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package bdiscord
import (
"bytes"
"fmt"
"strings"
"sync"
"github.com/42wim/matterbridge/bridge"
"github.com/42wim/matterbridge/bridge/config"
"github.com/42wim/matterbridge/bridge/discord/transmitter"
"github.com/42wim/matterbridge/bridge/helper"
"github.com/matterbridge/discordgo"
)
const MessageLength = 1950
type Bdiscord struct {
*bridge.Config
c *discordgo.Session
nick string
userID string
guildID string
channelsMutex sync.RWMutex
channels []*discordgo.Channel
channelInfoMap map[string]*config.ChannelInfo
membersMutex sync.RWMutex
userMemberMap map[string]*discordgo.Member
nickMemberMap map[string]*discordgo.Member
// Webhook specific logic
useAutoWebhooks bool
transmitter *transmitter.Transmitter
}
func New(cfg *bridge.Config) bridge.Bridger {
b := &Bdiscord{Config: cfg}
b.userMemberMap = make(map[string]*discordgo.Member)
b.nickMemberMap = make(map[string]*discordgo.Member)
b.channelInfoMap = make(map[string]*config.ChannelInfo)
// If WebhookURL is set to anything, we assume preference for autoWebhooks
//
// Legacy note: WebhookURL used to have an actual webhook URL that we would edit,
// but we stopped doing that due to Discord making rate limits more aggressive.
//
// We're keeping the same setting for now, and we will late deprecate this setting
// in favour of a new setting, something like "AutoWebhooks=true"
b.useAutoWebhooks = b.GetString("WebhookURL") != ""
if b.useAutoWebhooks {
b.Log.Debug("Using automatic webhooks")
}
return b
}
func (b *Bdiscord) Connect() error {
var err error
token := b.GetString("Token")
b.Log.Info("Connecting")
if b.GetString("WebhookURL") == "" {
b.Log.Info("Connecting using token")
} else {
b.Log.Info("Connecting using webhookurl (for posting) and token")
}
if !strings.HasPrefix(b.GetString("Token"), "Bot ") {
token = "Bot " + b.GetString("Token")
}
// if we have a User token, remove the `Bot` prefix
if strings.HasPrefix(b.GetString("Token"), "User ") {
token = strings.Replace(b.GetString("Token"), "User ", "", -1)
}
b.c, err = discordgo.New(token)
if err != nil {
return err
}
b.Log.Info("Connection succeeded")
b.c.AddHandler(b.messageCreate)
b.c.AddHandler(b.messageTyping)
b.c.AddHandler(b.memberUpdate)
b.c.AddHandler(b.messageUpdate)
b.c.AddHandler(b.messageDelete)
b.c.AddHandler(b.messageDeleteBulk)
b.c.AddHandler(b.memberAdd)
b.c.AddHandler(b.memberRemove)
err = b.c.Open()
if err != nil {
return err
}
guilds, err := b.c.UserGuilds(100, "", "")
if err != nil {
return err
}
userinfo, err := b.c.User("@me")
if err != nil {
return err
}
serverName := strings.Replace(b.GetString("Server"), "ID:", "", -1)
b.nick = userinfo.Username
b.userID = userinfo.ID
// Try and find this account's guild, and populate channels
b.channelsMutex.Lock()
for _, guild := range guilds {
// Skip, if the server name does not match the visible name or the ID
if guild.Name != serverName && guild.ID != serverName {
continue
}
// Complain about an ambiguous Server setting. Two Discord servers could have the same title!
// For IDs, practically this will never happen. It would only trigger if some server's name is also an ID.
if b.guildID != "" {
return fmt.Errorf("found multiple Discord servers with the same name %#v, expected to see only one", serverName)
}
// Getting this guild's channel could result in a permission error
b.channels, err = b.c.GuildChannels(guild.ID)
if err != nil {
return fmt.Errorf("could not get %#v's channels: %w", b.GetString("Server"), err)
}
b.guildID = guild.ID
}
b.channelsMutex.Unlock()
// If we couldn't find a guild, we print extra debug information and return a nice error
if b.guildID == "" {
err = fmt.Errorf("could not find Discord server %#v", b.GetString("Server"))
b.Log.Error(err.Error())
// Print all of the possible server values
b.Log.Info("Possible server values:")
for _, guild := range guilds {
b.Log.Infof("\t- Server=%#v # by name", guild.Name)
b.Log.Infof("\t- Server=%#v # by ID", guild.ID)
}
// If there are no results, we should say that
if len(guilds) == 0 {
b.Log.Info("\t- (none found)")
}
return err
}
// Initialise webhook management
b.transmitter = transmitter.New(b.c, b.guildID, "matterbridge", b.useAutoWebhooks)
b.transmitter.Log = b.Log
var webhookChannelIDs []string
for _, channel := range b.Channels {
channelID := b.getChannelID(channel.Name) // note(qaisjp): this readlocks channelsMutex
// If a WebhookURL was not explicitly provided for this channel,
// there are two options: just a regular bot message (ugly) or this is should be webhook sent
if channel.Options.WebhookURL == "" {
// If it should be webhook sent, we should enforce this via the transmitter
if b.useAutoWebhooks {
webhookChannelIDs = append(webhookChannelIDs, channelID)
}
continue
}
whID, whToken, ok := b.splitURL(channel.Options.WebhookURL)
if !ok {
return fmt.Errorf("failed to parse WebhookURL %#v for channel %#v", channel.Options.WebhookURL, channel.ID)
}
b.transmitter.AddWebhook(channelID, &discordgo.Webhook{
ID: whID,
Token: whToken,
GuildID: b.guildID,
ChannelID: channelID,
})
}
if b.useAutoWebhooks {
err = b.transmitter.RefreshGuildWebhooks(webhookChannelIDs)
if err != nil {
b.Log.WithError(err).Println("transmitter could not refresh guild webhooks")
return err
}
}
// Obtaining guild members and initializing nickname mapping.
b.membersMutex.Lock()
defer b.membersMutex.Unlock()
members, err := b.c.GuildMembers(b.guildID, "", 1000)
if err != nil {
b.Log.Error("Error obtaining server members: ", err)
return err
}
for _, member := range members {
if member == nil {
b.Log.Warnf("Skipping missing information for a user.")
continue
}
b.userMemberMap[member.User.ID] = member
b.nickMemberMap[member.User.Username] = member
if member.Nick != "" {
b.nickMemberMap[member.Nick] = member
}
}
return nil
}
func (b *Bdiscord) Disconnect() error {
return b.c.Close()
}
func (b *Bdiscord) JoinChannel(channel config.ChannelInfo) error {
b.channelsMutex.Lock()
defer b.channelsMutex.Unlock()
b.channelInfoMap[channel.ID] = &channel
return nil
}
func (b *Bdiscord) Send(msg config.Message) (string, error) {
b.Log.Debugf("=> Receiving %#v", msg)
channelID := b.getChannelID(msg.Channel)
if channelID == "" {
return "", fmt.Errorf("Could not find channelID for %v", msg.Channel)
}
if msg.Event == config.EventUserTyping {
if b.GetBool("ShowUserTyping") {
err := b.c.ChannelTyping(channelID)
return "", err
}
return "", nil
}
// Make a action /me of the message
if msg.Event == config.EventUserAction {
msg.Text = "_" + msg.Text + "_"
}
// Use webhook to send the message
useWebhooks := b.shouldMessageUseWebhooks(&msg)
if useWebhooks && msg.Event != config.EventMsgDelete {
// skip events
if msg.Event != "" && msg.Event != config.EventUserAction && msg.Event != config.EventJoinLeave && msg.Event != config.EventTopicChange {
return "", nil
}
// skip empty messages
if msg.Text == "" && (msg.Extra == nil || len(msg.Extra["file"]) == 0) {
b.Log.Debugf("Skipping empty message %#v", msg)
return "", nil
}
msg.Text = helper.ClipMessage(msg.Text, MessageLength)
msg.Text = b.replaceUserMentions(msg.Text)
// discord username must be [0..32] max
if len(msg.Username) > 32 {
msg.Username = msg.Username[0:32]
}
if msg.ID != "" {
b.Log.Debugf("Editing webhook message")
err := b.transmitter.Edit(channelID, msg.ID, &discordgo.WebhookParams{
Content: msg.Text,
Username: msg.Username,
})
if err == nil {
return msg.ID, nil
}
b.Log.Errorf("Could not edit webhook message: %s", err)
}
b.Log.Debugf("Processing webhook sending for message %#v", msg)
msg, err := b.webhookSend(&msg, channelID)
if err != nil {
b.Log.Errorf("Could not broadcast via webook for message %#v: %s", msg, err)
return "", err
}
if msg == nil {
return "", nil
}
return msg.ID, nil
}
b.Log.Debugf("Broadcasting using token (API)")
// Delete message
if msg.Event == config.EventMsgDelete {
if msg.ID == "" {
return "", nil
}
err := b.c.ChannelMessageDelete(channelID, msg.ID)
return "", err
}
// Upload a file if it exists
if msg.Extra != nil {
for _, rmsg := range helper.HandleExtra(&msg, b.General) {
rmsg.Text = helper.ClipMessage(rmsg.Text, MessageLength)
if _, err := b.c.ChannelMessageSend(channelID, rmsg.Username+rmsg.Text); err != nil {
b.Log.Errorf("Could not send message %#v: %s", rmsg, err)
}
}
// check if we have files to upload (from slack, telegram or mattermost)
if len(msg.Extra["file"]) > 0 {
return b.handleUploadFile(&msg, channelID)
}
}
msg.Text = helper.ClipMessage(msg.Text, MessageLength)
msg.Text = b.replaceUserMentions(msg.Text)
// Edit message
if msg.ID != "" {
_, err := b.c.ChannelMessageEdit(channelID, msg.ID, msg.Username+msg.Text)
return msg.ID, err
}
// Post normal message
res, err := b.c.ChannelMessageSend(channelID, msg.Username+msg.Text)
if err != nil {
return "", err
}
return res.ID, nil
}
// handleUploadFile handles native upload of files
func (b *Bdiscord) handleUploadFile(msg *config.Message, channelID string) (string, error) {
var err error
for _, f := range msg.Extra["file"] {
fi := f.(config.FileInfo)
file := discordgo.File{
Name: fi.Name,
ContentType: "",
Reader: bytes.NewReader(*fi.Data),
}
m := discordgo.MessageSend{
Content: msg.Username + fi.Comment,
Files: []*discordgo.File{&file},
}
_, err = b.c.ChannelMessageSendComplex(channelID, &m)
if err != nil {
return "", fmt.Errorf("file upload failed: %s", err)
}
}
return "", nil
}
// shouldMessageUseWebhooks checks if have a channel specific webhook, if we're not using auto webhooks
func (b *Bdiscord) shouldMessageUseWebhooks(msg *config.Message) bool {
if b.useAutoWebhooks {
return true
}
b.channelsMutex.RLock()
defer b.channelsMutex.RUnlock()
if ci, ok := b.channelInfoMap[msg.Channel+b.Account]; ok {
if ci.Options.WebhookURL != "" {
return true
}
}
return false
}
// webhookSend send one or more message via webhook, taking care of file
// uploads (from slack, telegram or mattermost).
// Returns messageID and error.
func (b *Bdiscord) webhookSend(msg *config.Message, channelID string) (*discordgo.Message, error) {
var (
res *discordgo.Message
err error
)
// If avatar is unset, check if UseLocalAvatar contains the message's
// account or protocol, and if so, try to find a local avatar
if msg.Avatar == "" {
for _, val := range b.GetStringSlice("UseLocalAvatar") {
if msg.Protocol == val || msg.Account == val {
if avatar := b.findAvatar(msg); avatar != "" {
msg.Avatar = avatar
}
break
}
}
}
// WebhookParams can have either `Content` or `File`.
// We can't send empty messages.
if msg.Text != "" {
res, err = b.transmitter.Send(
channelID,
&discordgo.WebhookParams{
Content: msg.Text,
Username: msg.Username,
AvatarURL: msg.Avatar,
},
)
if err != nil {
b.Log.Errorf("Could not send text (%s) for message %#v: %s", msg.Text, msg, err)
}
}
if msg.Extra != nil {
for _, f := range msg.Extra["file"] {
fi := f.(config.FileInfo)
file := discordgo.File{
Name: fi.Name,
ContentType: "",
Reader: bytes.NewReader(*fi.Data),
}
content := ""
if msg.Text == "" {
content = fi.Comment
}
_, e2 := b.transmitter.Send(
channelID,
&discordgo.WebhookParams{
Username: msg.Username,
AvatarURL: msg.Avatar,
File: &file,
Content: content,
},
)
if e2 != nil {
b.Log.Errorf("Could not send file %#v for message %#v: %s", file, msg, e2)
}
}
}
return res, err
}
func (b *Bdiscord) findAvatar(m *config.Message) string {
member, err := b.getGuildMemberByNick(m.Username)
if err != nil {
return ""
}
return member.User.AvatarURL("")
}
|