summaryrefslogtreecommitdiffstats
path: root/vendor/rsc.io/qr/qr.go
diff options
context:
space:
mode:
Diffstat (limited to 'vendor/rsc.io/qr/qr.go')
-rw-r--r--vendor/rsc.io/qr/qr.go116
1 files changed, 116 insertions, 0 deletions
diff --git a/vendor/rsc.io/qr/qr.go b/vendor/rsc.io/qr/qr.go
new file mode 100644
index 00000000..ace7e6f1
--- /dev/null
+++ b/vendor/rsc.io/qr/qr.go
@@ -0,0 +1,116 @@
+// Copyright 2011 The Go Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style
+// license that can be found in the LICENSE file.
+
+/*
+Package qr encodes QR codes.
+*/
+package qr // import "rsc.io/qr"
+
+import (
+ "errors"
+ "image"
+ "image/color"
+
+ "rsc.io/qr/coding"
+)
+
+// A Level denotes a QR error correction level.
+// From least to most tolerant of errors, they are L, M, Q, H.
+type Level int
+
+const (
+ L Level = iota // 20% redundant
+ M // 38% redundant
+ Q // 55% redundant
+ H // 65% redundant
+)
+
+// Encode returns an encoding of text at the given error correction level.
+func Encode(text string, level Level) (*Code, error) {
+ // Pick data encoding, smallest first.
+ // We could split the string and use different encodings
+ // but that seems like overkill for now.
+ var enc coding.Encoding
+ switch {
+ case coding.Num(text).Check() == nil:
+ enc = coding.Num(text)
+ case coding.Alpha(text).Check() == nil:
+ enc = coding.Alpha(text)
+ default:
+ enc = coding.String(text)
+ }
+
+ // Pick size.
+ l := coding.Level(level)
+ var v coding.Version
+ for v = coding.MinVersion; ; v++ {
+ if v > coding.MaxVersion {
+ return nil, errors.New("text too long to encode as QR")
+ }
+ if enc.Bits(v) <= v.DataBytes(l)*8 {
+ break
+ }
+ }
+
+ // Build and execute plan.
+ p, err := coding.NewPlan(v, l, 0)
+ if err != nil {
+ return nil, err
+ }
+ cc, err := p.Encode(enc)
+ if err != nil {
+ return nil, err
+ }
+
+ // TODO: Pick appropriate mask.
+
+ return &Code{cc.Bitmap, cc.Size, cc.Stride, 8}, nil
+}
+
+// A Code is a square pixel grid.
+// It implements image.Image and direct PNG encoding.
+type Code struct {
+ Bitmap []byte // 1 is black, 0 is white
+ Size int // number of pixels on a side
+ Stride int // number of bytes per row
+ Scale int // number of image pixels per QR pixel
+}
+
+// Black returns true if the pixel at (x,y) is black.
+func (c *Code) Black(x, y int) bool {
+ return 0 <= x && x < c.Size && 0 <= y && y < c.Size &&
+ c.Bitmap[y*c.Stride+x/8]&(1<<uint(7-x&7)) != 0
+}
+
+// Image returns an Image displaying the code.
+func (c *Code) Image() image.Image {
+ return &codeImage{c}
+
+}
+
+// codeImage implements image.Image
+type codeImage struct {
+ *Code
+}
+
+var (
+ whiteColor color.Color = color.Gray{0xFF}
+ blackColor color.Color = color.Gray{0x00}
+)
+
+func (c *codeImage) Bounds() image.Rectangle {
+ d := (c.Size + 8) * c.Scale
+ return image.Rect(0, 0, d, d)
+}
+
+func (c *codeImage) At(x, y int) color.Color {
+ if c.Black(x, y) {
+ return blackColor
+ }
+ return whiteColor
+}
+
+func (c *codeImage) ColorModel() color.Model {
+ return color.GrayModel
+}