| Commit message (Collapse) | Author | Age | Files | Lines |
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* Use valid transmitter Log default (discord)
Using a logger created by `log.NewEntry(nil)` would crash. (matterbridge does not encounter this issue as it updates the Log field manually.)
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Enable discordgo debugging with debuglevel=1 under the [discord.xxx] section, for even more debugging fun.
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Discord message references have been designed in a way for this to
support cross-channel or even cross-guild references in the future.
This will ensure the ParentID is *not* set when the message refers to a
message that was sent in a different channel.
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Webhooks don't support the threading yet, so this is token only.
In discord you can reply on each message of a thread, but this is not possible in mattermost (so some changes added there to make sure we always answer on the rootID of the thread).
Also needs some more testing with slack.
update : It now also uses the token when replying to a thread (even if webhooks are enabled), until webhooks have support for threads.
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This has been tested with one webhook in one channel.
Sends, edits and deletions work fine
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This reverts commit c23252ab53182cc6e68086f29c7137fbc27917ee.
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See https://github.com/42wim/matterbridge/issues/1255 and
https://github.com/qaisjp/go-discord-irc/issues/57
Webhook edits gets ratelimited which cause other problems with
matterbridge. Disabling for now.
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When using the webhook, the previous method to edit a message was to
delete the old one via the classical API, and to create a new message
via the webhook. While this works, this means that editing "old" messages
lead to a mess where the chronological order is no longer respected.
This uses an hidden API explained in https://support.discord.com/hc/en-us/community/posts/360034557771
to achieve a proper edition using the webhook API.
The obvious downside of this approach is that since it is an
undocumented API for now, so there is no stability guarantee :/
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Fixes #1132
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When a webhook "edits" a message, it does this by deleting the message
and creating a new one with the new content.
On creation of this new message, we'll get another ID then already is
know by the gateway in its id cache. So we add it in our own cache and
replace it whenever we want to edit/delete it again.
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Make this work for all possible cases.
Add tests
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See https://github.com/golang/go/issues/30354
go get doesn't honor the go.mod replace options.
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* remote_avatar: add UseLocalAvatar
* remote_avatar: make sure msg.Protocol is always set correctly
* remote_avatars: support msg.Account
* remote_avatar: add to matterbridge.toml.sample
* remote_avatar: clarify something
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* Check only bridged channels for PermManageWebhooks
* add note
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#962 (#995)
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* move stripCustomoji logic to default Tengo script
Removing the image ID from the message (without any possibility of recovering it later) is a loss of valuable data that prevents users from giving support to custom emoji via Tengo scripts.
* bugfix - do send colors to other irc bridges
"if we're not sending to an irc bridge we strip the IRC colors"
Co-authored-by: c0ncord <59654954+c0ncord@users.noreply.github.com>
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* Update vendor
* Fix godiscord api change
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Since v1.16.0 we now can upload files via webhook.
Old way of showing files with webhook only setup can be removed.
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* Add Discord to UserTypingSupport
* discord: start typing in a channel on EventUserTyping receive
* discord: emit EventUserTyping to gateway
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This adds support for the discord category option that can be used
to group channels in. This means we can have multiple channels with
the same name.
We add the option to specify a category in the channel option of a
discord account under [[gateway]]
Besides channel="channel" or channel="ID:channelID", now also
channel="category/channel" can be specified.
This change remains backwards compatible with people that haven't
specified the category and incorporates the fix in #861
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* Support webhook message deletions (discord)
Messages sent via webhook can now be deleted. It seems it can do this
without any special permissions.
This copies discordgo.WebhookExecute and makes it support the returning
of discordgo.Message.
A pull request has been sent upstream, so we should use that if
@bwmariin accepts the pull request:
https://github.com/bwmarrin/discordgo/pull/663
Changes in behaviour (webhook mode only):
- Previously messages *edited* on other platforms would just be
retransmitted as a brand new message to Discord.
- Message *edits* will now be ignored.
- Debug: message edits will now print out a "permission error".
In the future it may be good to send an "message edited" react to those
webhook messages, so at least people know that the message was edited on
other platforms. (Even though it can't actually show the new message.)
Alternatively, message edits could just send a brand new message with a
link back to the old one. This is a little ugly but it would ensure that
Discord users are able to see the edited message. These "message edit
notifications" would be sent from the bot user (not from a webhook), so
we could edit the "edit notification" if subsequent edits to the
original message are made.
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