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// Code generated by msgraph-generate.go DO NOT EDIT.
package msgraph
// DeviceGuardVirtualizationBasedSecurityState undocumented
type DeviceGuardVirtualizationBasedSecurityState int
const (
// DeviceGuardVirtualizationBasedSecurityStateVRunning undocumented
DeviceGuardVirtualizationBasedSecurityStateVRunning DeviceGuardVirtualizationBasedSecurityState = 0
// DeviceGuardVirtualizationBasedSecurityStateVRebootRequired undocumented
DeviceGuardVirtualizationBasedSecurityStateVRebootRequired DeviceGuardVirtualizationBasedSecurityState = 1
// DeviceGuardVirtualizationBasedSecurityStateVRequire64BitArchitecture undocumented
DeviceGuardVirtualizationBasedSecurityStateVRequire64BitArchitecture DeviceGuardVirtualizationBasedSecurityState = 2
// DeviceGuardVirtualizationBasedSecurityStateVNotLicensed undocumented
DeviceGuardVirtualizationBasedSecurityStateVNotLicensed DeviceGuardVirtualizationBasedSecurityState = 3
// DeviceGuardVirtualizationBasedSecurityStateVNotConfigured undocumented
DeviceGuardVirtualizationBasedSecurityStateVNotConfigured DeviceGuardVirtualizationBasedSecurityState = 4
// DeviceGuardVirtualizationBasedSecurityStateVDoesNotMeetHardwareRequirements undocumented
DeviceGuardVirtualizationBasedSecurityStateVDoesNotMeetHardwareRequirements DeviceGuardVirtualizationBasedSecurityState = 5
// DeviceGuardVirtualizationBasedSecurityStateVOther undocumented
DeviceGuardVirtualizationBasedSecurityStateVOther DeviceGuardVirtualizationBasedSecurityState = 42
)
// DeviceGuardVirtualizationBasedSecurityStatePRunning returns a pointer to DeviceGuardVirtualizationBasedSecurityStateVRunning
func DeviceGuardVirtualizationBasedSecurityStatePRunning() *DeviceGuardVirtualizationBasedSecurityState {
v := DeviceGuardVirtualizationBasedSecurityStateVRunning
return &v
}
// DeviceGuardVirtualizationBasedSecurityStatePRebootRequired returns a pointer to DeviceGuardVirtualizationBasedSecurityStateVRebootRequired
func DeviceGuardVirtualizationBasedSecurityStatePRebootRequired() *DeviceGuardVirtualizationBasedSecurityState {
v := DeviceGuardVirtualizationBasedSecurityStateVRebootRequired
return &v
}
// DeviceGuardVirtualizationBasedSecurityStatePRequire64BitArchitecture returns a pointer to DeviceGuardVirtualizationBasedSecurityStateVRequire64BitArchitecture
func DeviceGuardVirtualizationBasedSecurityStatePRequire64BitArchitecture() *DeviceGuardVirtualizationBasedSecurityState {
v := DeviceGuardVirtualizationBasedSecurityStateVRequire64BitArchitecture
return &v
}
// DeviceGuardVirtualizationBasedSecurityStatePNotLicensed returns a pointer to DeviceGuardVirtualizationBasedSecurityStateVNotLicensed
func DeviceGuardVirtualizationBasedSecurityStatePNotLicensed() *DeviceGuardVirtualizationBasedSecurityState {
v := DeviceGuardVirtualizationBasedSecurityStateVNotLicensed
return &v
}
// DeviceGuardVirtualizationBasedSecurityStatePNotConfigured returns a pointer to DeviceGuardVirtualizationBasedSecurityStateVNotConfigured
func DeviceGuardVirtualizationBasedSecurityStatePNotConfigured() *DeviceGuardVirtualizationBasedSecurityState {
v := DeviceGuardVirtualizationBasedSecurityStateVNotConfigured
return &v
}
// DeviceGuardVirtualizationBasedSecurityStatePDoesNotMeetHardwareRequirements returns a pointer to DeviceGuardVirtualizationBasedSecurityStateVDoesNotMeetHardwareRequirements
func DeviceGuardVirtualizationBasedSecurityStatePDoesNotMeetHardwareRequirements() *DeviceGuardVirtualizationBasedSecurityState {
v := DeviceGuardVirtualizationBasedSecurityStateVDoesNotMeetHardwareRequirements
return &v
}
// DeviceGuardVirtualizationBasedSecurityStatePOther returns a pointer to DeviceGuardVirtualizationBasedSecurityStateVOther
func DeviceGuardVirtualizationBasedSecurityStatePOther() *DeviceGuardVirtualizationBasedSecurityState {
v := DeviceGuardVirtualizationBasedSecurityStateVOther
return &v
}
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