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-rw-r--r--vendor/github.com/mgutz/ansi/README.md2
-rw-r--r--vendor/github.com/mgutz/ansi/ansi.go8
-rw-r--r--vendor/github.com/mgutz/ansi/doc.go1
3 files changed, 10 insertions, 1 deletions
diff --git a/vendor/github.com/mgutz/ansi/README.md b/vendor/github.com/mgutz/ansi/README.md
index 8f8e20b7..05905abe 100644
--- a/vendor/github.com/mgutz/ansi/README.md
+++ b/vendor/github.com/mgutz/ansi/README.md
@@ -34,6 +34,7 @@ Other examples
```go
Color(s, "red") // red
+Color(s, "red+d") // red dim
Color(s, "red+b") // red bold
Color(s, "red+B") // red blinking
Color(s, "red+u") // red underline
@@ -73,6 +74,7 @@ Foreground Attributes
* B = Blink
* b = bold
* h = high intensity (bright)
+* d = dim
* i = inverse
* s = strikethrough
* u = underline
diff --git a/vendor/github.com/mgutz/ansi/ansi.go b/vendor/github.com/mgutz/ansi/ansi.go
index dc041364..9ab6979d 100644
--- a/vendor/github.com/mgutz/ansi/ansi.go
+++ b/vendor/github.com/mgutz/ansi/ansi.go
@@ -24,9 +24,11 @@ const (
highIntensityBG = 100
start = "\033["
+ normal = "0;"
bold = "1;"
- blink = "5;"
+ dim = "2;"
underline = "4;"
+ blink = "5;"
inverse = "7;"
strikethrough = "9;"
@@ -164,10 +166,14 @@ func colorCode(style string) *bytes.Buffer {
buf.WriteString(start)
base := normalIntensityFG
+ buf.WriteString(normal) // reset any previous style
if len(fgStyle) > 0 {
if strings.Contains(fgStyle, "b") {
buf.WriteString(bold)
}
+ if strings.Contains(fgStyle, "d") {
+ buf.WriteString(dim)
+ }
if strings.Contains(fgStyle, "B") {
buf.WriteString(blink)
}
diff --git a/vendor/github.com/mgutz/ansi/doc.go b/vendor/github.com/mgutz/ansi/doc.go
index 43c217e1..c93039b8 100644
--- a/vendor/github.com/mgutz/ansi/doc.go
+++ b/vendor/github.com/mgutz/ansi/doc.go
@@ -58,6 +58,7 @@ Attributes
B = Blink foreground
u = underline foreground
h = high intensity (bright) foreground, background
+ d = dim foreground
i = inverse
Wikipedia ANSI escape codes [Colors](http://en.wikipedia.org/wiki/ANSI_escape_code#Colors)