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authorWim <wim@42.be>2019-02-23 16:39:44 +0100
committerGitHub <noreply@github.com>2019-02-23 16:39:44 +0100
commit1bb39eba8717f62336cc98c5bb7cfbef194f3626 (patch)
tree0437ae89473b8e25ad1c9597e1049a23a7933f6a /vendor/github.com/d5/tengo/compiler/ast/if_stmt.go
parent3190703dc8618896c932a23d8ca155fbbf6fab13 (diff)
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Add scripting (tengo) support for every incoming message (#731)
TengoModifyMessage allows you to specify the location of a tengo (https://github.com/d5/tengo/) script. This script will receive every incoming message and can be used to modify the Username and the Text of that message. The script will have the following global variables: to modify: msgUsername and msgText to read: msgChannel and msgAccount The script is reloaded on every message, so you can modify the script on the fly. Example script can be found in https://github.com/42wim/matterbridge/tree/master/gateway/bench.tengo and https://github.com/42wim/matterbridge/tree/master/contrib/example.tengo The example below will check if the text contains blah and if so, it'll replace the text and the username of that message. text := import("text") if text.re_match("blah",msgText) { msgText="replaced by this" msgUsername="fakeuser" } More information about tengo on: https://github.com/d5/tengo/blob/master/docs/tutorial.md and https://github.com/d5/tengo/blob/master/docs/stdlib.md
Diffstat (limited to 'vendor/github.com/d5/tengo/compiler/ast/if_stmt.go')
-rw-r--r--vendor/github.com/d5/tengo/compiler/ast/if_stmt.go40
1 files changed, 40 insertions, 0 deletions
diff --git a/vendor/github.com/d5/tengo/compiler/ast/if_stmt.go b/vendor/github.com/d5/tengo/compiler/ast/if_stmt.go
new file mode 100644
index 00000000..b3d65606
--- /dev/null
+++ b/vendor/github.com/d5/tengo/compiler/ast/if_stmt.go
@@ -0,0 +1,40 @@
+package ast
+
+import "github.com/d5/tengo/compiler/source"
+
+// IfStmt represents an if statement.
+type IfStmt struct {
+ IfPos source.Pos
+ Init Stmt
+ Cond Expr
+ Body *BlockStmt
+ Else Stmt // else branch; or nil
+}
+
+func (s *IfStmt) stmtNode() {}
+
+// Pos returns the position of first character belonging to the node.
+func (s *IfStmt) Pos() source.Pos {
+ return s.IfPos
+}
+
+// End returns the position of first character immediately after the node.
+func (s *IfStmt) End() source.Pos {
+ if s.Else != nil {
+ return s.Else.End()
+ }
+
+ return s.Body.End()
+}
+
+func (s *IfStmt) String() string {
+ var initStmt, elseStmt string
+ if s.Init != nil {
+ initStmt = s.Init.String() + "; "
+ }
+ if s.Else != nil {
+ elseStmt = " else " + s.Else.String()
+ }
+
+ return "if " + initStmt + s.Cond.String() + " " + s.Body.String() + elseStmt
+}