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-rw-r--r--vendor/github.com/nlopes/slack/websocket.go93
1 files changed, 0 insertions, 93 deletions
diff --git a/vendor/github.com/nlopes/slack/websocket.go b/vendor/github.com/nlopes/slack/websocket.go
deleted file mode 100644
index f3c9cbd8..00000000
--- a/vendor/github.com/nlopes/slack/websocket.go
+++ /dev/null
@@ -1,93 +0,0 @@
-package slack
-
-import (
- "encoding/json"
- "errors"
- "time"
-
- "golang.org/x/net/websocket"
-)
-
-const (
- // MaxMessageTextLength is the current maximum message length in number of characters as defined here
- // https://api.slack.com/rtm#limits
- MaxMessageTextLength = 4000
-)
-
-// RTM represents a managed websocket connection. It also supports
-// all the methods of the `Client` type.
-//
-// Create this element with Client's NewRTM() or NewRTMWithOptions(*RTMOptions)
-type RTM struct {
- idGen IDGenerator
- pings map[int]time.Time
-
- // Connection life-cycle
- conn *websocket.Conn
- IncomingEvents chan RTMEvent
- outgoingMessages chan OutgoingMessage
- killChannel chan bool
- forcePing chan bool
- rawEvents chan json.RawMessage
- wasIntentional bool
- isConnected bool
-
- // Client is the main API, embedded
- Client
- websocketURL string
-
- // UserDetails upon connection
- info *Info
-
- // useRTMStart should be set to true if you want to use
- // rtm.start to connect to Slack, otherwise it will use
- // rtm.connect
- useRTMStart bool
-}
-
-// RTMOptions allows configuration of various options available for RTM messaging
-//
-// This structure will evolve in time so please make sure you are always using the
-// named keys for every entry available as per Go 1 compatibility promise adding fields
-// to this structure should not be considered a breaking change.
-type RTMOptions struct {
- // UseRTMStart set to true in order to use rtm.start or false to use rtm.connect
- // As of 11th July 2017 you should prefer setting this to false, see:
- // https://api.slack.com/changelog/2017-04-start-using-rtm-connect-and-stop-using-rtm-start
- UseRTMStart bool
-}
-
-// Disconnect and wait, blocking until a successful disconnection.
-func (rtm *RTM) Disconnect() error {
- if !rtm.isConnected {
- return errors.New("Invalid call to Disconnect - Slack API is already disconnected")
- }
- rtm.killChannel <- true
- return nil
-}
-
-// Reconnect only makes sense if you've successfully disconnectd with Disconnect().
-func (rtm *RTM) Reconnect() error {
- logger.Println("RTM::Reconnect not implemented!")
- return nil
-}
-
-// GetInfo returns the info structure received when calling
-// "startrtm", holding all channels, groups and other metadata needed
-// to implement a full chat client. It will be non-nil after a call to
-// StartRTM().
-func (rtm *RTM) GetInfo() *Info {
- return rtm.info
-}
-
-// SendMessage submits a simple message through the websocket. For
-// more complicated messages, use `rtm.PostMessage` with a complete
-// struct describing your attachments and all.
-func (rtm *RTM) SendMessage(msg *OutgoingMessage) {
- if msg == nil {
- rtm.Debugln("Error: Attempted to SendMessage(nil)")
- return
- }
-
- rtm.outgoingMessages <- *msg
-}