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// Code generated by msgraph-generate.go DO NOT EDIT.
package msgraph
// SecurityBaselineComplianceState undocumented
type SecurityBaselineComplianceState int
const (
// SecurityBaselineComplianceStateVUnknown undocumented
SecurityBaselineComplianceStateVUnknown SecurityBaselineComplianceState = 0
// SecurityBaselineComplianceStateVSecure undocumented
SecurityBaselineComplianceStateVSecure SecurityBaselineComplianceState = 1
// SecurityBaselineComplianceStateVNotApplicable undocumented
SecurityBaselineComplianceStateVNotApplicable SecurityBaselineComplianceState = 2
// SecurityBaselineComplianceStateVNotSecure undocumented
SecurityBaselineComplianceStateVNotSecure SecurityBaselineComplianceState = 3
// SecurityBaselineComplianceStateVError undocumented
SecurityBaselineComplianceStateVError SecurityBaselineComplianceState = 4
// SecurityBaselineComplianceStateVConflict undocumented
SecurityBaselineComplianceStateVConflict SecurityBaselineComplianceState = 5
)
// SecurityBaselineComplianceStatePUnknown returns a pointer to SecurityBaselineComplianceStateVUnknown
func SecurityBaselineComplianceStatePUnknown() *SecurityBaselineComplianceState {
v := SecurityBaselineComplianceStateVUnknown
return &v
}
// SecurityBaselineComplianceStatePSecure returns a pointer to SecurityBaselineComplianceStateVSecure
func SecurityBaselineComplianceStatePSecure() *SecurityBaselineComplianceState {
v := SecurityBaselineComplianceStateVSecure
return &v
}
// SecurityBaselineComplianceStatePNotApplicable returns a pointer to SecurityBaselineComplianceStateVNotApplicable
func SecurityBaselineComplianceStatePNotApplicable() *SecurityBaselineComplianceState {
v := SecurityBaselineComplianceStateVNotApplicable
return &v
}
// SecurityBaselineComplianceStatePNotSecure returns a pointer to SecurityBaselineComplianceStateVNotSecure
func SecurityBaselineComplianceStatePNotSecure() *SecurityBaselineComplianceState {
v := SecurityBaselineComplianceStateVNotSecure
return &v
}
// SecurityBaselineComplianceStatePError returns a pointer to SecurityBaselineComplianceStateVError
func SecurityBaselineComplianceStatePError() *SecurityBaselineComplianceState {
v := SecurityBaselineComplianceStateVError
return &v
}
// SecurityBaselineComplianceStatePConflict returns a pointer to SecurityBaselineComplianceStateVConflict
func SecurityBaselineComplianceStatePConflict() *SecurityBaselineComplianceState {
v := SecurityBaselineComplianceStateVConflict
return &v
}
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