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authorBenau <Benau@users.noreply.github.com>2021-08-25 04:32:50 +0800
committerGitHub <noreply@github.com>2021-08-24 22:32:50 +0200
commit53cafa9f3d0c8be33821fc7338b1da97e91d9cc6 (patch)
tree964a225219099a1a1c282e27913767da588191b4 /vendor/github.com/Benau/go_rlottie/lottie_lottieitem_capi.cpp
parentd4195deb3a6305c49c50ff30e8af978c7f1bdd92 (diff)
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Convert .tgs with go libraries (and cgo) (telegram) (#1569)
This commit adds support for go/cgo tgs conversion when building with the -tags `cgo` The default binaries are still "pure" go and uses the old way of converting. * Move lottie_convert.py conversion code to its own file * Add optional libtgsconverter * Update vendor * Apply suggestions from code review * Update bridge/helper/libtgsconverter.go Co-authored-by: Wim <wim@42.be>
Diffstat (limited to 'vendor/github.com/Benau/go_rlottie/lottie_lottieitem_capi.cpp')
-rw-r--r--vendor/github.com/Benau/go_rlottie/lottie_lottieitem_capi.cpp339
1 files changed, 339 insertions, 0 deletions
diff --git a/vendor/github.com/Benau/go_rlottie/lottie_lottieitem_capi.cpp b/vendor/github.com/Benau/go_rlottie/lottie_lottieitem_capi.cpp
new file mode 100644
index 00000000..8ab8f842
--- /dev/null
+++ b/vendor/github.com/Benau/go_rlottie/lottie_lottieitem_capi.cpp
@@ -0,0 +1,339 @@
+/*
+ * Implements LottieItem functions needed
+ * to support renderTree() api.
+ * Moving all those implementation to its own
+ * file make clear separation as well easy of
+ * maintenance.
+ */
+
+#include "lottie_lottieitem.h"
+#include "vector_vdasher.h"
+
+using namespace rlottie::internal;
+
+renderer::CApiData::CApiData()
+{
+ mLayer.mMaskList.ptr = nullptr;
+ mLayer.mMaskList.size = 0;
+ mLayer.mLayerList.ptr = nullptr;
+ mLayer.mLayerList.size = 0;
+ mLayer.mNodeList.ptr = nullptr;
+ mLayer.mNodeList.size = 0;
+ mLayer.mMatte = MatteNone;
+ mLayer.mVisible = 0;
+ mLayer.mAlpha = 255;
+ mLayer.mClipPath.ptPtr = nullptr;
+ mLayer.mClipPath.elmPtr = nullptr;
+ mLayer.mClipPath.ptCount = 0;
+ mLayer.mClipPath.elmCount = 0;
+ mLayer.keypath = nullptr;
+}
+
+void renderer::Composition::buildRenderTree()
+{
+ mRootLayer->buildLayerNode();
+}
+
+const LOTLayerNode *renderer::Composition::renderTree() const
+{
+ return &mRootLayer->clayer();
+}
+
+void renderer::CompLayer::buildLayerNode()
+{
+ renderer::Layer::buildLayerNode();
+ if (mClipper) {
+ const auto &elm = mClipper->mPath.elements();
+ const auto &pts = mClipper->mPath.points();
+ auto ptPtr = reinterpret_cast<const float *>(pts.data());
+ auto elmPtr = reinterpret_cast<const char *>(elm.data());
+ clayer().mClipPath.ptPtr = ptPtr;
+ clayer().mClipPath.elmPtr = elmPtr;
+ clayer().mClipPath.ptCount = 2 * pts.size();
+ clayer().mClipPath.elmCount = elm.size();
+ }
+ if (mLayers.size() != clayers().size()) {
+ for (const auto &layer : mLayers) {
+ layer->buildLayerNode();
+ clayers().push_back(&layer->clayer());
+ }
+ clayer().mLayerList.ptr = clayers().data();
+ clayer().mLayerList.size = clayers().size();
+ } else {
+ for (const auto &layer : mLayers) {
+ layer->buildLayerNode();
+ }
+ }
+}
+
+void renderer::ShapeLayer::buildLayerNode()
+{
+ renderer::Layer::buildLayerNode();
+
+ auto renderlist = renderList();
+
+ cnodes().clear();
+ for (auto &i : renderlist) {
+ auto lotDrawable = static_cast<renderer::Drawable *>(i);
+ lotDrawable->sync();
+ cnodes().push_back(lotDrawable->mCNode.get());
+ }
+ clayer().mNodeList.ptr = cnodes().data();
+ clayer().mNodeList.size = cnodes().size();
+}
+
+void renderer::Layer::buildLayerNode()
+{
+ if (!mCApiData) {
+ mCApiData = std::make_unique<renderer::CApiData>();
+ clayer().keypath = name();
+ }
+ if (complexContent()) clayer().mAlpha = uchar(combinedAlpha() * 255.f);
+ clayer().mVisible = visible();
+ // update matte
+ if (hasMatte()) {
+ switch (mLayerData->mMatteType) {
+ case model::MatteType::Alpha:
+ clayer().mMatte = MatteAlpha;
+ break;
+ case model::MatteType::AlphaInv:
+ clayer().mMatte = MatteAlphaInv;
+ break;
+ case model::MatteType::Luma:
+ clayer().mMatte = MatteLuma;
+ break;
+ case model::MatteType::LumaInv:
+ clayer().mMatte = MatteLumaInv;
+ break;
+ default:
+ clayer().mMatte = MatteNone;
+ break;
+ }
+ }
+ if (mLayerMask) {
+ cmasks().clear();
+ cmasks().resize(mLayerMask->mMasks.size());
+ size_t i = 0;
+ for (const auto &mask : mLayerMask->mMasks) {
+ auto & cNode = cmasks()[i++];
+ const auto &elm = mask.mFinalPath.elements();
+ const auto &pts = mask.mFinalPath.points();
+ auto ptPtr = reinterpret_cast<const float *>(pts.data());
+ auto elmPtr = reinterpret_cast<const char *>(elm.data());
+ cNode.mPath.ptPtr = ptPtr;
+ cNode.mPath.ptCount = 2 * pts.size();
+ cNode.mPath.elmPtr = elmPtr;
+ cNode.mPath.elmCount = elm.size();
+ cNode.mAlpha = uchar(mask.mCombinedAlpha * 255.0f);
+ switch (mask.maskMode()) {
+ case model::Mask::Mode::Add:
+ cNode.mMode = MaskAdd;
+ break;
+ case model::Mask::Mode::Substarct:
+ cNode.mMode = MaskSubstract;
+ break;
+ case model::Mask::Mode::Intersect:
+ cNode.mMode = MaskIntersect;
+ break;
+ case model::Mask::Mode::Difference:
+ cNode.mMode = MaskDifference;
+ break;
+ default:
+ cNode.mMode = MaskAdd;
+ break;
+ }
+ }
+ clayer().mMaskList.ptr = cmasks().data();
+ clayer().mMaskList.size = cmasks().size();
+ }
+}
+
+void renderer::SolidLayer::buildLayerNode()
+{
+ renderer::Layer::buildLayerNode();
+
+ auto renderlist = renderList();
+
+ cnodes().clear();
+ for (auto &i : renderlist) {
+ auto lotDrawable = static_cast<renderer::Drawable *>(i);
+ lotDrawable->sync();
+ cnodes().push_back(lotDrawable->mCNode.get());
+ }
+ clayer().mNodeList.ptr = cnodes().data();
+ clayer().mNodeList.size = cnodes().size();
+}
+
+void renderer::ImageLayer::buildLayerNode()
+{
+ renderer::Layer::buildLayerNode();
+
+ auto renderlist = renderList();
+
+ cnodes().clear();
+ for (auto &i : renderlist) {
+ auto lotDrawable = static_cast<renderer::Drawable *>(i);
+ lotDrawable->sync();
+
+ lotDrawable->mCNode->mImageInfo.data =
+ lotDrawable->mBrush.mTexture->mBitmap.data();
+ lotDrawable->mCNode->mImageInfo.width =
+ int(lotDrawable->mBrush.mTexture->mBitmap.width());
+ lotDrawable->mCNode->mImageInfo.height =
+ int(lotDrawable->mBrush.mTexture->mBitmap.height());
+
+ lotDrawable->mCNode->mImageInfo.mMatrix.m11 = combinedMatrix().m_11();
+ lotDrawable->mCNode->mImageInfo.mMatrix.m12 = combinedMatrix().m_12();
+ lotDrawable->mCNode->mImageInfo.mMatrix.m13 = combinedMatrix().m_13();
+
+ lotDrawable->mCNode->mImageInfo.mMatrix.m21 = combinedMatrix().m_21();
+ lotDrawable->mCNode->mImageInfo.mMatrix.m22 = combinedMatrix().m_22();
+ lotDrawable->mCNode->mImageInfo.mMatrix.m23 = combinedMatrix().m_23();
+
+ lotDrawable->mCNode->mImageInfo.mMatrix.m31 = combinedMatrix().m_tx();
+ lotDrawable->mCNode->mImageInfo.mMatrix.m32 = combinedMatrix().m_ty();
+ lotDrawable->mCNode->mImageInfo.mMatrix.m33 = combinedMatrix().m_33();
+
+ // Alpha calculation already combined.
+ lotDrawable->mCNode->mImageInfo.mAlpha =
+ uchar(lotDrawable->mBrush.mTexture->mAlpha);
+
+ cnodes().push_back(lotDrawable->mCNode.get());
+ }
+ clayer().mNodeList.ptr = cnodes().data();
+ clayer().mNodeList.size = cnodes().size();
+}
+
+static void updateGStops(LOTNode *n, const VGradient *grad)
+{
+ if (grad->mStops.size() != n->mGradient.stopCount) {
+ if (n->mGradient.stopCount) free(n->mGradient.stopPtr);
+ n->mGradient.stopCount = grad->mStops.size();
+ n->mGradient.stopPtr = (LOTGradientStop *)malloc(
+ n->mGradient.stopCount * sizeof(LOTGradientStop));
+ }
+
+ LOTGradientStop *ptr = n->mGradient.stopPtr;
+ for (const auto &i : grad->mStops) {
+ ptr->pos = i.first;
+ ptr->a = uchar(i.second.alpha() * grad->alpha());
+ ptr->r = i.second.red();
+ ptr->g = i.second.green();
+ ptr->b = i.second.blue();
+ ptr++;
+ }
+}
+
+void renderer::Drawable::sync()
+{
+ if (!mCNode) {
+ mCNode = std::make_unique<LOTNode>();
+ mCNode->mGradient.stopPtr = nullptr;
+ mCNode->mGradient.stopCount = 0;
+ }
+
+ mCNode->mFlag = ChangeFlagNone;
+ if (mFlag & DirtyState::None) return;
+
+ if (mFlag & DirtyState::Path) {
+ applyDashOp();
+ const std::vector<VPath::Element> &elm = mPath.elements();
+ const std::vector<VPointF> & pts = mPath.points();
+ const float *ptPtr = reinterpret_cast<const float *>(pts.data());
+ const char * elmPtr = reinterpret_cast<const char *>(elm.data());
+ mCNode->mPath.elmPtr = elmPtr;
+ mCNode->mPath.elmCount = elm.size();
+ mCNode->mPath.ptPtr = ptPtr;
+ mCNode->mPath.ptCount = 2 * pts.size();
+ mCNode->mFlag |= ChangeFlagPath;
+ mCNode->keypath = name();
+ }
+
+ if (mStrokeInfo) {
+ mCNode->mStroke.width = mStrokeInfo->width;
+ mCNode->mStroke.miterLimit = mStrokeInfo->miterLimit;
+ mCNode->mStroke.enable = 1;
+
+ switch (mStrokeInfo->cap) {
+ case CapStyle::Flat:
+ mCNode->mStroke.cap = LOTCapStyle::CapFlat;
+ break;
+ case CapStyle::Square:
+ mCNode->mStroke.cap = LOTCapStyle::CapSquare;
+ break;
+ case CapStyle::Round:
+ mCNode->mStroke.cap = LOTCapStyle::CapRound;
+ break;
+ }
+
+ switch (mStrokeInfo->join) {
+ case JoinStyle::Miter:
+ mCNode->mStroke.join = LOTJoinStyle::JoinMiter;
+ break;
+ case JoinStyle::Bevel:
+ mCNode->mStroke.join = LOTJoinStyle::JoinBevel;
+ break;
+ case JoinStyle::Round:
+ mCNode->mStroke.join = LOTJoinStyle::JoinRound;
+ break;
+ default:
+ mCNode->mStroke.join = LOTJoinStyle::JoinMiter;
+ break;
+ }
+ } else {
+ mCNode->mStroke.enable = 0;
+ }
+
+ switch (mFillRule) {
+ case FillRule::EvenOdd:
+ mCNode->mFillRule = LOTFillRule::FillEvenOdd;
+ break;
+ default:
+ mCNode->mFillRule = LOTFillRule::FillWinding;
+ break;
+ }
+
+ switch (mBrush.type()) {
+ case VBrush::Type::Solid:
+ mCNode->mBrushType = LOTBrushType::BrushSolid;
+ mCNode->mColor.r = mBrush.mColor.r;
+ mCNode->mColor.g = mBrush.mColor.g;
+ mCNode->mColor.b = mBrush.mColor.b;
+ mCNode->mColor.a = mBrush.mColor.a;
+ break;
+ case VBrush::Type::LinearGradient: {
+ mCNode->mBrushType = LOTBrushType::BrushGradient;
+ mCNode->mGradient.type = LOTGradientType::GradientLinear;
+ VPointF s = mBrush.mGradient->mMatrix.map(
+ {mBrush.mGradient->linear.x1, mBrush.mGradient->linear.y1});
+ VPointF e = mBrush.mGradient->mMatrix.map(
+ {mBrush.mGradient->linear.x2, mBrush.mGradient->linear.y2});
+ mCNode->mGradient.start.x = s.x();
+ mCNode->mGradient.start.y = s.y();
+ mCNode->mGradient.end.x = e.x();
+ mCNode->mGradient.end.y = e.y();
+ updateGStops(mCNode.get(), mBrush.mGradient);
+ break;
+ }
+ case VBrush::Type::RadialGradient: {
+ mCNode->mBrushType = LOTBrushType::BrushGradient;
+ mCNode->mGradient.type = LOTGradientType::GradientRadial;
+ VPointF c = mBrush.mGradient->mMatrix.map(
+ {mBrush.mGradient->radial.cx, mBrush.mGradient->radial.cy});
+ VPointF f = mBrush.mGradient->mMatrix.map(
+ {mBrush.mGradient->radial.fx, mBrush.mGradient->radial.fy});
+ mCNode->mGradient.center.x = c.x();
+ mCNode->mGradient.center.y = c.y();
+ mCNode->mGradient.focal.x = f.x();
+ mCNode->mGradient.focal.y = f.y();
+
+ float scale = mBrush.mGradient->mMatrix.scale();
+ mCNode->mGradient.cradius = mBrush.mGradient->radial.cradius * scale;
+ mCNode->mGradient.fradius = mBrush.mGradient->radial.fradius * scale;
+ updateGStops(mCNode.get(), mBrush.mGradient);
+ break;
+ }
+ default:
+ break;
+ }
+}