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// Code generated by msgraph-generate.go DO NOT EDIT.
package msgraph
// WindowsMalwareExecutionState undocumented
type WindowsMalwareExecutionState int
const (
// WindowsMalwareExecutionStateVUnknown undocumented
WindowsMalwareExecutionStateVUnknown WindowsMalwareExecutionState = 0
// WindowsMalwareExecutionStateVBlocked undocumented
WindowsMalwareExecutionStateVBlocked WindowsMalwareExecutionState = 1
// WindowsMalwareExecutionStateVAllowed undocumented
WindowsMalwareExecutionStateVAllowed WindowsMalwareExecutionState = 2
// WindowsMalwareExecutionStateVRunning undocumented
WindowsMalwareExecutionStateVRunning WindowsMalwareExecutionState = 3
// WindowsMalwareExecutionStateVNotRunning undocumented
WindowsMalwareExecutionStateVNotRunning WindowsMalwareExecutionState = 4
)
// WindowsMalwareExecutionStatePUnknown returns a pointer to WindowsMalwareExecutionStateVUnknown
func WindowsMalwareExecutionStatePUnknown() *WindowsMalwareExecutionState {
v := WindowsMalwareExecutionStateVUnknown
return &v
}
// WindowsMalwareExecutionStatePBlocked returns a pointer to WindowsMalwareExecutionStateVBlocked
func WindowsMalwareExecutionStatePBlocked() *WindowsMalwareExecutionState {
v := WindowsMalwareExecutionStateVBlocked
return &v
}
// WindowsMalwareExecutionStatePAllowed returns a pointer to WindowsMalwareExecutionStateVAllowed
func WindowsMalwareExecutionStatePAllowed() *WindowsMalwareExecutionState {
v := WindowsMalwareExecutionStateVAllowed
return &v
}
// WindowsMalwareExecutionStatePRunning returns a pointer to WindowsMalwareExecutionStateVRunning
func WindowsMalwareExecutionStatePRunning() *WindowsMalwareExecutionState {
v := WindowsMalwareExecutionStateVRunning
return &v
}
// WindowsMalwareExecutionStatePNotRunning returns a pointer to WindowsMalwareExecutionStateVNotRunning
func WindowsMalwareExecutionStatePNotRunning() *WindowsMalwareExecutionState {
v := WindowsMalwareExecutionStateVNotRunning
return &v
}
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