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-rw-r--r--vendor/golang.org/x/crypto/ssh/server.go24
1 files changed, 24 insertions, 0 deletions
diff --git a/vendor/golang.org/x/crypto/ssh/server.go b/vendor/golang.org/x/crypto/ssh/server.go
index 6a58e120..bf5364c3 100644
--- a/vendor/golang.org/x/crypto/ssh/server.go
+++ b/vendor/golang.org/x/crypto/ssh/server.go
@@ -633,6 +633,30 @@ userAuthLoop:
}
authFailures++
+ if config.MaxAuthTries > 0 && authFailures >= config.MaxAuthTries {
+ // If we have hit the max attempts, don't bother sending the
+ // final SSH_MSG_USERAUTH_FAILURE message, since there are
+ // no more authentication methods which can be attempted,
+ // and this message may cause the client to re-attempt
+ // authentication while we send the disconnect message.
+ // Continue, and trigger the disconnect at the start of
+ // the loop.
+ //
+ // The SSH specification is somewhat confusing about this,
+ // RFC 4252 Section 5.1 requires each authentication failure
+ // be responded to with a respective SSH_MSG_USERAUTH_FAILURE
+ // message, but Section 4 says the server should disconnect
+ // after some number of attempts, but it isn't explicit which
+ // message should take precedence (i.e. should there be a failure
+ // message than a disconnect message, or if we are going to
+ // disconnect, should we only send that message.)
+ //
+ // Either way, OpenSSH disconnects immediately after the last
+ // failed authnetication attempt, and given they are typically
+ // considered the golden implementation it seems reasonable
+ // to match that behavior.
+ continue
+ }
var failureMsg userAuthFailureMsg
if config.PasswordCallback != nil {