1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
|
// Copyright (c) Liam Stanley <me@liamstanley.io>. All rights reserved. Use
// of this source code is governed by the MIT license that can be found in
// the LICENSE file.
package girc
import (
"context"
"crypto/tls"
"errors"
"fmt"
"io"
"log"
"net"
"os"
"runtime"
"sort"
"strconv"
"strings"
"sync"
"time"
)
// Client contains all of the information necessary to run a single IRC
// client.
type Client struct {
// Config represents the configuration. Please take extra caution in that
// entries in this are not edited while the client is connected, to prevent
// data races. This is NOT concurrent safe to update.
Config Config
// rx is a buffer of events waiting to be processed.
rx chan *Event
// tx is a buffer of events waiting to be sent.
tx chan *Event
// state represents the throw-away state for the irc session.
state *state
// initTime represents the creation time of the client.
initTime time.Time
// Handlers is a handler which manages internal and external handlers.
Handlers *Caller
// CTCP is a handler which manages internal and external CTCP handlers.
CTCP *CTCP
// Cmd contains various helper methods to interact with the server.
Cmd *Commands
// mu is the mux used for connections/disconnections from the server,
// so multiple threads aren't trying to connect at the same time, and
// vice versa.
mu sync.RWMutex
// stop is used to communicate with Connect(), letting it know that the
// client wishes to cancel/close.
stop context.CancelFunc
// conn is a net.Conn reference to the IRC server. If this is nil, it is
// safe to assume that we're not connected. If this is not nil, this
// means we're either connected, connecting, or cleaning up. This should
// be guarded with Client.mu.
conn *ircConn
// debug is used if a writer is supplied for Client.Config.Debugger.
debug *log.Logger
}
// Config contains configuration options for an IRC client
type Config struct {
// Server is a host/ip of the server you want to connect to. This only
// has an affect during the dial process
Server string
// ServerPass is the server password used to authenticate. This only has
// an affect during the dial process.
ServerPass string
// Port is the port that will be used during server connection. This only
// has an affect during the dial process.
Port int
// Nick is an rfc-valid nickname used during connection. This only has an
// affect during the dial process.
Nick string
// User is the username/ident to use on connect. Ignored if an identd
// server is used. This only has an affect during the dial process.
User string
// Name is the "realname" that's used during connection. This only has an
// affect during the dial process.
Name string
// SASL contains the necessary authentication data to authenticate
// with SASL. See the documentation for SASLMech for what is currently
// supported. Capability tracking must be enabled for this to work, as
// this requires IRCv3 CAP handling.
SASL SASLMech
// WebIRC allows forwarding source user hostname/ip information to the server
// (if supported by the server) to ensure the source machine doesn't show as
// the source. See the WebIRC type for more information.
WebIRC WebIRC
// Bind is used to bind to a specific host or ip during the dial process
// when connecting to the server. This can be a hostname, however it must
// resolve to an IPv4/IPv6 address bindable on your system. Otherwise,
// you can simply use a IPv4/IPv6 address directly. This only has an
// affect during the dial process and will not work with DialerConnect().
Bind string
// SSL allows dialing via TLS. See TLSConfig to set your own TLS
// configuration (e.g. to not force hostname checking). This only has an
// affect during the dial process.
SSL bool
// DisableSTS disables the use of automatic STS connection upgrades
// when the server supports STS. STS can also be disabled using the environment
// variable "GIRC_DISABLE_STS=true". As many clients may not propagate options
// like this back to the user, this allows to directly disable such automatic
// functionality.
DisableSTS bool
// DisableSTSFallback disables the "fallback" to a non-tls connection if the
// strict transport policy expires and the first attempt to reconnect back to
// the tls version fails.
DisableSTSFallback bool
// TLSConfig is an optional user-supplied tls configuration, used during
// socket creation to the server. SSL must be enabled for this to be used.
// This only has an affect during the dial process.
TLSConfig *tls.Config
// AllowFlood allows the client to bypass the rate limit of outbound
// messages.
AllowFlood bool
// GlobalFormat enables passing through all events which have trailing
// text through the color Fmt() function, so you don't have to wrap
// every response in the Fmt() method.
//
// Note that this only actually applies to PRIVMSG, NOTICE and TOPIC
// events, to ensure it doesn't clobber unwanted events.
GlobalFormat bool
// Debug is an optional, user supplied location to log the raw lines
// sent from the server, or other useful debug logs. Defaults to
// ioutil.Discard. For quick debugging, this could be set to os.Stdout.
Debug io.Writer
// Out is used to write out a prettified version of incoming events. For
// example, channel JOIN/PART, PRIVMSG/NOTICE, KICk, etc. Useful to get
// a brief output of the activity of the client. If you are looking to
// log raw messages, look at a handler and girc.ALLEVENTS and the relevant
// Event.Bytes() or Event.String() methods.
Out io.Writer
// RecoverFunc is called when a handler throws a panic. If RecoverFunc is
// set, the panic will be considered recovered, otherwise the client will
// panic. Set this to DefaultRecoverHandler if you don't want the client
// to panic, however you don't want to handle the panic yourself.
// DefaultRecoverHandler will log the panic to Debug or os.Stdout if
// Debug is unset.
RecoverFunc func(c *Client, e *HandlerError)
// SupportedCaps are the IRCv3 capabilities you would like the client to
// support on top of the ones which the client already supports (see
// cap.go for which ones the client enables by default). Only use this
// if you have not called DisableTracking(). The keys value gets passed
// to the server if supported.
SupportedCaps map[string][]string
// Version is the application version information that will be used in
// response to a CTCP VERSION, if default CTCP replies have not been
// overwritten or a VERSION handler was already supplied.
Version string
// PingDelay is the frequency between when the client sends a keep-alive
// PING to the server, and awaits a response (and times out if the server
// doesn't respond in time). This should be between 20-600 seconds. See
// Client.Latency() if you want to determine the delay between the server
// and the client. If this is set to -1, the client will not attempt to
// send client -> server PING requests.
PingDelay time.Duration
// PingTimeout specifies the duration at which girc will assume
// that the connection to the server has been lost if no PONG
// message has been received in reply to an outstanding PING.
PingTimeout time.Duration
// disableTracking disables all channel and user-level tracking. Useful
// for highly embedded scripts with single purposes. This has an exported
// method which enables this and ensures proper cleanup, see
// Client.DisableTracking().
disableTracking bool
// HandleNickCollide when set, allows the client to handle nick collisions
// in a custom way. If unset, the client will attempt to append a
// underscore to the end of the nickname, in order to bypass using
// an invalid nickname. For example, if "test" is already in use, or is
// blocked by the network/a service, the client will try and use "test_",
// then it will attempt "test__", "test___", and so on.
//
// If HandleNickCollide returns an empty string, the client will not
// attempt to fix nickname collisions, and you must handle this yourself.
HandleNickCollide func(oldNick string) (newNick string)
}
// WebIRC is useful when a user connects through an indirect method, such web
// clients, the indirect client sends its own IP address instead of sending the
// user's IP address unless WebIRC is implemented by both the client and the
// server.
//
// Client expectations:
// - Perform any proxy resolution.
// - Check the reverse DNS and forward DNS match.
// - Check the IP against suitable access controls (ipaccess, dnsbl, etc).
//
// More information:
// - https://ircv3.net/specs/extensions/webirc.html
// - https://kiwiirc.com/docs/webirc
type WebIRC struct {
// Password that authenticates the WEBIRC command from this client.
Password string
// Gateway or client type requesting spoof (cgiirc defaults to cgiirc, as an
// example).
Gateway string
// Hostname of user.
Hostname string
// Address either in IPv4 dotted quad notation (e.g. 192.0.0.2) or IPv6
// notation (e.g. 1234:5678:9abc::def). IPv4-in-IPv6 addresses
// (e.g. ::ffff:192.0.0.2) should not be sent.
Address string
}
// Params returns the arguments for the WEBIRC command that can be passed to the
// server.
func (w WebIRC) Params() []string {
return []string{w.Password, w.Gateway, w.Hostname, w.Address}
}
// ErrInvalidConfig is returned when the configuration passed to the client
// is invalid.
type ErrInvalidConfig struct {
Conf Config // Conf is the configuration that was not valid.
err error
}
func (e ErrInvalidConfig) Error() string { return "invalid configuration: " + e.err.Error() }
// isValid checks some basic settings to ensure the config is valid.
func (conf *Config) isValid() error {
if conf.Server == "" {
return &ErrInvalidConfig{Conf: *conf, err: errors.New("empty server")}
}
// Default port to 6667 (the standard IRC port).
if conf.Port == 0 {
conf.Port = 6667
}
if conf.Port < 1 || conf.Port > 65535 {
return &ErrInvalidConfig{Conf: *conf, err: errors.New("port outside valid range (1-65535)")}
}
if !IsValidNick(conf.Nick) {
return &ErrInvalidConfig{Conf: *conf, err: errors.New("bad nickname specified")}
}
if !IsValidUser(conf.User) {
return &ErrInvalidConfig{Conf: *conf, err: errors.New("bad user/ident specified")}
}
return nil
}
// ErrNotConnected is returned if a method is used when the client isn't
// connected.
var ErrNotConnected = errors.New("client is not connected to server")
// New creates a new IRC client with the specified server, name and config.
func New(config Config) *Client {
c := &Client{
Config: config,
rx: make(chan *Event, 25),
tx: make(chan *Event, 25),
CTCP: newCTCP(),
initTime: time.Now(),
}
c.Cmd = &Commands{c: c}
if c.Config.PingDelay >= 0 && c.Config.PingDelay < (20*time.Second) {
c.Config.PingDelay = 20 * time.Second
} else if c.Config.PingDelay > (600 * time.Second) {
c.Config.PingDelay = 600 * time.Second
}
if c.Config.PingTimeout == 0 {
c.Config.PingTimeout = 60 * time.Second
}
envDebug, _ := strconv.ParseBool(os.Getenv("GIRC_DEBUG"))
if c.Config.Debug == nil {
if envDebug {
c.debug = log.New(os.Stderr, "debug:", log.Ltime|log.Lshortfile)
} else {
c.debug = log.New(io.Discard, "", 0)
}
} else {
if envDebug {
if c.Config.Debug != os.Stdout && c.Config.Debug != os.Stderr {
c.Config.Debug = io.MultiWriter(os.Stderr, c.Config.Debug)
}
}
c.debug = log.New(c.Config.Debug, "debug:", log.Ltime|log.Lshortfile)
c.debug.Print("initializing debugging")
}
envDisableSTS, _ := strconv.ParseBool((os.Getenv("GIRC_DISABLE_STS")))
if envDisableSTS {
c.Config.DisableSTS = envDisableSTS
}
// Setup the caller.
c.Handlers = newCaller(c.debug)
// Give ourselves a new state.
c.state = &state{}
c.state.reset(true)
// Register builtin handlers.
c.registerBuiltins()
// Register default CTCP responses.
c.CTCP.addDefaultHandlers()
return c
}
// receive is a wrapper for sending to the Client.rx channel. It will timeout if
// the event can't be sent within 30s.
func (c *Client) receive(e *Event) {
t := time.NewTimer(30 * time.Second)
defer func() {
if !t.Stop() {
<-t.C
}
}()
select {
case c.rx <- e:
case <-t.C:
c.debugLogEvent(e, true)
}
}
// String returns a brief description of the current client state.
func (c *Client) String() string {
connected := c.IsConnected()
return fmt.Sprintf(
"<Client init:%q handlers:%d connected:%t>", c.initTime.String(), c.Handlers.Len(), connected,
)
}
// TLSConnectionState returns the TLS connection state from tls.Conn{}, which
// is useful to return needed TLS fingerprint info, certificates, verify cert
// expiration dates, etc. Will only return an error if the underlying
// connection wasn't established using TLS (see ErrConnNotTLS), or if the
// client isn't connected.
func (c *Client) TLSConnectionState() (*tls.ConnectionState, error) {
c.mu.RLock()
defer c.mu.RUnlock()
if c.conn == nil {
return nil, ErrNotConnected
}
c.conn.mu.RLock()
defer c.conn.mu.RUnlock()
if !c.conn.connected {
return nil, ErrNotConnected
}
if tlsConn, ok := c.conn.sock.(*tls.Conn); ok {
cs := tlsConn.ConnectionState()
return &cs, nil
}
return nil, ErrConnNotTLS
}
// ErrConnNotTLS is returned when Client.TLSConnectionState() is called, and
// the connection to the server wasn't made with TLS.
var ErrConnNotTLS = errors.New("underlying connection is not tls")
// Close closes the network connection to the server, and sends a CLOSED
// event. This should cause Connect() to return with nil. This should be
// safe to call multiple times. See Connect()'s documentation on how
// handlers and goroutines are handled when disconnected from the server.
func (c *Client) Close() {
c.mu.RLock()
if c.stop != nil {
c.debug.Print("requesting client to stop")
c.stop()
}
c.mu.RUnlock()
}
// Quit sends a QUIT message to the server with a given reason to close the
// connection. Underlying this event being sent, Client.Close() is called as well.
// This is different than just calling Client.Close() in that it provides a reason
// as to why the connection was closed (for bots to tell users the bot is restarting,
// or shutting down, etc).
//
// NOTE: servers may delay showing of QUIT reasons, until you've been connected to
// the server for a certain period of time (e.g. 5 minutes). Keep this in mind.
func (c *Client) Quit(reason string) {
c.Send(&Event{Command: QUIT, Params: []string{reason}})
}
// ErrEvent is an error returned when the server (or library) sends an ERROR
// message response. The string returned contains the trailing text from the
// message.
type ErrEvent struct {
Event *Event
}
func (e *ErrEvent) Error() string {
if e.Event == nil {
return "unknown error occurred"
}
return e.Event.Last()
}
func (c *Client) execLoop(ctx context.Context) error {
c.debug.Print("starting execLoop")
defer c.debug.Print("closing execLoop")
var event *Event
for {
select {
case <-ctx.Done():
// We've been told to exit, however we shouldn't bail on the
// current events in the queue that should be processed, as one
// may want to handle an ERROR, QUIT, etc.
c.debug.Printf("received signal to close, flushing %d events and executing", len(c.rx))
for {
select {
case event = <-c.rx:
c.RunHandlers(event)
default:
goto done
}
}
done:
return nil
case event = <-c.rx:
c.RunHandlers(event)
if event != nil && event.Command == ERROR {
// Handles incoming ERROR responses. These are only ever sent
// by the server (with the exception that this library may use
// them as a lower level way of signalling to disconnect due
// to some other client-chosen error), and should always be
// followed up by the server disconnecting the client. If for
// some reason the server doesn't disconnect the client, or
// if this library is the source of the error, this should
// signal back up to the main connect loop, to disconnect.
return &ErrEvent{Event: event}
}
}
}
}
// DisableTracking disables all channel/user-level/CAP tracking, and clears
// all internal handlers. Useful for highly embedded scripts with single
// purposes. This cannot be un-done on a client.
func (c *Client) DisableTracking() {
c.debug.Print("disabling tracking")
c.Config.disableTracking = true
c.Handlers.clearInternal()
c.state.Lock()
c.state.channels = nil
c.state.Unlock()
c.state.notify(c, UPDATE_STATE)
c.registerBuiltins()
}
// Server returns the string representation of host+port pair for the connection.
func (c *Client) Server() string {
c.state.Lock()
defer c.state.Unlock()
return c.server()
}
// server returns the string representation of host+port pair for net.Conn, and
// takes into consideration STS. Must lock state mu first!
func (c *Client) server() string {
if c.state.sts.enabled() {
return net.JoinHostPort(c.Config.Server, strconv.Itoa(c.state.sts.upgradePort))
}
return net.JoinHostPort(c.Config.Server, strconv.Itoa(c.Config.Port))
}
// Lifetime returns the amount of time that has passed since the client was
// created.
func (c *Client) Lifetime() time.Duration {
return time.Since(c.initTime)
}
// Uptime is the time at which the client successfully connected to the
// server.
func (c *Client) Uptime() (up *time.Time, err error) {
if !c.IsConnected() {
return nil, ErrNotConnected
}
c.mu.RLock()
c.conn.mu.RLock()
up = c.conn.connTime
c.conn.mu.RUnlock()
c.mu.RUnlock()
return up, nil
}
// ConnSince is the duration that has past since the client successfully
// connected to the server.
func (c *Client) ConnSince() (since *time.Duration, err error) {
if !c.IsConnected() {
return nil, ErrNotConnected
}
c.mu.RLock()
c.conn.mu.RLock()
timeSince := time.Since(*c.conn.connTime)
c.conn.mu.RUnlock()
c.mu.RUnlock()
return &timeSince, nil
}
// IsConnected returns true if the client is connected to the server.
func (c *Client) IsConnected() bool {
c.mu.RLock()
if c.conn == nil {
c.mu.RUnlock()
return false
}
c.conn.mu.RLock()
connected := c.conn.connected
c.conn.mu.RUnlock()
c.mu.RUnlock()
return connected
}
// GetNick returns the current nickname of the active connection. Panics if
// tracking is disabled.
func (c *Client) GetNick() string {
c.panicIfNotTracking()
c.state.RLock()
defer c.state.RUnlock()
if c.state.nick == "" {
return c.Config.Nick
}
return c.state.nick
}
// GetID returns an RFC1459 compliant version of the current nickname. Panics
// if tracking is disabled.
func (c *Client) GetID() string {
return ToRFC1459(c.GetNick())
}
// GetIdent returns the current ident of the active connection. Panics if
// tracking is disabled. May be empty, as this is obtained from when we join
// a channel, as there is no other more efficient method to return this info.
func (c *Client) GetIdent() string {
c.panicIfNotTracking()
c.state.RLock()
defer c.state.RUnlock()
if c.state.ident == "" {
return c.Config.User
}
return c.state.ident
}
// GetHost returns the current host of the active connection. Panics if
// tracking is disabled. May be empty, as this is obtained from when we join
// a channel, as there is no other more efficient method to return this info.
func (c *Client) GetHost() (host string) {
c.panicIfNotTracking()
c.state.RLock()
host = c.state.host
c.state.RUnlock()
return host
}
// ChannelList returns the (sorted) active list of channel names that the client
// is in. Panics if tracking is disabled.
func (c *Client) ChannelList() []string {
c.panicIfNotTracking()
c.state.RLock()
channels := make([]string, 0, len(c.state.channels))
for channel := range c.state.channels {
channels = append(channels, c.state.channels[channel].Name)
}
c.state.RUnlock()
sort.Strings(channels)
return channels
}
// Channels returns the (sorted) active channels that the client is in. Panics
// if tracking is disabled.
func (c *Client) Channels() []*Channel {
c.panicIfNotTracking()
c.state.RLock()
channels := make([]*Channel, 0, len(c.state.channels))
for channel := range c.state.channels {
channels = append(channels, c.state.channels[channel].Copy())
}
c.state.RUnlock()
sort.Slice(channels, func(i, j int) bool {
return channels[i].Name < channels[j].Name
})
return channels
}
// UserList returns the (sorted) active list of nicknames that the client is
// tracking across all channels. Panics if tracking is disabled.
func (c *Client) UserList() []string {
c.panicIfNotTracking()
c.state.RLock()
users := make([]string, 0, len(c.state.users))
for user := range c.state.users {
users = append(users, c.state.users[user].Nick)
}
c.state.RUnlock()
sort.Strings(users)
return users
}
// Users returns the (sorted) active users that the client is tracking across
// all channels. Panics if tracking is disabled.
func (c *Client) Users() []*User {
c.panicIfNotTracking()
c.state.RLock()
users := make([]*User, 0, len(c.state.users))
for user := range c.state.users {
users = append(users, c.state.users[user].Copy())
}
c.state.RUnlock()
sort.Slice(users, func(i, j int) bool {
return users[i].Nick < users[j].Nick
})
return users
}
// LookupChannel looks up a given channel in state. If the channel doesn't
// exist, nil is returned. Panics if tracking is disabled.
func (c *Client) LookupChannel(name string) (channel *Channel) {
c.panicIfNotTracking()
if name == "" {
return nil
}
c.state.RLock()
channel = c.state.lookupChannel(name).Copy()
c.state.RUnlock()
return channel
}
// LookupUser looks up a given user in state. If the user doesn't exist, nil
// is returned. Panics if tracking is disabled.
func (c *Client) LookupUser(nick string) (user *User) {
c.panicIfNotTracking()
if nick == "" {
return nil
}
c.state.RLock()
user = c.state.lookupUser(nick).Copy()
c.state.RUnlock()
return user
}
// IsInChannel returns true if the client is in channel. Panics if tracking
// is disabled.
func (c *Client) IsInChannel(channel string) (in bool) {
c.panicIfNotTracking()
c.state.RLock()
_, in = c.state.channels[ToRFC1459(channel)]
c.state.RUnlock()
return in
}
// GetServerOption retrieves a server capability setting that was retrieved
// during client connection. This is also known as ISUPPORT (or RPL_PROTOCTL).
// Will panic if used when tracking has been disabled. Examples of usage:
//
// nickLen, success := GetServerOption("MAXNICKLEN")
func (c *Client) GetServerOption(key string) (result string, ok bool) {
c.panicIfNotTracking()
c.state.RLock()
result, ok = c.state.serverOptions[key]
c.state.RUnlock()
return result, ok
}
// GetServerOptionInt retrieves a server capability setting (as an integer) that was
// retrieved during client connection. This is also known as ISUPPORT (or RPL_PROTOCTL).
// Will panic if used when tracking has been disabled. Examples of usage:
//
// nickLen, success := GetServerOption("MAXNICKLEN")
func (c *Client) GetServerOptionInt(key string) (result int, ok bool) {
var data string
var err error
data, ok = c.GetServerOption(key)
if !ok {
return result, ok
}
result, err = strconv.Atoi(data)
if err != nil {
ok = false
}
return result, ok
}
// MaxEventLength returns the maximum supported server length of an event. This is the
// maximum length of the command and arguments, excluding the source/prefix supported
// by the protocol. If state tracking is enabled, this will utilize ISUPPORT/IRCv3
// information to more accurately calculate the maximum supported length (i.e. extended
// length events).
func (c *Client) MaxEventLength() (max int) {
if !c.Config.disableTracking {
c.state.RLock()
max = c.state.maxLineLength - c.state.maxPrefixLength
c.state.RUnlock()
return max
}
return DefaultMaxLineLength - DefaultMaxPrefixLength
}
// NetworkName returns the network identifier. E.g. "EsperNet", "ByteIRC".
// May be empty if the server does not support RPL_ISUPPORT (or RPL_PROTOCTL).
// Will panic if used when tracking has been disabled.
func (c *Client) NetworkName() (name string) {
c.panicIfNotTracking()
name, _ = c.GetServerOption("NETWORK")
return name
}
// ServerVersion returns the server software version, if the server has
// supplied this information during connection. May be empty if the server
// does not support RPL_MYINFO. Will panic if used when tracking has been
// disabled.
func (c *Client) ServerVersion() (version string) {
c.panicIfNotTracking()
version, _ = c.GetServerOption("VERSION")
return version
}
// ServerMOTD returns the servers message of the day, if the server has sent
// it upon connect. Will panic if used when tracking has been disabled.
func (c *Client) ServerMOTD() (motd string) {
c.panicIfNotTracking()
c.state.RLock()
motd = c.state.motd
c.state.RUnlock()
return motd
}
// Latency is the latency between the server and the client. This is measured
// by determining the difference in time between when we ping the server, and
// when we receive a pong.
func (c *Client) Latency() (delta time.Duration) {
c.mu.RLock()
c.conn.mu.RLock()
delta = c.conn.lastPong.Sub(c.conn.lastPing)
c.conn.mu.RUnlock()
c.mu.RUnlock()
if delta < 0 {
return 0
}
return delta
}
// HasCapability checks if the client connection has the given capability. If
// you want the full list of capabilities, listen for the girc.CAP_ACK event.
// Will panic if used when tracking has been disabled.
func (c *Client) HasCapability(name string) (has bool) {
c.panicIfNotTracking()
if !c.IsConnected() {
return false
}
name = strings.ToLower(name)
c.state.RLock()
for key := range c.state.enabledCap {
key = strings.ToLower(key)
if key == name {
has = true
break
}
}
c.state.RUnlock()
return has
}
// panicIfNotTracking will throw a panic when it's called, and tracking is
// disabled. Adds useful info like what function specifically, and where it
// was called from.
func (c *Client) panicIfNotTracking() {
if !c.Config.disableTracking {
return
}
pc, _, _, _ := runtime.Caller(1)
fn := runtime.FuncForPC(pc)
_, file, line, _ := runtime.Caller(2)
panic(fmt.Sprintf("%s used when tracking is disabled (caller %s:%d)", fn.Name(), file, line))
}
func (c *Client) debugLogEvent(e *Event, dropped bool) {
var prefix string
if dropped {
prefix = "dropping event (disconnected or timeout):"
} else {
prefix = ">"
}
if e.Sensitive {
c.debug.Printf(prefix, " %s ***redacted***", e.Command)
} else {
c.debug.Print(prefix, " ", StripRaw(e.String()))
}
if c.Config.Out != nil {
if pretty, ok := e.Pretty(); ok {
fmt.Fprintln(c.Config.Out, StripRaw(pretty))
}
}
}
|