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package rest
import (
"bytes"
"fmt"
"net/url"
"github.com/matterbridge/Rocket.Chat.Go.SDK/models"
)
type ChannelsResponse struct {
Status
models.Pagination
Channels []models.Channel `json:"channels"`
}
type ChannelResponse struct {
Status
Channel models.Channel `json:"channel"`
}
// GetPublicChannels returns all channels that can be seen by the logged in user.
//
// https://rocket.chat/docs/developer-guides/rest-api/channels/list
func (c *Client) GetPublicChannels() (*ChannelsResponse, error) {
response := new(ChannelsResponse)
if err := c.Get("channels.list", nil, response); err != nil {
return nil, err
}
return response, nil
}
// GetJoinedChannels returns all channels that the user has joined.
//
// https://rocket.chat/docs/developer-guides/rest-api/channels/list-joined
func (c *Client) GetJoinedChannels(params url.Values) (*ChannelsResponse, error) {
response := new(ChannelsResponse)
if err := c.Get("channels.list.joined", params, response); err != nil {
return nil, err
}
return response, nil
}
// LeaveChannel leaves a channel. The id of the channel has to be not nil.
//
// https://rocket.chat/docs/developer-guides/rest-api/channels/leave
func (c *Client) LeaveChannel(channel *models.Channel) error {
var body = fmt.Sprintf(`{ "roomId": "%s"}`, channel.ID)
return c.Post("channels.leave", bytes.NewBufferString(body), new(ChannelResponse))
}
// GetChannelInfo get information about a channel. That might be useful to update the usernames.
//
// https://rocket.chat/docs/developer-guides/rest-api/channels/info
func (c *Client) GetChannelInfo(channel *models.Channel) (*models.Channel, error) {
response := new(ChannelResponse)
switch {
case channel.Name != "" && channel.ID == "":
if err := c.Get("channels.info", url.Values{"roomName": []string{channel.Name}}, response); err != nil {
return nil, err
}
default:
if err := c.Get("channels.info", url.Values{"roomId": []string{channel.ID}}, response); err != nil {
return nil, err
}
}
return &response.Channel, nil
}
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