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author | Wim <wim@42.be> | 2022-09-05 21:00:54 +0200 |
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committer | GitHub <noreply@github.com> | 2022-09-05 21:00:54 +0200 |
commit | fda05f22629156cc2eae130b501ebced2261ab42 (patch) | |
tree | b9761fb5202ab476b11c1136a5bea69df0dd0f83 /vendor/github.com/bwmarrin/discordgo/state.go | |
parent | 7abf1a5884bfba9ac19df26495924d86613874f3 (diff) | |
download | matterbridge-msglm-fda05f22629156cc2eae130b501ebced2261ab42.tar.gz matterbridge-msglm-fda05f22629156cc2eae130b501ebced2261ab42.tar.bz2 matterbridge-msglm-fda05f22629156cc2eae130b501ebced2261ab42.zip |
Update dependencies and fix whatsmeow API changes (#1887)
* Update dependencies
* Fix whatsmau API changes
Diffstat (limited to 'vendor/github.com/bwmarrin/discordgo/state.go')
-rw-r--r-- | vendor/github.com/bwmarrin/discordgo/state.go | 14 |
1 files changed, 1 insertions, 13 deletions
diff --git a/vendor/github.com/bwmarrin/discordgo/state.go b/vendor/github.com/bwmarrin/discordgo/state.go index a25d55f5..6404b71d 100644 --- a/vendor/github.com/bwmarrin/discordgo/state.go +++ b/vendor/github.com/bwmarrin/discordgo/state.go @@ -7,7 +7,7 @@ // This file contains code related to state tracking. If enabled, state // tracking will capture the initial READY packet and many other websocket -// events and maintain an in-memory state of of guilds, channels, users, and +// events and maintain an in-memory state of guilds, channels, users, and // so forth. This information can be accessed through the Session.State struct. package discordgo @@ -661,18 +661,6 @@ func (s *State) ThreadMemberUpdate(mu *ThreadMemberUpdate) error { return nil } -// GuildChannel gets a channel by ID from a guild. -// This method is Deprecated, use Channel(channelID) -func (s *State) GuildChannel(guildID, channelID string) (*Channel, error) { - return s.Channel(channelID) -} - -// PrivateChannel gets a private channel by ID. -// This method is Deprecated, use Channel(channelID) -func (s *State) PrivateChannel(channelID string) (*Channel, error) { - return s.Channel(channelID) -} - // Channel gets a channel by ID, it will look in all guilds and private channels. func (s *State) Channel(channelID string) (*Channel, error) { if s == nil { |