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-rw-r--r--vendor/github.com/mattermost/logr/levelcache.go98
1 files changed, 98 insertions, 0 deletions
diff --git a/vendor/github.com/mattermost/logr/levelcache.go b/vendor/github.com/mattermost/logr/levelcache.go
new file mode 100644
index 00000000..2cefb61d
--- /dev/null
+++ b/vendor/github.com/mattermost/logr/levelcache.go
@@ -0,0 +1,98 @@
+package logr
+
+import (
+ "fmt"
+ "sync"
+)
+
+// LevelStatus represents whether a level is enabled and
+// requires a stack trace.
+type LevelStatus struct {
+ Enabled bool
+ Stacktrace bool
+ empty bool
+}
+
+type levelCache interface {
+ setup()
+ get(id LevelID) (LevelStatus, bool)
+ put(id LevelID, status LevelStatus) error
+ clear()
+}
+
+// syncMapLevelCache uses sync.Map which may better handle large concurrency
+// scenarios.
+type syncMapLevelCache struct {
+ m sync.Map
+}
+
+func (c *syncMapLevelCache) setup() {
+ c.clear()
+}
+
+func (c *syncMapLevelCache) get(id LevelID) (LevelStatus, bool) {
+ if id > MaxLevelID {
+ return LevelStatus{}, false
+ }
+ s, _ := c.m.Load(id)
+ status := s.(LevelStatus)
+ return status, !status.empty
+}
+
+func (c *syncMapLevelCache) put(id LevelID, status LevelStatus) error {
+ if id > MaxLevelID {
+ return fmt.Errorf("level id cannot exceed MaxLevelID (%d)", MaxLevelID)
+ }
+ c.m.Store(id, status)
+ return nil
+}
+
+func (c *syncMapLevelCache) clear() {
+ var i LevelID
+ for i = 0; i < MaxLevelID; i++ {
+ c.m.Store(i, LevelStatus{empty: true})
+ }
+}
+
+// arrayLevelCache using array and a mutex.
+type arrayLevelCache struct {
+ arr [MaxLevelID + 1]LevelStatus
+ mux sync.RWMutex
+}
+
+func (c *arrayLevelCache) setup() {
+ c.clear()
+}
+
+//var dummy = LevelStatus{}
+
+func (c *arrayLevelCache) get(id LevelID) (LevelStatus, bool) {
+ if id > MaxLevelID {
+ return LevelStatus{}, false
+ }
+ c.mux.RLock()
+ status := c.arr[id]
+ ok := !status.empty
+ c.mux.RUnlock()
+ return status, ok
+}
+
+func (c *arrayLevelCache) put(id LevelID, status LevelStatus) error {
+ if id > MaxLevelID {
+ return fmt.Errorf("level id cannot exceed MaxLevelID (%d)", MaxLevelID)
+ }
+ c.mux.Lock()
+ defer c.mux.Unlock()
+
+ c.arr[id] = status
+ return nil
+}
+
+func (c *arrayLevelCache) clear() {
+ c.mux.Lock()
+ defer c.mux.Unlock()
+
+ for i := range c.arr {
+ c.arr[i] = LevelStatus{empty: true}
+ }
+}