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// Package session provides the methods necessary to build sessions
package session
import (
"fmt"
"go.mau.fi/libsignal/ecc"
"go.mau.fi/libsignal/keys/prekey"
"go.mau.fi/libsignal/logger"
"go.mau.fi/libsignal/protocol"
"go.mau.fi/libsignal/ratchet"
"go.mau.fi/libsignal/serialize"
"go.mau.fi/libsignal/signalerror"
"go.mau.fi/libsignal/state/record"
"go.mau.fi/libsignal/state/store"
"go.mau.fi/libsignal/util/medium"
"go.mau.fi/libsignal/util/optional"
)
// NewBuilder constructs a session builder.
func NewBuilder(sessionStore store.Session, preKeyStore store.PreKey,
signedStore store.SignedPreKey, identityStore store.IdentityKey,
remoteAddress *protocol.SignalAddress, serializer *serialize.Serializer) *Builder {
builder := Builder{
sessionStore: sessionStore,
preKeyStore: preKeyStore,
signedPreKeyStore: signedStore,
identityKeyStore: identityStore,
remoteAddress: remoteAddress,
serializer: serializer,
}
return &builder
}
// NewBuilderFromSignal Store constructs a session builder using a
// SignalProtocol Store.
func NewBuilderFromSignal(signalStore store.SignalProtocol,
remoteAddress *protocol.SignalAddress, serializer *serialize.Serializer) *Builder {
builder := Builder{
sessionStore: signalStore,
preKeyStore: signalStore,
signedPreKeyStore: signalStore,
identityKeyStore: signalStore,
remoteAddress: remoteAddress,
serializer: serializer,
}
return &builder
}
// Builder is responsible for setting up encrypted sessions.
// Once a session has been established, SessionCipher can be
// used to encrypt/decrypt messages in that session.
//
// Sessions are built from one of three different vectors:
// * PreKeyBundle retrieved from a server.
// * PreKeySignalMessage received from a client.
// * KeyExchangeMessage sent to or received from a client.
//
// Sessions are constructed per recipientId + deviceId tuple.
// Remote logical users are identified by their recipientId,
// and each logical recipientId can have multiple physical
// devices.
type Builder struct {
sessionStore store.Session
preKeyStore store.PreKey
signedPreKeyStore store.SignedPreKey
identityKeyStore store.IdentityKey
remoteAddress *protocol.SignalAddress
serializer *serialize.Serializer
}
// Process builds a new session from a session record and pre
// key signal message.
func (b *Builder) Process(sessionRecord *record.Session, message *protocol.PreKeySignalMessage) (unsignedPreKeyID *optional.Uint32, err error) {
// Check to see if the keys are trusted.
theirIdentityKey := message.IdentityKey()
if !(b.identityKeyStore.IsTrustedIdentity(b.remoteAddress, theirIdentityKey)) {
return nil, signalerror.ErrUntrustedIdentity
}
// Use version 3 of the signal/axolotl protocol.
unsignedPreKeyID, err = b.processV3(sessionRecord, message)
if err != nil {
return nil, err
}
// Save the identity key to our identity store.
b.identityKeyStore.SaveIdentity(b.remoteAddress, theirIdentityKey)
// Return the unsignedPreKeyID
return unsignedPreKeyID, nil
}
// ProcessV3 builds a new session from a session record and pre key
// signal message. After a session is constructed in this way, the embedded
// SignalMessage can be decrypted.
func (b *Builder) processV3(sessionRecord *record.Session,
message *protocol.PreKeySignalMessage) (unsignedPreKeyID *optional.Uint32, err error) {
logger.Debug("Processing message with PreKeyID: ", message.PreKeyID())
// Check to see if we've already set up a session for this V3 message.
sessionExists := sessionRecord.HasSessionState(
message.MessageVersion(),
message.BaseKey().Serialize(),
)
if sessionExists {
logger.Debug("We've already setup a session for this V3 message, letting bundled message fall through...")
return optional.NewEmptyUint32(), nil
}
// Load our signed prekey from our signed prekey store.
ourSignedPreKeyRecord := b.signedPreKeyStore.LoadSignedPreKey(message.SignedPreKeyID())
if ourSignedPreKeyRecord == nil {
return nil, fmt.Errorf("%w with ID %d", signalerror.ErrNoSignedPreKey, message.SignedPreKeyID())
}
ourSignedPreKey := ourSignedPreKeyRecord.KeyPair()
// Build the parameters of the session.
parameters := ratchet.NewEmptyReceiverParameters()
parameters.SetTheirBaseKey(message.BaseKey())
parameters.SetTheirIdentityKey(message.IdentityKey())
parameters.SetOurIdentityKeyPair(b.identityKeyStore.GetIdentityKeyPair())
parameters.SetOurSignedPreKey(ourSignedPreKey)
parameters.SetOurRatchetKey(ourSignedPreKey)
// Set our one time pre key with the one from our prekey store
// if the message contains a valid pre key id
if !message.PreKeyID().IsEmpty {
oneTimePreKey := b.preKeyStore.LoadPreKey(message.PreKeyID().Value)
if oneTimePreKey == nil {
return nil, fmt.Errorf("%w with ID %d", signalerror.ErrNoOneTimeKeyFound, message.PreKeyID().Value)
}
parameters.SetOurOneTimePreKey(oneTimePreKey.KeyPair())
} else {
parameters.SetOurOneTimePreKey(nil)
}
// If this is a fresh record, archive our current state.
if !sessionRecord.IsFresh() {
sessionRecord.ArchiveCurrentState()
}
///////// Initialize our session /////////
sessionState := sessionRecord.SessionState()
derivedKeys, sessionErr := ratchet.CalculateReceiverSession(parameters)
if sessionErr != nil {
return nil, sessionErr
}
sessionState.SetVersion(protocol.CurrentVersion)
sessionState.SetRemoteIdentityKey(parameters.TheirIdentityKey())
sessionState.SetLocalIdentityKey(parameters.OurIdentityKeyPair().PublicKey())
sessionState.SetSenderChain(parameters.OurRatchetKey(), derivedKeys.ChainKey)
sessionState.SetRootKey(derivedKeys.RootKey)
// Set the session's registration ids and base key
sessionState.SetLocalRegistrationID(b.identityKeyStore.GetLocalRegistrationId())
sessionState.SetRemoteRegistrationID(message.RegistrationID())
sessionState.SetSenderBaseKey(message.BaseKey().Serialize())
// Remove the PreKey from our store and return the message prekey id if it is valid.
if message.PreKeyID() != nil && message.PreKeyID().Value != medium.MaxValue {
return message.PreKeyID(), nil
}
return nil, nil
}
// ProcessBundle builds a new session from a PreKeyBundle retrieved
// from a server.
func (b *Builder) ProcessBundle(preKey *prekey.Bundle) error {
// Check to see if the keys are trusted.
if !(b.identityKeyStore.IsTrustedIdentity(b.remoteAddress, preKey.IdentityKey())) {
return signalerror.ErrUntrustedIdentity
}
// Check to see if the bundle has a signed pre key.
if preKey.SignedPreKey() == nil {
return signalerror.ErrNoSignedPreKey
}
// Verify the signature of the pre key
preKeyPublic := preKey.IdentityKey().PublicKey()
preKeyBytes := preKey.SignedPreKey().Serialize()
preKeySignature := preKey.SignedPreKeySignature()
if !ecc.VerifySignature(preKeyPublic, preKeyBytes, preKeySignature) {
return signalerror.ErrInvalidSignature
}
// Load our session and generate keys.
sessionRecord := b.sessionStore.LoadSession(b.remoteAddress)
ourBaseKey, err := ecc.GenerateKeyPair()
if err != nil {
return err
}
theirSignedPreKey := preKey.SignedPreKey()
theirOneTimePreKey := preKey.PreKey()
theirOneTimePreKeyID := preKey.PreKeyID()
// Build the parameters of the session
parameters := ratchet.NewEmptySenderParameters()
parameters.SetOurBaseKey(ourBaseKey)
parameters.SetOurIdentityKey(b.identityKeyStore.GetIdentityKeyPair())
parameters.SetTheirIdentityKey(preKey.IdentityKey())
parameters.SetTheirSignedPreKey(theirSignedPreKey)
parameters.SetTheirRatchetKey(theirSignedPreKey)
parameters.SetTheirOneTimePreKey(theirOneTimePreKey)
// If this is a fresh record, archive our current state.
if !sessionRecord.IsFresh() {
sessionRecord.ArchiveCurrentState()
}
///////// Initialize our session /////////
sessionState := sessionRecord.SessionState()
derivedKeys, sessionErr := ratchet.CalculateSenderSession(parameters)
if sessionErr != nil {
return sessionErr
}
// Generate an ephemeral "ratchet" key that will be advertised to
// the receiving user.
sendingRatchetKey, keyErr := ecc.GenerateKeyPair()
if keyErr != nil {
return keyErr
}
sendingChain, chainErr := derivedKeys.RootKey.CreateChain(
parameters.TheirRatchetKey(),
sendingRatchetKey,
)
if chainErr != nil {
return chainErr
}
// Calculate the sender session.
sessionState.SetVersion(protocol.CurrentVersion)
sessionState.SetRemoteIdentityKey(parameters.TheirIdentityKey())
sessionState.SetLocalIdentityKey(parameters.OurIdentityKey().PublicKey())
sessionState.AddReceiverChain(parameters.TheirRatchetKey(), derivedKeys.ChainKey.Current())
sessionState.SetSenderChain(sendingRatchetKey, sendingChain.ChainKey)
sessionState.SetRootKey(sendingChain.RootKey)
// Update our session record with the unackowledged prekey message
sessionState.SetUnacknowledgedPreKeyMessage(
theirOneTimePreKeyID,
preKey.SignedPreKeyID(),
ourBaseKey.PublicKey(),
)
// Set the local registration ID based on the registration id in our identity key store.
sessionState.SetLocalRegistrationID(
b.identityKeyStore.GetLocalRegistrationId(),
)
// Set the remote registration ID based on the given prekey bundle registrationID.
sessionState.SetRemoteRegistrationID(
preKey.RegistrationID(),
)
// Set the sender base key in our session record state.
sessionState.SetSenderBaseKey(
ourBaseKey.PublicKey().Serialize(),
)
// Store the session in our session store and save the identity in our identity store.
b.sessionStore.StoreSession(b.remoteAddress, sessionRecord)
b.identityKeyStore.SaveIdentity(b.remoteAddress, preKey.IdentityKey())
return nil
}
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