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author | Wim <wim@42.be> | 2016-09-19 20:53:26 +0200 |
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committer | Wim <wim@42.be> | 2016-09-19 20:53:26 +0200 |
commit | a0b84beb9bae3514940a0cde40948e885184f555 (patch) | |
tree | 0e8d22c5e2292c24e46699e59f442795b6158b3a /vendor/github.com/bwmarrin/discordgo/structs.go | |
parent | 0816e968318be5a4b165ac8fd30c032c6ecce61c (diff) | |
download | matterbridge-msglm-a0b84beb9bae3514940a0cde40948e885184f555.tar.gz matterbridge-msglm-a0b84beb9bae3514940a0cde40948e885184f555.tar.bz2 matterbridge-msglm-a0b84beb9bae3514940a0cde40948e885184f555.zip |
Add Discord support
Diffstat (limited to 'vendor/github.com/bwmarrin/discordgo/structs.go')
-rw-r--r-- | vendor/github.com/bwmarrin/discordgo/structs.go | 521 |
1 files changed, 521 insertions, 0 deletions
diff --git a/vendor/github.com/bwmarrin/discordgo/structs.go b/vendor/github.com/bwmarrin/discordgo/structs.go new file mode 100644 index 00000000..19a291f8 --- /dev/null +++ b/vendor/github.com/bwmarrin/discordgo/structs.go @@ -0,0 +1,521 @@ +// Discordgo - Discord bindings for Go +// Available at https://github.com/bwmarrin/discordgo + +// Copyright 2015-2016 Bruce Marriner <bruce@sqls.net>. All rights reserved. +// Use of this source code is governed by a BSD-style +// license that can be found in the LICENSE file. + +// This file contains all structures for the discordgo package. These +// may be moved about later into separate files but I find it easier to have +// them all located together. + +package discordgo + +import ( + "encoding/json" + "reflect" + "sync" + "time" + + "github.com/gorilla/websocket" +) + +// A Session represents a connection to the Discord API. +type Session struct { + sync.RWMutex + + // General configurable settings. + + // Authentication token for this session + Token string + + // Debug for printing JSON request/responses + Debug bool // Deprecated, will be removed. + LogLevel int + + // Should the session reconnect the websocket on errors. + ShouldReconnectOnError bool + + // Should the session request compressed websocket data. + Compress bool + + // Sharding + ShardID int + ShardCount int + + // Should state tracking be enabled. + // State tracking is the best way for getting the the users + // active guilds and the members of the guilds. + StateEnabled bool + + // Exposed but should not be modified by User. + + // Whether the Data Websocket is ready + DataReady bool // NOTE: Maye be deprecated soon + + // Status stores the currect status of the websocket connection + // this is being tested, may stay, may go away. + status int32 + + // Whether the Voice Websocket is ready + VoiceReady bool // NOTE: Deprecated. + + // Whether the UDP Connection is ready + UDPReady bool // NOTE: Deprecated + + // Stores a mapping of guild id's to VoiceConnections + VoiceConnections map[string]*VoiceConnection + + // Managed state object, updated internally with events when + // StateEnabled is true. + State *State + + handlersMu sync.RWMutex + // This is a mapping of event struct to a reflected value + // for event handlers. + // We store the reflected value instead of the function + // reference as it is more performant, instead of re-reflecting + // the function each event. + handlers map[interface{}][]reflect.Value + + // The websocket connection. + wsConn *websocket.Conn + + // When nil, the session is not listening. + listening chan interface{} + + // used to deal with rate limits + // may switch to slices later + // TODO: performance test map vs slices + rateLimit rateLimitMutex + + // sequence tracks the current gateway api websocket sequence number + sequence int + + // stores sessions current Discord Gateway + gateway string + + // stores session ID of current Gateway connection + sessionID string + + // used to make sure gateway websocket writes do not happen concurrently + wsMutex sync.Mutex +} + +type rateLimitMutex struct { + sync.Mutex + url map[string]*sync.Mutex + // bucket map[string]*sync.Mutex // TODO :) +} + +// A Resumed struct holds the data received in a RESUMED event +type Resumed struct { + HeartbeatInterval time.Duration `json:"heartbeat_interval"` + Trace []string `json:"_trace"` +} + +// A VoiceRegion stores data for a specific voice region server. +type VoiceRegion struct { + ID string `json:"id"` + Name string `json:"name"` + Hostname string `json:"sample_hostname"` + Port int `json:"sample_port"` +} + +// A VoiceICE stores data for voice ICE servers. +type VoiceICE struct { + TTL string `json:"ttl"` + Servers []*ICEServer `json:"servers"` +} + +// A ICEServer stores data for a specific voice ICE server. +type ICEServer struct { + URL string `json:"url"` + Username string `json:"username"` + Credential string `json:"credential"` +} + +// A Invite stores all data related to a specific Discord Guild or Channel invite. +type Invite struct { + Guild *Guild `json:"guild"` + Channel *Channel `json:"channel"` + Inviter *User `json:"inviter"` + Code string `json:"code"` + CreatedAt string `json:"created_at"` // TODO make timestamp + MaxAge int `json:"max_age"` + Uses int `json:"uses"` + MaxUses int `json:"max_uses"` + XkcdPass string `json:"xkcdpass"` + Revoked bool `json:"revoked"` + Temporary bool `json:"temporary"` +} + +// A Channel holds all data related to an individual Discord channel. +type Channel struct { + ID string `json:"id"` + GuildID string `json:"guild_id"` + Name string `json:"name"` + Topic string `json:"topic"` + Type string `json:"type"` + LastMessageID string `json:"last_message_id"` + Position int `json:"position"` + Bitrate int `json:"bitrate"` + IsPrivate bool `json:"is_private"` + Recipient *User `json:"recipient"` + Messages []*Message `json:"-"` + PermissionOverwrites []*PermissionOverwrite `json:"permission_overwrites"` +} + +// A PermissionOverwrite holds permission overwrite data for a Channel +type PermissionOverwrite struct { + ID string `json:"id"` + Type string `json:"type"` + Deny int `json:"deny"` + Allow int `json:"allow"` +} + +// Emoji struct holds data related to Emoji's +type Emoji struct { + ID string `json:"id"` + Name string `json:"name"` + Roles []string `json:"roles"` + Managed bool `json:"managed"` + RequireColons bool `json:"require_colons"` +} + +// VerificationLevel type defination +type VerificationLevel int + +// Constants for VerificationLevel levels from 0 to 3 inclusive +const ( + VerificationLevelNone VerificationLevel = iota + VerificationLevelLow + VerificationLevelMedium + VerificationLevelHigh +) + +// A Guild holds all data related to a specific Discord Guild. Guilds are also +// sometimes referred to as Servers in the Discord client. +type Guild struct { + ID string `json:"id"` + Name string `json:"name"` + Icon string `json:"icon"` + Region string `json:"region"` + AfkChannelID string `json:"afk_channel_id"` + EmbedChannelID string `json:"embed_channel_id"` + OwnerID string `json:"owner_id"` + JoinedAt string `json:"joined_at"` // make this a timestamp + Splash string `json:"splash"` + AfkTimeout int `json:"afk_timeout"` + VerificationLevel VerificationLevel `json:"verification_level"` + EmbedEnabled bool `json:"embed_enabled"` + Large bool `json:"large"` // ?? + DefaultMessageNotifications int `json:"default_message_notifications"` + Roles []*Role `json:"roles"` + Emojis []*Emoji `json:"emojis"` + Members []*Member `json:"members"` + Presences []*Presence `json:"presences"` + Channels []*Channel `json:"channels"` + VoiceStates []*VoiceState `json:"voice_states"` + Unavailable *bool `json:"unavailable"` +} + +// A GuildParams stores all the data needed to update discord guild settings +type GuildParams struct { + Name string `json:"name"` + Region string `json:"region"` + VerificationLevel *VerificationLevel `json:"verification_level"` +} + +// A Role stores information about Discord guild member roles. +type Role struct { + ID string `json:"id"` + Name string `json:"name"` + Managed bool `json:"managed"` + Hoist bool `json:"hoist"` + Color int `json:"color"` + Position int `json:"position"` + Permissions int `json:"permissions"` +} + +// A VoiceState stores the voice states of Guilds +type VoiceState struct { + UserID string `json:"user_id"` + SessionID string `json:"session_id"` + ChannelID string `json:"channel_id"` + GuildID string `json:"guild_id"` + Suppress bool `json:"suppress"` + SelfMute bool `json:"self_mute"` + SelfDeaf bool `json:"self_deaf"` + Mute bool `json:"mute"` + Deaf bool `json:"deaf"` +} + +// A Presence stores the online, offline, or idle and game status of Guild members. +type Presence struct { + User *User `json:"user"` + Status string `json:"status"` + Game *Game `json:"game"` +} + +// A Game struct holds the name of the "playing .." game for a user +type Game struct { + Name string `json:"name"` + Type int `json:"type"` + URL string `json:"url"` +} + +// A Member stores user information for Guild members. +type Member struct { + GuildID string `json:"guild_id"` + JoinedAt string `json:"joined_at"` + Nick string `json:"nick"` + Deaf bool `json:"deaf"` + Mute bool `json:"mute"` + User *User `json:"user"` + Roles []string `json:"roles"` +} + +// A User stores all data for an individual Discord user. +type User struct { + ID string `json:"id"` + Email string `json:"email"` + Username string `json:"username"` + Avatar string `json:"Avatar"` + Discriminator string `json:"discriminator"` + Token string `json:"token"` + Verified bool `json:"verified"` + MFAEnabled bool `json:"mfa_enabled"` + Bot bool `json:"bot"` +} + +// A Settings stores data for a specific users Discord client settings. +type Settings struct { + RenderEmbeds bool `json:"render_embeds"` + InlineEmbedMedia bool `json:"inline_embed_media"` + InlineAttachmentMedia bool `json:"inline_attachment_media"` + EnableTtsCommand bool `json:"enable_tts_command"` + MessageDisplayCompact bool `json:"message_display_compact"` + ShowCurrentGame bool `json:"show_current_game"` + AllowEmailFriendRequest bool `json:"allow_email_friend_request"` + ConvertEmoticons bool `json:"convert_emoticons"` + Locale string `json:"locale"` + Theme string `json:"theme"` + GuildPositions []string `json:"guild_positions"` + RestrictedGuilds []string `json:"restricted_guilds"` + FriendSourceFlags *FriendSourceFlags `json:"friend_source_flags"` +} + +// FriendSourceFlags stores ... TODO :) +type FriendSourceFlags struct { + All bool `json:"all"` + MutualGuilds bool `json:"mutual_guilds"` + MutualFriends bool `json:"mutual_friends"` +} + +// An Event provides a basic initial struct for all websocket event. +type Event struct { + Operation int `json:"op"` + Sequence int `json:"s"` + Type string `json:"t"` + RawData json.RawMessage `json:"d"` + Struct interface{} `json:"-"` +} + +// A Ready stores all data for the websocket READY event. +type Ready struct { + Version int `json:"v"` + SessionID string `json:"session_id"` + HeartbeatInterval time.Duration `json:"heartbeat_interval"` + User *User `json:"user"` + ReadState []*ReadState `json:"read_state"` + PrivateChannels []*Channel `json:"private_channels"` + Guilds []*Guild `json:"guilds"` + + // Undocumented fields + Settings *Settings `json:"user_settings"` + UserGuildSettings []*UserGuildSettings `json:"user_guild_settings"` + Relationships []*Relationship `json:"relationships"` + Presences []*Presence `json:"presences"` +} + +// A Relationship between the logged in user and Relationship.User +type Relationship struct { + User *User `json:"user"` + Type int `json:"type"` // 1 = friend, 2 = blocked, 3 = incoming friend req, 4 = sent friend req + ID string `json:"id"` +} + +// A TooManyRequests struct holds information received from Discord +// when receiving a HTTP 429 response. +type TooManyRequests struct { + Bucket string `json:"bucket"` + Message string `json:"message"` + RetryAfter time.Duration `json:"retry_after"` +} + +// A ReadState stores data on the read state of channels. +type ReadState struct { + MentionCount int `json:"mention_count"` + LastMessageID string `json:"last_message_id"` + ID string `json:"id"` +} + +// A TypingStart stores data for the typing start websocket event. +type TypingStart struct { + UserID string `json:"user_id"` + ChannelID string `json:"channel_id"` + Timestamp int `json:"timestamp"` +} + +// A PresenceUpdate stores data for the presence update websocket event. +type PresenceUpdate struct { + Presence + GuildID string `json:"guild_id"` + Roles []string `json:"roles"` +} + +// A MessageAck stores data for the message ack websocket event. +type MessageAck struct { + MessageID string `json:"message_id"` + ChannelID string `json:"channel_id"` +} + +// A GuildIntegrationsUpdate stores data for the guild integrations update +// websocket event. +type GuildIntegrationsUpdate struct { + GuildID string `json:"guild_id"` +} + +// A GuildRole stores data for guild role websocket events. +type GuildRole struct { + Role *Role `json:"role"` + GuildID string `json:"guild_id"` +} + +// A GuildRoleDelete stores data for the guild role delete websocket event. +type GuildRoleDelete struct { + RoleID string `json:"role_id"` + GuildID string `json:"guild_id"` +} + +// A GuildBan stores data for a guild ban. +type GuildBan struct { + User *User `json:"user"` + GuildID string `json:"guild_id"` +} + +// A GuildEmojisUpdate stores data for a guild emoji update event. +type GuildEmojisUpdate struct { + GuildID string `json:"guild_id"` + Emojis []*Emoji `json:"emojis"` +} + +// A GuildIntegration stores data for a guild integration. +type GuildIntegration struct { + ID string `json:"id"` + Name string `json:"name"` + Type string `json:"type"` + Enabled bool `json:"enabled"` + Syncing bool `json:"syncing"` + RoleID string `json:"role_id"` + ExpireBehavior int `json:"expire_behavior"` + ExpireGracePeriod int `json:"expire_grace_period"` + User *User `json:"user"` + Account *GuildIntegrationAccount `json:"account"` + SyncedAt int `json:"synced_at"` +} + +// A GuildIntegrationAccount stores data for a guild integration account. +type GuildIntegrationAccount struct { + ID string `json:"id"` + Name string `json:"name"` +} + +// A GuildEmbed stores data for a guild embed. +type GuildEmbed struct { + Enabled bool `json:"enabled"` + ChannelID string `json:"channel_id"` +} + +// A UserGuildSettingsChannelOverride stores data for a channel override for a users guild settings. +type UserGuildSettingsChannelOverride struct { + Muted bool `json:"muted"` + MessageNotifications int `json:"message_notifications"` + ChannelID string `json:"channel_id"` +} + +// A UserGuildSettings stores data for a users guild settings. +type UserGuildSettings struct { + SupressEveryone bool `json:"suppress_everyone"` + Muted bool `json:"muted"` + MobilePush bool `json:"mobile_push"` + MessageNotifications int `json:"message_notifications"` + GuildID string `json:"guild_id"` + ChannelOverrides []*UserGuildSettingsChannelOverride `json:"channel_overrides"` +} + +// A UserGuildSettingsEdit stores data for editing UserGuildSettings +type UserGuildSettingsEdit struct { + SupressEveryone bool `json:"suppress_everyone"` + Muted bool `json:"muted"` + MobilePush bool `json:"mobile_push"` + MessageNotifications int `json:"message_notifications"` + ChannelOverrides map[string]*UserGuildSettingsChannelOverride `json:"channel_overrides"` +} + +// Constants for the different bit offsets of text channel permissions +const ( + PermissionReadMessages = 1 << (iota + 10) + PermissionSendMessages + PermissionSendTTSMessages + PermissionManageMessages + PermissionEmbedLinks + PermissionAttachFiles + PermissionReadMessageHistory + PermissionMentionEveryone +) + +// Constants for the different bit offsets of voice permissions +const ( + PermissionVoiceConnect = 1 << (iota + 20) + PermissionVoiceSpeak + PermissionVoiceMuteMembers + PermissionVoiceDeafenMembers + PermissionVoiceMoveMembers + PermissionVoiceUseVAD +) + +// Constants for the different bit offsets of general permissions +const ( + PermissionCreateInstantInvite = 1 << iota + PermissionKickMembers + PermissionBanMembers + PermissionManageRoles + PermissionManageChannels + PermissionManageServer + + PermissionAllText = PermissionReadMessages | + PermissionSendMessages | + PermissionSendTTSMessages | + PermissionManageMessages | + PermissionEmbedLinks | + PermissionAttachFiles | + PermissionReadMessageHistory | + PermissionMentionEveryone + PermissionAllVoice = PermissionVoiceConnect | + PermissionVoiceSpeak | + PermissionVoiceMuteMembers | + PermissionVoiceDeafenMembers | + PermissionVoiceMoveMembers | + PermissionVoiceUseVAD + PermissionAllChannel = PermissionAllText | + PermissionAllVoice | + PermissionCreateInstantInvite | + PermissionManageRoles | + PermissionManageChannels + PermissionAll = PermissionAllChannel | + PermissionKickMembers | + PermissionBanMembers | + PermissionManageServer +) |