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package encoding
import (
"sync"
)
// Encoder encodes the contents of v into a byte representation.
// It's primarily used for encoding a map[string]interface{} into a file format.
type Encoder interface {
Encode(v map[string]interface{}) ([]byte, error)
}
const (
// ErrEncoderNotFound is returned when there is no encoder registered for a format.
ErrEncoderNotFound = encodingError("encoder not found for this format")
// ErrEncoderFormatAlreadyRegistered is returned when an encoder is already registered for a format.
ErrEncoderFormatAlreadyRegistered = encodingError("encoder already registered for this format")
)
// EncoderRegistry can choose an appropriate Encoder based on the provided format.
type EncoderRegistry struct {
encoders map[string]Encoder
mu sync.RWMutex
}
// NewEncoderRegistry returns a new, initialized EncoderRegistry.
func NewEncoderRegistry() *EncoderRegistry {
return &EncoderRegistry{
encoders: make(map[string]Encoder),
}
}
// RegisterEncoder registers an Encoder for a format.
// Registering a Encoder for an already existing format is not supported.
func (e *EncoderRegistry) RegisterEncoder(format string, enc Encoder) error {
e.mu.Lock()
defer e.mu.Unlock()
if _, ok := e.encoders[format]; ok {
return ErrEncoderFormatAlreadyRegistered
}
e.encoders[format] = enc
return nil
}
func (e *EncoderRegistry) Encode(format string, v map[string]interface{}) ([]byte, error) {
e.mu.RLock()
encoder, ok := e.encoders[format]
e.mu.RUnlock()
if !ok {
return nil, ErrEncoderNotFound
}
return encoder.Encode(v)
}
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