diff options
Diffstat (limited to 'vendor/modernc.org/libc/ccgo.go')
-rw-r--r-- | vendor/modernc.org/libc/ccgo.go | 648 |
1 files changed, 382 insertions, 266 deletions
diff --git a/vendor/modernc.org/libc/ccgo.go b/vendor/modernc.org/libc/ccgo.go index 1ef93fd1..ab1a78e6 100644 --- a/vendor/modernc.org/libc/ccgo.go +++ b/vendor/modernc.org/libc/ccgo.go @@ -46,17 +46,19 @@ func AtomicLoadNUint64(ptr uintptr, memorder int32) uint64 { func AtomicLoadNUintptr(ptr uintptr, memorder int32) uintptr { return atomic.LoadUintptr((*uintptr)(unsafe.Pointer(ptr))) } -func AssignInt8(p *int8, v int8) int8 { *p = v; return v } -func AssignInt16(p *int16, v int16) int16 { *p = v; return v } -func AssignInt32(p *int32, v int32) int32 { *p = v; return v } -func AssignInt64(p *int64, v int64) int64 { *p = v; return v } -func AssignUint8(p *uint8, v uint8) uint8 { *p = v; return v } -func AssignUint16(p *uint16, v uint16) uint16 { *p = v; return v } -func AssignUint32(p *uint32, v uint32) uint32 { *p = v; return v } -func AssignUint64(p *uint64, v uint64) uint64 { *p = v; return v } -func AssignFloat32(p *float32, v float32) float32 { *p = v; return v } -func AssignFloat64(p *float64, v float64) float64 { *p = v; return v } -func AssignUintptr(p *uintptr, v uintptr) uintptr { *p = v; return v } +func AssignInt8(p *int8, v int8) int8 { *p = v; return v } +func AssignInt16(p *int16, v int16) int16 { *p = v; return v } +func AssignInt32(p *int32, v int32) int32 { *p = v; return v } +func AssignInt64(p *int64, v int64) int64 { *p = v; return v } +func AssignUint8(p *uint8, v uint8) uint8 { *p = v; return v } +func AssignUint16(p *uint16, v uint16) uint16 { *p = v; return v } +func AssignUint32(p *uint32, v uint32) uint32 { *p = v; return v } +func AssignUint64(p *uint64, v uint64) uint64 { *p = v; return v } +func AssignFloat32(p *float32, v float32) float32 { *p = v; return v } +func AssignFloat64(p *float64, v float64) float64 { *p = v; return v } +func AssignComplex64(p *complex64, v complex64) complex64 { *p = v; return v } +func AssignComplex128(p *complex128, v complex128) complex128 { *p = v; return v } +func AssignUintptr(p *uintptr, v uintptr) uintptr { *p = v; return v } func AssignPtrInt8(p uintptr, v int8) int8 { *(*int8)(unsafe.Pointer(p)) = v; return v } func AssignPtrInt16(p uintptr, v int16) int16 { *(*int16)(unsafe.Pointer(p)) = v; return v } @@ -68,31 +70,43 @@ func AssignPtrUint32(p uintptr, v uint32) uint32 { *(*uint32)(unsafe.Pointer( func AssignPtrUint64(p uintptr, v uint64) uint64 { *(*uint64)(unsafe.Pointer(p)) = v; return v } func AssignPtrFloat32(p uintptr, v float32) float32 { *(*float32)(unsafe.Pointer(p)) = v; return v } func AssignPtrFloat64(p uintptr, v float64) float64 { *(*float64)(unsafe.Pointer(p)) = v; return v } +func AssignPtrComplex64(p uintptr, v complex64) complex64 { + *(*complex64)(unsafe.Pointer(p)) = v + return v +} +func AssignPtrComplex128(p uintptr, v complex128) complex128 { + *(*complex128)(unsafe.Pointer(p)) = v + return v +} func AssignPtrUintptr(p uintptr, v uintptr) uintptr { *(*uintptr)(unsafe.Pointer(p)) = v; return v } -func AssignMulInt8(p *int8, v int8) int8 { *p *= v; return *p } -func AssignMulInt16(p *int16, v int16) int16 { *p *= v; return *p } -func AssignMulInt32(p *int32, v int32) int32 { *p *= v; return *p } -func AssignMulInt64(p *int64, v int64) int64 { *p *= v; return *p } -func AssignMulUint8(p *uint8, v uint8) uint8 { *p *= v; return *p } -func AssignMulUint16(p *uint16, v uint16) uint16 { *p *= v; return *p } -func AssignMulUint32(p *uint32, v uint32) uint32 { *p *= v; return *p } -func AssignMulUint64(p *uint64, v uint64) uint64 { *p *= v; return *p } -func AssignMulFloat32(p *float32, v float32) float32 { *p *= v; return *p } -func AssignMulFloat64(p *float64, v float64) float64 { *p *= v; return *p } -func AssignMulUintptr(p *uintptr, v uintptr) uintptr { *p *= v; return *p } - -func AssignDivInt8(p *int8, v int8) int8 { *p /= v; return *p } -func AssignDivInt16(p *int16, v int16) int16 { *p /= v; return *p } -func AssignDivInt32(p *int32, v int32) int32 { *p /= v; return *p } -func AssignDivInt64(p *int64, v int64) int64 { *p /= v; return *p } -func AssignDivUint8(p *uint8, v uint8) uint8 { *p /= v; return *p } -func AssignDivUint16(p *uint16, v uint16) uint16 { *p /= v; return *p } -func AssignDivUint32(p *uint32, v uint32) uint32 { *p /= v; return *p } -func AssignDivUint64(p *uint64, v uint64) uint64 { *p /= v; return *p } -func AssignDivFloat32(p *float32, v float32) float32 { *p /= v; return *p } -func AssignDivFloat64(p *float64, v float64) float64 { *p /= v; return *p } -func AssignDivUintptr(p *uintptr, v uintptr) uintptr { *p /= v; return *p } +func AssignMulInt8(p *int8, v int8) int8 { *p *= v; return *p } +func AssignMulInt16(p *int16, v int16) int16 { *p *= v; return *p } +func AssignMulInt32(p *int32, v int32) int32 { *p *= v; return *p } +func AssignMulInt64(p *int64, v int64) int64 { *p *= v; return *p } +func AssignMulUint8(p *uint8, v uint8) uint8 { *p *= v; return *p } +func AssignMulUint16(p *uint16, v uint16) uint16 { *p *= v; return *p } +func AssignMulUint32(p *uint32, v uint32) uint32 { *p *= v; return *p } +func AssignMulUint64(p *uint64, v uint64) uint64 { *p *= v; return *p } +func AssignMulFloat32(p *float32, v float32) float32 { *p *= v; return *p } +func AssignMulFloat64(p *float64, v float64) float64 { *p *= v; return *p } +func AssignMulComplex64(p *complex64, v complex64) complex64 { *p *= v; return *p } +func AssignMulComplex128(p *complex128, v complex128) complex128 { *p *= v; return *p } +func AssignMulUintptr(p *uintptr, v uintptr) uintptr { *p *= v; return *p } + +func AssignDivInt8(p *int8, v int8) int8 { *p /= v; return *p } +func AssignDivInt16(p *int16, v int16) int16 { *p /= v; return *p } +func AssignDivInt32(p *int32, v int32) int32 { *p /= v; return *p } +func AssignDivInt64(p *int64, v int64) int64 { *p /= v; return *p } +func AssignDivUint8(p *uint8, v uint8) uint8 { *p /= v; return *p } +func AssignDivUint16(p *uint16, v uint16) uint16 { *p /= v; return *p } +func AssignDivUint32(p *uint32, v uint32) uint32 { *p /= v; return *p } +func AssignDivUint64(p *uint64, v uint64) uint64 { *p /= v; return *p } +func AssignDivFloat32(p *float32, v float32) float32 { *p /= v; return *p } +func AssignDivFloat64(p *float64, v float64) float64 { *p /= v; return *p } +func AssignDivComplex64(p *complex64, v complex64) complex64 { *p /= v; return *p } +func AssignDivComplex128(p *complex128, v complex128) complex128 { *p /= v; return *p } +func AssignDivUintptr(p *uintptr, v uintptr) uintptr { *p /= v; return *p } func AssignRemInt8(p *int8, v int8) int8 { *p %= v; return *p } func AssignRemInt16(p *int16, v int16) int16 { *p %= v; return *p } @@ -104,29 +118,33 @@ func AssignRemUint32(p *uint32, v uint32) uint32 { *p %= v; return *p } func AssignRemUint64(p *uint64, v uint64) uint64 { *p %= v; return *p } func AssignRemUintptr(p *uintptr, v uintptr) uintptr { *p %= v; return *p } -func AssignAddInt8(p *int8, v int8) int8 { *p += v; return *p } -func AssignAddInt16(p *int16, v int16) int16 { *p += v; return *p } -func AssignAddInt32(p *int32, v int32) int32 { *p += v; return *p } -func AssignAddInt64(p *int64, v int64) int64 { *p += v; return *p } -func AssignAddUint8(p *uint8, v uint8) uint8 { *p += v; return *p } -func AssignAddUint16(p *uint16, v uint16) uint16 { *p += v; return *p } -func AssignAddUint32(p *uint32, v uint32) uint32 { *p += v; return *p } -func AssignAddUint64(p *uint64, v uint64) uint64 { *p += v; return *p } -func AssignAddFloat32(p *float32, v float32) float32 { *p += v; return *p } -func AssignAddFloat64(p *float64, v float64) float64 { *p += v; return *p } -func AssignAddUintptr(p *uintptr, v uintptr) uintptr { *p += v; return *p } - -func AssignSubInt8(p *int8, v int8) int8 { *p -= v; return *p } -func AssignSubInt16(p *int16, v int16) int16 { *p -= v; return *p } -func AssignSubInt32(p *int32, v int32) int32 { *p -= v; return *p } -func AssignSubInt64(p *int64, v int64) int64 { *p -= v; return *p } -func AssignSubUint8(p *uint8, v uint8) uint8 { *p -= v; return *p } -func AssignSubUint16(p *uint16, v uint16) uint16 { *p -= v; return *p } -func AssignSubUint32(p *uint32, v uint32) uint32 { *p -= v; return *p } -func AssignSubUint64(p *uint64, v uint64) uint64 { *p -= v; return *p } -func AssignSubFloat32(p *float32, v float32) float32 { *p -= v; return *p } -func AssignSubFloat64(p *float64, v float64) float64 { *p -= v; return *p } -func AssignSubUintptr(p *uintptr, v uintptr) uintptr { *p -= v; return *p } +func AssignAddInt8(p *int8, v int8) int8 { *p += v; return *p } +func AssignAddInt16(p *int16, v int16) int16 { *p += v; return *p } +func AssignAddInt32(p *int32, v int32) int32 { *p += v; return *p } +func AssignAddInt64(p *int64, v int64) int64 { *p += v; return *p } +func AssignAddUint8(p *uint8, v uint8) uint8 { *p += v; return *p } +func AssignAddUint16(p *uint16, v uint16) uint16 { *p += v; return *p } +func AssignAddUint32(p *uint32, v uint32) uint32 { *p += v; return *p } +func AssignAddUint64(p *uint64, v uint64) uint64 { *p += v; return *p } +func AssignAddFloat32(p *float32, v float32) float32 { *p += v; return *p } +func AssignAddFloat64(p *float64, v float64) float64 { *p += v; return *p } +func AssignAddComplex64(p *complex64, v complex64) complex64 { *p += v; return *p } +func AssignAddComplex128(p *complex128, v complex128) complex128 { *p += v; return *p } +func AssignAddUintptr(p *uintptr, v uintptr) uintptr { *p += v; return *p } + +func AssignSubInt8(p *int8, v int8) int8 { *p -= v; return *p } +func AssignSubInt16(p *int16, v int16) int16 { *p -= v; return *p } +func AssignSubInt32(p *int32, v int32) int32 { *p -= v; return *p } +func AssignSubInt64(p *int64, v int64) int64 { *p -= v; return *p } +func AssignSubUint8(p *uint8, v uint8) uint8 { *p -= v; return *p } +func AssignSubUint16(p *uint16, v uint16) uint16 { *p -= v; return *p } +func AssignSubUint32(p *uint32, v uint32) uint32 { *p -= v; return *p } +func AssignSubUint64(p *uint64, v uint64) uint64 { *p -= v; return *p } +func AssignSubFloat32(p *float32, v float32) float32 { *p -= v; return *p } +func AssignSubFloat64(p *float64, v float64) float64 { *p -= v; return *p } +func AssignSubComplex64(p *complex64, v complex64) complex64 { *p -= v; return *p } +func AssignSubComplex128(p *complex128, v complex128) complex128 { *p -= v; return *p } +func AssignSubUintptr(p *uintptr, v uintptr) uintptr { *p -= v; return *p } func AssignAndInt8(p *int8, v int8) int8 { *p &= v; return *p } func AssignAndInt16(p *int16, v int16) int16 { *p &= v; return *p } @@ -208,6 +226,16 @@ func AssignMulPtrFloat64(p uintptr, v float64) float64 { return *(*float64)(unsafe.Pointer(p)) } +func AssignMulPtrComplex64(p uintptr, v complex64) complex64 { + *(*complex64)(unsafe.Pointer(p)) *= v + return *(*complex64)(unsafe.Pointer(p)) +} + +func AssignMulPtrComplex128(p uintptr, v complex128) complex128 { + *(*complex128)(unsafe.Pointer(p)) *= v + return *(*complex128)(unsafe.Pointer(p)) +} + func AssignMulPtrUintptr(p uintptr, v uintptr) uintptr { *(*uintptr)(unsafe.Pointer(p)) *= v return *(*uintptr)(unsafe.Pointer(p)) @@ -263,6 +291,16 @@ func AssignDivPtrFloat64(p uintptr, v float64) float64 { return *(*float64)(unsafe.Pointer(p)) } +func AssignDivPtrComplex64(p uintptr, v complex64) complex64 { + *(*complex64)(unsafe.Pointer(p)) /= v + return *(*complex64)(unsafe.Pointer(p)) +} + +func AssignDivPtrComplex128(p uintptr, v complex128) complex128 { + *(*complex128)(unsafe.Pointer(p)) /= v + return *(*complex128)(unsafe.Pointer(p)) +} + func AssignDivPtrUintptr(p uintptr, v uintptr) uintptr { *(*uintptr)(unsafe.Pointer(p)) /= v return *(*uintptr)(unsafe.Pointer(p)) @@ -363,6 +401,16 @@ func AssignAddPtrFloat64(p uintptr, v float64) float64 { return *(*float64)(unsafe.Pointer(p)) } +func AssignAddPtrComplex64(p uintptr, v complex64) complex64 { + *(*complex64)(unsafe.Pointer(p)) += v + return *(*complex64)(unsafe.Pointer(p)) +} + +func AssignAddPtrComplex128(p uintptr, v complex128) complex128 { + *(*complex128)(unsafe.Pointer(p)) += v + return *(*complex128)(unsafe.Pointer(p)) +} + func AssignAddPtrUintptr(p uintptr, v uintptr) uintptr { *(*uintptr)(unsafe.Pointer(p)) += v return *(*uintptr)(unsafe.Pointer(p)) @@ -418,6 +466,16 @@ func AssignSubPtrFloat64(p uintptr, v float64) float64 { return *(*float64)(unsafe.Pointer(p)) } +func AssignSubPtrComplex64(p uintptr, v complex64) complex64 { + *(*complex64)(unsafe.Pointer(p)) -= v + return *(*complex64)(unsafe.Pointer(p)) +} + +func AssignSubPtrComplex128(p uintptr, v complex128) complex128 { + *(*complex128)(unsafe.Pointer(p)) -= v + return *(*complex128)(unsafe.Pointer(p)) +} + func AssignSubPtrUintptr(p uintptr, v uintptr) uintptr { *(*uintptr)(unsafe.Pointer(p)) -= v return *(*uintptr)(unsafe.Pointer(p)) @@ -684,17 +742,19 @@ func AssignShrUint64(p *uint64, v int) uint64 { *p >>= v; return *p } func AssignShrUintptr(p *uintptr, v int) uintptr { *p >>= v; return *p } -func PreIncInt8(p *int8, d int8) int8 { *p += d; return *p } -func PreIncInt16(p *int16, d int16) int16 { *p += d; return *p } -func PreIncInt32(p *int32, d int32) int32 { *p += d; return *p } -func PreIncInt64(p *int64, d int64) int64 { *p += d; return *p } -func PreIncUint8(p *uint8, d uint8) uint8 { *p += d; return *p } -func PreIncUint16(p *uint16, d uint16) uint16 { *p += d; return *p } -func PreIncUint32(p *uint32, d uint32) uint32 { *p += d; return *p } -func PreIncUint64(p *uint64, d uint64) uint64 { *p += d; return *p } -func PreIncFloat32(p *float32, d float32) float32 { *p += d; return *p } -func PreIncFloat64(p *float64, d float64) float64 { *p += d; return *p } -func PreIncUintptr(p *uintptr, d uintptr) uintptr { *p += d; return *p } +func PreIncInt8(p *int8, d int8) int8 { *p += d; return *p } +func PreIncInt16(p *int16, d int16) int16 { *p += d; return *p } +func PreIncInt32(p *int32, d int32) int32 { *p += d; return *p } +func PreIncInt64(p *int64, d int64) int64 { *p += d; return *p } +func PreIncUint8(p *uint8, d uint8) uint8 { *p += d; return *p } +func PreIncUint16(p *uint16, d uint16) uint16 { *p += d; return *p } +func PreIncUint32(p *uint32, d uint32) uint32 { *p += d; return *p } +func PreIncUint64(p *uint64, d uint64) uint64 { *p += d; return *p } +func PreIncFloat32(p *float32, d float32) float32 { *p += d; return *p } +func PreIncFloat64(p *float64, d float64) float64 { *p += d; return *p } +func PreIncComplex64(p *complex64, d complex64) complex64 { *p += d; return *p } +func PreIncComplex128(p *complex128, d complex128) complex128 { *p += d; return *p } +func PreIncUintptr(p *uintptr, d uintptr) uintptr { *p += d; return *p } func PreIncAtomicInt32(p *int32, d int32) int32 { return atomic.AddInt32(p, d) } func PreIncAtomicInt64(p *int64, d int64) int64 { return atomic.AddInt64(p, d) } @@ -702,17 +762,19 @@ func PreIncAtomicUint32(p *uint32, d uint32) uint32 { return atomic.AddUint3 func PreIncAtomicUint64(p *uint64, d uint64) uint64 { return atomic.AddUint64(p, d) } func PreIncAtomicUintptr(p *uintptr, d uintptr) uintptr { return atomic.AddUintptr(p, d) } -func PreDecInt8(p *int8, d int8) int8 { *p -= d; return *p } -func PreDecInt16(p *int16, d int16) int16 { *p -= d; return *p } -func PreDecInt32(p *int32, d int32) int32 { *p -= d; return *p } -func PreDecInt64(p *int64, d int64) int64 { *p -= d; return *p } -func PreDecUint8(p *uint8, d uint8) uint8 { *p -= d; return *p } -func PreDecUint16(p *uint16, d uint16) uint16 { *p -= d; return *p } -func PreDecUint32(p *uint32, d uint32) uint32 { *p -= d; return *p } -func PreDecUint64(p *uint64, d uint64) uint64 { *p -= d; return *p } -func PreDecFloat32(p *float32, d float32) float32 { *p -= d; return *p } -func PreDecFloat64(p *float64, d float64) float64 { *p -= d; return *p } -func PreDecUintptr(p *uintptr, d uintptr) uintptr { *p -= d; return *p } +func PreDecInt8(p *int8, d int8) int8 { *p -= d; return *p } +func PreDecInt16(p *int16, d int16) int16 { *p -= d; return *p } +func PreDecInt32(p *int32, d int32) int32 { *p -= d; return *p } +func PreDecInt64(p *int64, d int64) int64 { *p -= d; return *p } +func PreDecUint8(p *uint8, d uint8) uint8 { *p -= d; return *p } +func PreDecUint16(p *uint16, d uint16) uint16 { *p -= d; return *p } +func PreDecUint32(p *uint32, d uint32) uint32 { *p -= d; return *p } +func PreDecUint64(p *uint64, d uint64) uint64 { *p -= d; return *p } +func PreDecFloat32(p *float32, d float32) float32 { *p -= d; return *p } +func PreDecFloat64(p *float64, d float64) float64 { *p -= d; return *p } +func PreDecComplex64(p *complex64, d complex64) complex64 { *p -= d; return *p } +func PreDecComplex128(p *complex128, d complex128) complex128 { *p -= d; return *p } +func PreDecUintptr(p *uintptr, d uintptr) uintptr { *p -= d; return *p } func PreDecAtomicInt32(p *int32, d int32) int32 { return atomic.AddInt32(p, -d) } func PreDecAtomicInt64(p *int64, d int64) int64 { return atomic.AddInt64(p, -d) } @@ -720,17 +782,19 @@ func PreDecAtomicUint32(p *uint32, d uint32) uint32 { return atomic.AddUint3 func PreDecAtomicUint64(p *uint64, d uint64) uint64 { return atomic.AddUint64(p, -d) } func PreDecAtomicUintptr(p *uintptr, d uintptr) uintptr { return atomic.AddUintptr(p, -d) } -func PostIncInt8(p *int8, d int8) int8 { r := *p; *p += d; return r } -func PostIncInt16(p *int16, d int16) int16 { r := *p; *p += d; return r } -func PostIncInt32(p *int32, d int32) int32 { r := *p; *p += d; return r } -func PostIncInt64(p *int64, d int64) int64 { r := *p; *p += d; return r } -func PostIncUint8(p *uint8, d uint8) uint8 { r := *p; *p += d; return r } -func PostIncUint16(p *uint16, d uint16) uint16 { r := *p; *p += d; return r } -func PostIncUint32(p *uint32, d uint32) uint32 { r := *p; *p += d; return r } -func PostIncUint64(p *uint64, d uint64) uint64 { r := *p; *p += d; return r } -func PostIncFloat32(p *float32, d float32) float32 { r := *p; *p += d; return r } -func PostIncFloat64(p *float64, d float64) float64 { r := *p; *p += d; return r } -func PostIncUintptr(p *uintptr, d uintptr) uintptr { r := *p; *p += d; return r } +func PostIncInt8(p *int8, d int8) int8 { r := *p; *p += d; return r } +func PostIncInt16(p *int16, d int16) int16 { r := *p; *p += d; return r } +func PostIncInt32(p *int32, d int32) int32 { r := *p; *p += d; return r } +func PostIncInt64(p *int64, d int64) int64 { r := *p; *p += d; return r } +func PostIncUint8(p *uint8, d uint8) uint8 { r := *p; *p += d; return r } +func PostIncUint16(p *uint16, d uint16) uint16 { r := *p; *p += d; return r } +func PostIncUint32(p *uint32, d uint32) uint32 { r := *p; *p += d; return r } +func PostIncUint64(p *uint64, d uint64) uint64 { r := *p; *p += d; return r } +func PostIncFloat32(p *float32, d float32) float32 { r := *p; *p += d; return r } +func PostIncFloat64(p *float64, d float64) float64 { r := *p; *p += d; return r } +func PostIncComplex64(p *complex64, d complex64) complex64 { r := *p; *p += d; return r } +func PostIncComplex128(p *complex128, d complex128) complex128 { r := *p; *p += d; return r } +func PostIncUintptr(p *uintptr, d uintptr) uintptr { r := *p; *p += d; return r } func PostIncAtomicInt32(p *int32, d int32) int32 { return atomic.AddInt32(p, d) - d } func PostIncAtomicInt64(p *int64, d int64) int64 { return atomic.AddInt64(p, d) - d } @@ -738,17 +802,19 @@ func PostIncAtomicUint32(p *uint32, d uint32) uint32 { return atomic.AddUint func PostIncAtomicUint64(p *uint64, d uint64) uint64 { return atomic.AddUint64(p, d) - d } func PostIncAtomicUintptr(p *uintptr, d uintptr) uintptr { return atomic.AddUintptr(p, d) - d } -func PostDecInt8(p *int8, d int8) int8 { r := *p; *p -= d; return r } -func PostDecInt16(p *int16, d int16) int16 { r := *p; *p -= d; return r } -func PostDecInt32(p *int32, d int32) int32 { r := *p; *p -= d; return r } -func PostDecInt64(p *int64, d int64) int64 { r := *p; *p -= d; return r } -func PostDecUint8(p *uint8, d uint8) uint8 { r := *p; *p -= d; return r } -func PostDecUint16(p *uint16, d uint16) uint16 { r := *p; *p -= d; return r } -func PostDecUint32(p *uint32, d uint32) uint32 { r := *p; *p -= d; return r } -func PostDecUint64(p *uint64, d uint64) uint64 { r := *p; *p -= d; return r } -func PostDecFloat32(p *float32, d float32) float32 { r := *p; *p -= d; return r } -func PostDecFloat64(p *float64, d float64) float64 { r := *p; *p -= d; return r } -func PostDecUintptr(p *uintptr, d uintptr) uintptr { r := *p; *p -= d; return r } +func PostDecInt8(p *int8, d int8) int8 { r := *p; *p -= d; return r } +func PostDecInt16(p *int16, d int16) int16 { r := *p; *p -= d; return r } +func PostDecInt32(p *int32, d int32) int32 { r := *p; *p -= d; return r } +func PostDecInt64(p *int64, d int64) int64 { r := *p; *p -= d; return r } +func PostDecUint8(p *uint8, d uint8) uint8 { r := *p; *p -= d; return r } +func PostDecUint16(p *uint16, d uint16) uint16 { r := *p; *p -= d; return r } +func PostDecUint32(p *uint32, d uint32) uint32 { r := *p; *p -= d; return r } +func PostDecUint64(p *uint64, d uint64) uint64 { r := *p; *p -= d; return r } +func PostDecFloat32(p *float32, d float32) float32 { r := *p; *p -= d; return r } +func PostDecFloat64(p *float64, d float64) float64 { r := *p; *p -= d; return r } +func PostDecComplex64(p *complex64, d complex64) complex64 { r := *p; *p -= d; return r } +func PostDecComplex128(p *complex128, d complex128) complex128 { r := *p; *p -= d; return r } +func PostDecUintptr(p *uintptr, d uintptr) uintptr { r := *p; *p -= d; return r } func PostDecAtomicInt32(p *int32, d int32) int32 { return atomic.AddInt32(p, -d) + d } func PostDecAtomicInt64(p *int64, d int64) int64 { return atomic.AddInt64(p, -d) + d } @@ -756,139 +822,189 @@ func PostDecAtomicUint32(p *uint32, d uint32) uint32 { return atomic.AddUint func PostDecAtomicUint64(p *uint64, d uint64) uint64 { return atomic.AddUint64(p, -d) + d } func PostDecAtomicUintptr(p *uintptr, d uintptr) uintptr { return atomic.AddUintptr(p, -d) + d } -func Int8FromInt8(n int8) int8 { return int8(n) } -func Int8FromInt16(n int16) int8 { return int8(n) } -func Int8FromInt32(n int32) int8 { return int8(n) } -func Int8FromInt64(n int64) int8 { return int8(n) } -func Int8FromUint8(n uint8) int8 { return int8(n) } -func Int8FromUint16(n uint16) int8 { return int8(n) } -func Int8FromUint32(n uint32) int8 { return int8(n) } -func Int8FromUint64(n uint64) int8 { return int8(n) } -func Int8FromFloat32(n float32) int8 { return int8(n) } -func Int8FromFloat64(n float64) int8 { return int8(n) } -func Int8FromUintptr(n uintptr) int8 { return int8(n) } -func Int16FromInt8(n int8) int16 { return int16(n) } -func Int16FromInt16(n int16) int16 { return int16(n) } -func Int16FromInt32(n int32) int16 { return int16(n) } -func Int16FromInt64(n int64) int16 { return int16(n) } -func Int16FromUint8(n uint8) int16 { return int16(n) } -func Int16FromUint16(n uint16) int16 { return int16(n) } -func Int16FromUint32(n uint32) int16 { return int16(n) } -func Int16FromUint64(n uint64) int16 { return int16(n) } -func Int16FromFloat32(n float32) int16 { return int16(n) } -func Int16FromFloat64(n float64) int16 { return int16(n) } -func Int16FromUintptr(n uintptr) int16 { return int16(n) } -func Int32FromInt8(n int8) int32 { return int32(n) } -func Int32FromInt16(n int16) int32 { return int32(n) } -func Int32FromInt32(n int32) int32 { return int32(n) } -func Int32FromInt64(n int64) int32 { return int32(n) } -func Int32FromUint8(n uint8) int32 { return int32(n) } -func Int32FromUint16(n uint16) int32 { return int32(n) } -func Int32FromUint32(n uint32) int32 { return int32(n) } -func Int32FromUint64(n uint64) int32 { return int32(n) } -func Int32FromFloat32(n float32) int32 { return int32(n) } -func Int32FromFloat64(n float64) int32 { return int32(n) } -func Int32FromUintptr(n uintptr) int32 { return int32(n) } -func Int64FromInt8(n int8) int64 { return int64(n) } -func Int64FromInt16(n int16) int64 { return int64(n) } -func Int64FromInt32(n int32) int64 { return int64(n) } -func Int64FromInt64(n int64) int64 { return int64(n) } -func Int64FromUint8(n uint8) int64 { return int64(n) } -func Int64FromUint16(n uint16) int64 { return int64(n) } -func Int64FromUint32(n uint32) int64 { return int64(n) } -func Int64FromUint64(n uint64) int64 { return int64(n) } -func Int64FromFloat32(n float32) int64 { return int64(n) } -func Int64FromFloat64(n float64) int64 { return int64(n) } -func Int64FromUintptr(n uintptr) int64 { return int64(n) } -func Uint8FromInt8(n int8) uint8 { return uint8(n) } -func Uint8FromInt16(n int16) uint8 { return uint8(n) } -func Uint8FromInt32(n int32) uint8 { return uint8(n) } -func Uint8FromInt64(n int64) uint8 { return uint8(n) } -func Uint8FromUint8(n uint8) uint8 { return uint8(n) } -func Uint8FromUint16(n uint16) uint8 { return uint8(n) } -func Uint8FromUint32(n uint32) uint8 { return uint8(n) } -func Uint8FromUint64(n uint64) uint8 { return uint8(n) } -func Uint8FromFloat32(n float32) uint8 { return uint8(n) } -func Uint8FromFloat64(n float64) uint8 { return uint8(n) } -func Uint8FromUintptr(n uintptr) uint8 { return uint8(n) } -func Uint16FromInt8(n int8) uint16 { return uint16(n) } -func Uint16FromInt16(n int16) uint16 { return uint16(n) } -func Uint16FromInt32(n int32) uint16 { return uint16(n) } -func Uint16FromInt64(n int64) uint16 { return uint16(n) } -func Uint16FromUint8(n uint8) uint16 { return uint16(n) } -func Uint16FromUint16(n uint16) uint16 { return uint16(n) } -func Uint16FromUint32(n uint32) uint16 { return uint16(n) } -func Uint16FromUint64(n uint64) uint16 { return uint16(n) } -func Uint16FromFloat32(n float32) uint16 { return uint16(n) } -func Uint16FromFloat64(n float64) uint16 { return uint16(n) } -func Uint16FromUintptr(n uintptr) uint16 { return uint16(n) } -func Uint32FromInt8(n int8) uint32 { return uint32(n) } -func Uint32FromInt16(n int16) uint32 { return uint32(n) } -func Uint32FromInt32(n int32) uint32 { return uint32(n) } -func Uint32FromInt64(n int64) uint32 { return uint32(n) } -func Uint32FromUint8(n uint8) uint32 { return uint32(n) } -func Uint32FromUint16(n uint16) uint32 { return uint32(n) } -func Uint32FromUint32(n uint32) uint32 { return uint32(n) } -func Uint32FromUint64(n uint64) uint32 { return uint32(n) } -func Uint32FromFloat32(n float32) uint32 { return uint32(n) } -func Uint32FromFloat64(n float64) uint32 { return uint32(n) } -func Uint32FromUintptr(n uintptr) uint32 { return uint32(n) } -func Uint64FromInt8(n int8) uint64 { return uint64(n) } -func Uint64FromInt16(n int16) uint64 { return uint64(n) } -func Uint64FromInt32(n int32) uint64 { return uint64(n) } -func Uint64FromInt64(n int64) uint64 { return uint64(n) } -func Uint64FromUint8(n uint8) uint64 { return uint64(n) } -func Uint64FromUint16(n uint16) uint64 { return uint64(n) } -func Uint64FromUint32(n uint32) uint64 { return uint64(n) } -func Uint64FromUint64(n uint64) uint64 { return uint64(n) } -func Uint64FromFloat32(n float32) uint64 { return uint64(n) } -func Uint64FromFloat64(n float64) uint64 { return uint64(n) } -func Uint64FromUintptr(n uintptr) uint64 { return uint64(n) } -func Float32FromInt8(n int8) float32 { return float32(n) } -func Float32FromInt16(n int16) float32 { return float32(n) } -func Float32FromInt32(n int32) float32 { return float32(n) } -func Float32FromInt64(n int64) float32 { return float32(n) } -func Float32FromUint8(n uint8) float32 { return float32(n) } -func Float32FromUint16(n uint16) float32 { return float32(n) } -func Float32FromUint32(n uint32) float32 { return float32(n) } -func Float32FromUint64(n uint64) float32 { return float32(n) } -func Float32FromFloat32(n float32) float32 { return float32(n) } -func Float32FromFloat64(n float64) float32 { return float32(n) } -func Float32FromUintptr(n uintptr) float32 { return float32(n) } -func Float64FromInt8(n int8) float64 { return float64(n) } -func Float64FromInt16(n int16) float64 { return float64(n) } -func Float64FromInt32(n int32) float64 { return float64(n) } -func Float64FromInt64(n int64) float64 { return float64(n) } -func Float64FromUint8(n uint8) float64 { return float64(n) } -func Float64FromUint16(n uint16) float64 { return float64(n) } -func Float64FromUint32(n uint32) float64 { return float64(n) } -func Float64FromUint64(n uint64) float64 { return float64(n) } -func Float64FromFloat32(n float32) float64 { return float64(n) } -func Float64FromFloat64(n float64) float64 { return float64(n) } -func Float64FromUintptr(n uintptr) float64 { return float64(n) } -func UintptrFromInt8(n int8) uintptr { return uintptr(n) } -func UintptrFromInt16(n int16) uintptr { return uintptr(n) } -func UintptrFromInt32(n int32) uintptr { return uintptr(n) } -func UintptrFromInt64(n int64) uintptr { return uintptr(n) } -func UintptrFromUint8(n uint8) uintptr { return uintptr(n) } -func UintptrFromUint16(n uint16) uintptr { return uintptr(n) } -func UintptrFromUint32(n uint32) uintptr { return uintptr(n) } -func UintptrFromUint64(n uint64) uintptr { return uintptr(n) } -func UintptrFromFloat32(n float32) uintptr { return uintptr(n) } -func UintptrFromFloat64(n float64) uintptr { return uintptr(n) } -func UintptrFromUintptr(n uintptr) uintptr { return uintptr(n) } - -func Int8(n int8) int8 { return n } -func Int16(n int16) int16 { return n } -func Int32(n int32) int32 { return n } -func Int64(n int64) int64 { return n } -func Uint8(n uint8) uint8 { return n } -func Uint16(n uint16) uint16 { return n } -func Uint32(n uint32) uint32 { return n } -func Uint64(n uint64) uint64 { return n } -func Float32(n float32) float32 { return n } -func Float64(n float64) float64 { return n } -func Uintptr(n uintptr) uintptr { return n } +func Int8FromInt8(n int8) int8 { return int8(n) } +func Int8FromInt16(n int16) int8 { return int8(n) } +func Int8FromInt32(n int32) int8 { return int8(n) } +func Int8FromInt64(n int64) int8 { return int8(n) } +func Int8FromUint8(n uint8) int8 { return int8(n) } +func Int8FromUint16(n uint16) int8 { return int8(n) } +func Int8FromUint32(n uint32) int8 { return int8(n) } +func Int8FromUint64(n uint64) int8 { return int8(n) } +func Int8FromFloat32(n float32) int8 { return int8(n) } +func Int8FromFloat64(n float64) int8 { return int8(n) } +func Int8FromComplex64(n complex64) int8 { return int8(real(n)) } +func Int8FromComplex128(n complex128) int8 { return int8(real(n)) } +func Int8FromUintptr(n uintptr) int8 { return int8(n) } +func Int16FromInt8(n int8) int16 { return int16(n) } +func Int16FromInt16(n int16) int16 { return int16(n) } +func Int16FromInt32(n int32) int16 { return int16(n) } +func Int16FromInt64(n int64) int16 { return int16(n) } +func Int16FromUint8(n uint8) int16 { return int16(n) } +func Int16FromUint16(n uint16) int16 { return int16(n) } +func Int16FromUint32(n uint32) int16 { return int16(n) } +func Int16FromUint64(n uint64) int16 { return int16(n) } +func Int16FromFloat32(n float32) int16 { return int16(n) } +func Int16FromFloat64(n float64) int16 { return int16(n) } +func Int16FromComplex64(n complex64) int16 { return int16(real(n)) } +func Int16FromComplex128(n complex128) int16 { return int16(real(n)) } +func Int16FromUintptr(n uintptr) int16 { return int16(n) } +func Int32FromInt8(n int8) int32 { return int32(n) } +func Int32FromInt16(n int16) int32 { return int32(n) } +func Int32FromInt32(n int32) int32 { return int32(n) } +func Int32FromInt64(n int64) int32 { return int32(n) } +func Int32FromUint8(n uint8) int32 { return int32(n) } +func Int32FromUint16(n uint16) int32 { return int32(n) } +func Int32FromUint32(n uint32) int32 { return int32(n) } +func Int32FromUint64(n uint64) int32 { return int32(n) } +func Int32FromFloat32(n float32) int32 { return int32(n) } +func Int32FromFloat64(n float64) int32 { return int32(n) } +func Int32FromComplex64(n complex64) int32 { return int32(real(n)) } +func Int32FromComplex128(n complex128) int32 { return int32(real(n)) } +func Int32FromUintptr(n uintptr) int32 { return int32(n) } +func Int64FromInt8(n int8) int64 { return int64(n) } +func Int64FromInt16(n int16) int64 { return int64(n) } +func Int64FromInt32(n int32) int64 { return int64(n) } +func Int64FromInt64(n int64) int64 { return int64(n) } +func Int64FromUint8(n uint8) int64 { return int64(n) } +func Int64FromUint16(n uint16) int64 { return int64(n) } +func Int64FromUint32(n uint32) int64 { return int64(n) } +func Int64FromUint64(n uint64) int64 { return int64(n) } +func Int64FromFloat32(n float32) int64 { return int64(n) } +func Int64FromFloat64(n float64) int64 { return int64(n) } +func Int64FromComplex64(n complex64) int64 { return int64(real(n)) } +func Int64FromComplex128(n complex128) int64 { return int64(real(n)) } +func Int64FromUintptr(n uintptr) int64 { return int64(n) } +func Uint8FromInt8(n int8) uint8 { return uint8(n) } +func Uint8FromInt16(n int16) uint8 { return uint8(n) } +func Uint8FromInt32(n int32) uint8 { return uint8(n) } +func Uint8FromInt64(n int64) uint8 { return uint8(n) } +func Uint8FromUint8(n uint8) uint8 { return uint8(n) } +func Uint8FromUint16(n uint16) uint8 { return uint8(n) } +func Uint8FromUint32(n uint32) uint8 { return uint8(n) } +func Uint8FromUint64(n uint64) uint8 { return uint8(n) } +func Uint8FromFloat32(n float32) uint8 { return uint8(n) } +func Uint8FromFloat64(n float64) uint8 { return uint8(n) } +func Uint8FromComplex64(n complex64) uint8 { return uint8(real(n)) } +func Uint8FromComplex128(n complex128) uint8 { return uint8(real(n)) } +func Uint8FromUintptr(n uintptr) uint8 { return uint8(n) } +func Uint16FromInt8(n int8) uint16 { return uint16(n) } +func Uint16FromInt16(n int16) uint16 { return uint16(n) } +func Uint16FromInt32(n int32) uint16 { return uint16(n) } +func Uint16FromInt64(n int64) uint16 { return uint16(n) } +func Uint16FromUint8(n uint8) uint16 { return uint16(n) } +func Uint16FromUint16(n uint16) uint16 { return uint16(n) } +func Uint16FromUint32(n uint32) uint16 { return uint16(n) } +func Uint16FromUint64(n uint64) uint16 { return uint16(n) } +func Uint16FromFloat32(n float32) uint16 { return uint16(n) } +func Uint16FromFloat64(n float64) uint16 { return uint16(n) } +func Uint16FromComplex64(n complex64) uint16 { return uint16(real(n)) } +func Uint16FromComplex128(n complex128) uint16 { return uint16(real(n)) } +func Uint16FromUintptr(n uintptr) uint16 { return uint16(n) } +func Uint32FromInt8(n int8) uint32 { return uint32(n) } +func Uint32FromInt16(n int16) uint32 { return uint32(n) } +func Uint32FromInt32(n int32) uint32 { return uint32(n) } +func Uint32FromInt64(n int64) uint32 { return uint32(n) } +func Uint32FromUint8(n uint8) uint32 { return uint32(n) } +func Uint32FromUint16(n uint16) uint32 { return uint32(n) } +func Uint32FromUint32(n uint32) uint32 { return uint32(n) } +func Uint32FromUint64(n uint64) uint32 { return uint32(n) } +func Uint32FromFloat32(n float32) uint32 { return uint32(n) } +func Uint32FromFloat64(n float64) uint32 { return uint32(n) } +func Uint32FromComplex64(n complex64) uint32 { return uint32(real(n)) } +func Uint32FromComplex128(n complex128) uint32 { return uint32(real(n)) } +func Uint32FromUintptr(n uintptr) uint32 { return uint32(n) } +func Uint64FromInt8(n int8) uint64 { return uint64(n) } +func Uint64FromInt16(n int16) uint64 { return uint64(n) } +func Uint64FromInt32(n int32) uint64 { return uint64(n) } +func Uint64FromInt64(n int64) uint64 { return uint64(n) } +func Uint64FromUint8(n uint8) uint64 { return uint64(n) } +func Uint64FromUint16(n uint16) uint64 { return uint64(n) } +func Uint64FromUint32(n uint32) uint64 { return uint64(n) } +func Uint64FromUint64(n uint64) uint64 { return uint64(n) } +func Uint64FromFloat32(n float32) uint64 { return uint64(n) } +func Uint64FromFloat64(n float64) uint64 { return uint64(n) } +func Uint64FromComplex64(n complex64) uint64 { return uint64(real(n)) } +func Uint64FromComplex128(n complex128) uint64 { return uint64(real(n)) } +func Uint64FromUintptr(n uintptr) uint64 { return uint64(n) } +func Float32FromInt8(n int8) float32 { return float32(n) } +func Float32FromInt16(n int16) float32 { return float32(n) } +func Float32FromInt32(n int32) float32 { return float32(n) } +func Float32FromInt64(n int64) float32 { return float32(n) } +func Float32FromUint8(n uint8) float32 { return float32(n) } +func Float32FromUint16(n uint16) float32 { return float32(n) } +func Float32FromUint32(n uint32) float32 { return float32(n) } +func Float32FromUint64(n uint64) float32 { return float32(n) } +func Float32FromFloat32(n float32) float32 { return float32(n) } +func Float32FromFloat64(n float64) float32 { return float32(n) } +func Float32FromComplex64(n complex64) float32 { return float32(real(n)) } +func Float32FromComplex128(n complex128) float32 { return float32(real(n)) } +func Float32FromUintptr(n uintptr) float32 { return float32(n) } +func Float64FromInt8(n int8) float64 { return float64(n) } +func Float64FromInt16(n int16) float64 { return float64(n) } +func Float64FromInt32(n int32) float64 { return float64(n) } +func Float64FromInt64(n int64) float64 { return float64(n) } +func Float64FromUint8(n uint8) float64 { return float64(n) } +func Float64FromUint16(n uint16) float64 { return float64(n) } +func Float64FromUint32(n uint32) float64 { return float64(n) } +func Float64FromUint64(n uint64) float64 { return float64(n) } +func Float64FromFloat32(n float32) float64 { return float64(n) } +func Float64FromFloat64(n float64) float64 { return float64(n) } +func Float64FromComplex64(n complex64) float64 { return float64(real(n)) } +func Float64FromComplex128(n complex128) float64 { return float64(real(n)) } +func Float64FromUintptr(n uintptr) float64 { return float64(n) } +func Complex64FromInt8(n int8) complex64 { return complex64(complex(float32(n), 0)) } +func Complex64FromInt16(n int16) complex64 { return complex64(complex(float32(n), 0)) } +func Complex64FromInt32(n int32) complex64 { return complex64(complex(float32(n), 0)) } +func Complex64FromInt64(n int64) complex64 { return complex64(complex(float32(n), 0)) } +func Complex64FromUint8(n uint8) complex64 { return complex64(complex(float32(n), 0)) } +func Complex64FromUint16(n uint16) complex64 { return complex64(complex(float32(n), 0)) } +func Complex64FromUint32(n uint32) complex64 { return complex64(complex(float32(n), 0)) } +func Complex64FromUint64(n uint64) complex64 { return complex64(complex(float32(n), 0)) } +func Complex64FromFloat32(n float32) complex64 { return complex64(complex(float32(n), 0)) } +func Complex64FromFloat64(n float64) complex64 { return complex64(complex(float32(n), 0)) } +func Complex64FromComplex64(n complex64) complex64 { return complex64(n) } +func Complex64FromComplex128(n complex128) complex64 { return complex64(n) } +func Complex64FromUintptr(n uintptr) complex64 { return complex64(complex(float32(n), 0)) } +func Complex128FromInt8(n int8) complex128 { return complex128(complex(float64(n), 0)) } +func Complex128FromInt16(n int16) complex128 { return complex128(complex(float64(n), 0)) } +func Complex128FromInt32(n int32) complex128 { return complex128(complex(float64(n), 0)) } +func Complex128FromInt64(n int64) complex128 { return complex128(complex(float64(n), 0)) } +func Complex128FromUint8(n uint8) complex128 { return complex128(complex(float64(n), 0)) } +func Complex128FromUint16(n uint16) complex128 { return complex128(complex(float64(n), 0)) } +func Complex128FromUint32(n uint32) complex128 { return complex128(complex(float64(n), 0)) } +func Complex128FromUint64(n uint64) complex128 { return complex128(complex(float64(n), 0)) } +func Complex128FromFloat32(n float32) complex128 { return complex128(complex(float64(n), 0)) } +func Complex128FromFloat64(n float64) complex128 { return complex128(complex(float64(n), 0)) } +func Complex128FromComplex64(n complex64) complex128 { return complex128(n) } +func Complex128FromComplex128(n complex128) complex128 { return complex128(n) } +func Complex128FromUintptr(n uintptr) complex128 { return complex128(complex(float64(n), 0)) } +func UintptrFromInt8(n int8) uintptr { return uintptr(n) } +func UintptrFromInt16(n int16) uintptr { return uintptr(n) } +func UintptrFromInt32(n int32) uintptr { return uintptr(n) } +func UintptrFromInt64(n int64) uintptr { return uintptr(n) } +func UintptrFromUint8(n uint8) uintptr { return uintptr(n) } +func UintptrFromUint16(n uint16) uintptr { return uintptr(n) } +func UintptrFromUint32(n uint32) uintptr { return uintptr(n) } +func UintptrFromUint64(n uint64) uintptr { return uintptr(n) } +func UintptrFromFloat32(n float32) uintptr { return uintptr(n) } +func UintptrFromFloat64(n float64) uintptr { return uintptr(n) } +func UintptrFromComplex64(n complex64) uintptr { return uintptr(real(n)) } +func UintptrFromComplex128(n complex128) uintptr { return uintptr(real(n)) } +func UintptrFromUintptr(n uintptr) uintptr { return uintptr(n) } + +func Int8(n int8) int8 { return n } +func Int16(n int16) int16 { return n } +func Int32(n int32) int32 { return n } +func Int64(n int64) int64 { return n } +func Uint8(n uint8) uint8 { return n } +func Uint16(n uint16) uint16 { return n } +func Uint32(n uint32) uint32 { return n } +func Uint64(n uint64) uint64 { return n } +func Float32(n float32) float32 { return n } +func Float64(n float64) float64 { return n } +func Complex64(n complex64) complex64 { return n } +func Complex128(n complex128) complex128 { return n } +func Uintptr(n uintptr) uintptr { return n } func NegInt8(n int8) int8 { return -n } func NegInt16(n int16) int16 { return -n } @@ -1272,7 +1388,7 @@ func AssignBitFieldPtr64Uint64(p uintptr, v uint64, w, off int, mask uint64) uin func PostDecBitFieldPtr8Int8(p uintptr, d int8, w, off int, mask uint8) (r int8) { x0 := *(*uint8)(unsafe.Pointer(p)) - s := 8 - w + s := 8 - w - off r = int8(x0) & int8(mask) << s >> (s + off) *(*uint8)(unsafe.Pointer(p)) = x0&^uint8(mask) | uint8(r-d)<<off&mask return r @@ -1280,7 +1396,7 @@ func PostDecBitFieldPtr8Int8(p uintptr, d int8, w, off int, mask uint8) (r int8) func PostDecBitFieldPtr8Int16(p uintptr, d int16, w, off int, mask uint8) (r int16) { x0 := *(*uint8)(unsafe.Pointer(p)) - s := 16 - w + s := 16 - w - off r = int16(x0) & int16(mask) << s >> (s + off) *(*uint8)(unsafe.Pointer(p)) = x0&^uint8(mask) | uint8(r-d)<<off&mask return r @@ -1288,7 +1404,7 @@ func PostDecBitFieldPtr8Int16(p uintptr, d int16, w, off int, mask uint8) (r int func PostDecBitFieldPtr8Int32(p uintptr, d int32, w, off int, mask uint8) (r int32) { x0 := *(*uint8)(unsafe.Pointer(p)) - s := 32 - w + s := 32 - w - off r = int32(x0) & int32(mask) << s >> (s + off) *(*uint8)(unsafe.Pointer(p)) = x0&^uint8(mask) | uint8(r-d)<<off&mask return r @@ -1296,7 +1412,7 @@ func PostDecBitFieldPtr8Int32(p uintptr, d int32, w, off int, mask uint8) (r int func PostDecBitFieldPtr8Int64(p uintptr, d int64, w, off int, mask uint8) (r int64) { x0 := *(*uint8)(unsafe.Pointer(p)) - s := 64 - w + s := 64 - w - off r = int64(x0) & int64(mask) << s >> (s + off) *(*uint8)(unsafe.Pointer(p)) = x0&^uint8(mask) | uint8(r-d)<<off&mask return r @@ -1304,7 +1420,7 @@ func PostDecBitFieldPtr8Int64(p uintptr, d int64, w, off int, mask uint8) (r int func PostDecBitFieldPtr16Int8(p uintptr, d int8, w, off int, mask uint16) (r int8) { x0 := *(*uint16)(unsafe.Pointer(p)) - s := 8 - w + s := 8 - w - off r = int8(x0) & int8(mask) << s >> (s + off) *(*uint16)(unsafe.Pointer(p)) = x0&^uint16(mask) | uint16(r-d)<<off&mask return r @@ -1312,7 +1428,7 @@ func PostDecBitFieldPtr16Int8(p uintptr, d int8, w, off int, mask uint16) (r int func PostDecBitFieldPtr16Int16(p uintptr, d int16, w, off int, mask uint16) (r int16) { x0 := *(*uint16)(unsafe.Pointer(p)) - s := 16 - w + s := 16 - w - off r = int16(x0) & int16(mask) << s >> (s + off) *(*uint16)(unsafe.Pointer(p)) = x0&^uint16(mask) | uint16(r-d)<<off&mask return r @@ -1320,7 +1436,7 @@ func PostDecBitFieldPtr16Int16(p uintptr, d int16, w, off int, mask uint16) (r i func PostDecBitFieldPtr16Int32(p uintptr, d int32, w, off int, mask uint16) (r int32) { x0 := *(*uint16)(unsafe.Pointer(p)) - s := 32 - w + s := 32 - w - off r = int32(x0) & int32(mask) << s >> (s + off) *(*uint16)(unsafe.Pointer(p)) = x0&^uint16(mask) | uint16(r-d)<<off&mask return r @@ -1328,7 +1444,7 @@ func PostDecBitFieldPtr16Int32(p uintptr, d int32, w, off int, mask uint16) (r i func PostDecBitFieldPtr16Int64(p uintptr, d int64, w, off int, mask uint16) (r int64) { x0 := *(*uint16)(unsafe.Pointer(p)) - s := 64 - w + s := 64 - w - off r = int64(x0) & int64(mask) << s >> (s + off) *(*uint16)(unsafe.Pointer(p)) = x0&^uint16(mask) | uint16(r-d)<<off&mask return r @@ -1336,7 +1452,7 @@ func PostDecBitFieldPtr16Int64(p uintptr, d int64, w, off int, mask uint16) (r i func PostDecBitFieldPtr32Int8(p uintptr, d int8, w, off int, mask uint32) (r int8) { x0 := *(*uint32)(unsafe.Pointer(p)) - s := 8 - w + s := 8 - w - off r = int8(x0) & int8(mask) << s >> (s + off) *(*uint32)(unsafe.Pointer(p)) = x0&^uint32(mask) | uint32(r-d)<<off&mask return r @@ -1344,7 +1460,7 @@ func PostDecBitFieldPtr32Int8(p uintptr, d int8, w, off int, mask uint32) (r int func PostDecBitFieldPtr32Int16(p uintptr, d int16, w, off int, mask uint32) (r int16) { x0 := *(*uint32)(unsafe.Pointer(p)) - s := 16 - w + s := 16 - w - off r = int16(x0) & int16(mask) << s >> (s + off) *(*uint32)(unsafe.Pointer(p)) = x0&^uint32(mask) | uint32(r-d)<<off&mask return r @@ -1352,7 +1468,7 @@ func PostDecBitFieldPtr32Int16(p uintptr, d int16, w, off int, mask uint32) (r i func PostDecBitFieldPtr32Int32(p uintptr, d int32, w, off int, mask uint32) (r int32) { x0 := *(*uint32)(unsafe.Pointer(p)) - s := 32 - w + s := 32 - w - off r = int32(x0) & int32(mask) << s >> (s + off) *(*uint32)(unsafe.Pointer(p)) = x0&^uint32(mask) | uint32(r-d)<<off&mask return r @@ -1360,7 +1476,7 @@ func PostDecBitFieldPtr32Int32(p uintptr, d int32, w, off int, mask uint32) (r i func PostDecBitFieldPtr32Int64(p uintptr, d int64, w, off int, mask uint32) (r int64) { x0 := *(*uint32)(unsafe.Pointer(p)) - s := 64 - w + s := 64 - w - off r = int64(x0) & int64(mask) << s >> (s + off) *(*uint32)(unsafe.Pointer(p)) = x0&^uint32(mask) | uint32(r-d)<<off&mask return r @@ -1368,7 +1484,7 @@ func PostDecBitFieldPtr32Int64(p uintptr, d int64, w, off int, mask uint32) (r i func PostDecBitFieldPtr64Int8(p uintptr, d int8, w, off int, mask uint64) (r int8) { x0 := *(*uint64)(unsafe.Pointer(p)) - s := 8 - w + s := 8 - w - off r = int8(x0) & int8(mask) << s >> (s + off) *(*uint64)(unsafe.Pointer(p)) = x0&^uint64(mask) | uint64(r-d)<<off&mask return r @@ -1376,7 +1492,7 @@ func PostDecBitFieldPtr64Int8(p uintptr, d int8, w, off int, mask uint64) (r int func PostDecBitFieldPtr64Int16(p uintptr, d int16, w, off int, mask uint64) (r int16) { x0 := *(*uint64)(unsafe.Pointer(p)) - s := 16 - w + s := 16 - w - off r = int16(x0) & int16(mask) << s >> (s + off) *(*uint64)(unsafe.Pointer(p)) = x0&^uint64(mask) | uint64(r-d)<<off&mask return r @@ -1384,7 +1500,7 @@ func PostDecBitFieldPtr64Int16(p uintptr, d int16, w, off int, mask uint64) (r i func PostDecBitFieldPtr64Int32(p uintptr, d int32, w, off int, mask uint64) (r int32) { x0 := *(*uint64)(unsafe.Pointer(p)) - s := 32 - w + s := 32 - w - off r = int32(x0) & int32(mask) << s >> (s + off) *(*uint64)(unsafe.Pointer(p)) = x0&^uint64(mask) | uint64(r-d)<<off&mask return r @@ -1392,7 +1508,7 @@ func PostDecBitFieldPtr64Int32(p uintptr, d int32, w, off int, mask uint64) (r i func PostDecBitFieldPtr64Int64(p uintptr, d int64, w, off int, mask uint64) (r int64) { x0 := *(*uint64)(unsafe.Pointer(p)) - s := 64 - w + s := 64 - w - off r = int64(x0) & int64(mask) << s >> (s + off) *(*uint64)(unsafe.Pointer(p)) = x0&^uint64(mask) | uint64(r-d)<<off&mask return r @@ -1512,7 +1628,7 @@ func PostDecBitFieldPtr64Uint64(p uintptr, d uint64, w, off int, mask uint64) (r func PostIncBitFieldPtr8Int8(p uintptr, d int8, w, off int, mask uint8) (r int8) { x0 := *(*uint8)(unsafe.Pointer(p)) - s := 8 - w + s := 8 - w - off r = int8(x0) & int8(mask) << s >> (s + off) *(*uint8)(unsafe.Pointer(p)) = x0&^uint8(mask) | uint8(r+d)<<off&mask return r @@ -1520,7 +1636,7 @@ func PostIncBitFieldPtr8Int8(p uintptr, d int8, w, off int, mask uint8) (r int8) func PostIncBitFieldPtr8Int16(p uintptr, d int16, w, off int, mask uint8) (r int16) { x0 := *(*uint8)(unsafe.Pointer(p)) - s := 16 - w + s := 16 - w - off r = int16(x0) & int16(mask) << s >> (s + off) *(*uint8)(unsafe.Pointer(p)) = x0&^uint8(mask) | uint8(r+d)<<off&mask return r @@ -1528,7 +1644,7 @@ func PostIncBitFieldPtr8Int16(p uintptr, d int16, w, off int, mask uint8) (r int func PostIncBitFieldPtr8Int32(p uintptr, d int32, w, off int, mask uint8) (r int32) { x0 := *(*uint8)(unsafe.Pointer(p)) - s := 32 - w + s := 32 - w - off r = int32(x0) & int32(mask) << s >> (s + off) *(*uint8)(unsafe.Pointer(p)) = x0&^uint8(mask) | uint8(r+d)<<off&mask return r @@ -1536,7 +1652,7 @@ func PostIncBitFieldPtr8Int32(p uintptr, d int32, w, off int, mask uint8) (r int func PostIncBitFieldPtr8Int64(p uintptr, d int64, w, off int, mask uint8) (r int64) { x0 := *(*uint8)(unsafe.Pointer(p)) - s := 64 - w + s := 64 - w - off r = int64(x0) & int64(mask) << s >> (s + off) *(*uint8)(unsafe.Pointer(p)) = x0&^uint8(mask) | uint8(r+d)<<off&mask return r @@ -1544,7 +1660,7 @@ func PostIncBitFieldPtr8Int64(p uintptr, d int64, w, off int, mask uint8) (r int func PostIncBitFieldPtr16Int8(p uintptr, d int8, w, off int, mask uint16) (r int8) { x0 := *(*uint16)(unsafe.Pointer(p)) - s := 8 - w + s := 8 - w - off r = int8(x0) & int8(mask) << s >> (s + off) *(*uint16)(unsafe.Pointer(p)) = x0&^uint16(mask) | uint16(r+d)<<off&mask return r @@ -1552,7 +1668,7 @@ func PostIncBitFieldPtr16Int8(p uintptr, d int8, w, off int, mask uint16) (r int func PostIncBitFieldPtr16Int16(p uintptr, d int16, w, off int, mask uint16) (r int16) { x0 := *(*uint16)(unsafe.Pointer(p)) - s := 16 - w + s := 16 - w - off r = int16(x0) & int16(mask) << s >> (s + off) *(*uint16)(unsafe.Pointer(p)) = x0&^uint16(mask) | uint16(r+d)<<off&mask return r @@ -1560,7 +1676,7 @@ func PostIncBitFieldPtr16Int16(p uintptr, d int16, w, off int, mask uint16) (r i func PostIncBitFieldPtr16Int32(p uintptr, d int32, w, off int, mask uint16) (r int32) { x0 := *(*uint16)(unsafe.Pointer(p)) - s := 32 - w + s := 32 - w - off r = int32(x0) & int32(mask) << s >> (s + off) *(*uint16)(unsafe.Pointer(p)) = x0&^uint16(mask) | uint16(r+d)<<off&mask return r @@ -1568,7 +1684,7 @@ func PostIncBitFieldPtr16Int32(p uintptr, d int32, w, off int, mask uint16) (r i func PostIncBitFieldPtr16Int64(p uintptr, d int64, w, off int, mask uint16) (r int64) { x0 := *(*uint16)(unsafe.Pointer(p)) - s := 64 - w + s := 64 - w - off r = int64(x0) & int64(mask) << s >> (s + off) *(*uint16)(unsafe.Pointer(p)) = x0&^uint16(mask) | uint16(r+d)<<off&mask return r @@ -1576,7 +1692,7 @@ func PostIncBitFieldPtr16Int64(p uintptr, d int64, w, off int, mask uint16) (r i func PostIncBitFieldPtr32Int8(p uintptr, d int8, w, off int, mask uint32) (r int8) { x0 := *(*uint32)(unsafe.Pointer(p)) - s := 8 - w + s := 8 - w - off r = int8(x0) & int8(mask) << s >> (s + off) *(*uint32)(unsafe.Pointer(p)) = x0&^uint32(mask) | uint32(r+d)<<off&mask return r @@ -1584,7 +1700,7 @@ func PostIncBitFieldPtr32Int8(p uintptr, d int8, w, off int, mask uint32) (r int func PostIncBitFieldPtr32Int16(p uintptr, d int16, w, off int, mask uint32) (r int16) { x0 := *(*uint32)(unsafe.Pointer(p)) - s := 16 - w + s := 16 - w - off r = int16(x0) & int16(mask) << s >> (s + off) *(*uint32)(unsafe.Pointer(p)) = x0&^uint32(mask) | uint32(r+d)<<off&mask return r @@ -1592,7 +1708,7 @@ func PostIncBitFieldPtr32Int16(p uintptr, d int16, w, off int, mask uint32) (r i func PostIncBitFieldPtr32Int32(p uintptr, d int32, w, off int, mask uint32) (r int32) { x0 := *(*uint32)(unsafe.Pointer(p)) - s := 32 - w + s := 32 - w - off r = int32(x0) & int32(mask) << s >> (s + off) *(*uint32)(unsafe.Pointer(p)) = x0&^uint32(mask) | uint32(r+d)<<off&mask return r @@ -1600,7 +1716,7 @@ func PostIncBitFieldPtr32Int32(p uintptr, d int32, w, off int, mask uint32) (r i func PostIncBitFieldPtr32Int64(p uintptr, d int64, w, off int, mask uint32) (r int64) { x0 := *(*uint32)(unsafe.Pointer(p)) - s := 64 - w + s := 64 - w - off r = int64(x0) & int64(mask) << s >> (s + off) *(*uint32)(unsafe.Pointer(p)) = x0&^uint32(mask) | uint32(r+d)<<off&mask return r @@ -1608,7 +1724,7 @@ func PostIncBitFieldPtr32Int64(p uintptr, d int64, w, off int, mask uint32) (r i func PostIncBitFieldPtr64Int8(p uintptr, d int8, w, off int, mask uint64) (r int8) { x0 := *(*uint64)(unsafe.Pointer(p)) - s := 8 - w + s := 8 - w - off r = int8(x0) & int8(mask) << s >> (s + off) *(*uint64)(unsafe.Pointer(p)) = x0&^uint64(mask) | uint64(r+d)<<off&mask return r @@ -1616,7 +1732,7 @@ func PostIncBitFieldPtr64Int8(p uintptr, d int8, w, off int, mask uint64) (r int func PostIncBitFieldPtr64Int16(p uintptr, d int16, w, off int, mask uint64) (r int16) { x0 := *(*uint64)(unsafe.Pointer(p)) - s := 16 - w + s := 16 - w - off r = int16(x0) & int16(mask) << s >> (s + off) *(*uint64)(unsafe.Pointer(p)) = x0&^uint64(mask) | uint64(r+d)<<off&mask return r @@ -1624,7 +1740,7 @@ func PostIncBitFieldPtr64Int16(p uintptr, d int16, w, off int, mask uint64) (r i func PostIncBitFieldPtr64Int32(p uintptr, d int32, w, off int, mask uint64) (r int32) { x0 := *(*uint64)(unsafe.Pointer(p)) - s := 32 - w + s := 32 - w - off r = int32(x0) & int32(mask) << s >> (s + off) *(*uint64)(unsafe.Pointer(p)) = x0&^uint64(mask) | uint64(r+d)<<off&mask return r @@ -1632,7 +1748,7 @@ func PostIncBitFieldPtr64Int32(p uintptr, d int32, w, off int, mask uint64) (r i func PostIncBitFieldPtr64Int64(p uintptr, d int64, w, off int, mask uint64) (r int64) { x0 := *(*uint64)(unsafe.Pointer(p)) - s := 64 - w + s := 64 - w - off r = int64(x0) & int64(mask) << s >> (s + off) *(*uint64)(unsafe.Pointer(p)) = x0&^uint64(mask) | uint64(r+d)<<off&mask return r |