY - 1 + src.scan(0, srcY, src.w, srcY+1, dst.Pix[i:i+rowSize]) + reverse(dst.Pix[i : i+rowSize]) + } + }) + return dst +} + +// Rotate270 rotates the image 270 degrees counter-clockwise and returns the transformed image. +func Rotate270(img image.Image) *image.NRGBA { + src := newScanner(img) + dstW := src.h + dstH := src.w + rowSize := dstW * 4 + dst := image.NewNRGBA(image.Rect(0, 0, dstW, dstH)) + parallel(0, dstH, func(ys <-chan int) { + for dstY := range ys { + i := dstY * dst.Stride + srcX := dstY + src.scan(srcX, 0, srcX+1, src.h, dst.Pix[i:i+rowSize]) + reverse(dst.Pix[i : i+rowSize]) + } + }) + return dst +} + +// Rotate rotates an image by the given angle counter-clockwise . +// The angle parameter is the rotation angle in degrees. +// The bgColor parameter specifies the color of the uncovered zone after the rotation. +func Rotate(img image.Image, angle float64, bgColor color.Color) *image.NRGBA { + angle = angle - math.Floor(angle/360)*360 + + switch angle { + case 0: + return Clone(img) + case 90: + return Rotate90(img) + case 180: + return Rotate180(img) + case 270: + return Rotate270(img) + } + + src := toNRGBA(img) + srcW := src.Bounds().Max.X + srcH := src.Bounds().Max.Y + dstW, dstH := rotatedSize(srcW, srcH, angle) + dst := image.NewNRGBA(image.Rect(0, 0, dstW, dstH)) + + if dstW <= 0 || dstH <= 0 { + return dst + } + + srcXOff := float64(srcW)/2 - 0.5 + srcYOff := float64(srcH)/2 - 0.5 + dstXOff := float64(dstW)/2 - 0.5 + dstYOff := float64(dstH)/2 - 0.5 + + bgColorNRGBA := color.NRGBAModel.Convert(bgColor).(color.NRGBA) + sin, cos := math.Sincos(math.Pi * angle / 180) + + parallel(0, dstH, func(ys <-chan int) { + for dstY := range ys { + for dstX := 0; dstX < dstW; dstX++ { + xf, yf := rotatePoint(float64(dstX)-dstXOff, float64(dstY)-dstYOff, sin, cos) + xf, yf = xf+srcXOff, yf+srcYOff + interpolatePoint(dst, dstX, dstY, src, xf, yf, bgColorNRGBA) + } + } + }) + + return dst +} + +func rotatePoint(x, y, sin, cos float64) (float64, float64) { + return x*cos - y*sin, x*sin + y*cos +} + +func rotatedSize(w, h int, angle float64) (int, int) { + if w <= 0 || h <= 0 { + return 0, 0 + } + + sin, cos := math.Sincos(math.Pi * angle / 180) + x1, y1 := rotatePoint(float64(w-1), 0, sin, cos) + x2, y2 := rotatePoint(float64(w-1), float64(h-1), sin, cos) + x3, y3 := rotatePoint(0, float64(h-1), sin, cos) + + minx := math.Min(x1, math.Min(x2, math.Min(x3, 0))) + maxx := math.Max(x1, math.Max(x2, math.Max(x3, 0))) + miny := math.Min(y1, math.Min(y2, math.Min(y3, 0))) + maxy := math.Max(y1, math.Max(y2, math.Max(y3, 0))) + + neww := maxx - minx + 1 + if neww-math.Floor(neww) > 0.1 { + neww++ + } + newh := maxy - miny + 1 + if newh-math.Floor(newh) > 0.1 { + newh++ + } + + return int(neww), int(newh) +} + +func interpolatePoint(dst *image.NRGBA, dstX, dstY int, src *image.NRGBA, xf, yf float64, bgColor color.NRGBA) { + j := dstY*dst.Stride + dstX*4 + d := dst.Pix[j : j+4 : j+4] + + x0 := int(math.Floor(xf)) + y0 := int(math.Floor(yf)) + bounds := src.Bounds() + if !image.Pt(x0, y0).In(image.Rect(bounds.Min.X-1, bounds.Min.Y-1, bounds.Max.X, bounds.Max.Y)) { + d[0] = bgColor.R + d[1] = bgColor.G + d[2] = bgColor.B + d[3] = bgColor.A + return + } + + xq := xf - float64(x0) + yq := yf - float64(y0) + points := [4]image.Point{ + {x0, y0}, + {x0 + 1, y0}, + {x0, y0 + 1}, + {x0 + 1, y0 + 1}, + } + weights := [4]float64{ + (1 - xq) * (1 - yq), + xq * (1 - yq), + (1 - xq) * yq, + xq * yq, + } + + var r, g, b, a float64 + for i := 0; i < 4; i++ { + p := points[i] + w := weights[i] + if p.In(bounds) { + i := p.Y*src.Stride + p.X*4 + s := src.Pix[i : i+4 : i+4] + wa := float64(s[3]) * w + r += float64(s[0]) * wa + g += float64(s[1]) * wa + b += float64(s[2]) * wa + a += wa + } else { + wa := float64(bgColor.A) * w + r += float64(bgColor.R) * wa + g += float64(bgColor.G) * wa + b += float64(bgColor.B) * wa + a += wa + } + } + if a != 0 { + aInv := 1 / a + d[0] = clamp(r * aInv) + d[1] = clamp(g * aInv) + d[2] = clamp(b * aInv) + d[3] = clamp(a) + } +} |