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Diffstat (limited to 'vendor/golang.org/x/crypto/ssh/server.go')
-rw-r--r-- | vendor/golang.org/x/crypto/ssh/server.go | 24 |
1 files changed, 24 insertions, 0 deletions
diff --git a/vendor/golang.org/x/crypto/ssh/server.go b/vendor/golang.org/x/crypto/ssh/server.go index 6a58e120..bf5364c3 100644 --- a/vendor/golang.org/x/crypto/ssh/server.go +++ b/vendor/golang.org/x/crypto/ssh/server.go @@ -633,6 +633,30 @@ userAuthLoop: } authFailures++ + if config.MaxAuthTries > 0 && authFailures >= config.MaxAuthTries { + // If we have hit the max attempts, don't bother sending the + // final SSH_MSG_USERAUTH_FAILURE message, since there are + // no more authentication methods which can be attempted, + // and this message may cause the client to re-attempt + // authentication while we send the disconnect message. + // Continue, and trigger the disconnect at the start of + // the loop. + // + // The SSH specification is somewhat confusing about this, + // RFC 4252 Section 5.1 requires each authentication failure + // be responded to with a respective SSH_MSG_USERAUTH_FAILURE + // message, but Section 4 says the server should disconnect + // after some number of attempts, but it isn't explicit which + // message should take precedence (i.e. should there be a failure + // message than a disconnect message, or if we are going to + // disconnect, should we only send that message.) + // + // Either way, OpenSSH disconnects immediately after the last + // failed authnetication attempt, and given they are typically + // considered the golden implementation it seems reasonable + // to match that behavior. + continue + } var failureMsg userAuthFailureMsg if config.PasswordCallback != nil { |