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author | Benau <Benau@users.noreply.github.com> | 2021-08-25 04:32:50 +0800 |
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committer | GitHub <noreply@github.com> | 2021-08-24 22:32:50 +0200 |
commit | 53cafa9f3d0c8be33821fc7338b1da97e91d9cc6 (patch) | |
tree | 964a225219099a1a1c282e27913767da588191b4 /vendor/github.com/Benau/go_rlottie/lottie_lottieitem_capi.cpp | |
parent | d4195deb3a6305c49c50ff30e8af978c7f1bdd92 (diff) | |
download | matterbridge-msglm-53cafa9f3d0c8be33821fc7338b1da97e91d9cc6.tar.gz matterbridge-msglm-53cafa9f3d0c8be33821fc7338b1da97e91d9cc6.tar.bz2 matterbridge-msglm-53cafa9f3d0c8be33821fc7338b1da97e91d9cc6.zip |
Convert .tgs with go libraries (and cgo) (telegram) (#1569)
This commit adds support for go/cgo tgs conversion when building with the -tags `cgo`
The default binaries are still "pure" go and uses the old way of converting.
* Move lottie_convert.py conversion code to its own file
* Add optional libtgsconverter
* Update vendor
* Apply suggestions from code review
* Update bridge/helper/libtgsconverter.go
Co-authored-by: Wim <wim@42.be>
Diffstat (limited to 'vendor/github.com/Benau/go_rlottie/lottie_lottieitem_capi.cpp')
-rw-r--r-- | vendor/github.com/Benau/go_rlottie/lottie_lottieitem_capi.cpp | 339 |
1 files changed, 339 insertions, 0 deletions
diff --git a/vendor/github.com/Benau/go_rlottie/lottie_lottieitem_capi.cpp b/vendor/github.com/Benau/go_rlottie/lottie_lottieitem_capi.cpp new file mode 100644 index 00000000..8ab8f842 --- /dev/null +++ b/vendor/github.com/Benau/go_rlottie/lottie_lottieitem_capi.cpp @@ -0,0 +1,339 @@ +/* + * Implements LottieItem functions needed + * to support renderTree() api. + * Moving all those implementation to its own + * file make clear separation as well easy of + * maintenance. + */ + +#include "lottie_lottieitem.h" +#include "vector_vdasher.h" + +using namespace rlottie::internal; + +renderer::CApiData::CApiData() +{ + mLayer.mMaskList.ptr = nullptr; + mLayer.mMaskList.size = 0; + mLayer.mLayerList.ptr = nullptr; + mLayer.mLayerList.size = 0; + mLayer.mNodeList.ptr = nullptr; + mLayer.mNodeList.size = 0; + mLayer.mMatte = MatteNone; + mLayer.mVisible = 0; + mLayer.mAlpha = 255; + mLayer.mClipPath.ptPtr = nullptr; + mLayer.mClipPath.elmPtr = nullptr; + mLayer.mClipPath.ptCount = 0; + mLayer.mClipPath.elmCount = 0; + mLayer.keypath = nullptr; +} + +void renderer::Composition::buildRenderTree() +{ + mRootLayer->buildLayerNode(); +} + +const LOTLayerNode *renderer::Composition::renderTree() const +{ + return &mRootLayer->clayer(); +} + +void renderer::CompLayer::buildLayerNode() +{ + renderer::Layer::buildLayerNode(); + if (mClipper) { + const auto &elm = mClipper->mPath.elements(); + const auto &pts = mClipper->mPath.points(); + auto ptPtr = reinterpret_cast<const float *>(pts.data()); + auto elmPtr = reinterpret_cast<const char *>(elm.data()); + clayer().mClipPath.ptPtr = ptPtr; + clayer().mClipPath.elmPtr = elmPtr; + clayer().mClipPath.ptCount = 2 * pts.size(); + clayer().mClipPath.elmCount = elm.size(); + } + if (mLayers.size() != clayers().size()) { + for (const auto &layer : mLayers) { + layer->buildLayerNode(); + clayers().push_back(&layer->clayer()); + } + clayer().mLayerList.ptr = clayers().data(); + clayer().mLayerList.size = clayers().size(); + } else { + for (const auto &layer : mLayers) { + layer->buildLayerNode(); + } + } +} + +void renderer::ShapeLayer::buildLayerNode() +{ + renderer::Layer::buildLayerNode(); + + auto renderlist = renderList(); + + cnodes().clear(); + for (auto &i : renderlist) { + auto lotDrawable = static_cast<renderer::Drawable *>(i); + lotDrawable->sync(); + cnodes().push_back(lotDrawable->mCNode.get()); + } + clayer().mNodeList.ptr = cnodes().data(); + clayer().mNodeList.size = cnodes().size(); +} + +void renderer::Layer::buildLayerNode() +{ + if (!mCApiData) { + mCApiData = std::make_unique<renderer::CApiData>(); + clayer().keypath = name(); + } + if (complexContent()) clayer().mAlpha = uchar(combinedAlpha() * 255.f); + clayer().mVisible = visible(); + // update matte + if (hasMatte()) { + switch (mLayerData->mMatteType) { + case model::MatteType::Alpha: + clayer().mMatte = MatteAlpha; + break; + case model::MatteType::AlphaInv: + clayer().mMatte = MatteAlphaInv; + break; + case model::MatteType::Luma: + clayer().mMatte = MatteLuma; + break; + case model::MatteType::LumaInv: + clayer().mMatte = MatteLumaInv; + break; + default: + clayer().mMatte = MatteNone; + break; + } + } + if (mLayerMask) { + cmasks().clear(); + cmasks().resize(mLayerMask->mMasks.size()); + size_t i = 0; + for (const auto &mask : mLayerMask->mMasks) { + auto & cNode = cmasks()[i++]; + const auto &elm = mask.mFinalPath.elements(); + const auto &pts = mask.mFinalPath.points(); + auto ptPtr = reinterpret_cast<const float *>(pts.data()); + auto elmPtr = reinterpret_cast<const char *>(elm.data()); + cNode.mPath.ptPtr = ptPtr; + cNode.mPath.ptCount = 2 * pts.size(); + cNode.mPath.elmPtr = elmPtr; + cNode.mPath.elmCount = elm.size(); + cNode.mAlpha = uchar(mask.mCombinedAlpha * 255.0f); + switch (mask.maskMode()) { + case model::Mask::Mode::Add: + cNode.mMode = MaskAdd; + break; + case model::Mask::Mode::Substarct: + cNode.mMode = MaskSubstract; + break; + case model::Mask::Mode::Intersect: + cNode.mMode = MaskIntersect; + break; + case model::Mask::Mode::Difference: + cNode.mMode = MaskDifference; + break; + default: + cNode.mMode = MaskAdd; + break; + } + } + clayer().mMaskList.ptr = cmasks().data(); + clayer().mMaskList.size = cmasks().size(); + } +} + +void renderer::SolidLayer::buildLayerNode() +{ + renderer::Layer::buildLayerNode(); + + auto renderlist = renderList(); + + cnodes().clear(); + for (auto &i : renderlist) { + auto lotDrawable = static_cast<renderer::Drawable *>(i); + lotDrawable->sync(); + cnodes().push_back(lotDrawable->mCNode.get()); + } + clayer().mNodeList.ptr = cnodes().data(); + clayer().mNodeList.size = cnodes().size(); +} + +void renderer::ImageLayer::buildLayerNode() +{ + renderer::Layer::buildLayerNode(); + + auto renderlist = renderList(); + + cnodes().clear(); + for (auto &i : renderlist) { + auto lotDrawable = static_cast<renderer::Drawable *>(i); + lotDrawable->sync(); + + lotDrawable->mCNode->mImageInfo.data = + lotDrawable->mBrush.mTexture->mBitmap.data(); + lotDrawable->mCNode->mImageInfo.width = + int(lotDrawable->mBrush.mTexture->mBitmap.width()); + lotDrawable->mCNode->mImageInfo.height = + int(lotDrawable->mBrush.mTexture->mBitmap.height()); + + lotDrawable->mCNode->mImageInfo.mMatrix.m11 = combinedMatrix().m_11(); + lotDrawable->mCNode->mImageInfo.mMatrix.m12 = combinedMatrix().m_12(); + lotDrawable->mCNode->mImageInfo.mMatrix.m13 = combinedMatrix().m_13(); + + lotDrawable->mCNode->mImageInfo.mMatrix.m21 = combinedMatrix().m_21(); + lotDrawable->mCNode->mImageInfo.mMatrix.m22 = combinedMatrix().m_22(); + lotDrawable->mCNode->mImageInfo.mMatrix.m23 = combinedMatrix().m_23(); + + lotDrawable->mCNode->mImageInfo.mMatrix.m31 = combinedMatrix().m_tx(); + lotDrawable->mCNode->mImageInfo.mMatrix.m32 = combinedMatrix().m_ty(); + lotDrawable->mCNode->mImageInfo.mMatrix.m33 = combinedMatrix().m_33(); + + // Alpha calculation already combined. + lotDrawable->mCNode->mImageInfo.mAlpha = + uchar(lotDrawable->mBrush.mTexture->mAlpha); + + cnodes().push_back(lotDrawable->mCNode.get()); + } + clayer().mNodeList.ptr = cnodes().data(); + clayer().mNodeList.size = cnodes().size(); +} + +static void updateGStops(LOTNode *n, const VGradient *grad) +{ + if (grad->mStops.size() != n->mGradient.stopCount) { + if (n->mGradient.stopCount) free(n->mGradient.stopPtr); + n->mGradient.stopCount = grad->mStops.size(); + n->mGradient.stopPtr = (LOTGradientStop *)malloc( + n->mGradient.stopCount * sizeof(LOTGradientStop)); + } + + LOTGradientStop *ptr = n->mGradient.stopPtr; + for (const auto &i : grad->mStops) { + ptr->pos = i.first; + ptr->a = uchar(i.second.alpha() * grad->alpha()); + ptr->r = i.second.red(); + ptr->g = i.second.green(); + ptr->b = i.second.blue(); + ptr++; + } +} + +void renderer::Drawable::sync() +{ + if (!mCNode) { + mCNode = std::make_unique<LOTNode>(); + mCNode->mGradient.stopPtr = nullptr; + mCNode->mGradient.stopCount = 0; + } + + mCNode->mFlag = ChangeFlagNone; + if (mFlag & DirtyState::None) return; + + if (mFlag & DirtyState::Path) { + applyDashOp(); + const std::vector<VPath::Element> &elm = mPath.elements(); + const std::vector<VPointF> & pts = mPath.points(); + const float *ptPtr = reinterpret_cast<const float *>(pts.data()); + const char * elmPtr = reinterpret_cast<const char *>(elm.data()); + mCNode->mPath.elmPtr = elmPtr; + mCNode->mPath.elmCount = elm.size(); + mCNode->mPath.ptPtr = ptPtr; + mCNode->mPath.ptCount = 2 * pts.size(); + mCNode->mFlag |= ChangeFlagPath; + mCNode->keypath = name(); + } + + if (mStrokeInfo) { + mCNode->mStroke.width = mStrokeInfo->width; + mCNode->mStroke.miterLimit = mStrokeInfo->miterLimit; + mCNode->mStroke.enable = 1; + + switch (mStrokeInfo->cap) { + case CapStyle::Flat: + mCNode->mStroke.cap = LOTCapStyle::CapFlat; + break; + case CapStyle::Square: + mCNode->mStroke.cap = LOTCapStyle::CapSquare; + break; + case CapStyle::Round: + mCNode->mStroke.cap = LOTCapStyle::CapRound; + break; + } + + switch (mStrokeInfo->join) { + case JoinStyle::Miter: + mCNode->mStroke.join = LOTJoinStyle::JoinMiter; + break; + case JoinStyle::Bevel: + mCNode->mStroke.join = LOTJoinStyle::JoinBevel; + break; + case JoinStyle::Round: + mCNode->mStroke.join = LOTJoinStyle::JoinRound; + break; + default: + mCNode->mStroke.join = LOTJoinStyle::JoinMiter; + break; + } + } else { + mCNode->mStroke.enable = 0; + } + + switch (mFillRule) { + case FillRule::EvenOdd: + mCNode->mFillRule = LOTFillRule::FillEvenOdd; + break; + default: + mCNode->mFillRule = LOTFillRule::FillWinding; + break; + } + + switch (mBrush.type()) { + case VBrush::Type::Solid: + mCNode->mBrushType = LOTBrushType::BrushSolid; + mCNode->mColor.r = mBrush.mColor.r; + mCNode->mColor.g = mBrush.mColor.g; + mCNode->mColor.b = mBrush.mColor.b; + mCNode->mColor.a = mBrush.mColor.a; + break; + case VBrush::Type::LinearGradient: { + mCNode->mBrushType = LOTBrushType::BrushGradient; + mCNode->mGradient.type = LOTGradientType::GradientLinear; + VPointF s = mBrush.mGradient->mMatrix.map( + {mBrush.mGradient->linear.x1, mBrush.mGradient->linear.y1}); + VPointF e = mBrush.mGradient->mMatrix.map( + {mBrush.mGradient->linear.x2, mBrush.mGradient->linear.y2}); + mCNode->mGradient.start.x = s.x(); + mCNode->mGradient.start.y = s.y(); + mCNode->mGradient.end.x = e.x(); + mCNode->mGradient.end.y = e.y(); + updateGStops(mCNode.get(), mBrush.mGradient); + break; + } + case VBrush::Type::RadialGradient: { + mCNode->mBrushType = LOTBrushType::BrushGradient; + mCNode->mGradient.type = LOTGradientType::GradientRadial; + VPointF c = mBrush.mGradient->mMatrix.map( + {mBrush.mGradient->radial.cx, mBrush.mGradient->radial.cy}); + VPointF f = mBrush.mGradient->mMatrix.map( + {mBrush.mGradient->radial.fx, mBrush.mGradient->radial.fy}); + mCNode->mGradient.center.x = c.x(); + mCNode->mGradient.center.y = c.y(); + mCNode->mGradient.focal.x = f.x(); + mCNode->mGradient.focal.y = f.y(); + + float scale = mBrush.mGradient->mMatrix.scale(); + mCNode->mGradient.cradius = mBrush.mGradient->radial.cradius * scale; + mCNode->mGradient.fradius = mBrush.mGradient->radial.fradius * scale; + updateGStops(mCNode.get(), mBrush.mGradient); + break; + } + default: + break; + } +} |