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-rw-r--r--vendor/github.com/nlopes/slack/websocket.go103
1 files changed, 0 insertions, 103 deletions
diff --git a/vendor/github.com/nlopes/slack/websocket.go b/vendor/github.com/nlopes/slack/websocket.go
deleted file mode 100644
index d6895f2a..00000000
--- a/vendor/github.com/nlopes/slack/websocket.go
+++ /dev/null
@@ -1,103 +0,0 @@
-package slack
-
-import (
- "net/url"
- "sync"
- "time"
-
- "github.com/gorilla/websocket"
-)
-
-const (
- // MaxMessageTextLength is the current maximum message length in number of characters as defined here
- // https://api.slack.com/rtm#limits
- MaxMessageTextLength = 4000
-)
-
-// RTM represents a managed websocket connection. It also supports
-// all the methods of the `Client` type.
-//
-// Create this element with Client's NewRTM() or NewRTMWithOptions(*RTMOptions)
-type RTM struct {
- // Client is the main API, embedded
- Client
-
- idGen IDGenerator
- pingInterval time.Duration
- pingDeadman *time.Timer
-
- // Connection life-cycle
- conn *websocket.Conn
- IncomingEvents chan RTMEvent
- outgoingMessages chan OutgoingMessage
- killChannel chan bool
- disconnected chan struct{}
- disconnectedm *sync.Once
- forcePing chan bool
-
- // UserDetails upon connection
- info *Info
-
- // useRTMStart should be set to true if you want to use
- // rtm.start to connect to Slack, otherwise it will use
- // rtm.connect
- useRTMStart bool
-
- // dialer is a gorilla/websocket Dialer. If nil, use the default
- // Dialer.
- dialer *websocket.Dialer
-
- // mu is mutex used to prevent RTM connection race conditions
- mu *sync.Mutex
-
- // connParams is a map of flags for connection parameters.
- connParams url.Values
-}
-
-// signal that we are disconnected by closing the channel.
-// protect it with a mutex to ensure it only happens once.
-func (rtm *RTM) disconnect() {
- rtm.disconnectedm.Do(func() {
- close(rtm.disconnected)
- })
-}
-
-// Disconnect and wait, blocking until a successful disconnection.
-func (rtm *RTM) Disconnect() error {
- // always push into the kill channel when invoked,
- // this lets the ManagedConnection() function properly clean up.
- // if the buffer is full then just continue on.
- select {
- case rtm.killChannel <- true:
- return nil
- case <-rtm.disconnected:
- return ErrAlreadyDisconnected
- }
-}
-
-// GetInfo returns the info structure received when calling
-// "startrtm", holding metadata needed to implement a full
-// chat client. It will be non-nil after a call to StartRTM().
-func (rtm *RTM) GetInfo() *Info {
- return rtm.info
-}
-
-// SendMessage submits a simple message through the websocket. For
-// more complicated messages, use `rtm.PostMessage` with a complete
-// struct describing your attachments and all.
-func (rtm *RTM) SendMessage(msg *OutgoingMessage) {
- if msg == nil {
- rtm.Debugln("Error: Attempted to SendMessage(nil)")
- return
- }
-
- rtm.outgoingMessages <- *msg
-}
-
-func (rtm *RTM) resetDeadman() {
- rtm.pingDeadman.Reset(deadmanDuration(rtm.pingInterval))
-}
-
-func deadmanDuration(d time.Duration) time.Duration {
- return d * 4
-}