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// Code generated by msgraph-generate.go DO NOT EDIT.
package msgraph
// ActionState undocumented
type ActionState int
const (
// ActionStateVNone undocumented
ActionStateVNone ActionState = 0
// ActionStateVPending undocumented
ActionStateVPending ActionState = 1
// ActionStateVCanceled undocumented
ActionStateVCanceled ActionState = 2
// ActionStateVActive undocumented
ActionStateVActive ActionState = 3
// ActionStateVDone undocumented
ActionStateVDone ActionState = 4
// ActionStateVFailed undocumented
ActionStateVFailed ActionState = 5
// ActionStateVNotSupported undocumented
ActionStateVNotSupported ActionState = 6
)
// ActionStatePNone returns a pointer to ActionStateVNone
func ActionStatePNone() *ActionState {
v := ActionStateVNone
return &v
}
// ActionStatePPending returns a pointer to ActionStateVPending
func ActionStatePPending() *ActionState {
v := ActionStateVPending
return &v
}
// ActionStatePCanceled returns a pointer to ActionStateVCanceled
func ActionStatePCanceled() *ActionState {
v := ActionStateVCanceled
return &v
}
// ActionStatePActive returns a pointer to ActionStateVActive
func ActionStatePActive() *ActionState {
v := ActionStateVActive
return &v
}
// ActionStatePDone returns a pointer to ActionStateVDone
func ActionStatePDone() *ActionState {
v := ActionStateVDone
return &v
}
// ActionStatePFailed returns a pointer to ActionStateVFailed
func ActionStatePFailed() *ActionState {
v := ActionStateVFailed
return &v
}
// ActionStatePNotSupported returns a pointer to ActionStateVNotSupported
func ActionStatePNotSupported() *ActionState {
v := ActionStateVNotSupported
return &v
}
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